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2026-02-02 04:50:13 +01:00

226 lines
4.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map05.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
#define MONSTER_ID 169
#define VAL1 574
#define VAL2 575
void Map05::special() {
// Scan for special actions on the map cell
for (uint i = 0; i < 21; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[72 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
// All other cells on the map are encounters
g_maps->clearSpecial();
g_globals->_encounters.execute();
}
void Map05::special00() {
visitedExit();
send(SoundMessage(
STRING["maps.stairs_up"],
[]() {
g_maps->changeMap(0x604, 1);
}
));
}
void Map05::special01() {
encounter(1);
}
void Map05::special02() {
encounter(9);
}
void Map05::special03() {
encounter(14);
}
void Map05::special04() {
encounter(20);
}
void Map05::special05() {
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
enc.clearMonsters();
for (int i = 0; i < 10; ++i)
enc.addMonster(14, 1);
enc._levelIndex = 80;
enc._manual = true;
enc.execute();
}
void Map05::special06() {
if (!g_globals->_party.hasItem(VELLUM_SCROLL_ID)) {
send(SoundMessage(
0, 1, STRING[!hasFlag() ? "maps.map05.man1" : "maps.map05.man2"],
[]() {
Map05 &map = *static_cast<Map05 *>(g_maps->_currentMap);
if (map.addScroll()) {
map.addFlag();
g_events->send(InfoMessage(0, 1, STRING["maps.map05.man3"]));
}
}
));
}
}
void Map05::special07() {
visitedExit();
send(SoundMessage(
STRING["maps.map05.portal"],
[]() {
g_maps->_mapPos.x = 8;
g_maps->_mapPos.y = 8;
g_maps->changeMap(1, 1);
}
));
}
void Map05::special08() {
send(SoundMessage(
2, 1, STRING["maps.sign"],
10, 2, STRING["maps.map05.arena"]
));
}
void Map05::special09() {
send(SoundMessage(
0, 1, STRING["maps.map05.arena_inside"],
[]() {
Map05 &map = *static_cast<Map05 *>(g_maps->_currentMap);
map[MAP_47] = 2;
map[MAP_33] = 6;
map[MAP_MAX_MONSTERS] = 15;
g_globals->_encounters._encounterType = Game::FORCE_SURPRISED;
g_globals->_encounters.execute();
},
[]() {
Map05 &map = *static_cast<Map05 *>(g_maps->_currentMap);
map[MAP_47] = 1;
map[MAP_33] = 4;
map[MAP_MAX_MONSTERS] = 10;
g_globals->_treasure.clear();
}
));
}
void Map05::special10() {
showMessage(STRING["maps.map05.message2"]);
}
void Map05::special11() {
if (g_maps->_forwardMask == DIRMASK_S) {
g_maps->clearSpecial();
g_globals->_encounters.execute();
} else {
showMessage(STRING["maps.map05.message3"]);
}
}
void Map05::special14() {
g_maps->clearSpecial();
if (getRandomNumber(2) == 2)
g_globals->_encounters.execute();
}
void Map05::encounter(int monsterId) {
Game::Encounter &enc = g_globals->_encounters;
_data[MONSTER_ID] = monsterId;
g_maps->clearSpecial();
int monsterCount = getRandomNumber(5);
enc.clearMonsters();
for (int i = 0; i < monsterCount; ++i)
enc.addMonster(monsterId, 1);
enc._levelIndex = 80;
enc._manual = true;
enc.execute();
}
void Map05::showMessage(const Common::String &msg) {
send(SoundMessage(
0, 1, STRING["maps.map05.message1"],
0, 2, msg
));
}
bool Map05::addScroll() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!c._backpack.full()) {
// Add item
c._backpack.add(VELLUM_SCROLL_ID, 0);
g_globals->_items.getItem(VELLUM_SCROLL_ID);
return true;
}
}
g_events->send(SoundMessage(8, 2, STRING["maps.map05.backpacks_full"]));
return false;
}
bool Map05::hasFlag() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
const Character &c = g_globals->_party[i];
if (c._flags[0] & CHARFLAG0_COURIER1)
return true;
}
return false;
}
void Map05::addFlag() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
c._flags[0] |= CHARFLAG0_COURIER1;
}
}
} // namespace Maps
} // namespace MM1
} // namespace MM