Files
2026-02-02 04:50:13 +01:00

4481 lines
166 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_August(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterAugust,
_functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]
);
break;
case 1:
CONS_August_Birth(0, 0, 0, 0);
break;
case 2:
CONS_August_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_August_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_August_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_August_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::AugustCall(CALL_PARAMS) {
getCharacter(kCharacterAugust).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_August_DebugWalks(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DebugWalks);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 1;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DebugWalks(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAugust, kCarGreenSleeping, getCharacterCurrentParams(kCharacterAugust)[0])) {
if (getCharacterCurrentParams(kCharacterAugust)[0] == 10000) {
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
} else {
getCharacterCurrentParams(kCharacterAugust)[0] = 10000;
}
}
break;
case 1:
getCharacter(kCharacterAugust).clothes++;
if (getCharacter(kCharacterAugust).clothes > 2)
getCharacter(kCharacterAugust).clothes = 0;
break;
case 12:
getCharacter(kCharacterAugust).characterPosition.position = 0;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAugust).inventoryItem = kItemInvalid;
getCharacterCurrentParams(kCharacterAugust)[0] = 10000;
break;
default:
break;
}
}
void LogicManager::CONS_August_DoWait(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWait);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 2;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoWait(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[1] ||
(getCharacterCurrentParams(kCharacterAugust)[1] = _gameTime + getCharacterCurrentParams(kCharacterAugust)[0], _gameTime + getCharacterCurrentParams(kCharacterAugust)[0] != 0)) {
if (getCharacterCurrentParams(kCharacterAugust)[1] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAugust)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoSeqOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 3;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoBlockSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoBlockSeqOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 4;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
params->parameters[4] = param3.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoBlockSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseView(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4]);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
blockView(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4]);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoCorrOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 5;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
blockAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoEnterCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoEnterCorrOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 6;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoEnterCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]);
getCharacter(kCharacterAugust).characterPosition.position = 6470;
getCharacter(kCharacterAugust).characterPosition.location = 1;
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
blockAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]);
getCharacter(kCharacterAugust).characterPosition.location = 1;
if (inComp(kCharacterCath, kCarGreenSleeping, 6470) || inComp(kCharacterCath, kCarGreenSleeping, 6130)) {
if (isNight()) {
playNIS(kEventCathTurningNight);
} else {
playNIS(kEventCathTurningDay);
}
playDialog(0, "BUMP", -1, 0);
bumpCathFDoor(3);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_DoBriefCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoBriefCorrOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 7;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoBriefCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
case 4:
releaseAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
blockAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_August_FinishSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_FinishSeqOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 8;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_FinishSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacter(kCharacterAugust).direction != 4) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
case 3:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoJoinedSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoJoinedSeqOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 9;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
params->parameters[4] = param3.intParam;
strncpy((char *)&params->parameters[5], param4.stringParam, 12);
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoJoinedSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
if (!getCharacterCurrentParams(kCharacterAugust)[8])
fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4], (char *)&getCharacterCurrentParams(kCharacterAugust)[5]);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 10:
if (!getCharacterCurrentParams(kCharacterAugust)[8]) {
fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4], (char *)&getCharacterCurrentParams(kCharacterAugust)[5]);
getCharacterCurrentParams(kCharacterAugust)[8] = 1;
}
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
break;
default:
break;
}
}
void LogicManager::CONS_August_FinishJoinedSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_FinishJoinedSeqOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 10;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
strncpy((char *)&params->parameters[2], param3.stringParam, 12);
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_FinishJoinedSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
if (!getCharacterCurrentParams(kCharacterAugust)[5])
fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1], (char *)&getCharacterCurrentParams(kCharacterAugust)[2]);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 10:
if (!getCharacterCurrentParams(kCharacterAugust)[5]) {
fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1], (char *)&getCharacterCurrentParams(kCharacterAugust)[2]);
getCharacterCurrentParams(kCharacterAugust)[5] = 1;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_DoComplexSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoComplexSeqOtis);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 11;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
strncpy((char *)&params->parameters[3], param2.stringParam, 12);
params->parameters[6] = param3.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoComplexSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]);
startSeqOtis(getCharacterCurrentParams(kCharacterAugust)[6], (char *)&getCharacterCurrentParams(kCharacterAugust)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoDialog(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoDialog);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 12;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoDialog(HAND_PARAMS) {
switch (msg->action) {
case 2:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
playDialog(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0], -1, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoDialogFullVol(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoDialogFullVol);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 13;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoDialogFullVol(HAND_PARAMS) {
switch (msg->action) {
case 2:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
playDialog(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0], 16, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_WaitRCClear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_WaitRCClear);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 14;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_WaitRCClear(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 12:
if (rcClear()) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_SaveGame(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_SaveGame);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 15;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_SaveGame(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
save(
kCharacterAugust,
getCharacterCurrentParams(kCharacterAugust)[0],
getCharacterCurrentParams(kCharacterAugust)[1]
);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_DoWalk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalk);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 16;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoWalk(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 12:
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
case 5:
if (_globals[kGlobalMetAugust]) {
if (rnd(2) == 0) {
playDialog(kCharacterCath, "CAT1002A", -1, 0);
} else {
playDialog(kCharacterCath, "CAT1002", -1, 0);
}
} else {
playCathExcuseMe();
}
break;
case 6:
playChrExcuseMe(kCharacterAugust, kCharacterCath, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_LookingForCath(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_LookingForCath);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 17;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_LookingForCath(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[0] >= _gameTime || getCharacterCurrentParams(kCharacterAugust)[1]) {
if (cathInCorridor(kCarGreenSleeping) || cathInCorridor(kCarRedSleeping)) {
if (checkLoc(kCharacterCath, kCarGreenSleeping)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 3, 540, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 4, 9460, 0, 0);
}
}
} else {
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
case 12:
getCharacterParams(kCharacterAugust, 8)[0] = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 4, 540, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
if (!getCharacterParams(kCharacterAugust, 8)[0]) {
endGraphics(kCharacterAugust);
} else {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
case 2:
case 3:
if (getCharacterParams(kCharacterAugust, 8)[0]) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
} else {
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWait, 450, 0, 0, 0);
}
break;
case 4:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 4, 540, 0, 0);
break;
case 5:
if (getCharacterParams(kCharacterAugust, 8)[0]) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
} else {
endGraphics(kCharacterAugust);
}
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_DoWalkSearchingForCath(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalkSearchingForCath);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 18;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoWalkSearchingForCath(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
} else if (nearChar(kCharacterAugust, kCharacterCath, 1000) && !onLowPlatform(kCharacterCath) && !inComp(kCharacterCath) && !whoOutside(kCharacterCath)) {
if (getCharacter(kCharacterAugust).characterPosition.car == kCarGreenSleeping || getCharacter(kCharacterAugust).characterPosition.car == kCarRedSleeping) {
getCharacterParams(kCharacterAugust, 8)[0] = 1;
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
}
break;
case 12:
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_EnterComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_EnterComp);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 19;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_EnterComp(HAND_PARAMS) {
switch (msg->action) {
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
