/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views/game.h" #include "mm/mm1/globals.h" #include "mm/mm1/metaengine.h" namespace MM { namespace MM1 { namespace Views { Game::Game() : TextView("Game"), _view(this), _commands(this), _messages(this), _party(this) { _view.setBounds(Common::Rect(0, 0, 240, 128)); } bool Game::msgFocus(const FocusMessage &msg) { MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_NORMAL); return TextView::msgFocus(msg); } bool Game::msgUnfocus(const UnfocusMessage &msg) { MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS); return TextView::msgUnfocus(msg); } void Game::draw() { clearSurface(); Graphics::ManagedSurface surf = getSurface(); surf.hLine(0, 128, 320, 2); surf.vLine(240, 0, 128, 2); } bool Game::msgAction(const ActionMessage &msg) { switch (msg._action) { case KEYBIND_BASH: send("Bash", GameMessage("SHOW")); break; case KEYBIND_ORDER: addView("Order"); return true; case KEYBIND_PROTECT: addView("Protect"); return true; case KEYBIND_QUICKREF: addView("QuickRef"); return true; case KEYBIND_REST: g_events->send(GameMessage("REST")); return true; case KEYBIND_SEARCH: send("Search", GameMessage("SHOW")); break; case KEYBIND_UNLOCK: send("Unlock", GameMessage("SHOW")); break; case KEYBIND_VIEW_PARTY1: case KEYBIND_VIEW_PARTY2: case KEYBIND_VIEW_PARTY3: case KEYBIND_VIEW_PARTY4: case KEYBIND_VIEW_PARTY5: case KEYBIND_VIEW_PARTY6: { uint charNum = msg._action - KEYBIND_VIEW_PARTY1; if (charNum < g_globals->_party.size()) { g_globals->_currCharacter = &g_globals->_party[charNum]; addView("CharacterInfo"); } break; } default: break; } return TextView::msgAction(msg); } bool Game::msgGame(const GameMessage &msg) { if (msg._name == "DISPLAY") { replaceView(this); return true; } else if (msg._name == "REDRAW") { redraw(); g_events->drawElements(); } return TextView::msgGame(msg); } } // namespace Views } // namespace MM1 } // namespace MM