226 lines
4.9 KiB
C++
226 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map05.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define MONSTER_ID 169
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#define VAL1 574
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#define VAL2 575
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void Map05::special() {
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// Scan for special actions on the map cell
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for (uint i = 0; i < 21; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[72 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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// All other cells on the map are encounters
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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}
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void Map05::special00() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.stairs_up"],
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[]() {
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g_maps->changeMap(0x604, 1);
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}
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));
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}
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void Map05::special01() {
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encounter(1);
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}
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void Map05::special02() {
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encounter(9);
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}
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void Map05::special03() {
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encounter(14);
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}
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void Map05::special04() {
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encounter(20);
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}
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void Map05::special05() {
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Game::Encounter &enc = g_globals->_encounters;
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g_maps->clearSpecial();
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enc.clearMonsters();
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for (int i = 0; i < 10; ++i)
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enc.addMonster(14, 1);
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enc._levelIndex = 80;
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enc._manual = true;
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enc.execute();
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}
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void Map05::special06() {
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if (!g_globals->_party.hasItem(VELLUM_SCROLL_ID)) {
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send(SoundMessage(
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0, 1, STRING[!hasFlag() ? "maps.map05.man1" : "maps.map05.man2"],
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[]() {
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Map05 &map = *static_cast<Map05 *>(g_maps->_currentMap);
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if (map.addScroll()) {
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map.addFlag();
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g_events->send(InfoMessage(0, 1, STRING["maps.map05.man3"]));
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}
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}
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));
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}
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}
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void Map05::special07() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.map05.portal"],
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[]() {
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g_maps->_mapPos.x = 8;
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g_maps->_mapPos.y = 8;
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g_maps->changeMap(1, 1);
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}
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));
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}
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void Map05::special08() {
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send(SoundMessage(
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2, 1, STRING["maps.sign"],
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10, 2, STRING["maps.map05.arena"]
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));
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}
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void Map05::special09() {
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send(SoundMessage(
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0, 1, STRING["maps.map05.arena_inside"],
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[]() {
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Map05 &map = *static_cast<Map05 *>(g_maps->_currentMap);
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map[MAP_47] = 2;
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map[MAP_33] = 6;
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map[MAP_MAX_MONSTERS] = 15;
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g_globals->_encounters._encounterType = Game::FORCE_SURPRISED;
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g_globals->_encounters.execute();
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},
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[]() {
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Map05 &map = *static_cast<Map05 *>(g_maps->_currentMap);
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map[MAP_47] = 1;
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map[MAP_33] = 4;
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map[MAP_MAX_MONSTERS] = 10;
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g_globals->_treasure.clear();
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}
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));
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}
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void Map05::special10() {
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showMessage(STRING["maps.map05.message2"]);
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}
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void Map05::special11() {
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if (g_maps->_forwardMask == DIRMASK_S) {
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g_maps->clearSpecial();
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g_globals->_encounters.execute();
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} else {
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showMessage(STRING["maps.map05.message3"]);
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}
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}
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void Map05::special14() {
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g_maps->clearSpecial();
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if (getRandomNumber(2) == 2)
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g_globals->_encounters.execute();
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}
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void Map05::encounter(int monsterId) {
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Game::Encounter &enc = g_globals->_encounters;
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_data[MONSTER_ID] = monsterId;
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g_maps->clearSpecial();
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int monsterCount = getRandomNumber(5);
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enc.clearMonsters();
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for (int i = 0; i < monsterCount; ++i)
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enc.addMonster(monsterId, 1);
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enc._levelIndex = 80;
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enc._manual = true;
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enc.execute();
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}
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void Map05::showMessage(const Common::String &msg) {
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send(SoundMessage(
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0, 1, STRING["maps.map05.message1"],
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0, 2, msg
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));
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}
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bool Map05::addScroll() {
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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if (!c._backpack.full()) {
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// Add item
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c._backpack.add(VELLUM_SCROLL_ID, 0);
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g_globals->_items.getItem(VELLUM_SCROLL_ID);
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return true;
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}
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}
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g_events->send(SoundMessage(8, 2, STRING["maps.map05.backpacks_full"]));
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return false;
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}
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bool Map05::hasFlag() {
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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const Character &c = g_globals->_party[i];
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if (c._flags[0] & CHARFLAG0_COURIER1)
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return true;
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}
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return false;
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}
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void Map05::addFlag() {
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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c._flags[0] |= CHARFLAG0_COURIER1;
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}
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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