/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map05.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { #define MONSTER_ID 169 #define VAL1 574 #define VAL2 575 void Map05::special() { // Scan for special actions on the map cell for (uint i = 0; i < 21; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[72 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } // All other cells on the map are encounters g_maps->clearSpecial(); g_globals->_encounters.execute(); } void Map05::special00() { visitedExit(); send(SoundMessage( STRING["maps.stairs_up"], []() { g_maps->changeMap(0x604, 1); } )); } void Map05::special01() { encounter(1); } void Map05::special02() { encounter(9); } void Map05::special03() { encounter(14); } void Map05::special04() { encounter(20); } void Map05::special05() { Game::Encounter &enc = g_globals->_encounters; g_maps->clearSpecial(); enc.clearMonsters(); for (int i = 0; i < 10; ++i) enc.addMonster(14, 1); enc._levelIndex = 80; enc._manual = true; enc.execute(); } void Map05::special06() { if (!g_globals->_party.hasItem(VELLUM_SCROLL_ID)) { send(SoundMessage( 0, 1, STRING[!hasFlag() ? "maps.map05.man1" : "maps.map05.man2"], []() { Map05 &map = *static_cast(g_maps->_currentMap); if (map.addScroll()) { map.addFlag(); g_events->send(InfoMessage(0, 1, STRING["maps.map05.man3"])); } } )); } } void Map05::special07() { visitedExit(); send(SoundMessage( STRING["maps.map05.portal"], []() { g_maps->_mapPos.x = 8; g_maps->_mapPos.y = 8; g_maps->changeMap(1, 1); } )); } void Map05::special08() { send(SoundMessage( 2, 1, STRING["maps.sign"], 10, 2, STRING["maps.map05.arena"] )); } void Map05::special09() { send(SoundMessage( 0, 1, STRING["maps.map05.arena_inside"], []() { Map05 &map = *static_cast(g_maps->_currentMap); map[MAP_47] = 2; map[MAP_33] = 6; map[MAP_MAX_MONSTERS] = 15; g_globals->_encounters._encounterType = Game::FORCE_SURPRISED; g_globals->_encounters.execute(); }, []() { Map05 &map = *static_cast(g_maps->_currentMap); map[MAP_47] = 1; map[MAP_33] = 4; map[MAP_MAX_MONSTERS] = 10; g_globals->_treasure.clear(); } )); } void Map05::special10() { showMessage(STRING["maps.map05.message2"]); } void Map05::special11() { if (g_maps->_forwardMask == DIRMASK_S) { g_maps->clearSpecial(); g_globals->_encounters.execute(); } else { showMessage(STRING["maps.map05.message3"]); } } void Map05::special14() { g_maps->clearSpecial(); if (getRandomNumber(2) == 2) g_globals->_encounters.execute(); } void Map05::encounter(int monsterId) { Game::Encounter &enc = g_globals->_encounters; _data[MONSTER_ID] = monsterId; g_maps->clearSpecial(); int monsterCount = getRandomNumber(5); enc.clearMonsters(); for (int i = 0; i < monsterCount; ++i) enc.addMonster(monsterId, 1); enc._levelIndex = 80; enc._manual = true; enc.execute(); } void Map05::showMessage(const Common::String &msg) { send(SoundMessage( 0, 1, STRING["maps.map05.message1"], 0, 2, msg )); } bool Map05::addScroll() { for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; if (!c._backpack.full()) { // Add item c._backpack.add(VELLUM_SCROLL_ID, 0); g_globals->_items.getItem(VELLUM_SCROLL_ID); return true; } } g_events->send(SoundMessage(8, 2, STRING["maps.map05.backpacks_full"])); return false; } bool Map05::hasFlag() { for (uint i = 0; i < g_globals->_party.size(); ++i) { const Character &c = g_globals->_party[i]; if (c._flags[0] & CHARFLAG0_COURIER1) return true; } return false; } void Map05::addFlag() { for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; c._flags[0] |= CHARFLAG0_COURIER1; } } } // namespace Maps } // namespace MM1 } // namespace MM