playDialog(kCharacterCath, "CAT1002", -1, 0);
playDialog(kCharacterAugust, "AUG3101", -1, 15);
break;
case 12:
getCharacter(kCharacterAugust).inventoryItem = 0;
switch (_globals[kGlobalChapter]) {
case 1:
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "626");
break;
case 2:
case 3:
if (getCharacter(kCharacterAugust).clothes == 2) {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "696");
} else {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "666");
}
break;
case 4:
case 5:
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "696");
break;
default:
break;
}
send(kCharacterAugust, kCharacterCond1, 303343617, 0);
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[2]);
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Pc");
startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[5]);
softBlockAtDoor(kCharacterAugust, 3);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2096", 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[2]);
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Qc");
startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[5]);
if (getCharacterCurrentParams(kCharacterAugust)[1])
getCharacter(kCharacterAugust).inventoryItem = 147;
break;
case 2:
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[2]);
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Fc");
} else {
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Dc");
}
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoEnterCorrOtis, (char *)&getCharacterCurrentParams(kCharacterAugust)[5], 3, 0, 0);
break;
case 3:
softReleaseAtDoor(kCharacterAugust, 3);
getCharacter(kCharacterAugust).characterPosition.location = 1;
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
break;
case 69239528:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWait, 75, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_ExitComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ExitComp);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 20;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_ExitComp(HAND_PARAMS) {
switch (msg->action) {
case 12:
switch (_globals[kGlobalChapter]) {
case 1:
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "626");
break;
case 2:
case 3:
if (getCharacter(kCharacterAugust).clothes == 2) {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "696");
} else {
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "666");
}
break;
case 4:
case 5:
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "696");
break;
default:
break;
}
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[1]);
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Gc");
setDoor(3, kCharacterCath, 1, 255, 255);
} else {
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Ec");
}
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, (char *)&getCharacterCurrentParams(kCharacterAugust)[4], 3, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[1]);
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Pc");
startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[4]);
softBlockAtDoor(kCharacterAugust, 3);
if (_globals[kGlobalChapter] == 3 && _gameTime < 1998000) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2094", 0, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2095", 0, 0, 0);
}
} else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] >= 2 && getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] <= 3) {
send(kCharacterAugust, kCharacterCond1, 269436673, 0);
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[1]);
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Qc");
startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[4]);
}
break;
case 69239528:
setDoor(3, kCharacterCath, 1, 10, 9);
softReleaseAtDoor(kCharacterAugust, 3);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_CompLogic(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_CompLogic);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 21;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_CompLogic(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (!getCharacterCurrentParams(kCharacterAugust)[3] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[6]) {
getCharacterCurrentParams(kCharacterAugust)[6] = 1;
setDoor(3, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
}
if (getCharacterCurrentParams(kCharacterAugust)[1]) {
if (getCharacterCurrentParams(kCharacterAugust)[7] ||
(getCharacterCurrentParams(kCharacterAugust)[7] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterAugust)[7] >= _realTime) {
if (_globals[kGlobalChapter] == 1) {
if (getCharacterCurrentParams(kCharacterAugust)[5] != 0) {
if (getCharacterCurrentParams(kCharacterAugust)[8] ||
(getCharacterCurrentParams(kCharacterAugust)[8] = _gameTime + 6300, _gameTime != -6300)) {
if (getCharacterCurrentParams(kCharacterAugust)[8] >= _gameTime) {
if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) {
_globals[kGlobalCharacterSearchingForCath] = kCharacterAugust;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).characterPosition.position = 8200;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
}
break;
}
getCharacterCurrentParams(kCharacterAugust)[8] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterAugust)[5] = 0;
getCharacterCurrentParams(kCharacterAugust)[8] = 0;
}
if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) {
_globals[kGlobalCharacterSearchingForCath] = kCharacterAugust;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).characterPosition.position = 8200;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
}
}
break;
}
getCharacterCurrentParams(kCharacterAugust)[7] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) {
setDoor(3, kCharacterAugust, 1, 0, 0);
} else {
setDoor(3, kCharacterAugust, 1, 0, 9);
}
}
getCharacterCurrentParams(kCharacterAugust)[7] = 0;
if (_globals[kGlobalChapter] == 1) {
if (getCharacterCurrentParams(kCharacterAugust)[5] != 0) {
if (getCharacterCurrentParams(kCharacterAugust)[8] ||
(getCharacterCurrentParams(kCharacterAugust)[8] = _gameTime + 6300, _gameTime != -6300)) {
if (getCharacterCurrentParams(kCharacterAugust)[8] >= _gameTime) {
if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) {
_globals[kGlobalCharacterSearchingForCath] = kCharacterAugust;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).characterPosition.position = 8200;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
}
break;
}
getCharacterCurrentParams(kCharacterAugust)[8] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterAugust)[5] = 0;
getCharacterCurrentParams(kCharacterAugust)[8] = 0;
}
if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) {
_globals[kGlobalCharacterSearchingForCath] = kCharacterAugust;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).characterPosition.position = 8200;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
}
}
break;
case 8:
case 9:
if (msg->action == 9 && _globals[kGlobalChapter] == 1 && !_globals[kGlobalMetAugust] && _globals[kGlobalJacket] == 2) {
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterCath).characterPosition.location = 1;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventMeetAugustHisCompartment, 0, 0);
} else if (getCharacterCurrentParams(kCharacterAugust)[1]) {
setDoor(3, kCharacterAugust, 1, 0, 0);
if (cathHasItem(kItemPassengerList)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12;
if (rnd(2)) {
AugustCall(&LogicManager::CONS_August_DoDialog, getCathSorryDialog(), 0, 0, 0);
} else {
if (rnd(2) == 0) {
AugustCall(&LogicManager::CONS_August_DoDialog, "CAT1502A", 0, 0, 0);
} else {
AugustCall(&LogicManager::CONS_August_DoDialog, "CAT1502", 0, 0, 0);
}
}
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 13;
AugustCall(&LogicManager::CONS_August_DoDialog, getCathSorryDialog(), 0, 0, 0);
}
} else {
setDoor(3, kCharacterAugust, 1, 0, 0);
if (msg->action == 8) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0);
}
}
break;
case 12:
setDoor(3, kCharacterAugust, 1, 10, 9);
break;
case 17:
if (getCharacterCurrentParams(kCharacterAugust)[2] || getCharacterCurrentParams(kCharacterAugust)[1]) {
setDoor(3, kCharacterAugust, 1, 10, 9);
getCharacterCurrentParams(kCharacterAugust)[2] = 0;
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacterCurrentParams(kCharacterAugust)[4] = 0;
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 8200, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_KnockTyler, getCharacterCurrentParams(kCharacterAugust)[0] - 2700, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 4:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 5:
if (_globals[kGlobalCharacterSearchingForCath] == kCharacterAugust)
_globals[kGlobalCharacterSearchingForCath] = 0;
getCharacterCurrentParams(kCharacterAugust)[5] = 1;
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacterCurrentParams(kCharacterAugust)[2] = 0;
setDoor(3, kCharacterAugust, 1, 10, 9);
getCharacterCurrentParams(kCharacterAugust)[4] = 0;
getCharacterCurrentParams(kCharacterAugust)[8] = 0;
break;
case 6:
if (getModel(3) == 1)
playNIS(kEventMeetAugustHisCompartmentBed);
else
playNIS(kEventMeetAugustHisCompartment);
_globals[kGlobalMetAugust] = 1;
setDoor(3, 2, 1, 0, 0);
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
bumpCathFDoor(3);
break;
case 7:
case 8:
getCharacterCurrentParams(kCharacterAugust)[4]++;
switch (getCharacterCurrentParams(kCharacterAugust)[4]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
if (rnd(2) == 0) {
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128B", 0, 0, 0);
} else {
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128A", 0, 0, 0);
}
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10;
if (!_globals[kGlobalMetAugust]) {
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128G", 0, 0, 0);
} else {
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128E", 0, 0, 0);
}
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11;
if (!_globals[kGlobalMetAugust]) {
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128H", 0, 0, 0);
} else {
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128F", 0, 0, 0);
}
break;
default:
if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) {
setDoor(3, kCharacterAugust, 1, 14, 0);
} else {
setDoor(3, kCharacterAugust, 1, 14, 9);
}
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
}
break;
case 9:
case 10:
case 11:
if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) {
setDoor(3, kCharacterAugust, 1, 14, 0);
} else {
setDoor(3, kCharacterAugust, 1, 14, 9);
}
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
case 12:
case 13:
if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) {
setDoor(3, kCharacterAugust, 1, 0, 0);
} else {
setDoor(3, kCharacterAugust, 1, 0, 9);
}
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
break;
case 14:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 15;
AugustCall(&LogicManager::CONS_August_DoWait, 75, 0, 0, 0);
break;
case 15:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 16;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128I", 0, 0, 0);
break;
case 16:
send(kCharacterAugust, kCharacterCond1, 100906246, 0);
break;
case 17:
getCharacter(kCharacterAugust).characterPosition.location = 0;
send(kCharacterAugust, kCharacterCond1, 156567128, 0);
startCycOtis(kCharacterAugust, "626Lc");
softBlockAtDoor(kCharacterAugust, 3);
break;
case 18:
softReleaseAtDoor(kCharacterAugust, 3);
getCharacter(kCharacterAugust).characterPosition.location = 6470;
endGraphics(kCharacterAugust);
setDoor(3, kCharacterAugust, 1, 10, 9);
getCharacterCurrentParams(kCharacterAugust)[3] = 0;
break;
default:
break;
}
break;
case 124697504:
playDialog(kCharacterAugust, "CON1023A", -1, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 18;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Mc", 3, 0, 0);
break;
case 192849856:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 17;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Kc", 3, 0, 0);
break;
case 221617184:
getCharacterCurrentParams(kCharacterAugust)[3] = 1;
send(kCharacterAugust, kCharacterCond1, 102675536, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 14;
AugustCall(&LogicManager::CONS_August_DoDialog, "CON1023", 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Birth);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 22;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Birth(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
CONS_August_WaitTyler(0, 0, 0, 0);
}
break;
case 12:
setDoor(3, kCharacterCath, 1, 10, 9);
setDoor(11, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).characterPosition.position = 4691;
getCharacter(kCharacterAugust).characterPosition.location = 1;
getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAugust).clothes = 0;
_globals[kGlobalMetAugust] = 0;
break;
default:
break;
}
}
void LogicManager::CONS_August_KnockTyler(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_KnockTyler);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 23;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_KnockTyler(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_globals[kGlobalCharacterSearchingForCath] == kCharacterPolice || _globals[kGlobalCharacterSearchingForCath] == kCharacterCond1) {
if (getCharacterCurrentParams(kCharacterAugust)[2]) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0);
} else {
softReleaseAtDoor(kCharacterAugust, 1);
setDoor(1, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
}
if (!getCharacterCurrentParams(kCharacterAugust)[1]) {
if ((!getCharacterCurrentParams(kCharacterAugust)[10] &&
(getCharacterCurrentParams(kCharacterAugust)[10] = _realTime + 75, _realTime == -75)) ||
getCharacterCurrentParams(kCharacterAugust)[10] < _realTime) {
if (!getCharacterCurrentParams(kCharacterAugust)[4]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1002B", 0, 0, 0);
break;
}
if (!getCharacterCurrentParams(kCharacterAugust)[11]) {
getCharacterCurrentParams(kCharacterAugust)[11] = _realTime + 75;
if (_realTime == -75) {
softReleaseAtDoor(kCharacterAugust, 1);
if (_globals[kGlobalCorpseMovedFromFloor]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0);
} else if (checkLoc(kCharacterCath, kCarGreenSleeping)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10;
AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0);
} else {
bumpCath(kCarNone, 1, 255);
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
}
break;
}
}
if (getCharacterCurrentParams(kCharacterAugust)[11] < _realTime) {
getCharacterCurrentParams(kCharacterAugust)[11] = 0x7FFFFFFF;
softReleaseAtDoor(kCharacterAugust, 1);
if (_globals[kGlobalCorpseMovedFromFloor]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0);
} else if (checkLoc(kCharacterCath, kCarGreenSleeping)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10;
AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0);
} else {
bumpCath(kCarNone, 1, 255);
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
}
break;
}
}
if (getCharacterCurrentParams(kCharacterAugust)[2] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[12]) {
getCharacterCurrentParams(kCharacterAugust)[12] = 1;
setDoor(1, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0);
}
break;
}
if ((!getCharacterCurrentParams(kCharacterAugust)[8] && (getCharacterCurrentParams(kCharacterAugust)[8] = _realTime + 45, _realTime == -45)) || getCharacterCurrentParams(kCharacterAugust)[8] < _realTime) {
if (checkDoor(1) == 1) {
if (getCharacterCurrentParams(kCharacterAugust)[9] || (getCharacterCurrentParams(kCharacterAugust)[9] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterAugust)[9] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAugust)[9] = 0x7FFFFFFF;
}
setDoor(1, kCharacterAugust, checkDoor(1), 0, 0);
getCharacterCurrentParams(kCharacterAugust)[5]++;
switch (getCharacterCurrentParams(kCharacterAugust)[5]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0);
break;
case 3:
getCharacterCurrentParams(kCharacterAugust)[7]++;
if (getCharacterCurrentParams(kCharacterAugust)[7] >= 3) {
setDoor(1, kCharacterCath, checkDoor(1), 10, 9);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
}
getCharacterCurrentParams(kCharacterAugust)[5] = 0;
break;
}
setDoor(1, kCharacterAugust, checkDoor(1), getCharacterCurrentParams(kCharacterAugust)[3] == 0 ? 14 : 0, 9);
getCharacterCurrentParams(kCharacterAugust)[9] = 0;
} else if (!_globals[kGlobalCorpseMovedFromFloor] || _globals[kGlobalJacket] == 1) {
setDoor(9, 0, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
} else {
getCharacterCurrentParams(kCharacterAugust)[6] = 8;
if (getModel(1) != 1)
getCharacterCurrentParams(kCharacterAugust)[6] = 7;
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventMeetAugustTylerCompartment, 0, 0);
}
}
break;
case 8:
if (getCharacterCurrentParams(kCharacterAugust)[2]) {
setDoor(1, kCharacterAugust, 0, 0, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 15;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0);
} else if (!getCharacterCurrentParams(kCharacterAugust)[3]) {
setDoor(1, kCharacterAugust, checkDoor(1), 0, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 17;
AugustCall(&LogicManager::CONS_August_DoDialogFullVol, "AUG1002A", 0, 0, 0);
}
break;
case 9:
if (!_globals[kGlobalCorpseMovedFromFloor] || _globals[kGlobalJacket] == 1) {
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 13;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
} else {
if (getCharacterCurrentParams(kCharacterAugust)[2]) {
getCharacter(kCharacterCath).characterPosition.location = 1;
if (getModel(1) == 1)
getCharacterCurrentParams(kCharacterAugust)[6] = 10;
else
getCharacterCurrentParams(kCharacterAugust)[6] = 9;
} else {
getCharacterCurrentParams(kCharacterAugust)[6] = 8;
if (getModel(1) != 1)
getCharacterCurrentParams(kCharacterAugust)[6] = 7;
}
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 14;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventMeetAugustTylerCompartment, 0, 0);
}
break;
case 12:
if (inComp(kCharacterCath, kCarGreenSleeping, 8200) || inComp(kCharacterCath, kCarGreenSleeping, 7850) || cathOutHisWindow()) {
setDoor(1, kCharacterAugust, checkDoor(1), 0, 0);
if (cathOutHisWindow())
bumpCath(kCarGreenSleeping, 49, 255);
playDialog(0, "LIB012", -1, 0);
setDoor(1, kCharacterAugust, checkDoor(1), 14, 9);
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Aa", 1, 0, 0);
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
startCycOtis(kCharacterAugust, "626Ba");
softBlockAtDoor(kCharacterAugust, 1);
break;
case 2:
setDoor(1, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 3:
playDialog(0, "LIB014", -1, 0);
playNIS(kEventAugustFindCorpse);
if (_doneNIS[kEventDinerAugustOriginalJacket]) {
endGame(3, 4, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true);
} else if (_globals[kGlobalCorpseMovedFromFloor]) {
endGame(0, 1, 55, true);
} else {
endGame(0, 1, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true);
}
break;
case 4:
setDoor(1, kCharacterCath, 0, 10, 9);
playDialog(0, "LIB014", -1, 0);
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.location = 1;
playNIS(getCharacterCurrentParams(kCharacterAugust)[6]);
playDialog(0, "LIB015", -1, 0);
_globals[kGlobalMetAugust] = 1;
getCharacter(kCharacterAugust).characterPosition.location = 0;
bumpCathTylerComp();
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 5:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoDialogFullVol, "AUG1002B", 0, 0, 0);
break;
case 6:
case 7:
setDoor(1, kCharacterAugust, checkDoor(1), getCharacterCurrentParams(kCharacterAugust)[3] == 0 ? 14 : 0, 9);
getCharacterCurrentParams(kCharacterAugust)[9] = 0;
break;
case 8:
getCharacterCurrentParams(kCharacterAugust)[4] = 1;
if (!getCharacterCurrentParams(kCharacterAugust)[11]) {
getCharacterCurrentParams(kCharacterAugust)[11] = _realTime + 75;
if (_realTime == -75) {
softReleaseAtDoor(kCharacterAugust, 1);
if (_globals[kGlobalCorpseMovedFromFloor]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0);
} else if (checkLoc(kCharacterCath, kCarGreenSleeping)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10;
AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0);
} else {
bumpCath(kCarNone, 1, 255);
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
}
break;
}
}
if (getCharacterCurrentParams(kCharacterAugust)[11] < _realTime) {
getCharacterCurrentParams(kCharacterAugust)[11] = 0x7FFFFFFF;
softReleaseAtDoor(kCharacterAugust, 1);
if (_globals[kGlobalCorpseMovedFromFloor]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0);
} else if (checkLoc(kCharacterCath, kCarGreenSleeping)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10;
AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0);
} else {
bumpCath(kCarNone, 1, 255);
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
}
break;
}
if (getCharacterCurrentParams(kCharacterAugust)[2] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[12]) {
getCharacterCurrentParams(kCharacterAugust)[12] = 1;
setDoor(1, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0);
}
break;
case 9:
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.location = 1;
setDoor(1, kCharacterAugust, 0, 10, 9);
if (getCharacterCurrentParams(kCharacterAugust)[2] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[12]) {
getCharacterCurrentParams(kCharacterAugust)[12] = 1;
setDoor(1, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0);
}
break;
case 10:
setDoor(9, kCharacterCath, 0, 255, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0);
break;
case 11:
playNIS(kEventAugustFindCorpse);
if (_doneNIS[kEventDinerAugustOriginalJacket]) {
endGame(3, 4, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true);
} else {
endGame(0, 1, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true);
}
break;
case 12:
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 13:
if (checkDoor(1) != 1) {
playDialog(0, "LIB014", -1, 0);
} else {
playDialog(0, "LIB032", -1, 0);
}
playNIS(kEventAugustFindCorpse);
if (_doneNIS[kEventDinerAugustOriginalJacket]) {
endGame(3, 4, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true);
} else if (_globals[kGlobalCorpseMovedFromFloor]) {
endGame(0, 1, 55, true);
} else {
endGame(0, 1, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true);
}
break;
case 14:
if (!getCharacterCurrentParams(kCharacterAugust)[2]) {
if (checkDoor(1) != 1) {
playDialog(0, "LIB014", -1, 0);
} else {
playDialog(0, "LIB032", -1, 0);
}
}
setDoor(1, kCharacterCath, 0, 10, 9);
setDoor(9, kCharacterCath, 0, 255, 255);
playNIS(getCharacterCurrentParams(kCharacterAugust)[6]);
_globals[kGlobalMetAugust] = 1;
getCharacter(kCharacterAugust).characterPosition.location = 0;
bumpCathTylerComp();
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 15:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 16;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128A", 0, 0, 0);
break;
case 16:
setDoor(1, kCharacterAugust, 0, 10, 9);
break;
case 17:
getCharacterCurrentParams(kCharacterAugust)[3] = 1;
setDoor(1, kCharacterAugust, checkDoor(1), 0, 9);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_DoNIS1006(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoNIS1006);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 24;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoNIS1006(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventDinerAugust, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
if (inDiningRoom(kCharacterAlexei))
playNIS(kEventDinerAugustAlexeiBackground);
else
playNIS(kEventDinerAugust);
_globals[kGlobalMetAugust] = 1;
