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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_GUI_GUI_TEXT_H
#define NUVIE_GUI_GUI_TEXT_H
#include "ultima/nuvie/gui/widgets/gui_widget.h"
namespace Ultima {
namespace Nuvie {
class GUI_Font;
class GUI_Text : public GUI_Widget {
protected:
uint8 R, G, B;
char *text;
GUI_Font *font;
uint16 max_width; //max line width. No limit if set to 0
public:
GUI_Text(int x, int y, uint8 r, uint8 g, uint8 b, GUI_Font *gui_font, uint16 line_length);
GUI_Text(int x, int y, uint8 r, uint8 g, uint8 b, const char *str, GUI_Font *gui_font, uint16 line_length = 0);
~GUI_Text() override;
/* Show the widget */
void Display(bool full_redraw) override;
void setText(const char *txt);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif