/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima0/views/info.h" #include "ultima/ultima0/ultima0.h" namespace Ultima { namespace Ultima0 { namespace Views { Info::Info(const char *viewName) : View(viewName) { } bool Info::msgFocus(const FocusMessage &msg) { MetaEngine::setKeybindingMode(KBMODE_MENUS); return true; } bool Info::msgUnfocus(const UnfocusMessage &msg) { MetaEngine::setKeybindingMode(KBMODE_MINIMAL); return true; } void Info::draw() { const auto &player = g_engine->_player; auto s = getSurface(); int i; s.clear(); View::draw(); // Stats for (i = 0; i < MAX_ATTR; ++i) { Common::String line = ATTRIB_NAMES[i]; while (line.size() < 15) line += '.'; s.writeString(Common::Point(0, 4 + i), line); } // Price/Damage/Item for (i = 0; i < MAX_OBJ; ++i) { s.writeString(Common::Point(5, 18 + i), Common::String::format("%d", OBJECT_INFO[i]._cost)); if (i == 0) { s.writeString(" For 10"); s.writeString(Common::Point(15, 18 + i), "N/A"); } else if (i == 5) { s.writeString(Common::Point(15, 18 + i), "?????"); } else { s.writeString(Common::Point(15, 18 + i), Common::String::format("1-%d", OBJECT_INFO[i]._maxDamage)); } s.writeString(Common::Point(25, 18 + i), OBJECT_INFO[i]._name); } // Headers s.setColor(255, 0, 128); s.writeString(Common::Point(6, 2), "Stat's"); s.writeString(Common::Point(21, 2), "Weapons"); s.writeString(Common::Point(5, 16), "Price Damage Item"); // Amounts s.setColor(C_VIOLET); for (i = 0; i < MAX_ATTR; ++i) s.writeString(Common::Point(15, 4 + i), Common::String::format("%d", player._attr[i])); for (i = 0; i < MAX_OBJ; ++i) s.writeString(Common::Point(21, 4 + i), Common::String::format("%4d-", (int)player._object[i])); s.writeString(Common::Point(18, 10), "Q-Quit"); } void Info::leave() { const auto &player = g_engine->_player; replaceView(player._level == 0 ? "WorldMap" : "DungeonMap"); } bool Info::msgAction(const ActionMessage &msg) { if (isDelayActive()) return false; if (msg._action == KEYBIND_ESCAPE || msg._action == KEYBIND_QUIT) { leave(); return true; } for (int i = 0; i < MAX_OBJ; ++i) { if (msg._action == OBJECT_INFO[i]._action) { selectObject(i); return true; } } return false; } bool Info::msgGame(const GameMessage &msg) { if (msg._name == "SELECTION") { selectObject(msg._value); return true; } return false; } /*-------------------------------------------------------------------*/ Info::InfoObject::InfoObject(Info *parent, const Common::Point &pt, int id, const Common::String &text) : UIElement("InfoObject", parent), _id(id), _text(text) { setBounds(Gfx::TextRect(pt.x, pt.y, pt.x + text.size(), pt.y)); } void Info::InfoObject::draw() { auto s = getSurface(); s.writeString(_text); } bool Info::InfoObject::msgMouseDown(const MouseDownMessage &msg) { _parent->send(GameMessage("SELECTION", _id)); return true; } } // namespace Views } // namespace Ultima0 } // namespace Ultima