bumpCath(kCarRestaurant, 61, 255);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_WaitTyler(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_WaitTyler);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 25;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_WaitTyler(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (!getCharacterCurrentParams(kCharacterAugust)[0] && _globals[kGlobalFoundCorpse]) {
send(kCharacterAugust, kCharacterHeadWait, 239072064, 0);
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
}
if (_gameTime > 1080000 && !getCharacterCurrentParams(kCharacterAugust)[2]) {
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
if (!getCharacterCurrentParams(kCharacterAugust)[0]) {
send(kCharacterAugust, kCharacterHeadWait, 239072064, 0);
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
}
}
if (_gameTime > 1093500 && rcClear()) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "010J", 36, 103798704, "010K");
}
break;
case 1:
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacter(kCharacterAugust).inventoryItem = 0;
send(kCharacterAugust, kCharacterHeadWait, 191604416, 0);
if (_globals[kGlobalJacket] == 2) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoNIS1006, 0, 0, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventDinerAugustOriginalJacket, 0, 0);
}
break;
case 12:
send(kCharacterAugust, kCharacterTableD, 136455232, 0);
startCycOtis(kCharacterAugust, "010B");
if (!_globals[kGlobalMetAugust])
getCharacterCurrentParams(kCharacterAugust)[1] = 128;
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[1];
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
send(kCharacterAugust, kCharacterWaiter1, 204704037, 0);
startSeqOtis(kCharacterAugust, "803DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 2:
CONS_August_SeekTyler(0, 0, 0, 0);
break;
case 3:
CONS_August_OrderDinner(0, 0, 0, 0);
break;
case 4:
send(kCharacterAugust, kCharacterAlexei, 225182640, 0);
playNIS(kEventDinerAugustOriginalJacket);
setDoor(1, kCharacterCath, 3, 0, 0);
getCharacter(kCharacterAugust).characterPosition.location = 0;
send(kCharacterAugust, kCharacterTableD, 103798704, "010K");
startSeqOtis(kCharacterAugust, "010P");
bumpCath(kCarRestaurant, 65, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 5:
send(kCharacterAugust, kCharacterWaiter1, 204704037, 0);
startSeqOtis(kCharacterAugust, "803DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 6:
_globals[kGlobalCharacterSearchingForCath] = kCharacterAugust;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 8200, 0, 0);
break;
case 7:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8;
AugustCall(&LogicManager::CONS_August_KnockTyler, 0, 0, 0, 0);
break;
case 8:
endGame(0, 0, 0, 1);
break;
default:
break;
}
break;
case 168046720:
getCharacter(kCharacterAugust).inventoryItem = 0;
break;
case 168627977:
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[1];
break;
default:
break;
}
}
void LogicManager::CONS_August_SeekTyler(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_SeekTyler);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 26;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_SeekTyler(HAND_PARAMS) {
switch (msg->action) {
case 12:
if (_globals[kGlobalMetAugust] || _globals[kGlobalCharacterSearchingForCath]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
} else {
_globals[kGlobalCharacterSearchingForCath] = kCharacterAugust;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 8200, 0, 0);
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_KnockTyler, _gameTime + 13500, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 4:
if (_globals[kGlobalCharacterSearchingForCath] == kCharacterAugust)
_globals[kGlobalCharacterSearchingForCath] = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 900, 0, 0, 0);
break;
case 5:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 6:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 900, 0, 0, 0);
break;
case 7:
CONS_August_GotoDinner(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_GotoDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GotoDinner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 27;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GotoDinner(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "803US", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterAugust, "010A");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_FinishJoinedSeqOtis, 36, 136455232, "BOGUS", 0);
break;
case 5:
getCharacter(kCharacterAugust).characterPosition.location = 1;
CONS_August_OrderDinner(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_OrderDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_OrderDinner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 28;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_OrderDinner(HAND_PARAMS) {
switch (msg->action) {
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoNIS1006, 0, 0, 0, 0);
break;
case 12:
if (!_globals[kGlobalMetAugust] && _globals[kGlobalJacket] == 2)
getCharacterCurrentParams(kCharacterAugust)[0] = 128;
startCycOtis(kCharacterAugust, "010B");
send(kCharacterAugust, kCharacterWaiter1, 304061224, 0);
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0];
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
send(kCharacterAugust, kCharacterWaiter1, 203859488, 0);
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0];
startCycOtis(kCharacterAugust, "010B");
} else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) {
send(kCharacterAugust, kCharacterWaiter1, 136702400, 0);
startCycOtis(kCharacterAugust, "010B");
CONS_August_EatingDinner(0, 0, 0, 0);
}
break;
case 168046720:
getCharacter(kCharacterAugust).inventoryItem = 0;
break;
case 168627977:
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0];
break;
case 170016384:
getCharacter(kCharacterAugust).inventoryItem = 0;
startCycOtis(kCharacterWaiter1, "BLANK");
startCycOtis(kCharacterAugust, "010G");
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1053", 0, 0, 0);
break;
case 268773672:
getCharacter(kCharacterAugust).inventoryItem = 0;
startCycOtis(kCharacterAugust, "010D");
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1052", 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_EatingDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_EatingDinner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 29;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_EatingDinner(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_globals[kGlobalAnnaIsEating] && !getCharacterCurrentParams(kCharacterAugust)[1] && getCharacterCurrentParams(kCharacterAugust)[2] != 0x7FFFFFFF && _gameTime) {
if (_gameTime <= 1134000) {
if (!inDiningRoom(kCharacterCath) || dialogRunning("MRB1076") || dialogRunning("MRB1078") || dialogRunning("MRB1078A") || !getCharacterCurrentParams(kCharacterAugust)[2]) {
getCharacterCurrentParams(kCharacterAugust)[2] = _gameTime + 225;
if (_gameTime == -225) {
getCharacter(kCharacterAugust).inventoryItem = 0;
_globals[kGlobalAnnaIsEating] = 0;
CONS_August_GreetAnna(0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAugust)[2] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF;
getCharacter(kCharacterAugust).inventoryItem = 0;
_globals[kGlobalAnnaIsEating] = 0;
CONS_August_GreetAnna(0, 0, 0, 0);
}
break;
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoNIS1006, 0, 0, 0, 0);
break;
case 12:
if (!_globals[kGlobalMetAugust] && _globals[kGlobalJacket] == 2)
getCharacterCurrentParams(kCharacterAugust)[0] = 128;
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0];
startCycOtis(kCharacterAugust, "010H");
break;
case 168046720:
getCharacter(kCharacterAugust).inventoryItem = 0;
break;
case 168627977:
getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0];
break;
case 189426612:
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
case 235257824:
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
break;
default:
break;
}
}
void LogicManager::CONS_August_GreetAnna(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GreetAnna);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 30;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GreetAnna(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[2] || (getCharacterCurrentParams(kCharacterAugust)[2] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterAugust)[2] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF;
}
getCharacter(kCharacterAugust).inventoryItem = 0x80;
break;
case 1:
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
bumpCath(kCarRestaurant, 62, 255);
blockView(kCharacterAugust, kCarRestaurant, 61);
blockView(kCharacterAugust, kCarRestaurant, 64);
break;
case 2:
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacter(kCharacterAugust).inventoryItem = 0;
releaseView(kCharacterAugust, kCarRestaurant, 61);
releaseView(kCharacterAugust, kCarRestaurant, 64);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustPresentAnna, 0, 0);
} else if (getCharacterCurrentParams(kCharacterAugust)[1]) {
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
if (_globals[kGlobalMetAugust])
getCharacter(kCharacterAugust).inventoryItem = 0;
playDialog(kCharacterAugust, "AUG1003A", -1, 0);
} else {
getCharacter(kCharacterAugust).inventoryItem = 0;
send(kCharacterAugust, kCharacterAnna, 201437056, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "010P", 0, 0, 0);
}
break;
case 12:
send(kCharacterAugust, kCharacterMonsieur, 135854206, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWait, 450, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 2:
send(kCharacterAugust, kCharacterAnna, 259136835, 0);
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "010N", 36, 103798704, "010K");
break;
case 3:
send(kCharacterAugust, kCharacterWaiter1, 292758554, 0);
send(kCharacterAugust, kCharacterAnna, 122358304, 0);
startCycOtis(kCharacterAugust, "001K");
playDialog(kCharacterAugust, "AUG1003", -1, 0);
if (inDiningRoom(kCharacterCath))
_globals[kGlobalOverheardAugustInterruptingAnnaAtDinner] = 1;
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
case 4:
if (_globals[kGlobalMetAugust]) {
playNIS(kEventAugustPresentAnna);
send(kCharacterAugust, kCharacterAnna, 201437056, 0);
startSeqOtis(kCharacterAugust, "803GS");
bumpCath(kCarRestaurant, 55, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
} else {
playNIS(kEventAugustPresentAnnaFirstIntroduction);
send(kCharacterAugust, kCharacterAnna, 201437056, 0);
startSeqOtis(kCharacterAugust, "010P");
bumpCath(kCarRestaurant, 65, 255);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
}
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 5:
case 7:
case 9:
send(kCharacterAugust, kCharacterMonsieur, 134466544, 0);
CONS_August_ReturnFromDinner(0, 0, 0, 0);
break;
case 6:
startSeqOtis(kCharacterAugust, "803DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 8:
startSeqOtis(kCharacterAugust, "803DS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_ReturnFromDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ReturnFromDinner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 31;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_ReturnFromDinner(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_CompLogic, 1161000, 0, 0, 0);
break;
case 3:
case 4:
if (_globals[kGlobalCharacterSearchingForCath] == kCharacterPolice) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 900, 0, 0, 0);
} else {
CONS_August_GoSalon(0, 0, 0, 0);
}
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_GoSalon(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoSalon);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 32;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GoSalon(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[5] != 0x7FFFFFFF && _gameTime) {
if (_gameTime > 1179000) {
getCharacterCurrentParams(kCharacterAugust)[5] = 0x7FFFFFFF;
send(kCharacterAugust, kCharacterAnna, 123712592, 0);
} else {
bool skip = false; // Horrible way to unroll a goto...
