176 lines
6.5 KiB
C++
176 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima1/u1dialogs/stats.h"
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#include "ultima/ultima1/game.h"
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#include "ultima/ultima1/core/resources.h"
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#include "ultima/ultima1/maps/map_overworld.h"
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#include "ultima/ultima1/maps/map.h"
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#include "ultima/ultima1/widgets/transport.h"
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#include "ultima/ultima1/u1gfx/drawing_support.h"
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#include "ultima/shared/engine/messages.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace U1Dialogs {
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BEGIN_MESSAGE_MAP(Stats, FullScreenDialog)
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ON_MESSAGE(ShowMsg)
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ON_MESSAGE(CharacterInputMsg)
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END_MESSAGE_MAP()
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bool Stats::ShowMsg(CShowMsg *msg) {
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addInfoMsg(_game->_res->PRESS_SPACE_TO_CONTINUE, false);
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getKeypress();
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return true;
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}
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bool Stats::CharacterInputMsg(CCharacterInputMsg *msg) {
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if ((_startingIndex + 26U) < _stats.size()) {
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_startingIndex += 26U;
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setDirty();
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getKeypress();
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} else {
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addInfoMsg("", false, true);
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hide();
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}
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return true;
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}
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/**
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* Counts the number of a given transport type
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*/
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template<class T>
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void countTransport(Maps::MapOverworld *overworldMap, Common::Array<Stats::StatEntry> &stats, const char *name, byte textColor) {
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// Count the number of transports that are of the given type
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uint total = 0;
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for (uint idx = 0; idx < overworldMap->_widgets.size(); ++idx) {
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if (dynamic_cast<T *>(overworldMap->_widgets[idx].get()))
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++total;
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}
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if (total > 0)
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stats.push_back(Stats::StatEntry(Stats::formatStat(name, total), textColor));
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}
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void Stats::load() {
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const Shared::Character &c = *_game->_party;
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Maps::MapOverworld *overworld = getMap()->getOverworldMap();
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// Basic attributes
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const uint basicAttributes[7] = { c._hitPoints,c._strength, c._agility, c._stamina, c._charisma,c._wisdom, c._intelligence };
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addStats(_game->_res->STAT_NAMES, basicAttributes, 0, 6);
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// Money line(s)
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if (c._coins % 10)
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_stats.push_back(StatEntry(formatStat(_game->_res->STAT_NAMES[7], c._coins % 10), _game->_textColor));
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if ((c._coins % 100) >= 10)
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_stats.push_back(StatEntry(formatStat(_game->_res->STAT_NAMES[8], (c._coins / 10) % 10), _game->_textColor));
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if (c._coins >= 100)
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_stats.push_back(StatEntry(formatStat(_game->_res->STAT_NAMES[9], c._coins / 100), _game->_textColor));
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// Enemy vessels
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uint enemyVessels = overworld->getEnemyVesselCount();
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if (enemyVessels != 0)
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_stats.push_back(StatEntry(_game->_res->STAT_NAMES[9], enemyVessels));
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// Armor, weapons, & spells
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for (uint idx = 1; idx < c._armour.size(); ++idx) {
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if (!c._armour[idx]->empty())
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_stats.push_back(StatEntry(formatStat(c._armour[idx]->_name.c_str(), c._armour[idx]->_quantity),
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(int)idx == c._equippedArmour ? _game->_highlightColor : _game->_textColor));
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}
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for (uint idx = 1; idx < c._weapons.size(); ++idx) {
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if (!c._weapons[idx]->empty())
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_stats.push_back(StatEntry(formatStat(c._weapons[idx]->_longName.c_str(), c._weapons[idx]->_quantity),
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(int)idx == c._equippedWeapon ? _game->_highlightColor : _game->_textColor));
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}
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for (uint idx = 1; idx < c._spells.size(); ++idx) {
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if (!c._spells[idx]->empty())
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_stats.push_back(StatEntry(formatStat(c._spells[idx]->_name.c_str(), c._spells[idx]->_quantity),
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(int)idx == c._equippedSpell ? _game->_highlightColor : _game->_textColor));
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}
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// Counts of transport types
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countTransport<Widgets::Horse>(overworld, _stats, _game->_res->TRANSPORT_NAMES[1], _game->_textColor);
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countTransport<Widgets::Cart>(overworld, _stats, _game->_res->TRANSPORT_NAMES[2], _game->_textColor);
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countTransport<Widgets::Raft>(overworld, _stats, _game->_res->TRANSPORT_NAMES[3], _game->_textColor);
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countTransport<Widgets::Frigate>(overworld, _stats, _game->_res->TRANSPORT_NAMES[4], _game->_textColor);
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countTransport<Widgets::Aircar>(overworld, _stats, _game->_res->TRANSPORT_NAMES[5], _game->_textColor);
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countTransport<Widgets::Shuttle>(overworld, _stats, _game->_res->TRANSPORT_NAMES[6], _game->_textColor);
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countTransport<Widgets::TimeMachine>(overworld, _stats, _game->_res->TRANSPORT_NAMES[7], _game->_textColor);
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// Add entries for any gems
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addStats(_game->_res->GEM_NAMES, _game->_gems, 0, 3);
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}
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void Stats::addStats(const char *const *names, const uint *values, int start, int end, int equippedIndex) {
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for (int idx = start; idx <= end; ++idx) {
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if (values[idx]) {
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Common::String line = formatStat(names[idx], values[idx]);
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_stats.push_back(StatEntry(line, (idx == equippedIndex) ? _game->_highlightColor : _game->_textColor));
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}
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}
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}
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Common::String Stats::formatStat(const char *name, uint value) {
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Common::String line(name);
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Common::String val = Common::String::format("%u", value);
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while ((line.size() + val.size()) < 17)
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line += '.';
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return line + val;
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}
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void Stats::draw() {
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Dialog::draw();
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drawFrame(_game->_res->INVENTORY);
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Shared::Gfx::VisualSurface s = getSurface();
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const Shared::Character &c = *_game->_party;
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// Player name and description
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s.writeString(Common::String::format(_game->_res->PLAYER, c._name.c_str()),
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TextPoint(2, 2), _game->_edgeColor);
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s.writeString(Common::String::format(_game->_res->PLAYER_DESC, c.getLevel(),
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_game->_res->SEX_NAMES[c._sex], _game->_res->RACE_NAMES[c._race], _game->_res->CLASS_NAMES[c._class]),
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TextPoint(2, 3), _game->_edgeColor);
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// Display stats
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for (uint idx = 0; idx < MIN(26U, _stats.size() - _startingIndex); ++idx) {
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s.writeString(_stats[_startingIndex + idx]._line, TextPoint(idx >= 13 ? 21 : 2, (idx % 13) + 5), _stats[_startingIndex + idx]._color);
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}
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// Display a more sign if thare more than 26 remaining entries being displayed
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if ((_startingIndex + 26) < _stats.size()) {
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U1Gfx::DrawingSupport ds(s);
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ds.drawRightArrow(TextPoint(16, 19));
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s.writeString(_game->_res->MORE, TextPoint(17, 19));
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ds.drawLeftArrow(TextPoint(23, 19));
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}
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}
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} // End of namespace U1Dialogs
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} // End of namespace Ultima1
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} // End of namespace Ultima
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