/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "lastexpress/lastexpress.h" namespace LastExpress { void LogicManager::CONS_August(int chapter) { switch (chapter) { case 0: _engine->getMessageManager()->setMessageHandle( kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]] ); break; case 1: CONS_August_Birth(0, 0, 0, 0); break; case 2: CONS_August_StartPart2(0, 0, 0, 0); break; case 3: CONS_August_StartPart3(0, 0, 0, 0); break; case 4: CONS_August_StartPart4(0, 0, 0, 0); break; case 5: CONS_August_StartPart5(0, 0, 0, 0); break; default: break; } } void LogicManager::AugustCall(CALL_PARAMS) { getCharacter(kCharacterAugust).currentCall++; (this->*functionPointer)(param1, param2, param3, param4); } void LogicManager::CONS_August_DebugWalks(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DebugWalks); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 1; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DebugWalks(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterAugust, kCarGreenSleeping, getCharacterCurrentParams(kCharacterAugust)[0])) { if (getCharacterCurrentParams(kCharacterAugust)[0] == 10000) { getCharacterCurrentParams(kCharacterAugust)[0] = 0; } else { getCharacterCurrentParams(kCharacterAugust)[0] = 10000; } } break; case 1: getCharacter(kCharacterAugust).clothes++; if (getCharacter(kCharacterAugust).clothes > 2) getCharacter(kCharacterAugust).clothes = 0; break; case 12: getCharacter(kCharacterAugust).characterPosition.position = 0; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterAugust).inventoryItem = kItemInvalid; getCharacterCurrentParams(kCharacterAugust)[0] = 10000; break; default: break; } } void LogicManager::CONS_August_DoWait(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWait); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 2; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoWait(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[1] || (getCharacterCurrentParams(kCharacterAugust)[1] = _gameTime + getCharacterCurrentParams(kCharacterAugust)[0], _gameTime + getCharacterCurrentParams(kCharacterAugust)[0] != 0)) { if (getCharacterCurrentParams(kCharacterAugust)[1] >= _gameTime) break; getCharacterCurrentParams(kCharacterAugust)[1] = 0x7FFFFFFF; } getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; default: break; } } void LogicManager::CONS_August_DoSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoSeqOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 3; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); break; default: break; } } void LogicManager::CONS_August_DoBlockSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoBlockSeqOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 4; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; params->parameters[4] = param3.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoBlockSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseView(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4]); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); blockView(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4]); break; default: break; } } void LogicManager::CONS_August_DoCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoCorrOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 5; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); blockAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]); break; default: break; } } void LogicManager::CONS_August_DoEnterCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoEnterCorrOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 6; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoEnterCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]); getCharacter(kCharacterAugust).characterPosition.position = 6470; getCharacter(kCharacterAugust).characterPosition.location = 1; getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); blockAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]); getCharacter(kCharacterAugust).characterPosition.location = 1; if (inComp(kCharacterCath, kCarGreenSleeping, 6470) || inComp(kCharacterCath, kCarGreenSleeping, 6130)) { if (isNight()) { playNIS(kEventCathTurningNight); } else { playNIS(kEventCathTurningDay); } playDialog(0, "BUMP", -1, 0); bumpCathFDoor(3); } break; default: break; } } void LogicManager::CONS_August_DoBriefCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoBriefCorrOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 7; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoBriefCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: case 4: releaseAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); blockAtDoor(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3]); break; default: break; } } void