if (!inSalon(kCharacterAnna) || inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAugust)[5]) {
getCharacterCurrentParams(kCharacterAugust)[5] = _gameTime;
if (!_gameTime) {
skip = true;
send(kCharacterAugust, kCharacterAnna, 123712592, 0);
}
}
if (!skip && getCharacterCurrentParams(kCharacterAugust)[5] < _gameTime) {
getCharacterCurrentParams(kCharacterAugust)[5] = 0x7FFFFFFF;
send(kCharacterAugust, kCharacterAnna, 123712592, 0);
}
}
}
if (getCharacterCurrentParams(kCharacterAugust)[0] && rcClear()) {
if (!getCharacterCurrentParams(kCharacterAugust)[3]) {
getCharacterCurrentParams(kCharacterAugust)[3] = _gameTime + 1800;
getCharacterCurrentParams(kCharacterAugust)[4] = _gameTime + 9000;
}
if (getCharacterCurrentParams(kCharacterAugust)[6] != 0x7FFFFFFF && getCharacterCurrentParams(kCharacterAugust)[3] < _gameTime) {
if (getCharacterCurrentParams(kCharacterAugust)[4] < _gameTime) {
getCharacterCurrentParams(kCharacterAugust)[6] = 0x7FFFFFFF;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D", 5, 0x38, 0);
break;
}
if (inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAugust)[6]) {
getCharacterCurrentParams(kCharacterAugust)[6] = _gameTime;
if (!_gameTime) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D", 5, 0x38, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAugust)[6] < _gameTime) {
getCharacterCurrentParams(kCharacterAugust)[6] = 0x7FFFFFFF;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D", 5, 0x38, 0);
break;
}
}
}
if (getCharacterCurrentParams(kCharacterAugust)[2]) {
if (getCharacterCurrentParams(kCharacterAugust)[7] || (getCharacterCurrentParams(kCharacterAugust)[7] = _realTime + 90, _realTime != -90)) {
if (getCharacterCurrentParams(kCharacterAugust)[7] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAugust)[7] = 0x7FFFFFFF;
}
bumpCath(kCarRestaurant, 55, 255);
} else {
getCharacterCurrentParams(kCharacterAugust)[7] = 0;
}
break;
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
break;
case 17:
if (getCharacterCurrentParams(kCharacterAugust)[1]) {
if (checkCathDir(kCarRestaurant, 57)) {
bumpCath(kCarRestaurant, 50, 255);
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
} else if (!checkCathDir(kCarRestaurant, 50)) {
getCharacterCurrentParams(kCharacterAugust)[2] = 0;
}
} else {
getCharacterCurrentParams(kCharacterAugust)[2] = (checkCathDir(kCarRestaurant, 56) && getCharacterCurrentParams(kCharacterAugust)[0]) ? 1 : 0;
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "105A", 5, 57, 0);
break;
case 4:
getCharacter(kCharacterAugust).characterPosition.location = 1;
startCycOtis(kCharacterAugust, "105B");
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
case 5:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 6:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 7:
CONS_August_BackFromSalon(0, 0, 0, 0);
break;
default:
break;
}
break;
case 122358304:
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
startCycOtis(kCharacterAugust, "BLANK");
break;
case 159332865:
startCycOtis(kCharacterAugust, "106E");
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
break;
default:
break;
}
}
void LogicManager::CONS_August_BackFromSalon(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_BackFromSalon);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 33;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_BackFromSalon(HAND_PARAMS) {
switch (msg->action) {
case 12:
if (_globals[kGlobalMetAugust]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 9000, 0, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_CompLogic, 1404000, 0, 0, 0);
}
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] <= 2)
CONS_August_Asleep(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Asleep(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Asleep);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 34;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Asleep(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (!whoRunningDialog(kCharacterAugust) && _globals[kGlobalPhaseOfTheNight] != 4) {
playDialog(kCharacterAugust, "AUG1057", -1, 0);
}
break;
case 12:
setDoor(3, kCharacterCath, 1, 10, 9);
getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAugust).characterPosition.position = 6470;
getCharacter(kCharacterAugust).characterPosition.location = 1;
endGraphics(kCharacterAugust);
break;
default:
break;
}
}
void LogicManager::CONS_August_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart2);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 35;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_StartPart2(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_August_AtBreakfast(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.position = 3970;
getCharacter(kCharacterAugust).characterPosition.location = 1;
getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAugust).clothes = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
setDoor(3, kCharacterCath, 1, 10, 9);
setDoor(11, kCharacterCath, 0, 255, 255);
break;
default:
break;
}
}
void LogicManager::CONS_August_AtBreakfast(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_AtBreakfast);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 36;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_AtBreakfast(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1755000 && !getCharacterCurrentParams(kCharacterAugust)[1]) {
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
send(kCharacterAugust, kCharacterWaiter1, 252568704, 0);
}
if (_gameTime > 1773000 && getCharacterCurrentParams(kCharacterAugust)[0] && rcClear()) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).inventoryItem = 0;
blockView(kCharacterAugust, kCarRestaurant, 62);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "016C", 33, 103798704, "016D");
}
break;
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustGoodMorning, 0, 0);
break;
case 12:
if (!_doneNIS[kEventAugustGoodMorning])
getCharacter(kCharacterAugust).inventoryItem = 0x80;
send(kCharacterAugust, kCharacterTableA, 136455232, 0);
startCycOtis(kCharacterAugust, "016B");
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
playNIS(kEventAugustGoodMorning);
bumpCath(kCarRestaurant, 61, 255);
break;
case 2:
releaseView(kCharacterAugust, kCarRestaurant, 62);
startSeqOtis(kCharacterAugust, "803ES");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 3:
send(kCharacterAugust, kCharacterWaiter1, 286534136, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 4:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_EnterComp, 1, 0, 0, 0);
break;
case 5:
CONS_August_OpenComp(0, 0, 0, 0);
break;
case 6:
if (!_doneNIS[kEventAugustGoodMorning])
getCharacter(kCharacterAugust).inventoryItem = 0x80;
send(kCharacterAugust, kCharacterWaiter1, 219522616, 0);
startCycOtis(kCharacterAugust, "016B");
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
break;
default:
break;
}
break;
case 123712592:
startCycOtis(kCharacterAugust, "016A");
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2113", 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_OpenComp(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_OpenComp);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 37;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_OpenComp(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1791000 && !getCharacterCurrentParams(kCharacterAugust)[1]) {
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0);
}
break;
case 12:
setDoor(3, kCharacterCath, 2, 0, 0);
startCycOtis(kCharacterAugust, "506A2");
break;
case 17:
if (_gameTime > 1786500 && checkCathDir(kCarGreenSleeping, 43)) {
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "506C2", 0, 0, 0);
} else {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "506B2", 0, 0, 0);
}
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
bumpCath(kCarGreenSleeping, 16, 255);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
case 4:
case 6:
CONS_August_InSalon(0, 0, 0, 0);
break;
case 5:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_InSalon(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_InSalon);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 38;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_InSalon(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1801800 && !getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
send(kCharacterAugust, kCharacterRebecca, 155980128, 0);
}
if (_gameTime > 1820700 && !getCharacterCurrentParams(kCharacterAugust)[1]) {
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
}
break;
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109A", 5, 56, 0);
break;
case 2:
takeItem(kItem3);
getCharacter(kCharacterAugust).characterPosition.location = 1;
startCycOtis(kCharacterAugust, "109B");
break;
case 3:
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D2", 5, 56, 0);
break;
case 4:
dropItem(kItem3, 1);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_LookingForCath, 1849500, 0, 0, 0);
break;
case 5:
CONS_August_EndPart2(0, 0, 0, 0);
break;
case 6:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2114", 0, 0, 0);
break;
case 7:
startCycOtis(kCharacterAugust, "108C");
blockView(kCharacterAugust, kCarRestaurant, 56);
blockView(kCharacterAugust, kCarRestaurant, 57);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2114A", 0, 0, 0);
break;
case 8:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2115", 0, 0, 0);
break;
case 9:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10;
AugustCall(&LogicManager::CONS_August_DoComplexSeqOtis, "108D1", "108D2", 23, 0);
break;
case 10:
startCycOtis(kCharacterAugust, "109B");
releaseView(kCharacterAugust, kCarRestaurant, 56);
releaseView(kCharacterAugust, kCarRestaurant, 57);
send(kCharacterAugust, kCharacterRebecca, 125496184, 0);
break;
default:
break;
}
break;
case 169358379:
send(kCharacterAugust, kCharacterRebecca, 155465152, 0);
startCycOtis(kCharacterAugust, "108A");
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoWait, 900, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_EndPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_EndPart2);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 39;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_EndPart2(HAND_PARAMS) {
switch (msg->action) {
case 12:
if (!getCharacterParams(kCharacterAugust, 8)[0])
playDialog(0, "BUMP", -1, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustArrivalInMunich, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
playNIS(kEventAugustArrivalInMunich);
send(kCharacterAugust, kCharacterMaster, 139122728, 0);
endGraphics(kCharacterAugust);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart3);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 40;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_StartPart3(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_August_GoLunch(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.position = 6470;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).clothes = 1;
break;
default:
break;
}
}
void LogicManager::CONS_August_DoWalkP3A(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalkP3A);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 41;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoWalkP3A(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[2] && nearChar(kCharacterAugust, kCharacterCath, 2000)) {
getCharacter(kCharacterAugust).inventoryItem = 0x80;
} else {
getCharacter(kCharacterAugust).inventoryItem = 0;
}
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
