Files
2026-02-02 04:50:13 +01:00

68 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_FILES_TMX_MAP_H
#define NUVIE_FILES_TMX_MAP_H
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/files/nuvie_io_file.h"
namespace Ultima {
namespace Nuvie {
class Map;
class ObjManager;
class TileManager;
class NuvieIOFileWrite;
class TMXMap {
private:
unsigned char *mapdata;
NuvieIOFileWrite file;
TileManager *tile_manager;
Map *map;
ObjManager *obj_manager;
Common::Path savedir;
Std::string savename;
//nuvie_game_t game_type;
public:
TMXMap(TileManager *tm, Map *m, ObjManager *om);
virtual ~TMXMap();
bool exportTmxMapFiles(const Common::Path &dir, nuvie_game_t type);
private:
bool exportMapLevel(uint8 level);
void writeRoofTileset(uint8 level);
void writeLayer(NuvieIOFileWrite *tmx, uint16 width, Std::string layerName,
uint16 gidOffset, uint16 bitsPerTile, const unsigned char *data);
void writeObjectLayer(NuvieIOFileWrite *tmx, uint8 level);
void writeObjects(NuvieIOFileWrite *tmx, uint8 level, bool forceLower, bool toptiles);
Std::string writeObjectTile(Obj *obj, Std::string nameSuffix, uint16 tile_num, uint16 x, uint16 y, bool forceLower, bool toptile);
Std::string sint32ToString(sint32 value);
Std::string boolToString(bool value);
bool canDrawTile(Tile *t, bool forceLower, bool toptile);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif