/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_GUI_GUI_TEXT_H #define NUVIE_GUI_GUI_TEXT_H #include "ultima/nuvie/gui/widgets/gui_widget.h" namespace Ultima { namespace Nuvie { class GUI_Font; class GUI_Text : public GUI_Widget { protected: uint8 R, G, B; char *text; GUI_Font *font; uint16 max_width; //max line width. No limit if set to 0 public: GUI_Text(int x, int y, uint8 r, uint8 g, uint8 b, GUI_Font *gui_font, uint16 line_length); GUI_Text(int x, int y, uint8 r, uint8 g, uint8 b, const char *str, GUI_Font *gui_font, uint16 line_length = 0); ~GUI_Text() override; /* Show the widget */ void Display(bool full_redraw) override; void setText(const char *txt); }; } // End of namespace Nuvie } // End of namespace Ultima #endif