/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA8_GUMPS_RESIZABLEGUMP_H #define ULTIMA8_GUMPS_RESIZABLEGUMP_H #include "ultima/ultima8/gumps/gump.h" namespace Ultima { namespace Ultima8 { /** * Base class for gumps that can doesn't have a static size. * An example of such would be the Console and the GameMap gumps */ class ResizableGump : public Gump { protected: Gump::Position _dragPosition, _mousePosition; int32 _minWidth; int32 _minHeight; public: ResizableGump(); ResizableGump(int x, int y, int width, int height); ~ResizableGump() override; void setMinSize(int minWidth, int minHeight) { _minWidth = minWidth; _minHeight = minHeight; } Gump *onMouseMotion(int32 mx, int32 my) override; void onMouseLeft() override; bool onDragStart(int32 mx, int32 my) override; void onDragStop(int32 mx, int32 my) override; void onDrag(int32 mx, int32 my) override; private: Gump::Position getPosition(int32 mx, int32 my); }; } // End of namespace Ultima8 } // End of namespace Ultima #endif