} else if (!_doneNIS[kEventAugustMerchandise] && nearChar(kCharacterAugust, kCharacterCath, 1000) && !inComp(kCharacterCath) && !whoOutside(kCharacterCath)) {
if (getCharacter(kCharacterAugust).characterPosition.car == kCarGreenSleeping || getCharacter(kCharacterAugust).characterPosition.car == kCarRedSleeping) {
playNIS(kEventAugustMerchandise);
if (getCharacter(kCharacterAugust).direction == 1)
bumpCathFx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position - 750);
else
bumpCathRx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position + 750);
break;
}
}
break;
case 1:
getCharacterCurrentParams(kCharacterAugust)[2] = 0;
getCharacter(kCharacterAugust).inventoryItem = 0;
playNIS(((getCharacter(kCharacterAugust).characterPosition.position < getCharacter(kCharacterCath).characterPosition.position) + 22));
if (getCharacter(kCharacterAugust).direction == 1)
bumpCathFx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position - 750);
else
bumpCathRx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position + 750);
break;
case 5:
if (_globals[kGlobalMetAugust]) {
if (rnd(2) == 0) {
playDialog(kCharacterCath, "CAT1002A", -1, 0);
} else {
playDialog(kCharacterCath, "CAT1002", -1, 0);
}
} else {
playCathExcuseMe();
}
break;
case 6:
playChrExcuseMe(kCharacterAugust, kCharacterCath, 0);
break;
case 12:
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
} else if (_doneNIS[kEventAugustMerchandise] && !_doneNIS[kEventAugustTalkGold] && !_doneNIS[kEventAugustTalkGoldDay]) {
getCharacterCurrentParams(kCharacterAugust)[2] = 128;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_DoWalkP3B(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalkP3B);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 42;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
params->parameters[2] = param3.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_DoWalkP3B(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[3] && nearChar(kCharacterAugust, kCharacterCath, 2000)) {
getCharacter(kCharacterAugust).inventoryItem = 0x80;
} else {
getCharacter(kCharacterAugust).inventoryItem = 0;
}
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
}
break;
case 1:
getCharacterCurrentParams(kCharacterAugust)[3] = 0;
getCharacter(kCharacterAugust).inventoryItem = 0;
playDialog(0, "CAT1002", -1, 0);
if (_doneNIS[kEventAugustBringBriefcase]) {
playDialog(kCharacterAugust, "AUG3103", -1, 15);
} else {
playDialog(kCharacterAugust, "AUG3100", -1, 15);
}
break;
case 6:
if (!whoRunningDialog(kCharacterAugust))
playChrExcuseMe(kCharacterAugust, kCharacterCath, 0);
break;
case 12:
if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) {
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
} else if (getCharacterCurrentParams(kCharacterAugust)[2]) {
getCharacterCurrentParams(kCharacterAugust)[3] = 128;
if (!_doneNIS[kEventAugustBringBriefcase])
getCharacterCurrentParams(kCharacterAugust)[3] = 147;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_GoLunch(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoLunch);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 43;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GoLunch(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1953000 && !getCharacterCurrentParams(kCharacterAugust)[1]) {
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
send(kCharacterAugust, kCharacterAnna, 291662081, 0);
}
if (getCharacterCurrentParams(kCharacterAugust)[0])
getCharacter(kCharacterAugust).characterPosition = getCharacter(kCharacterAnna).characterPosition;
if (_gameTime > 2016000 && !getCharacterCurrentParams(kCharacterAugust)[0] && rcClear()) {
getCharacter(kCharacterAugust).inventoryItem = 0;
CONS_August_ReturnLunch(0, 0, 0, 0);
}
break;
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustLunch, 0, 0);
break;
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalkP3A, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "803VS", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterAugust, "010A2");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_FinishJoinedSeqOtis, 36, 136455232, "BOGUS", 0);
break;
case 5:
getCharacter(kCharacterAugust).characterPosition.location = 1;
startCycOtis(kCharacterAugust, "010B2");
if (!_doneNIS[kEventAugustLunch])
getCharacter(kCharacterAugust).inventoryItem = 0x80;
break;
case 6:
playNIS(kEventAugustLunch);
cleanNIS();
break;
default:
break;
}
break;
case 122288808:
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).characterPosition.location = 1;
startCycOtis(kCharacterAugust, "112G");
break;
case 122358304:
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_August_ReturnLunch(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ReturnLunch);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 44;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_ReturnLunch(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "112H", 5, 57, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
if (_doneNIS[kEventAugustMerchandise]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_LookingForCath, 2043000, 0, 0, 0);
}
break;
case 2:
if (!getCharacterParams(kCharacterAugust, 8)[0]) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustMerchandise, 0, 0);
}
break;
case 3:
playNIS(kEventAugustMerchandise);
if (getCharacter(kCharacterAugust).characterPosition.car == kCarGreenSleeping && nearX(kCharacterAugust, 6470, 500))
getCharacter(kCharacterAugust).characterPosition.position = 5970;
walk(kCharacterAugust, kCarGreenSleeping, 6470);
if (getCharacter(kCharacterAugust).direction == 1)
bumpCathFx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position - 750);
else
bumpCathRx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position + 750);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0);
break;
case 4:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_EnterComp, 1, 0, 0, 0);
break;
case 5:
CONS_August_AfterLunch(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_AfterLunch(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_AfterLunch);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 45;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_AfterLunch(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2061000 && !getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
CONS_August_Reading(0, 0, 0, 0);
}
break;
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
playDialog(kCharacterCath, "CAT1002", -1, 0);
playDialog(kCharacterAugust, "AUG3102", -1, 15);
break;
case 12:
setDoor(3, kCharacterCath, 2, 0, 0);
startCycOtis(kCharacterAugust, "506A2");
getCharacter(kCharacterAugust).inventoryItem = 0x92;
break;
default:
break;
}
}
void LogicManager::CONS_August_Reading(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Reading);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 46;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Reading(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2088000 && !getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_BathroomTrip, 0, 0, 0, 0);
}
break;
case 17:
if (checkCathDir(kCarGreenSleeping, 43)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "507B2", 0, 0, 0);
}
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
CONS_August_Dressing(0, 0, 0, 0);
} else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) {
if (checkCathDir(kCarGreenSleeping, 43))
bumpCath(kCarGreenSleeping, 34, 255);
endGraphics(kCharacterAugust);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_BathroomTrip(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_BathroomTrip);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 47;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_BathroomTrip(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 9460, 0, 0);
break;
case 2:
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoWait, 2700, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0);
break;
case 4:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 5:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Dressing(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Dressing);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 48;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Dressing(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2101500 && !getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
CONS_August_GoConcert(0, 0, 0, 0);
}
break;
case 8:
case 9:
if (!_doneNIS[kEventAugustTalkCompartmentDoorBlueRedingote] && !_doneNIS[kEventAugustTalkCompartmentDoor] && !_doneNIS[kEventAugustBringEgg] && !_doneNIS[kEventAugustBringBriefcase]) {
if (msg->action == 8)
playDialog(0, "LIB012", -1, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustTalkCompartmentDoor, 0, 0);
}
break;
case 12:
setDoor(3, kCharacterAugust, 1, 10, 9);
getCharacter(kCharacterAugust).clothes = 2;
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
playNIS(kEventAugustTalkCompartmentDoor);
cleanNIS();
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_CompLogic, 2101500, 0, 0, 0);
} else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) {
CONS_August_GoConcert(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_GoConcert(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoConcert);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 49;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GoConcert(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 2, 9270, 0, 0);
} else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) {
CONS_August_Concert(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Concert(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Concert);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 50;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Concert(HAND_PARAMS) {
switch (msg->action) {
case 12:
setDoor(3, kCharacterCath, 1, 10, 9);
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.car = kCarKronos;
getCharacter(kCharacterAugust).characterPosition.position = 6000;
getCharacter(kCharacterAugust).characterPosition.location = 1;
break;
case 191668032:
CONS_August_StalkAnna(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_StalkAnna(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StalkAnna);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 51;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_StalkAnna(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAugust).characterPosition.position = 850;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWalkP3B, 3, 5790, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
send(kCharacterAugust, kCharacterTatiana, 191668032, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalkP3B, 4, 540, 1, 0);
break;
case 2:
endGraphics(kCharacterAugust);
break;
case 3:
startCycOtis(kCharacterAugust, "BLANK");
send(kCharacterAugust, kCharacterAnna, 123712592, 0);
break;
default:
break;
}
break;
case 122288808:
CONS_August_AfterConcert(0, 0, 0, 0);
break;
case 122358304:
startCycOtis(kCharacterAugust, "BLANK");
break;
case 169032608:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoWalkP3B, 4, 3820, 1, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_AfterConcert(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_AfterConcert);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 52;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_AfterConcert(HAND_PARAMS) {
switch (msg->action) {
case 8:
case 9:
if (cathHasItem(kItemBriefcase)) {
getCharacter(kCharacterCath).characterPosition.location = 1;
if (msg->action == 8)
