Files
2026-02-02 04:50:13 +01:00

147 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima0/views/info.h"
#include "ultima/ultima0/ultima0.h"
namespace Ultima {
namespace Ultima0 {
namespace Views {
Info::Info(const char *viewName) : View(viewName) {
}
bool Info::msgFocus(const FocusMessage &msg) {
MetaEngine::setKeybindingMode(KBMODE_MENUS);
return true;
}
bool Info::msgUnfocus(const UnfocusMessage &msg) {
MetaEngine::setKeybindingMode(KBMODE_MINIMAL);
return true;
}
void Info::draw() {
const auto &player = g_engine->_player;
auto s = getSurface();
int i;
s.clear();
View::draw();
// Stats
for (i = 0; i < MAX_ATTR; ++i) {
Common::String line = ATTRIB_NAMES[i];
while (line.size() < 15)
line += '.';
s.writeString(Common::Point(0, 4 + i), line);
}
// Price/Damage/Item
for (i = 0; i < MAX_OBJ; ++i) {
s.writeString(Common::Point(5, 18 + i),
Common::String::format("%d", OBJECT_INFO[i]._cost));
if (i == 0) {
s.writeString(" For 10");
s.writeString(Common::Point(15, 18 + i), "N/A");
} else if (i == 5) {
s.writeString(Common::Point(15, 18 + i), "?????");
} else {
s.writeString(Common::Point(15, 18 + i),
Common::String::format("1-%d", OBJECT_INFO[i]._maxDamage));
}
s.writeString(Common::Point(25, 18 + i), OBJECT_INFO[i]._name);
}
// Headers
s.setColor(255, 0, 128);
s.writeString(Common::Point(6, 2), "Stat's");
s.writeString(Common::Point(21, 2), "Weapons");
s.writeString(Common::Point(5, 16), "Price Damage Item");
// Amounts
s.setColor(C_VIOLET);
for (i = 0; i < MAX_ATTR; ++i)
s.writeString(Common::Point(15, 4 + i),
Common::String::format("%d", player._attr[i]));
for (i = 0; i < MAX_OBJ; ++i)
s.writeString(Common::Point(21, 4 + i),
Common::String::format("%4d-", (int)player._object[i]));
s.writeString(Common::Point(18, 10), "Q-Quit");
}
void Info::leave() {
const auto &player = g_engine->_player;
replaceView(player._level == 0 ? "WorldMap" : "DungeonMap");
}
bool Info::msgAction(const ActionMessage &msg) {
if (isDelayActive())
return false;
if (msg._action == KEYBIND_ESCAPE || msg._action == KEYBIND_QUIT) {
leave();
return true;
}
for (int i = 0; i < MAX_OBJ; ++i) {
if (msg._action == OBJECT_INFO[i]._action) {
selectObject(i);
return true;
}
}
return false;
}
bool Info::msgGame(const GameMessage &msg) {
if (msg._name == "SELECTION") {
selectObject(msg._value);
return true;
}
return false;
}
/*-------------------------------------------------------------------*/
Info::InfoObject::InfoObject(Info *parent, const Common::Point &pt, int id,
const Common::String &text) :
UIElement("InfoObject", parent), _id(id), _text(text) {
setBounds(Gfx::TextRect(pt.x, pt.y, pt.x + text.size(), pt.y));
}
void Info::InfoObject::draw() {
auto s = getSurface();
s.writeString(_text);
}
bool Info::InfoObject::msgMouseDown(const MouseDownMessage &msg) {
_parent->send(GameMessage("SELECTION", _id));
return true;
}
} // namespace Views
} // namespace Ultima0
} // namespace Ultima