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scummvm-cursorfix/engines/nancy/action/puzzle/rippedletterpuzzle.h
2026-02-02 04:50:13 +01:00

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2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY_ACTION_RIPPEDLETTERPUZZLE_H
#define NANCY_ACTION_RIPPEDLETTERPUZZLE_H
#include "engines/nancy/action/actionrecord.h"
#include "engines/nancy/misc/mousefollow.h"
namespace Nancy {
struct RippedLetterPuzzleData;
namespace Action {
class RippedLetterPuzzle : public RenderActionRecord {
public:
enum SolveState { kNotSolved, kWaitForSound };
enum RotationType { kRotationNone = 0, kRotation90 = 1, kRotation180 = 2 };
RippedLetterPuzzle() : RenderActionRecord(7) {}
virtual ~RippedLetterPuzzle() {}
void init() override;
void registerGraphics() override;
void readData(Common::SeekableReadStream &stream) override;
void execute() override;
void handleInput(NancyInput &input) override;
Common::Path _imageName;
Common::Array<Common::Rect> _srcRects;
Common::Array<Common::Rect> _destRects;
Common::Rect _rotateHotspot;
Common::Rect _takeHotspot;
Common::Rect _dropHotspot;
RotationType _rotationType = kRotation90;
Common::Array<int8> _initOrder;
Common::Array<byte> _initRotations;
Common::Array<int8> _solveOrder;
Common::Array<byte> _solveRotations;
Common::Array<int8> _solveOrderAlt;
Common::Array<byte> _solveRotationsAlt;
Common::Array<Common::Array<byte>> _doubles;
bool _useAltSolution = false;
bool _useCustomPickUpTile = false;
Common::Rect _customPickUpTileSrc;
SoundDescription _takeSound;
SoundDescription _dropSound;
SoundDescription _rotateSound;
SceneChangeWithFlag _solveExitScene;
SoundDescription _solveSound;
SceneChangeWithFlag _exitScene;
Common::Rect _exitHotspot;
int16 _customCursorID = -1;
Misc::MouseFollowObject _pickedUpPiece;
Graphics::ManagedSurface _image;
SolveState _solveState = kNotSolved;
RippedLetterPuzzleData *_puzzleState = nullptr;
protected:
Common::String getRecordTypeName() const override { return "RippedLetterPuzzle"; }
bool isViewportRelative() const override { return true; }
void drawPiece(const uint pos, const byte rotation, const int pieceID = -1);
bool checkOrder(bool useAlt);
};
} // End of namespace Action
} // End of namespace Nancy
#endif //NANCY_ACTION_RIPPEDLETTERPUZZLE_H