255 lines
4.7 KiB
C++
255 lines
4.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_ULTIMA1_WIDGETS_TRANSPORT_H
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#define ULTIMA_ULTIMA1_WIDGETS_TRANSPORT_H
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#include "ultima/ultima1/widgets/overworld_widget.h"
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#include "ultima/shared/maps/map_base.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace Widgets {
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/**
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* Widget for the player moving within the overworld on foot
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*/
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class TransportOnFoot : public OverworldWidget {
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public:
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DECLARE_WIDGET(TransportOnFoot)
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/**
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* Constructor
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*/
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TransportOnFoot(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override;
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};
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/**
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* Base class for the different types of transports
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*/
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class Transport : public OverworldWidget {
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protected:
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uint _transportId;
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public:
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/**
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* Constructor
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*/
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Transport(Ultima1Game *game, Maps::MapBase *map, uint transportId);
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/**
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* Returns true if the player can move onto a tile the widget occupies
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*/
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bool isBlocking() const override { return false; }
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/**
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* Board a transport
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*/
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virtual void board();
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/**
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* Disembarks from the transport
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*/
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virtual void disembark();
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/**
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* Get the name of a transport's weapons
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*/
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virtual Common::String getWeaponsName() { return ""; }
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/**
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* Get an Id for the transport type
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*/
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uint transportId() const { return _transportId; }
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};
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/**
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* Horse widget
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*/
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class Horse : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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DECLARE_WIDGET(Horse);
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CLASSDEF;
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/**
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* Constructor
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*/
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Horse(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 9; }
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};
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/**
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* Cart widget
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*/
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class Cart : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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DECLARE_WIDGET(Cart);
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CLASSDEF;
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/**
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* Constructor
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*/
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Cart(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 10; }
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};
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/**
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* Raft widget
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*/
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class Raft : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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DECLARE_WIDGET(Raft);
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CLASSDEF;
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/**
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* Constructor
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*/
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Raft(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 11; }
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};
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/**
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* Frigate widget
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*/
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class Frigate : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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DECLARE_WIDGET(Frigate);
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CLASSDEF;
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/**
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* Constructor
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*/
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Frigate(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the name of a transport's weapons
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*/
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Common::String getWeaponsName() override;
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 12; }
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};
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/**
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* Aircar widget
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*/
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class Aircar : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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DECLARE_WIDGET(Aircar);
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CLASSDEF;
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/**
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* Constructor
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*/
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Aircar(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the name of a transport's weapons
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*/
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Common::String getWeaponsName() override;
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 14; }
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};
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/**
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* Shuttle widget
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*/
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class Shuttle : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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uint _space1, _space2;
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public:
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DECLARE_WIDGET(Shuttle);
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CLASSDEF;
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/**
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* Constructor
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*/
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Shuttle(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Handles loading and saving data
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*/
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void synchronize(Common::Serializer &s) override;
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 15; }
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};
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/**
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* Time machine widget
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*/
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class TimeMachine : public Transport {
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DECLARE_MESSAGE_MAP;
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public:
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DECLARE_WIDGET(TimeMachine);
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CLASSDEF;
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/**
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* Constructor
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*/
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TimeMachine(Ultima1Game *game, Maps::MapBase *map);
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/**
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* Get the tile for the transport method
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*/
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uint getTileNum() const override { return 16; }
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/**
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* Board a transport
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*/
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void board() override;
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};
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} // End of namespace Widgets
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} // End of namespace Ultima1
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} // End of namespace Ultima
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#endif
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