LogicManager::CONS_August_FinishSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_FinishSeqOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 8; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_FinishSeqOtis(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacter(kCharacterAugust).direction != 4) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; case 3: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; default: break; } } void LogicManager::CONS_August_DoJoinedSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoJoinedSeqOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 9; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; params->parameters[4] = param3.intParam; strncpy((char *)¶ms->parameters[5], param4.stringParam, 12); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoJoinedSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: if (!getCharacterCurrentParams(kCharacterAugust)[8]) fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4], (char *)&getCharacterCurrentParams(kCharacterAugust)[5]); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 10: if (!getCharacterCurrentParams(kCharacterAugust)[8]) { fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[3], getCharacterCurrentParams(kCharacterAugust)[4], (char *)&getCharacterCurrentParams(kCharacterAugust)[5]); getCharacterCurrentParams(kCharacterAugust)[8] = 1; } break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); break; default: break; } } void LogicManager::CONS_August_FinishJoinedSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_FinishJoinedSeqOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 10; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; strncpy((char *)¶ms->parameters[2], param3.stringParam, 12); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_FinishJoinedSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: if (!getCharacterCurrentParams(kCharacterAugust)[5]) fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1], (char *)&getCharacterCurrentParams(kCharacterAugust)[2]); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 10: if (!getCharacterCurrentParams(kCharacterAugust)[5]) { fedEx(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1], (char *)&getCharacterCurrentParams(kCharacterAugust)[2]); getCharacterCurrentParams(kCharacterAugust)[5] = 1; } break; default: break; } } void LogicManager::CONS_August_DoComplexSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoComplexSeqOtis); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 11; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); strncpy((char *)¶ms->parameters[3], param2.stringParam, 12); params->parameters[6] = param3.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoComplexSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: startSeqOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0]); startSeqOtis(getCharacterCurrentParams(kCharacterAugust)[6], (char *)&getCharacterCurrentParams(kCharacterAugust)[3]); break; default: break; } } void LogicManager::CONS_August_DoDialog(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoDialog); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 12; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoDialog(HAND_PARAMS) { switch (msg->action) { case 2: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: playDialog(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0], -1, 0); break; default: break; } } void LogicManager::CONS_August_DoDialogFullVol(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoDialogFullVol); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 13; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoDialogFullVol(HAND_PARAMS) { switch (msg->action) { case 2: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: playDialog(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[0], 16, 0); break; default: break; } } void LogicManager::CONS_August_WaitRCClear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_WaitRCClear); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 14; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_WaitRCClear(HAND_PARAMS) { switch (msg->action) { case 0: case 12: if (rcClear()) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; default: break; } } void LogicManager::CONS_August_SaveGame(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_SaveGame); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 15; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_SaveGame(HAND_PARAMS) { switch (msg->action) { case 0: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 12: save( kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1] ); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; default: break; } } void LogicManager::CONS_August_DoWalk(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalk); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 16; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoWalk(HAND_PARAMS) { switch (msg->action) { case 0: case 12: if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; case 5: if (_globals[kGlobalMetAugust]) { if (rnd(2) == 0) { playDialog(kCharacterCath, "CAT1002A", -1, 0); } else { playDialog(kCharacterCath, "CAT1002", -1, 0); } } else { playCathExcuseMe(); } break; case 6: playChrExcuseMe(kCharacterAugust, kCharacterCath, 0); break; default: break; } } void LogicManager::CONS_August_LookingForCath(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_LookingForCath); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 17; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_LookingForCath(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[0] >= _gameTime || getCharacterCurrentParams(kCharacterAugust)[1]) { if (cathInCorridor(kCarGreenSleeping) || cathInCorridor(kCarRedSleeping)) { if (checkLoc(kCharacterCath, kCarGreenSleeping)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 3, 540, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 4, 9460, 0, 0); } } } else { getCharacterCurrentParams(kCharacterAugust)[1] = 1; getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; case 12: getCharacterParams(kCharacterAugust, 8)[0] = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 4, 540, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: if (!getCharacterParams(kCharacterAugust, 8)[0]) { endGraphics(kCharacterAugust); } else { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; case 2: case 3: if (getCharacterParams(kCharacterAugust, 8)[0]) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } else { endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWait, 450, 0, 0, 0); } break; case 4: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoWalkSearchingForCath, 4, 540, 0, 0); break; case 5: if (getCharacterParams(kCharacterAugust, 8)[0]) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } else { endGraphics(kCharacterAugust); } break; default: break; } break; default: break; } } void LogicManager::CONS_August_DoWalkSearchingForCath(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalkSearchingForCath); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 18; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoWalkSearchingForCath(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } else if (nearChar(kCharacterAugust, kCharacterCath, 1000) && !onLowPlatform(kCharacterCath) && !inComp(kCharacterCath) && !whoOutside(kCharacterCath)) { if (getCharacter(kCharacterAugust).characterPosition.car == kCarGreenSleeping || getCharacter(kCharacterAugust).characterPosition.car == kCarRedSleeping) { getCharacterParams(kCharacterAugust, 8)[0] = 1; getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } } break; case 12: if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; default: break; } } void LogicManager::CONS_August_EnterComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_EnterComp); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 19; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_EnterComp(HAND_PARAMS) { switch (msg->action) { case 1: getCharacter(kCharacterAugust).inventoryItem = 0; playDialog(kCharacterCath, "CAT1002", -1, 0); playDialog(kCharacterAugust, "AUG3101", -1, 15); break; case 12: getCharacter(kCharacterAugust).inventoryItem = 0; switch (_globals[kGlobalChapter]) { case 1: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "626"); break; case 2: case 3: if (getCharacter(kCharacterAugust).clothes == 2) { Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "696"); } else { Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "666"); } break; case 4: case 5: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[2], 12, "696"); break; default: break; } send(kCharacterAugust, kCharacterCond1, 303343617, 0); Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[2]); Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Pc"); startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[5]); softBlockAtDoor(kCharacterAugust, 3); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2096", 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[2]); Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Qc"); startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[5]); if (getCharacterCurrentParams(kCharacterAugust)[1]) getCharacter(kCharacterAugust).inventoryItem = 147; break; case 2: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[2]); if (getCharacterCurrentParams(kCharacterAugust)[0]) { Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Fc"); } else { Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[5], 12, "Dc"); } getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoEnterCorrOtis, (char *)&getCharacterCurrentParams(kCharacterAugust)[5], 3, 0, 