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2026-02-02 04:50:13 +01:00

180 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/gfx/palette.h"
#include "ultima/ultima8/gfx/texture.h"
#include "ultima/ultima8/misc/debugger.h"
namespace Ultima {
namespace Ultima8 {
void Palette::load(Common::ReadStream &rs, Common::ReadStream &xformrs) {
load(rs);
for (int i = 0; i < 256; i++)
_xform_untransformed[i] = xformrs.readUint32LE();
}
void Palette::load(Common::ReadStream &rs) {
int i;
byte raw[768];
rs.read(raw, 768);
// convert from 0-63 to 0-255 _palette
for (i = 0; i < 256; i++) {
set(i, PALETTE_6BIT_TO_8BIT(raw[i * 3]), PALETTE_6BIT_TO_8BIT(raw[i * 3 + 1]), PALETTE_6BIT_TO_8BIT(raw[i * 3 + 2]));
}
for (i = 0; i < 256; i++)
_xform_untransformed[i] = 0;
// Setup the transformation _matrix
_matrix[0] = 0x800;
_matrix[1] = 0;
_matrix[2] = 0;
_matrix[3] = 0;
_matrix[4] = 0;
_matrix[5] = 0x800;
_matrix[6] = 0;
_matrix[7] = 0;
_matrix[8] = 0;
_matrix[9] = 0;
_matrix[10] = 0x800;
_matrix[11] = 0;
_transform = Transform_None;
}
void Palette::transformRGB(int &r_, int &g_, int &b_) const {
const int r = r_;
const int g = g_;
const int b = b_;
r_ = (r * _matrix[0] + g * _matrix[1] + b * _matrix[2] + 255 * _matrix[3]) / 2048;
if (r_ < 0) r_ = 0;
if (r_ > 0xFF) r_ = 0xFF;
g_ = (r * _matrix[4] + g * _matrix[5] + b * _matrix[6] + 255 * _matrix[7]) / 2048;
if (g_ < 0) g_ = 0;
if (g_ > 0xFF) g_ = 0xFF;
b_ = (r * _matrix[8] + g * _matrix[9] + b * _matrix[10] + 255 * _matrix[11]) / 2048;
if (b_ < 0) b_ = 0;
if (b_ > 0xFF) b_ = 0xFF;
}
void Palette::updateNativeMap(const Graphics::PixelFormat &format, int maxindex) {
if (maxindex == 0)
maxindex = size();
for (int i = 0; i < maxindex; i++) {
int32 r, g, b;
byte sr, sg, sb;
// Normal palette
get(i, sr, sg, sb);
if (format.isCLUT8()) {
_native_untransformed[i] = i;
} else {
_native_untransformed[i] = format.RGBToColor(sr, sg, sb);
}
r = _matrix[0] * sr +
_matrix[1] * sg +
_matrix[2] * sb +
_matrix[3] * 255;
if (r < 0)
r = 0;
if (r > 0x7F800)
r = 0x7F800;
r = r >> 11;
g = _matrix[4] * sr +
_matrix[5] * sg +
_matrix[6] * sb +
_matrix[7] * 255;
if (g < 0)
g = 0;
if (g > 0x7F800)
g = 0x7F800;
g = g >> 11;
b = _matrix[8] * sr +
_matrix[9] * sg +
_matrix[10] * sb +
_matrix[11] * 255;
if (b < 0)
b = 0;
if (b > 0x7F800)
b = 0x7F800;
b = b >> 11;
// Transformed normal palette
if (format.isCLUT8()) {
_native[i] = findBestColor(static_cast<uint8>(r),
static_cast<uint8>(g),
static_cast<uint8>(b));
} else {
_native[i] = format.RGBToColor(static_cast<uint8>(r),
static_cast<uint8>(g),
static_cast<uint8>(b));
}
// Transformed XFORM palette (Uses the TEX32 format)
if (TEX32_A(_xform_untransformed[i])) {
r = _matrix[0] * TEX32_R(_xform_untransformed[i]) +
_matrix[1] * TEX32_G(_xform_untransformed[i]) +
_matrix[2] * TEX32_B(_xform_untransformed[i]) +
_matrix[3] * 255;
if (r < 0)
r = 0;
if (r > 0x7F800)
r = 0x7F800;
g = _matrix[4] * TEX32_R(_xform_untransformed[i]) +
_matrix[5] * TEX32_G(_xform_untransformed[i]) +
_matrix[6] * TEX32_B(_xform_untransformed[i]) +
_matrix[7] * 255;
if (g < 0)
g = 0;
if (g > 0x7F800)
g = 0x7F800;
b = _matrix[8] * TEX32_R(_xform_untransformed[i]) +
_matrix[9] * TEX32_G(_xform_untransformed[i]) +
_matrix[10] * TEX32_B(_xform_untransformed[i]) +
_matrix[11] * 255;
if (b < 0)
b = 0;
if (b > 0x7F800)
b = 0x7F800;
_xform[i] = TEX32_PACK_RGBA(static_cast<uint8>(r >> 11),
static_cast<uint8>(g >> 11),
static_cast<uint8>(b >> 11),
TEX32_A(_xform_untransformed[i]));
} else
_xform[i] = 0;
}
}
} // End of namespace Ultima8
} // End of namespace Ultima