/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM403_H #define M4_RIDDLE_ROOMS_SECTION4_ROOM403_H #include "m4/riddle/rooms/room.h" namespace M4 { namespace Riddle { namespace Rooms { class Room403 : public Room { private: machine *_bell = nullptr; int _val1 = 0; int _ripleyTrigger = -1; int _val3 = 0; int _wolfTrigger = -1; int _val5 = 0; int _ripleyMode = 0; int _ripleyShould = 0; int _wolfMode = 0; int _wolfShould = 0; int _ladderMode = 0; Common::String _sound1; int _val12 = 0; int _val13 = 0; int _plank = 0; machine *_ventClosed = nullptr; machine *_edger = nullptr; machine *_ladder = nullptr; machine *_board = nullptr; machine *_wolfie = nullptr; machine *_ripOnLadder = nullptr; int _ripClimbsLadder = 0; int _safariShadow = 0; int _wolfTurnTalk = 0; int _wolfTurnHand = 0; int _wolfTalkLeave = 0; int _ripTalkPay = 0; int _wolfEdger = 0; int _ripLegUp = 0; int _ripTurtle = 0; int _noTreat = 0; bool _flag1 = false; bool _flag2 = false; bool _flag3 = 0; int _ripRingsBell = 0; machine *_wolfWalker = nullptr; int _wolfAdmonish = 0; int _ripHeadTurn = 0; int _ripMedReach = 0; int _series1 = 0; int _ripPutBoard = 0; machine *_ripTalksWolf = nullptr; int _ripPlankEdger = 0; machine *_wolfJustSo = nullptr; int _wolfIndicatesTomb = 0; int _turtlePopup = 0; void conv403a(); void conv403a1(); void edgerBell(); void plankUrn(); bool edgerUrn(); bool stepLadderTomb(); bool takePlank(); bool takeEdger(); bool takeStepLadder(); void takeStepLadder_(); void useJournal(); void playNum1(int num); void playNum2(int num); public: Room403() : Room() {} ~Room403() override {} void init() override; void daemon() override; void pre_parser() override; void parser() override; void syncGame(Common::Serializer &s) override; }; } // namespace Rooms } // namespace Riddle } // namespace M4 #endif