/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_ACTION_RIPPEDLETTERPUZZLE_H #define NANCY_ACTION_RIPPEDLETTERPUZZLE_H #include "engines/nancy/action/actionrecord.h" #include "engines/nancy/misc/mousefollow.h" namespace Nancy { struct RippedLetterPuzzleData; namespace Action { class RippedLetterPuzzle : public RenderActionRecord { public: enum SolveState { kNotSolved, kWaitForSound }; enum RotationType { kRotationNone = 0, kRotation90 = 1, kRotation180 = 2 }; RippedLetterPuzzle() : RenderActionRecord(7) {} virtual ~RippedLetterPuzzle() {} void init() override; void registerGraphics() override; void readData(Common::SeekableReadStream &stream) override; void execute() override; void handleInput(NancyInput &input) override; Common::Path _imageName; Common::Array _srcRects; Common::Array _destRects; Common::Rect _rotateHotspot; Common::Rect _takeHotspot; Common::Rect _dropHotspot; RotationType _rotationType = kRotation90; Common::Array _initOrder; Common::Array _initRotations; Common::Array _solveOrder; Common::Array _solveRotations; Common::Array _solveOrderAlt; Common::Array _solveRotationsAlt; Common::Array> _doubles; bool _useAltSolution = false; bool _useCustomPickUpTile = false; Common::Rect _customPickUpTileSrc; SoundDescription _takeSound; SoundDescription _dropSound; SoundDescription _rotateSound; SceneChangeWithFlag _solveExitScene; SoundDescription _solveSound; SceneChangeWithFlag _exitScene; Common::Rect _exitHotspot; int16 _customCursorID = -1; Misc::MouseFollowObject _pickedUpPiece; Graphics::ManagedSurface _image; SolveState _solveState = kNotSolved; RippedLetterPuzzleData *_puzzleState = nullptr; protected: Common::String getRecordTypeName() const override { return "RippedLetterPuzzle"; } bool isViewportRelative() const override { return true; } void drawPiece(const uint pos, const byte rotation, const int pieceID = -1); bool checkOrder(bool useAlt); }; } // End of namespace Action } // End of namespace Nancy #endif //NANCY_ACTION_RIPPEDLETTERPUZZLE_H