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2026-02-02 04:50:13 +01:00

145 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima0/views/title.h"
#include "ultima/ultima0/ultima0.h"
namespace Ultima {
namespace Ultima0 {
namespace Views {
Title::Title() : View("Title") {
}
bool Title::msgFocus(const FocusMessage &msg) {
_highlightedOption = 0;
updateSelections();
MetaEngine::setKeybindingMode(KBMODE_MENUS);
Common::String priorView = msg._priorView->getName();
if (priorView == "Startup" || priorView == "Dead") {
g_engine->playMidi("intro.mid");
}
return true;
}
bool Title::msgUnfocus(const UnfocusMessage &msg) {
MetaEngine::setKeybindingMode(KBMODE_MINIMAL);
return true;
}
void Title::updateSelections() {
const int selected = getColor(255, 0, 128);
const int white = getColor(255, 255, 255);
for (int i = 0; i < 4; ++i) {
auto &opt = _options[i];
opt._color = opt._index == _highlightedOption ? selected : white;
opt.redraw();
}
}
void Title::draw() {
auto s = getSurface();
s.clear();
View::draw();
s.writeString(Common::Point(20, 8), "Ultima 0 - Akalabeth!", Graphics::kTextAlignCenter);
}
bool Title::msgAction(const ActionMessage &msg) {
switch (msg._action) {
case KEYBIND_UP:
_highlightedOption = _highlightedOption ? _highlightedOption - 1 : 3;
updateSelections();
break;
case KEYBIND_DOWN:
_highlightedOption = (_highlightedOption + 1) % 4;
updateSelections();
break;
case KEYBIND_SELECT:
selectOption();
break;
default:
break;
}
return true;
}
bool Title::msgGame(const GameMessage &msg) {
if (msg._name == "SELECTION") {
_highlightedOption = msg._value;
updateSelections();
return true;
}
return false;
}
bool Title::msgMouseDown(const MouseDownMessage &msg) {
selectOption();
return true;
}
void Title::selectOption() {
if (_highlightedOption == 1 || _highlightedOption == 3)
g_engine->stopMidi();
if (_highlightedOption == 3) {
if (g_engine->savegamesExist()) {
g_engine->loadGameDialog();
} else {
// Otherwise to go the Create Character view
replaceView("CreateCharacter");
}
} else {
const char *VIEW_NAMES[4] = { "Intro", "CreateCharacter", "Acknowledgements" };
replaceView(VIEW_NAMES[_highlightedOption]);
}
}
/*-------------------------------------------------------------------*/
Title::TitleOption::TitleOption(Title *parent, int index, const Common::String &text, int row) :
UIElement("TitleOption", parent), _index(index), _text(text) {
int xs = 20 - text.size() / 2;
setBounds(Gfx::TextRect(xs, row, xs + text.size(), row));
}
void Title::TitleOption::draw() {
auto s = getSurface();
s.setColor(_color);
s.writeString(_text);
}
bool Title::TitleOption::msgMouseEnter(const MouseEnterMessage &msg) {
_parent->send(GameMessage("SELECTION", _index));
return true;
}
} // namespace Views
} // namespace Ultima0
} // namespace Ultima