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2026-02-02 04:50:13 +01:00

344 lines
9.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#include "mm/xeen/dialogs/dialogs.h"
#include "mm/xeen/events.h"
#include "mm/xeen/resources.h"
#include "mm/xeen/screen.h"
#include "mm/xeen/xeen.h"
namespace MM {
namespace Xeen {
void ButtonContainer::saveButtons() {
_savedButtons.push(_buttons);
clearButtons();
}
/*
* Clears the current list of defined buttons
*/
void ButtonContainer::clearButtons() {
_buttons.clear();
}
void ButtonContainer::restoreButtons() {
_buttons = _savedButtons.pop();
}
void ButtonContainer::addButton(const Common::Rect &bounds, int val,
SpriteResource *sprites, uint8 ttsIndex) {
_buttons.push_back(UIButton(bounds, val, _buttons.size() * 2, sprites, sprites != nullptr, ttsIndex, ttsIndex < UINT8_MAX));
}
void ButtonContainer::addButton(const Common::Rect &bounds, int val,
int frameNum, SpriteResource *sprites, uint8 ttsIndex) {
_buttons.push_back(UIButton(bounds, val, frameNum, sprites, sprites != nullptr, ttsIndex, ttsIndex < UINT8_MAX));
}
void ButtonContainer::addPartyButtons(XeenEngine *vm) {
for (uint idx = 0; idx < MAX_ACTIVE_PARTY; ++idx) {
addButton(Common::Rect(Res.CHAR_FACES_X[idx], 150, Res.CHAR_FACES_X[idx] + 32, 182),
Common::KEYCODE_F1 + idx);
}
}
bool ButtonContainer::checkEvents(XeenEngine *vm) {
EventsManager &events = *vm->_events;
Party &party = *vm->_party;
Windows &windows = *_vm->_windows;
PendingEvent event;
_buttonValue = 0;
#ifdef USE_TTS
bool buttonKeyboardPressed = false;
checkHoverOverButton();
#endif
if (events.getEvent(event)) {
if (event._leftButton) {
Common::Point pt = events._mousePos;
// Check for party member glyphs being clicked
Common::Rect r(0, 0, 32, 32);
for (uint idx = 0; idx < party._activeParty.size(); ++idx) {
r.moveTo(Res.CHAR_FACES_X[idx], 150);
if (r.contains(pt)) {
_buttonValue = Common::KEYCODE_F1 + idx;
break;
}
}
// Check whether any button is selected
for (uint i = 0; i < _buttons.size(); ++i) {
if (_buttons[i]._bounds.contains(pt) && _buttons[i]._value) {
events.debounceMouse();
_buttonValue = _buttons[i]._value;
break;
}
}
if (!_buttonValue && _waitBounds.contains(pt)) {
_buttonValue = Common::KEYCODE_SPACE;
return true;
}
} else if (event.isKeyboard()) {
const Common::KeyCode &keycode = event._keyState.keycode;
if (keycode == Common::KEYCODE_KP8)
_buttonValue = Common::KEYCODE_UP;
else if (keycode == Common::KEYCODE_KP2)
_buttonValue = Common::KEYCODE_DOWN;
else if (keycode == Common::KEYCODE_KP_ENTER)
_buttonValue = Common::KEYCODE_RETURN;
else if (keycode != Common::KEYCODE_LCTRL && keycode != Common::KEYCODE_RCTRL
&& keycode != Common::KEYCODE_LALT && keycode != Common::KEYCODE_RALT)
_buttonValue = keycode;
if (_buttonValue) {
_buttonValue |= (event._keyState.flags & ~Common::KBD_STICKY) << 16;
#ifdef USE_TTS
buttonKeyboardPressed = true;
#endif
}
}
}
if (_buttonValue) {
// Check for a button matching the selected _buttonValue
Window &win = windows[39];
for (uint btnIndex = 0; btnIndex < _buttons.size(); ++btnIndex) {
UIButton &btn = _buttons[btnIndex];
if (btn._value == _buttonValue) {
#ifdef USE_TTS
// Only voice the button's text if it was activated by keyboard press, to avoid voicing it
// every time the player clicks it
if (buttonKeyboardPressed && btn._canVoice && btn._ttsIndex < _buttonTexts.size()) {
_vm->sayText(_buttonTexts[btn._ttsIndex], Common::TextToSpeechManager::INTERRUPT);
}
#endif
if (btn._draw) {
// Found the correct button
// Draw button depressed
btn._sprites->draw(0, btn._selectedFrame, Common::Point(btn._bounds.left, btn._bounds.top));
win.setBounds(btn._bounds);
win.update();
// Slight delay
events.updateGameCounter();
events.wait(2);
// Redraw button in it's original non-depressed form
btn._sprites->draw(0, btn._frameNum, Common::Point(btn._bounds.left, btn._bounds.top));
win.setBounds(btn._bounds);
win.update();
break;
}
}
}
return true;
}
return false;
}
#ifdef USE_TTS
void ButtonContainer::checkHoverOverButton() {