playDialog(0, "LIB012", -1, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustBringBriefcase, 0, 0);
} else if (!cathHasItem(kItemFirebird) || _doneNIS[kEventAugustBringEgg]) {
if (_doneNIS[kEventAugustTalkCompartmentDoorBlueRedingote] || _doneNIS[kEventAugustBringEgg] || _doneNIS[kEventAugustBringBriefcase]) {
setDoor(3, kCharacterAugust, 1, 0, 0);
if (msg->action == 8) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0);
}
} else {
if (msg->action == 8)
playDialog(0, "LIB012", -1, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustBringEgg, 0, 0);
}
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustBringEgg, 0, 0);
}
break;
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWalkP3B, 3, 6470, 1, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 1, 0, 0);
break;
case 2:
setDoor(3, kCharacterAugust, 0, 10, 9);
send(kCharacterAugust, kCharacterKahina, 134611040, 0);
break;
case 3:
playNIS(kEventAugustBringBriefcase);
playDialog(0, "LIB015", -1, 0);
forceJump(kCharacterSalko, &LogicManager::CONS_Salko_TellMilos);
bumpCath(kCarGreenSleeping, 13, 255);
CONS_August_Satisfied(0, 0, 0, 0);
break;
case 4:
playNIS(kEventAugustBringEgg);
cleanNIS();
break;
case 5:
playNIS(kEventAugustTalkCompartmentDoorBlueRedingote);
cleanNIS();
break;
case 6:
case 7:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8;
AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128F", 0, 0, 0);
break;
case 8:
setDoor(3, kCharacterAugust, 1, 10, 9);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Satisfied(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Satisfied);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 53;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Satisfied(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoWait, 2700, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
case 3:
CONS_August_InSalon3(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_InSalon3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_InSalon3);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 54;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_InSalon3(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (!getCharacterCurrentParams(kCharacterAugust)[3] || getCharacterCurrentParams(kCharacterAugust)[1] || _globals[kGlobalKahinaKillTimeoutActive]) {
getCharacter(kCharacterAugust).inventoryItem = 0;
} else {
getCharacter(kCharacterAugust).inventoryItem = 0x80;
}
if (!getCharacterCurrentParams(kCharacterAugust)[1]) {
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
if (getCharacterCurrentParams(kCharacterAugust)[4] || (getCharacterCurrentParams(kCharacterAugust)[4] = _gameTime + getCharacterCurrentParams(kCharacterAugust)[0], _gameTime + getCharacterCurrentParams(kCharacterAugust)[0] != 0)) {
if (getCharacterCurrentParams(kCharacterAugust)[4] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAugust)[4] = 0x7FFFFFFF;
}
getCharacter(kCharacterAugust).inventoryItem = 0;
CONS_August_LeaveSalon(0, 0, 0, 0);
}
}
break;
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustTalkCigar, 0, 0);
break;
case 3:
releaseView(kCharacterAugust, kCarRestaurant, 57);
startCycOtis(kCharacterAugust, "105B3");
break;
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 17:
if (!checkCathDir(kCarRestaurant, 60) || getCharacterCurrentParams(kCharacterAugust)[2]) {
if (!getCharacterCurrentParams(kCharacterAugust)[1] && checkCathDir(kCarRestaurant, 57))
bumpCath(kCarRestaurant, 50, 255);
} else if (!getCharacterCurrentParams(kCharacterAugust)[1]) {
blockView(kCharacterAugust, kCarRestaurant, 57);
startSeqOtis(kCharacterAugust, "105C3");
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "105A3", 5, 57, 0);
break;
case 2:
getCharacter(kCharacterAugust).characterPosition.location = 1;
send(kCharacterAugust, kCharacterAbbot, 123712592, 0);
startCycOtis(kCharacterAugust, "105B3");
getCharacterCurrentParams(kCharacterAugust)[3] = 1;
break;
case 3:
playNIS(kEventAugustTalkCigar);
if (getCharacterCurrentParams(kCharacterAugust)[2])
startCycOtis(kCharacterAugust, "122B");
else
startCycOtis(kCharacterAugust, "105B3");
cleanNIS();
getCharacterCurrentParams(kCharacterAugust)[0] = 9000;
getCharacterCurrentParams(kCharacterAugust)[3] = 0;
break;
default:
break;
}
break;
case 122288808:
startCycOtis(kCharacterAugust, "122B");
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
if (_doneNIS[kEventAugustTalkCigar])
getCharacterCurrentParams(kCharacterAugust)[0] = 9000;
break;
case 122358304:
startCycOtis(kCharacterAugust, "BLANK");
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
break;
case 136196244:
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_August_LeaveSalon(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_LeaveSalon);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 55;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_LeaveSalon(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "105D3", 5, 57, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_EnterComp, 1, 0, 0, 0);
break;
case 4:
CONS_August_BeforeVienna(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_BeforeVienna(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_BeforeVienna);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 56;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_BeforeVienna(HAND_PARAMS) {
switch (msg->action) {
case 12:
setDoor(3, kCharacterCath, 2, 0, 0);
startCycOtis(kCharacterAugust, "507A3");
break;
case 17:
if (!getCharacterCurrentParams(kCharacterAugust)[0] && checkCathDir(kCarGreenSleeping, 43)) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "507B3", 0, 0, 0);
}
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
startCycOtis(kCharacterAugust, "507A3");
}
break;
default:
break;
}
}
void LogicManager::CONS_August_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart4);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 57;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_StartPart4(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_August_GoDinner(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAugust).characterPosition.position = 6470;
getCharacter(kCharacterAugust).characterPosition.location = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).clothes = 2;
setDoor(3, kCharacterCath, 2, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_GoDinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoDinner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 58;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GoDinner(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoSeqOtis, "803WS", 0, 0, 0);
break;
case 4:
startSeqOtis(kCharacterAugust, "010A3");
if (inSalon(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_FinishJoinedSeqOtis, 36, 136455232, "Bogus", 0);
break;
case 5:
getCharacter(kCharacterAugust).characterPosition.location = 1;
CONS_August_WaitingAnna(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_WaitingAnna(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_WaitingAnna);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 59;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_WaitingAnna(HAND_PARAMS) {
switch (msg->action) {
case 12:
startCycOtis(kCharacterAugust, "010B3");
send(kCharacterAugust, kCharacterHeadWait, 190605184, 0);
break;
case 122358304:
startCycOtis(kCharacterAugust, "BLANK");
break;
case 123793792:
CONS_August_Dinner(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_Dinner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Dinner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 60;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Dinner(HAND_PARAMS) {
switch (msg->action) {
case 0:
{
bool skip = false; // Horrible way to unroll a goto...
if (!getCharacterCurrentParams(kCharacterAugust)[1]) {
getCharacterCurrentParams(kCharacterAugust)[1] = _gameTime + 450;
if (_gameTime == -450) {
skip = true;
send(kCharacterAugust, kCharacterWaiter1, 207330561, 0);
}
}
if (!skip && getCharacterCurrentParams(kCharacterAugust)[1] < _gameTime) {
getCharacterCurrentParams(kCharacterAugust)[1] = 0x7FFFFFFF;
send(kCharacterAugust, kCharacterWaiter1, 207330561, 0);
}
if (getCharacterCurrentParams(kCharacterAugust)[0] != 0) {
if (getCharacterCurrentParams(kCharacterAugust)[2] || (getCharacterCurrentParams(kCharacterAugust)[2] = _gameTime + 9000, _gameTime != -9000)) {
if (getCharacterCurrentParams(kCharacterAugust)[2] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF;
}
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
}
break;
}
case 12:
case 122288808:
startCycOtis(kCharacterAugust, "010B3");
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "010J3", 36, 103798704, "010M");
} else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) {
send(kCharacterAugust, kCharacterWaiter1, 286403504, 0);
CONS_August_ReturnComp4(0, 0, 0, 0);
}
break;
case 122358304:
startCycOtis(kCharacterAugust, "BLANK");
break;
case 201964801:
startCycOtis(kCharacterAugust, "010H3");
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
break;
default:
break;
}
}
void LogicManager::CONS_August_ReturnComp4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ReturnComp4);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 61;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_ReturnComp4(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAugust).characterPosition.location = 0;
startSeqOtis(kCharacterAugust, "803FS");
if (inDiningRoom(kCharacterCath))
advanceFrame(kCharacterAugust);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 4500, 0, 0, 0);
break;
case 4:
CONS_August_GoSalon4(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_GoSalon4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoSalon4);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 62;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_GoSalon4(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[0] || (getCharacterCurrentParams(kCharacterAugust)[0] = _gameTime + 900, _gameTime != -900)) {
if (getCharacterCurrentParams(kCharacterAugust)[0] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAugust)[0] = 0x7FFFFFFF;
}
playDialog(kCharacterAugust, "Aug4003A", -1, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "122C", 5, 57, 0);
break;
case 12:
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoCorrOtis, "696Ec", 3, 0, 0);
break;
case 17:
if (checkCathDir(kCarRestaurant, 57))
bumpCath(kCarRestaurant, 50, 255);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
setDoor(3, kCharacterCath, 0, 10, 9);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0);
break;
case 3:
getCharacter(kCharacterAugust).characterPosition.position = 1540;
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "122A", 5, 57, 0);
break;
case 4:
getCharacter(kCharacterAugust).characterPosition.location = 1;
startCycOtis(kCharacterAugust, "122B");
break;
case 5:
startCycOtis(kCharacterAugust, "122B");
send(kCharacterAugust, kCharacterWaiter2, 291721418, 0);
break;
default:
break;
}
break;
case 122358304:
startCycOtis(kCharacterAugust, "BLANK");
break;
case 125826561:
CONS_August_Drinking(0, 0, 0, 0);
break;
case 134486752:
startCycOtis(kCharacterAugust, "122B");
break;
default:
break;
}
}
void LogicManager::CONS_August_Drinking(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Drinking);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 63;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Drinking(HAND_PARAMS) {
switch (msg->action) {
case 0:
{
bool skip = false; // Horrible way to unroll a goto...