0); break; case 3: softReleaseAtDoor(kCharacterAugust, 3); getCharacter(kCharacterAugust).characterPosition.location = 1; endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; default: break; } break; case 69239528: getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWait, 75, 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_ExitComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ExitComp); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 20; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_ExitComp(HAND_PARAMS) { switch (msg->action) { case 12: switch (_globals[kGlobalChapter]) { case 1: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "626"); break; case 2: case 3: if (getCharacter(kCharacterAugust).clothes == 2) { Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "696"); } else { Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "666"); } break; case 4: case 5: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[1], 12, "696"); break; default: break; } Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[1]); if (getCharacterCurrentParams(kCharacterAugust)[0]) { Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Gc"); setDoor(3, kCharacterCath, 1, 255, 255); } else { Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Ec"); } getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoCorrOtis, (char *)&getCharacterCurrentParams(kCharacterAugust)[4], 3, 0, 0); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { getCharacter(kCharacterAugust).characterPosition.location = 0; Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[1]); Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Pc"); startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[4]); softBlockAtDoor(kCharacterAugust, 3); if (_globals[kGlobalChapter] == 3 && _gameTime < 1998000) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2094", 0, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2095", 0, 0, 0); } } else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] >= 2 && getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] <= 3) { send(kCharacterAugust, kCharacterCond1, 269436673, 0); Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, (char *)&getCharacterCurrentParams(kCharacterAugust)[1]); Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterAugust)[4], 12, "Qc"); startCycOtis(kCharacterAugust, (char *)&getCharacterCurrentParams(kCharacterAugust)[4]); } break; case 69239528: setDoor(3, kCharacterCath, 1, 10, 9); softReleaseAtDoor(kCharacterAugust, 3); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; default: break; } } void LogicManager::CONS_August_CompLogic(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_CompLogic); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 21; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_CompLogic(HAND_PARAMS) { switch (msg->action) { case 0: if (!getCharacterCurrentParams(kCharacterAugust)[3] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[6]) { getCharacterCurrentParams(kCharacterAugust)[6] = 1; setDoor(3, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; } if (getCharacterCurrentParams(kCharacterAugust)[1]) { if (getCharacterCurrentParams(kCharacterAugust)[7] || (getCharacterCurrentParams(kCharacterAugust)[7] = _realTime + 75, _realTime != -75)) { if (getCharacterCurrentParams(kCharacterAugust)[7] >= _realTime) { if (_globals[kGlobalChapter] == 1) { if (getCharacterCurrentParams(kCharacterAugust)[5] != 0) { if (getCharacterCurrentParams(kCharacterAugust)[8] || (getCharacterCurrentParams(kCharacterAugust)[8] = _gameTime + 6300, _gameTime != -6300)) { if (getCharacterCurrentParams(kCharacterAugust)[8] >= _gameTime) { if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) { _globals[kGlobalCharacterSearchingForCath] = kCharacterAugust; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).characterPosition.position = 8200; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); } break; } getCharacterCurrentParams(kCharacterAugust)[8] = 0x7FFFFFFF; } getCharacterCurrentParams(kCharacterAugust)[5] = 0; getCharacterCurrentParams(kCharacterAugust)[8] = 0; } if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) { _globals[kGlobalCharacterSearchingForCath] = kCharacterAugust; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).characterPosition.position = 8200; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); } } break; } getCharacterCurrentParams(kCharacterAugust)[7] = 0x7FFFFFFF; } getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacterCurrentParams(kCharacterAugust)[2] = 1; if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) { setDoor(3, kCharacterAugust, 1, 0, 0); } else { setDoor(3, kCharacterAugust, 1, 0, 9); } } getCharacterCurrentParams(kCharacterAugust)[7] = 0; if (_globals[kGlobalChapter] == 1) { if (getCharacterCurrentParams(kCharacterAugust)[5] != 0) { if (getCharacterCurrentParams(kCharacterAugust)[8] || (getCharacterCurrentParams(kCharacterAugust)[8] = _gameTime + 6300, _gameTime != -6300)) { if (getCharacterCurrentParams(kCharacterAugust)[8] >= _gameTime) { if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) { _globals[kGlobalCharacterSearchingForCath] = kCharacterAugust; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).characterPosition.position = 8200; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); } break; } getCharacterCurrentParams(kCharacterAugust)[8] = 0x7FFFFFFF; } getCharacterCurrentParams(kCharacterAugust)[5] = 0; getCharacterCurrentParams(kCharacterAugust)[8] = 0; } if (!getCharacterCurrentParams(kCharacterAugust)[3] && !_globals[kGlobalMetAugust] && !getCharacterCurrentParams(kCharacterAugust)[5] && getCharacterCurrentParams(kCharacterAugust)[0] - 4500 > _gameTime && !_globals[kGlobalCharacterSearchingForCath]) { _globals[kGlobalCharacterSearchingForCath] = kCharacterAugust; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).characterPosition.position = 8200; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); } } break; case 8: case 9: if (msg->action == 9 && _globals[kGlobalChapter] == 1 && !_globals[kGlobalMetAugust] && _globals[kGlobalJacket] == 2) { setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterCath).characterPosition.location = 1; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventMeetAugustHisCompartment, 0, 0); } else if (getCharacterCurrentParams(kCharacterAugust)[1]) { setDoor(3, kCharacterAugust, 1, 0, 0); if (cathHasItem(kItemPassengerList)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12; if (rnd(2)) { AugustCall(&LogicManager::CONS_August_DoDialog, getCathSorryDialog(), 0, 0, 0); } else { if (rnd(2) == 0) { AugustCall(&LogicManager::CONS_August_DoDialog, "CAT1502A", 0, 0, 0); } else { AugustCall(&LogicManager::CONS_August_DoDialog, "CAT1502", 0, 0, 0); } } } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 13; AugustCall(&LogicManager::CONS_August_DoDialog, getCathSorryDialog(), 0, 0, 0); } } else { setDoor(3, kCharacterAugust, 1, 0, 0); if (msg->action == 8) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0); } } break; case 12: setDoor(3, kCharacterAugust, 1, 10, 9); break; case 17: if (getCharacterCurrentParams(kCharacterAugust)[2] || getCharacterCurrentParams(kCharacterAugust)[1]) { setDoor(3, kCharacterAugust, 1, 10, 9); getCharacterCurrentParams(kCharacterAugust)[2] = 0; getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacterCurrentParams(kCharacterAugust)[4] = 0; } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 8200, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_KnockTyler, getCharacterCurrentParams(kCharacterAugust)[0] - 2700, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 4: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 5: if (_globals[kGlobalCharacterSearchingForCath] == kCharacterAugust) _globals[kGlobalCharacterSearchingForCath] = 0; getCharacterCurrentParams(kCharacterAugust)[5] = 1; getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacterCurrentParams(kCharacterAugust)[2] = 0; setDoor(3, kCharacterAugust, 1, 10, 9); getCharacterCurrentParams(kCharacterAugust)[4] = 0; getCharacterCurrentParams(kCharacterAugust)[8] = 0; break; case 6: if (getModel(3) == 1) playNIS(kEventMeetAugustHisCompartmentBed); else playNIS(kEventMeetAugustHisCompartment); _globals[kGlobalMetAugust] = 1; setDoor(3, 2, 1, 0, 0); getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacterCurrentParams(kCharacterAugust)[2] = 1; bumpCathFDoor(3); break; case 7: case 8: getCharacterCurrentParams(kCharacterAugust)[4]++; switch (getCharacterCurrentParams(kCharacterAugust)[4]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; if (rnd(2) == 0) { AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128B", 0, 0, 0); } else { AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128A", 0, 0, 0); } break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10; if (!_globals[kGlobalMetAugust]) { AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128G", 0, 0, 0); } else { AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128E", 0, 0, 0); } break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11; if (!