if (g_vm->_mouseMoved) {
bool hoveringOverButton = false;
Common::Point pt = g_vm->_events->_mousePos;
for (uint i = 0; i < _buttons.size(); ++i) {
if (_buttons[i]._canVoice && _buttons[i]._ttsIndex < _buttonTexts.size() && _buttons[i]._bounds.contains(pt) && _buttons[i]._value) {
hoveringOverButton = true;
if (_previousButton != (int)i) {
_vm->sayText(_buttonTexts[_buttons[i]._ttsIndex], Common::TextToSpeechManager::INTERRUPT);
_previousButton = (int)i;
}
break;
}
}
if (!hoveringOverButton) {
_previousButton = -1;
}
g_vm->_mouseMoved = false;
}
}
#endif
void ButtonContainer::drawButtons(XSurface *surface) {
for (uint btnIndex = 0; btnIndex < _buttons.size(); ++btnIndex) {
UIButton &btn = _buttons[btnIndex];
if (btn._draw) {
assert(btn._sprites);
btn._sprites->draw(*surface, btn._frameNum,
Common::Point(btn._bounds.left, btn._bounds.top));
}
}
}
bool ButtonContainer::doScroll(bool rollUp, bool fadeIn) {
if (_vm->_files->_ccNum) {
return Cutscenes::doScroll(rollUp, fadeIn);
} else {
saveButtons();
clearButtons();
bool result = Cutscenes::doScroll(rollUp, fadeIn);
restoreButtons();
return result;
}
}
void ButtonContainer::loadStrings(const Common::Path &name) {
File f(name);
_textStrings.clear();
while (f.pos() < f.size())
_textStrings.push_back(f.readString());
f.close();
}
void ButtonContainer::loadStrings(const Common::Path &name, int ccMode) {
File f(name, ccMode);
_textStrings.clear();
while (f.pos() < f.size())
_textStrings.push_back(f.readString());
f.close();
}
void ButtonContainer::setWaitBounds() {
_waitBounds = Common::Rect(8, 8, 224, 140);
}
#ifdef USE_TTS
Common::String ButtonContainer::getNextTextSection(const Common::String &text, uint &index, uint count, const char *separator) const {
Common::String result;
for (uint i = 0; i < count; ++i) {
result += getNextTextSection(text, index) + separator;
if (index == Common::String::npos) {
break;
}
}
return result;
}
Common::String ButtonContainer::getNextTextSection(const Common::String &text, uint &index, uint count) const {
return getNextTextSection(text, index, count, "\n");
}
Common::String ButtonContainer::getNextTextSection(const Common::String &text, uint &index) const {
Common::String result;
index = text.findFirstNotOf('\n', index);
if (index == Common::String::npos) {
return result;
}
uint endIndex = text.find('\n', index + 1);
if (endIndex == Common::String::npos) {
result = text.substr(index);
index = endIndex;
return result;
}
result = text.substr(index, endIndex - index);
index = endIndex + 1;
return result;
}
Common::String ButtonContainer::addNextTextToButtons(const Common::String &text, uint &index) {
Common::String buttonText = getNextTextSection(text, index) + '\n';
_buttonTexts.push_back(buttonText);
return buttonText;
}
Common::String ButtonContainer::addNextTextToButtons(const Common::String &text, uint &index, uint count) {
Common::String result;
for (uint i = 0; i < count; ++i) {
result += addNextTextToButtons(text, index);
if (index == Common::String::npos) {
break;
}
}
return result;
}
void ButtonContainer::setButtonTexts(const Common::String &text) {
_buttonTexts.clear();
uint index = 0;
for (uint i = 0; i < _buttons.size(); ++i) {
if (_buttons[i]._value) {
_buttonTexts.push_back(getNextTextSection(text, index));
} else {
_buttonTexts.push_back("");
}
if (index == Common::String::npos) {
break;
}
}
}
void ButtonContainer::disableButtonVoicing(uint startIndex, uint endIndex) {
for (uint i = startIndex; i < endIndex; ++i) {
if (i < _buttons.size()) {
_buttons[i]._canVoice = false;
}
}
}
void ButtonContainer::enableButtonVoicing(uint startIndex, uint endIndex) {
for (uint i = startIndex; i < endIndex; ++i) {
if (i < _buttons.size()) {
_buttons[i]._canVoice = true;
}
}
}
#endif
/*------------------------------------------------------------------------*/
void SettingsBaseDialog::showContents(SpriteResource &title1, bool waitFlag) {
_vm->_events->pollEventsAndWait();
checkEvents(_vm);
}
} // End of namespace Xeen
} // End of namespace MM