if (!getCharacterCurrentParams(kCharacterAugust)[2]) {
getCharacterCurrentParams(kCharacterAugust)[2] = _gameTime + 1800;
if (_gameTime == -1800) {
skip = true;
getCharacter(kCharacterAugust).inventoryItem = 0x80;
}
}
if (!skip && getCharacterCurrentParams(kCharacterAugust)[2] < _gameTime) {
getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF;
getCharacter(kCharacterAugust).inventoryItem = 0x80;
}
if (_gameTime > 2488500 && !getCharacterCurrentParams(kCharacterAugust)[3]) {
getCharacterCurrentParams(kCharacterAugust)[3] = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
CONS_August_Drunk(0, 0, 0, 0);
break;
}
if (getCharacterCurrentParams(kCharacterAugust)[4] ||
(getCharacterCurrentParams(kCharacterAugust)[4] = _realTime + getCharacterCurrentParams(kCharacterAugust)[0], _realTime + getCharacterCurrentParams(kCharacterAugust)[0] != 0)) {
if (getCharacterCurrentParams(kCharacterAugust)[4] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAugust)[4] = 0x7FFFFFFF;
}
bool tmp = getCharacterCurrentParams(kCharacterAugust)[1] == 0;
getCharacterCurrentParams(kCharacterAugust)[1] = tmp;
if (tmp) {
startCycOtis(kCharacterAugust, "122H");
} else {
startCycOtis(kCharacterAugust, "122F");
}
getCharacterCurrentParams(kCharacterAugust)[0] = 5 * (3 * rnd(20) + 15);
getCharacterCurrentParams(kCharacterAugust)[4] = 0;
break;
}
case 1:
if (inSalon(kCharacterAlexei))
forceJump(kCharacterAlexei, &LogicManager::CONS_Alexei_GoToPlatform);
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustDrink, 0, 0);
break;
case 12:
getCharacterCurrentParams(kCharacterAugust)[0] = 5 * (3 * rnd(20) + 15);
startCycOtis(kCharacterAugust, "122F");
break;
case 17:
if (checkCathDir(kCarRestaurant, 57))
bumpCath(kCarRestaurant, 50, 255);
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
playNIS(kEventAugustDrink);
bumpCath(kCarRestaurant, 55, 255);
CONS_August_Drunk(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Drunk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Drunk);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 64;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Drunk(HAND_PARAMS) {
switch (msg->action) {
case 0:
if ((!getCharacterCurrentParams(kCharacterAugust)[0] && (getCharacterCurrentParams(kCharacterAugust)[0] = _gameTime + 1800, _gameTime == -1800)) || getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime) {
if (_gameTime > 2430000) {
if (rcClear()) {
getCharacter(kCharacterAugust).characterPosition.location = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "122J", 5, 57, 0);
}
}
}
break;
case 12:
startCycOtis(kCharacterAugust, "122H");
break;
case 17:
if (checkCathDir(kCarRestaurant, 57))
bumpCath(kCarRestaurant, 50, 255);
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0);
break;
case 2:
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoEnterCorrOtis, "696Dc", 3, 0, 0);
break;
case 3:
endGraphics(kCharacterAugust);
CONS_August_Asleep4(0, 0, 0, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Asleep4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Asleep4);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 65;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Asleep4(HAND_PARAMS) {
switch (msg->action) {
case 2:
case 12:
if (getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping,
getCharacter(kCharacterAugust).characterPosition.position = 6470,
getCharacter(kCharacterAugust).characterPosition.location = 1,
endGraphics(kCharacterAugust),
setDoor(3, kCharacterCath, 1, 10, 9),
!whoRunningDialog(kCharacterAugust)) {
playDialog(kCharacterAugust, "AUG1057", -1, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart5);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 66;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_StartPart5(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_August_Prisoner(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAugust);
getCharacter(kCharacterAugust).characterPosition.position = 3969;
getCharacter(kCharacterAugust).characterPosition.location = 1;
getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).clothes = 2;
break;
default:
break;
}
}
void LogicManager::CONS_August_Prisoner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Prisoner);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 67;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Prisoner(HAND_PARAMS) {
switch (msg->action) {
case 70549068:
CONS_August_Hiding(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_Hiding(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Hiding);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 68;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Hiding(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
if (getCharacterCurrentParams(kCharacterAugust)[3] ||
(getCharacterCurrentParams(kCharacterAugust)[3] = _realTime + 75, _realTime != -75)) {
if (getCharacterCurrentParams(kCharacterAugust)[3] >= _realTime)
break;
getCharacterCurrentParams(kCharacterAugust)[3] = 0x7FFFFFFF;
}
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
setDoor(3, kCharacterAugust, 1, 0, 0);
getCharacterCurrentParams(kCharacterAugust)[3] = 0;
} else {
getCharacterCurrentParams(kCharacterAugust)[3] = 0;
}
break;
case 8:
case 9:
if (getCharacterCurrentParams(kCharacterAugust)[0]) {
setDoor(3, kCharacterAugust, 1, 0, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_DoDialog, getCathJustChecking(), 0, 0, 0);
} else if (msg->action == 8) {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0);
} else {
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3;
AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0);
}
break;
case 12:
getCharacter(kCharacterAugust).characterPosition.position = 6470;
getCharacter(kCharacterAugust).characterPosition.location = 1;
getCharacter(kCharacterAugust).characterPosition.car = 3;
setDoor(3, 2, 1, 10, 9);
break;
case 17:
if (getCharacterCurrentParams(kCharacterAugust)[1] || getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacterCurrentParams(kCharacterAugust)[1] = 0;
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
setDoor(3, kCharacterAugust, 1, 10, 9);
getCharacterCurrentParams(kCharacterAugust)[2] = 0;
}
break;
case 18:
switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) {
case 1:
getCharacterCurrentParams(kCharacterAugust)[0] = 0;
setDoor(3, kCharacterAugust, 1, 10, 9);
break;
case 2:
case 3:
getCharacterCurrentParams(kCharacterAugust)[2]++;
switch (getCharacterCurrentParams(kCharacterAugust)[2]) {
case 1:
setDoor(3, kCharacterAugust, 1, 0, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4;
AugustCall(&LogicManager::CONS_August_DoDialog, "Aug5002", 0, 0, 0);
break;
case 2:
setDoor(3, kCharacterAugust, 1, 0, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5;
AugustCall(&LogicManager::CONS_August_DoDialog, "Aug5002A", 0, 0, 0);
break;
case 3:
setDoor(3, kCharacterAugust, 1, 0, 0);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6;
AugustCall(&LogicManager::CONS_August_DoDialog, "Aug5002B", 0, 0, 0);
break;
default:
break;
}
break;
case 4:
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
setDoor(3, kCharacterAugust, 1, 14, 0);
break;
case 5:
setDoor(3, kCharacterAugust, 1, 10, 9);
break;
case 6:
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
default:
break;
}
break;
case 203078272:
send(kCharacterAugust, kCharacterTatiana, 203078272, 0);
CONS_August_CutLoose(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_August_CutLoose(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_CutLoose);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 69;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_CutLoose(HAND_PARAMS) {
switch (msg->action) {
case 0:
sendAll(kCharacterAugust, 135800432, 0);
CONS_August_Disappear(0, 0, 0, 0);
break;
case 12:
_engine->getSoundManager()->endAmbient();
if (dialogRunning("ARRIVE"))
endDialog("ARRIVE");
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustUnhookCarsBetrayal, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
if (_globals[kGlobalReadLetterInAugustSuitcase])
playNIS(kEventAugustUnhookCarsBetrayal);
else
playNIS(kEventAugustUnhookCars);
endGraphics(kCharacterAugust);
_engine->getSoundManager()->startAmbient();
playDialog(0, "MUS050", -1, 0);
bumpCath(kCarRestaurant, 85, 1);
sendAll(kCharacterAugust, 70549068, 0);
forceJump(kCharacterTrainM, &LogicManager::CONS_TrainM_Disappear);
}
break;
default:
break;
}
}
void LogicManager::CONS_August_Disappear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Disappear);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 70;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_August_Disappear(HAND_PARAMS) {
// No-op
}
void (LogicManager::*LogicManager::_functionsAugust[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_August_DebugWalks,
&LogicManager::HAND_August_DoWait,
&LogicManager::HAND_August_DoSeqOtis,
&LogicManager::HAND_August_DoBlockSeqOtis,
&LogicManager::HAND_August_DoCorrOtis,
&LogicManager::HAND_August_DoEnterCorrOtis,
&LogicManager::HAND_August_DoBriefCorrOtis,
&LogicManager::HAND_August_FinishSeqOtis,
&LogicManager::HAND_August_DoJoinedSeqOtis,
&LogicManager::HAND_August_FinishJoinedSeqOtis,
&LogicManager::HAND_August_DoComplexSeqOtis,
&LogicManager::HAND_August_DoDialog,
&LogicManager::HAND_August_DoDialogFullVol,
&LogicManager::HAND_August_WaitRCClear,
&LogicManager::HAND_August_SaveGame,
&LogicManager::HAND_August_DoWalk,
&LogicManager::HAND_August_LookingForCath,
&LogicManager::HAND_August_DoWalkSearchingForCath,
&LogicManager::HAND_August_EnterComp,
&LogicManager::HAND_August_ExitComp,
&LogicManager::HAND_August_CompLogic,
&LogicManager::HAND_August_Birth,
&LogicManager::HAND_August_KnockTyler,
&LogicManager::HAND_August_DoNIS1006,
&LogicManager::HAND_August_WaitTyler,
&LogicManager::HAND_August_SeekTyler,
&LogicManager::HAND_August_GotoDinner,
&LogicManager::HAND_August_OrderDinner,
&LogicManager::HAND_August_EatingDinner,
&LogicManager::HAND_August_GreetAnna,
&LogicManager::HAND_August_ReturnFromDinner,
&LogicManager::HAND_August_GoSalon,
&LogicManager::HAND_August_BackFromSalon,
&LogicManager::HAND_August_Asleep,
&LogicManager::HAND_August_StartPart2,
&LogicManager::HAND_August_AtBreakfast,
&LogicManager::HAND_August_OpenComp,
&LogicManager::HAND_August_InSalon,
&LogicManager::HAND_August_EndPart2,
&LogicManager::HAND_August_StartPart3,
&LogicManager::HAND_August_DoWalkP3A,
&LogicManager::HAND_August_DoWalkP3B,
&LogicManager::HAND_August_GoLunch,
&LogicManager::HAND_August_ReturnLunch,
&LogicManager::HAND_August_AfterLunch,
&LogicManager::HAND_August_Reading,
&LogicManager::HAND_August_BathroomTrip,
&LogicManager::HAND_August_Dressing,
&LogicManager::HAND_August_GoConcert,
&LogicManager::HAND_August_Concert,
&LogicManager::HAND_August_StalkAnna,
&LogicManager::HAND_August_AfterConcert,
&LogicManager::HAND_August_Satisfied,
&LogicManager::HAND_August_InSalon3,
&LogicManager::HAND_August_LeaveSalon,
&LogicManager::HAND_August_BeforeVienna,
&LogicManager::HAND_August_StartPart4,
&LogicManager::HAND_August_GoDinner,
&LogicManager::HAND_August_WaitingAnna,
&LogicManager::HAND_August_Dinner,
&LogicManager::HAND_August_ReturnComp4,
&LogicManager::HAND_August_GoSalon4,
&LogicManager::HAND_August_Drinking,
&LogicManager::HAND_August_Drunk,
&LogicManager::HAND_August_Asleep4,
&LogicManager::HAND_August_StartPart5,
&LogicManager::HAND_August_Prisoner,
&LogicManager::HAND_August_Hiding,
&LogicManager::HAND_August_CutLoose,
&LogicManager::HAND_August_Disappear
};
} // End of namespace LastExpress