Files
scummvm-cursorfix/engines/agds/textLayout.cpp
2026-02-02 04:50:13 +01:00

142 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "agds/textLayout.h"
#include "agds/agds.h"
#include "agds/character.h"
#include "agds/font.h"
#include "agds/object.h"
#include "agds/process.h"
#include "agds/systemVariable.h"
#include "common/debug.h"
namespace AGDS {
void TextLayout::paint(AGDSEngine &engine, Graphics::Surface &backbuffer) {
if (!_valid)
return;
auto *font = engine.getFont(_fontId);
for (uint i = 0; i < _lines.size(); ++i) {
Line &line = _lines[i];
font->drawString(&backbuffer, line.text, line.pos.x, line.pos.y, line.size.x, 0);
}
}
void TextLayout::reset(AGDSEngine &engine) {
bool valid = _valid;
_valid = false;
_lines.clear();
if (valid) {
Common::String &var = _npc ? _npcNotifyVar : _charNotifyVar;
if (!var.empty()) {
engine.setGlobal(var, 0);
}
engine.reactivate(_process, "text layout reset");
if (engine.getSystemVariable("tell_close_inv")->getInteger()) {
engine.inventory().enable(true);
}
}
}
void TextLayout::layout(AGDSEngine &engine, Process &process, const Common::String &text, Common::Point pos, int fontId, bool npc) {
if (text.empty()) {
_valid = false;
return;
}
_process = process.getName();
process.deactivate();
_fontId = fontId;
_npc = npc;
auto *font = engine.getFont(fontId);
_lines.clear();
int w = 0;
Common::Point basePos;
size_t begin = 0;
while (begin < text.size()) {
while (begin < text.size() && (text[begin] == '\r' || text[begin] == ' '))
++begin;
size_t end = text.find('\n', begin);
if (end == text.npos)
end = text.size();
Common::String line = text.substr(begin, end - begin);
debug("parsed line: %s", line.c_str());
begin = end + 1;
Common::Point size;
size.x = font->getStringWidth(line);
size.y = font->getFontHeight();
_lines.push_back(Line());
Line &l = _lines.back();
l.pos = basePos;
l.text = line;
l.size = size;
basePos.y += size.y;
if (size.x > w)
w = size.x;
}
int dy = -basePos.y / 2;
for (uint i = 0; i < _lines.size(); ++i) {
Line &line = _lines[i];
line.pos.x += pos.x - line.size.x / 2;
line.pos.y += pos.y + dy;
}
_valid = true;
Common::String &var = _npc ? _npcNotifyVar : _charNotifyVar;
if (!var.empty()) {
if (!engine.getGlobal(var))
engine.setGlobal(var, 1);
}
if (!_npc) {
auto character = engine.currentCharacter();
if (character) {
if (!_charDirectionNotifyVar.empty()) {
if (!engine.getGlobal(_charDirectionNotifyVar))
engine.setGlobal(_charDirectionNotifyVar, character->direction());
} else {
switch (character->direction()) {
case 0:
case 1:
case 2:
case 3:
case 13:
case 14:
case 15:
break;
default:
character->animate(Common::Point(), character->direction(), 100);
}
}
} else
warning("no current character, skipping direction notification");
}
}
} // namespace AGDS