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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_GUMPS_RESIZABLEGUMP_H
#define ULTIMA8_GUMPS_RESIZABLEGUMP_H
#include "ultima/ultima8/gumps/gump.h"
namespace Ultima {
namespace Ultima8 {
/**
* Base class for gumps that can doesn't have a static size.
* An example of such would be the Console and the GameMap gumps
*/
class ResizableGump : public Gump {
protected:
Gump::Position _dragPosition, _mousePosition;
int32 _minWidth;
int32 _minHeight;
public:
ResizableGump();
ResizableGump(int x, int y, int width, int height);
~ResizableGump() override;
void setMinSize(int minWidth, int minHeight) {
_minWidth = minWidth;
_minHeight = minHeight;
}
Gump *onMouseMotion(int32 mx, int32 my) override;
void onMouseLeft() override;
bool onDragStart(int32 mx, int32 my) override;
void onDragStop(int32 mx, int32 my) override;
void onDrag(int32 mx, int32 my) override;
private:
Gump::Position getPosition(int32 mx, int32 my);
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif