92 lines
2.6 KiB
C++
92 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/events.h"
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#include "common/textconsole.h"
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#include "qdengine/system/input/input_wndproc.h"
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#include "qdengine/system/input/keyboard_input.h"
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#include "qdengine/system/input/mouse_input.h"
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namespace QDEngine {
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namespace input {
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bool keyboard_wndproc(const Common::Event &event, keyboardDispatcher *dsp) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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dsp->handle_event(event.kbd.keycode, true);
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return true;
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case Common::EVENT_KEYUP:
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dsp->handle_event(event.kbd.keycode, false);
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return true;
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default:
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break;
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}
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return false;
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}
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bool mouse_wndproc(const Common::Event &event, mouseDispatcher *dsp) {
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int x, y;
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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x = event.mouse.x;
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y = event.mouse.y;
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dsp->handle_event(mouseDispatcher::EV_MOUSE_MOVE, x, y, 0);
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return true;
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case Common::EVENT_LBUTTONDOWN:
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x = event.mouse.x;
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y = event.mouse.y;
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if (keyboardDispatcher::instance()->is_pressed(VK_LMENU))
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dsp->handle_event(mouseDispatcher::EV_RIGHT_DOWN, x, y, 0);
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else
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dsp->handle_event(mouseDispatcher::EV_LEFT_DOWN, x, y, 0);
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return true;
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case Common::EVENT_RBUTTONDOWN:
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x = event.mouse.x;
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y = event.mouse.y;
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dsp->handle_event(mouseDispatcher::EV_RIGHT_DOWN, x, y, 0);
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return true;
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case Common::EVENT_LBUTTONUP:
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x = event.mouse.x;
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y = event.mouse.y;
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if (keyboardDispatcher::instance()->is_pressed(VK_LMENU))
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dsp->handle_event(mouseDispatcher::EV_RIGHT_UP, x, y, 0);
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else
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dsp->handle_event(mouseDispatcher::EV_LEFT_UP, x, y, 0);
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return true;
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case Common::EVENT_RBUTTONUP:
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x = event.mouse.x;
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y = event.mouse.y;
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dsp->handle_event(mouseDispatcher::EV_RIGHT_UP, x, y, 0);
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return true;
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default:
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break;
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}
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return false;
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}
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} /* namespace input */
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} // namespace QDEngine
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