110 lines
2.7 KiB
C++
110 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM403_H
|
|
#define M4_RIDDLE_ROOMS_SECTION4_ROOM403_H
|
|
|
|
#include "m4/riddle/rooms/room.h"
|
|
|
|
namespace M4 {
|
|
namespace Riddle {
|
|
namespace Rooms {
|
|
|
|
class Room403 : public Room {
|
|
private:
|
|
machine *_bell = nullptr;
|
|
int _val1 = 0;
|
|
int _ripleyTrigger = -1;
|
|
int _val3 = 0;
|
|
int _wolfTrigger = -1;
|
|
int _val5 = 0;
|
|
int _ripleyMode = 0;
|
|
int _ripleyShould = 0;
|
|
int _wolfMode = 0;
|
|
int _wolfShould = 0;
|
|
int _ladderMode = 0;
|
|
Common::String _sound1;
|
|
int _val12 = 0;
|
|
int _val13 = 0;
|
|
int _plank = 0;
|
|
machine *_ventClosed = nullptr;
|
|
machine *_edger = nullptr;
|
|
machine *_ladder = nullptr;
|
|
machine *_board = nullptr;
|
|
machine *_wolfie = nullptr;
|
|
machine *_ripOnLadder = nullptr;
|
|
int _ripClimbsLadder = 0;
|
|
int _safariShadow = 0;
|
|
int _wolfTurnTalk = 0;
|
|
int _wolfTurnHand = 0;
|
|
int _wolfTalkLeave = 0;
|
|
int _ripTalkPay = 0;
|
|
int _wolfEdger = 0;
|
|
int _ripLegUp = 0;
|
|
int _ripTurtle = 0;
|
|
int _noTreat = 0;
|
|
bool _flag1 = false;
|
|
bool _flag2 = false;
|
|
bool _flag3 = 0;
|
|
int _ripRingsBell = 0;
|
|
machine *_wolfWalker = nullptr;
|
|
int _wolfAdmonish = 0;
|
|
int _ripHeadTurn = 0;
|
|
int _ripMedReach = 0;
|
|
int _series1 = 0;
|
|
int _ripPutBoard = 0;
|
|
machine *_ripTalksWolf = nullptr;
|
|
int _ripPlankEdger = 0;
|
|
machine *_wolfJustSo = nullptr;
|
|
int _wolfIndicatesTomb = 0;
|
|
int _turtlePopup = 0;
|
|
|
|
void conv403a();
|
|
void conv403a1();
|
|
void edgerBell();
|
|
void plankUrn();
|
|
bool edgerUrn();
|
|
bool stepLadderTomb();
|
|
bool takePlank();
|
|
bool takeEdger();
|
|
bool takeStepLadder();
|
|
void takeStepLadder_();
|
|
void useJournal();
|
|
void playNum1(int num);
|
|
void playNum2(int num);
|
|
|
|
public:
|
|
Room403() : Room() {}
|
|
~Room403() override {}
|
|
|
|
void init() override;
|
|
void daemon() override;
|
|
void pre_parser() override;
|
|
void parser() override;
|
|
void syncGame(Common::Serializer &s) override;
|
|
};
|
|
|
|
} // namespace Rooms
|
|
} // namespace Riddle
|
|
} // namespace M4
|
|
|
|
#endif
|