180 lines
4.6 KiB
C++
180 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima8/gfx/palette.h"
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#include "ultima/ultima8/gfx/texture.h"
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#include "ultima/ultima8/misc/debugger.h"
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namespace Ultima {
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namespace Ultima8 {
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void Palette::load(Common::ReadStream &rs, Common::ReadStream &xformrs) {
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load(rs);
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for (int i = 0; i < 256; i++)
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_xform_untransformed[i] = xformrs.readUint32LE();
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}
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void Palette::load(Common::ReadStream &rs) {
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int i;
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byte raw[768];
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rs.read(raw, 768);
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// convert from 0-63 to 0-255 _palette
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for (i = 0; i < 256; i++) {
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set(i, PALETTE_6BIT_TO_8BIT(raw[i * 3]), PALETTE_6BIT_TO_8BIT(raw[i * 3 + 1]), PALETTE_6BIT_TO_8BIT(raw[i * 3 + 2]));
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}
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for (i = 0; i < 256; i++)
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_xform_untransformed[i] = 0;
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// Setup the transformation _matrix
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_matrix[0] = 0x800;
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_matrix[1] = 0;
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_matrix[2] = 0;
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_matrix[3] = 0;
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_matrix[4] = 0;
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_matrix[5] = 0x800;
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_matrix[6] = 0;
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_matrix[7] = 0;
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_matrix[8] = 0;
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_matrix[9] = 0;
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_matrix[10] = 0x800;
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_matrix[11] = 0;
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_transform = Transform_None;
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}
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void Palette::transformRGB(int &r_, int &g_, int &b_) const {
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const int r = r_;
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const int g = g_;
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const int b = b_;
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r_ = (r * _matrix[0] + g * _matrix[1] + b * _matrix[2] + 255 * _matrix[3]) / 2048;
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if (r_ < 0) r_ = 0;
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if (r_ > 0xFF) r_ = 0xFF;
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g_ = (r * _matrix[4] + g * _matrix[5] + b * _matrix[6] + 255 * _matrix[7]) / 2048;
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if (g_ < 0) g_ = 0;
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if (g_ > 0xFF) g_ = 0xFF;
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b_ = (r * _matrix[8] + g * _matrix[9] + b * _matrix[10] + 255 * _matrix[11]) / 2048;
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if (b_ < 0) b_ = 0;
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if (b_ > 0xFF) b_ = 0xFF;
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}
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void Palette::updateNativeMap(const Graphics::PixelFormat &format, int maxindex) {
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if (maxindex == 0)
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maxindex = size();
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for (int i = 0; i < maxindex; i++) {
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int32 r, g, b;
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byte sr, sg, sb;
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// Normal palette
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get(i, sr, sg, sb);
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if (format.isCLUT8()) {
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_native_untransformed[i] = i;
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} else {
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_native_untransformed[i] = format.RGBToColor(sr, sg, sb);
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}
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r = _matrix[0] * sr +
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_matrix[1] * sg +
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_matrix[2] * sb +
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_matrix[3] * 255;
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if (r < 0)
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r = 0;
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if (r > 0x7F800)
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r = 0x7F800;
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r = r >> 11;
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g = _matrix[4] * sr +
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_matrix[5] * sg +
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_matrix[6] * sb +
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_matrix[7] * 255;
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if (g < 0)
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g = 0;
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if (g > 0x7F800)
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g = 0x7F800;
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g = g >> 11;
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b = _matrix[8] * sr +
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_matrix[9] * sg +
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_matrix[10] * sb +
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_matrix[11] * 255;
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if (b < 0)
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b = 0;
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if (b > 0x7F800)
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b = 0x7F800;
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b = b >> 11;
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// Transformed normal palette
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if (format.isCLUT8()) {
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_native[i] = findBestColor(static_cast<uint8>(r),
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static_cast<uint8>(g),
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static_cast<uint8>(b));
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} else {
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_native[i] = format.RGBToColor(static_cast<uint8>(r),
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static_cast<uint8>(g),
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static_cast<uint8>(b));
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}
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// Transformed XFORM palette (Uses the TEX32 format)
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if (TEX32_A(_xform_untransformed[i])) {
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r = _matrix[0] * TEX32_R(_xform_untransformed[i]) +
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_matrix[1] * TEX32_G(_xform_untransformed[i]) +
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_matrix[2] * TEX32_B(_xform_untransformed[i]) +
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_matrix[3] * 255;
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if (r < 0)
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r = 0;
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if (r > 0x7F800)
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r = 0x7F800;
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g = _matrix[4] * TEX32_R(_xform_untransformed[i]) +
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_matrix[5] * TEX32_G(_xform_untransformed[i]) +
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_matrix[6] * TEX32_B(_xform_untransformed[i]) +
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_matrix[7] * 255;
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if (g < 0)
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g = 0;
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if (g > 0x7F800)
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g = 0x7F800;
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b = _matrix[8] * TEX32_R(_xform_untransformed[i]) +
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_matrix[9] * TEX32_G(_xform_untransformed[i]) +
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_matrix[10] * TEX32_B(_xform_untransformed[i]) +
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_matrix[11] * 255;
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if (b < 0)
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b = 0;
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if (b > 0x7F800)
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b = 0x7F800;
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_xform[i] = TEX32_PACK_RGBA(static_cast<uint8>(r >> 11),
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static_cast<uint8>(g >> 11),
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static_cast<uint8>(b >> 11),
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TEX32_A(_xform_untransformed[i]));
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} else
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_xform[i] = 0;
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}
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}
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} // End of namespace Ultima8
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} // End of namespace Ultima
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