/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA_ULTIMA1_WIDGETS_TRANSPORT_H #define ULTIMA_ULTIMA1_WIDGETS_TRANSPORT_H #include "ultima/ultima1/widgets/overworld_widget.h" #include "ultima/shared/maps/map_base.h" namespace Ultima { namespace Ultima1 { namespace Widgets { /** * Widget for the player moving within the overworld on foot */ class TransportOnFoot : public OverworldWidget { public: DECLARE_WIDGET(TransportOnFoot) /** * Constructor */ TransportOnFoot(Ultima1Game *game, Maps::MapBase *map); /** * Get the tile for the transport method */ uint getTileNum() const override; }; /** * Base class for the different types of transports */ class Transport : public OverworldWidget { protected: uint _transportId; public: /** * Constructor */ Transport(Ultima1Game *game, Maps::MapBase *map, uint transportId); /** * Returns true if the player can move onto a tile the widget occupies */ bool isBlocking() const override { return false; } /** * Board a transport */ virtual void board(); /** * Disembarks from the transport */ virtual void disembark(); /** * Get the name of a transport's weapons */ virtual Common::String getWeaponsName() { return ""; } /** * Get an Id for the transport type */ uint transportId() const { return _transportId; } }; /** * Horse widget */ class Horse : public Transport { DECLARE_MESSAGE_MAP; public: DECLARE_WIDGET(Horse); CLASSDEF; /** * Constructor */ Horse(Ultima1Game *game, Maps::MapBase *map); /** * Get the tile for the transport method */ uint getTileNum() const override { return 9; } }; /** * Cart widget */ class Cart : public Transport { DECLARE_MESSAGE_MAP; public: DECLARE_WIDGET(Cart); CLASSDEF; /** * Constructor */ Cart(Ultima1Game *game, Maps::MapBase *map); /** * Get the tile for the transport method */ uint getTileNum() const override { return 10; } }; /** * Raft widget */ class Raft : public Transport { DECLARE_MESSAGE_MAP; public: DECLARE_WIDGET(Raft); CLASSDEF; /** * Constructor */ Raft(Ultima1Game *game, Maps::MapBase *map); /** * Get the tile for the transport method */ uint getTileNum() const override { return 11; } }; /** * Frigate widget */ class Frigate : public Transport { DECLARE_MESSAGE_MAP; public: DECLARE_WIDGET(Frigate); CLASSDEF; /** * Constructor */ Frigate(Ultima1Game *game, Maps::MapBase *map); /** * Get the name of a transport's weapons */ Common::String getWeaponsName() override; /** * Get the tile for the transport method */ uint getTileNum() const override { return 12; } }; /** * Aircar widget */ class Aircar : public Transport { DECLARE_MESSAGE_MAP; public: DECLARE_WIDGET(Aircar); CLASSDEF; /** * Constructor */ Aircar(Ultima1Game *game, Maps::MapBase *map); /** * Get the name of a transport's weapons */ Common::String getWeaponsName() override; /** * Get the tile for the transport method */ uint getTileNum() const override { return 14; } }; /** * Shuttle widget */ class Shuttle : public Transport { DECLARE_MESSAGE_MAP; public: uint _space1, _space2; public: DECLARE_WIDGET(Shuttle); CLASSDEF; /** * Constructor */ Shuttle(Ultima1Game *game, Maps::MapBase *map); /** * Handles loading and saving data */ void synchronize(Common::Serializer &s) override; /** * Get the tile for the transport method */ uint getTileNum() const override { return 15; } }; /** * Time machine widget */ class TimeMachine : public Transport { DECLARE_MESSAGE_MAP; public: DECLARE_WIDGET(TimeMachine); CLASSDEF; /** * Constructor */ TimeMachine(Ultima1Game *game, Maps::MapBase *map); /** * Get the tile for the transport method */ uint getTileNum() const override { return 16; } /** * Board a transport */ void board() override; }; } // End of namespace Widgets } // End of namespace Ultima1 } // End of namespace Ultima #endif