110 lines
2.8 KiB
C++
110 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/game.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/metaengine.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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Game::Game() : TextView("Game"),
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_view(this), _commands(this), _messages(this), _party(this) {
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_view.setBounds(Common::Rect(0, 0, 240, 128));
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}
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bool Game::msgFocus(const FocusMessage &msg) {
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MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_NORMAL);
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return TextView::msgFocus(msg);
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}
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bool Game::msgUnfocus(const UnfocusMessage &msg) {
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MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
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return TextView::msgUnfocus(msg);
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}
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void Game::draw() {
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clearSurface();
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Graphics::ManagedSurface surf = getSurface();
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surf.hLine(0, 128, 320, 2);
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surf.vLine(240, 0, 128, 2);
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}
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bool Game::msgAction(const ActionMessage &msg) {
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switch (msg._action) {
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case KEYBIND_BASH:
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send("Bash", GameMessage("SHOW"));
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break;
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case KEYBIND_ORDER:
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addView("Order");
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return true;
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case KEYBIND_PROTECT:
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addView("Protect");
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return true;
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case KEYBIND_QUICKREF:
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addView("QuickRef");
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return true;
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case KEYBIND_REST:
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g_events->send(GameMessage("REST"));
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return true;
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case KEYBIND_SEARCH:
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send("Search", GameMessage("SHOW"));
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break;
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case KEYBIND_UNLOCK:
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send("Unlock", GameMessage("SHOW"));
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break;
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case KEYBIND_VIEW_PARTY1:
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case KEYBIND_VIEW_PARTY2:
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case KEYBIND_VIEW_PARTY3:
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case KEYBIND_VIEW_PARTY4:
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case KEYBIND_VIEW_PARTY5:
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case KEYBIND_VIEW_PARTY6: {
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uint charNum = msg._action - KEYBIND_VIEW_PARTY1;
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if (charNum < g_globals->_party.size()) {
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g_globals->_currCharacter = &g_globals->_party[charNum];
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addView("CharacterInfo");
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}
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break;
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}
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default:
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break;
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}
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return TextView::msgAction(msg);
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}
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bool Game::msgGame(const GameMessage &msg) {
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if (msg._name == "DISPLAY") {
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replaceView(this);
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return true;
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} else if (msg._name == "REDRAW") {
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redraw();
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g_events->drawElements();
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}
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return TextView::msgGame(msg);
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}
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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