82 lines
2.1 KiB
C++
82 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_RIDDLE_ROOMS_SECTION3_ROOM304_H
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#define M4_RIDDLE_ROOMS_SECTION3_ROOM304_H
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#include "m4/riddle/rooms/room.h"
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namespace M4 {
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namespace Riddle {
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namespace Rooms {
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class Room304 : public Room {
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private:
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bool _closeCartoonFl = false;
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int _val1 = 0;
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bool _useSword = false;
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bool _useHandlingStick = false;
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bool _cobraKillingFl = false;
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machine *_sword = nullptr;
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machine *_trunk = nullptr;
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machine *_stick = nullptr;
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int _smoke = -1;
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machine *_mei = nullptr;
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machine *_machine2 = nullptr;
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machine *_cartoonMach = nullptr;
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machine *_cobraKills = nullptr;
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machine *_field60 = nullptr;
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int _cutSnake = -1;
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int _mei1 = -1;
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int _mei2 = -1;
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int _mei3 = -1;
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int _cobra = -1;
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int _headUp1 = -1;
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machine *_headUp2 = nullptr;
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int _suit1 = 0;
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int _suit2 = 0;
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int _suit3 = 0;
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int _safe1 = 0;
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int _safe2 = 0;
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machine *_safe3 = nullptr;
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int _ctr1 = 0;
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static void intrMsg(frac16 myMessage, struct machine *sender);
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void handlingStickAndSword();
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public:
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Room304() : Room() {}
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~Room304() override {}
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void preload() override;
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void init() override;
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void daemon() override;
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void pre_parser() override;
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void parser() override;
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};
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} // namespace Rooms
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} // namespace Riddle
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} // namespace M4
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#endif
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