_globals[kGlobalMetAugust]) { AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128H", 0, 0, 0); } else { AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128F", 0, 0, 0); } break; default: if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) { setDoor(3, kCharacterAugust, 1, 14, 0); } else { setDoor(3, kCharacterAugust, 1, 14, 9); } getCharacterCurrentParams(kCharacterAugust)[1] = 1; break; } break; case 9: case 10: case 11: if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) { setDoor(3, kCharacterAugust, 1, 14, 0); } else { setDoor(3, kCharacterAugust, 1, 14, 9); } getCharacterCurrentParams(kCharacterAugust)[1] = 1; break; case 12: case 13: if (_globals[kGlobalMetAugust] || _globals[kGlobalJacket] != 2) { setDoor(3, kCharacterAugust, 1, 0, 0); } else { setDoor(3, kCharacterAugust, 1, 0, 9); } getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacterCurrentParams(kCharacterAugust)[2] = 1; break; case 14: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 15; AugustCall(&LogicManager::CONS_August_DoWait, 75, 0, 0, 0); break; case 15: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 16; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128I", 0, 0, 0); break; case 16: send(kCharacterAugust, kCharacterCond1, 100906246, 0); break; case 17: getCharacter(kCharacterAugust).characterPosition.location = 0; send(kCharacterAugust, kCharacterCond1, 156567128, 0); startCycOtis(kCharacterAugust, "626Lc"); softBlockAtDoor(kCharacterAugust, 3); break; case 18: softReleaseAtDoor(kCharacterAugust, 3); getCharacter(kCharacterAugust).characterPosition.location = 6470; endGraphics(kCharacterAugust); setDoor(3, kCharacterAugust, 1, 10, 9); getCharacterCurrentParams(kCharacterAugust)[3] = 0; break; default: break; } break; case 124697504: playDialog(kCharacterAugust, "CON1023A", -1, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 18; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Mc", 3, 0, 0); break; case 192849856: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 17; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Kc", 3, 0, 0); break; case 221617184: getCharacterCurrentParams(kCharacterAugust)[3] = 1; send(kCharacterAugust, kCharacterCond1, 102675536, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 14; AugustCall(&LogicManager::CONS_August_DoDialog, "CON1023", 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_Birth(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Birth); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 22; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Birth(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacterCurrentParams(kCharacterAugust)[0] = 1; CONS_August_WaitTyler(0, 0, 0, 0); } break; case 12: setDoor(3, kCharacterCath, 1, 10, 9); setDoor(11, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).characterPosition.position = 4691; getCharacter(kCharacterAugust).characterPosition.location = 1; getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant; getCharacter(kCharacterAugust).clothes = 0; _globals[kGlobalMetAugust] = 0; break; default: break; } } void LogicManager::CONS_August_KnockTyler(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_KnockTyler); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 23; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_KnockTyler(HAND_PARAMS) { switch (msg->action) { case 0: if (_globals[kGlobalCharacterSearchingForCath] == kCharacterPolice || _globals[kGlobalCharacterSearchingForCath] == kCharacterCond1) { if (getCharacterCurrentParams(kCharacterAugust)[2]) { getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0); } else { softReleaseAtDoor(kCharacterAugust, 1); setDoor(1, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; } if (!getCharacterCurrentParams(kCharacterAugust)[1]) { if ((!getCharacterCurrentParams(kCharacterAugust)[10] && (getCharacterCurrentParams(kCharacterAugust)[10] = _realTime + 75, _realTime == -75)) || getCharacterCurrentParams(kCharacterAugust)[10] < _realTime) { if (!getCharacterCurrentParams(kCharacterAugust)[4]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1002B", 0, 0, 0); break; } if (!getCharacterCurrentParams(kCharacterAugust)[11]) { getCharacterCurrentParams(kCharacterAugust)[11] = _realTime + 75; if (_realTime == -75) { softReleaseAtDoor(kCharacterAugust, 1); if (_globals[kGlobalCorpseMovedFromFloor]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0); } else if (checkLoc(kCharacterCath, kCarGreenSleeping)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10; AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0); } else { bumpCath(kCarNone, 1, 255); setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); } break; } } if (getCharacterCurrentParams(kCharacterAugust)[11] < _realTime) { getCharacterCurrentParams(kCharacterAugust)[11] = 0x7FFFFFFF; softReleaseAtDoor(kCharacterAugust, 1); if (_globals[kGlobalCorpseMovedFromFloor]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0); } else if (checkLoc(kCharacterCath, kCarGreenSleeping)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10; AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0); } else { bumpCath(kCarNone, 1, 255); setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); } break; } } if (getCharacterCurrentParams(kCharacterAugust)[2] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[12]) { getCharacterCurrentParams(kCharacterAugust)[12] = 1; setDoor(1, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0); } break; } if ((!getCharacterCurrentParams(kCharacterAugust)[8] && (getCharacterCurrentParams(kCharacterAugust)[8] = _realTime + 45, _realTime == -45)) || getCharacterCurrentParams(kCharacterAugust)[8] < _realTime) { if (checkDoor(1) == 1) { if (getCharacterCurrentParams(kCharacterAugust)[9] || (getCharacterCurrentParams(kCharacterAugust)[9] = _realTime + 75, _realTime != -75)) { if (getCharacterCurrentParams(kCharacterAugust)[9] >= _realTime) break; getCharacterCurrentParams(kCharacterAugust)[9] = 0x7FFFFFFF; } setDoor(1, kCharacterAugust, checkDoor(1), 0, 0); getCharacterCurrentParams(kCharacterAugust)[5]++; switch (getCharacterCurrentParams(kCharacterAugust)[5]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0); break; case 3: getCharacterCurrentParams(kCharacterAugust)[7]++; if (getCharacterCurrentParams(kCharacterAugust)[7] >= 3) { setDoor(1, kCharacterCath, checkDoor(1), 10, 9); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; } getCharacterCurrentParams(kCharacterAugust)[5] = 0; break; } setDoor(1, kCharacterAugust, checkDoor(1), getCharacterCurrentParams(kCharacterAugust)[3] == 0 ? 14 : 0, 9); getCharacterCurrentParams(kCharacterAugust)[9] = 0; } else if (!_globals[kGlobalCorpseMovedFromFloor] || _globals[kGlobalJacket] == 1) { setDoor(9, 0, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); } else { getCharacterCurrentParams(kCharacterAugust)[6] = 8; if (getModel(1) != 1) getCharacterCurrentParams(kCharacterAugust)[6] = 7; setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventMeetAugustTylerCompartment, 0, 0); } } break; case 8: if (getCharacterCurrentParams(kCharacterAugust)[2]) { setDoor(1, kCharacterAugust, 0, 0, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 15; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0); } else if (!getCharacterCurrentParams(kCharacterAugust)[3]) { setDoor(1, kCharacterAugust, checkDoor(1), 0, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 17; AugustCall(&LogicManager::CONS_August_DoDialogFullVol, "AUG1002A", 0, 0, 0); } break; case 9: if (!_globals[kGlobalCorpseMovedFromFloor] || _globals[kGlobalJacket] == 1) { setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 13; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); } else { if (getCharacterCurrentParams(kCharacterAugust)[2]) { getCharacter(kCharacterCath).characterPosition.location = 1; if (getModel(1) == 1) getCharacterCurrentParams(kCharacterAugust)[6] = 10; else getCharacterCurrentParams(kCharacterAugust)[6] = 9; } else { getCharacterCurrentParams(kCharacterAugust)[6] = 8; if (getModel(1) != 1) getCharacterCurrentParams(kCharacterAugust)[6] = 7; } getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 14; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventMeetAugustTylerCompartment, 0, 0); } break; case 12: if (inComp(kCharacterCath, kCarGreenSleeping, 8200) || inComp(kCharacterCath, kCarGreenSleeping, 7850) || cathOutHisWindow()) { setDoor(1, kCharacterAugust, checkDoor(1), 0, 0); if (cathOutHisWindow()) bumpCath(kCarGreenSleeping, 49, 255); playDialog(0, "LIB012", -1, 0); setDoor(1, kCharacterAugust, checkDoor(1), 14, 9); getCharacterCurrentParams(kCharacterAugust)[1] = 1; } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Aa", 1, 0, 0); } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: startCycOtis(kCharacterAugust, "626Ba"); softBlockAtDoor(kCharacterAugust, 1); break; case 2: setDoor(1, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 3: playDialog(0, "LIB014", -1, 0); playNIS(kEventAugustFindCorpse); if (_doneNIS[kEventDinerAugustOriginalJacket]) { endGame(3, 4, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true); } else if (_globals[kGlobalCorpseMovedFromFloor]) { endGame(0, 1, 55, true); } else { endGame(0, 1, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true); } break; case 4: setDoor(1, kCharacterCath, 0, 10, 9); playDialog(0, "LIB014", -1, 0); endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.location = 1; playNIS(getCharacterCurrentParams(kCharacterAugust)[6]); playDialog(0, "LIB015", -1, 0); _globals[kGlobalMetAugust] = 1; getCharacter(kCharacterAugust).characterPosition.location = 0; bumpCathTylerComp(); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 5: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoDialogFullVol, "AUG1002B", 0, 0, 0); break; case 6: case 7: setDoor(1, kCharacterAugust, checkDoor(1), getCharacterCurrentParams(kCharacterAugust)[3] == 0 ? 14 : 0, 9); getCharacterCurrentParams(kCharacterAugust)[9] = 0; break; case 8: getCharacterCurrentParams(kCharacterAugust)[4] = 1; if (!getCharacterCurrentParams(kCharacterAugust)[11]) { getCharacterCurrentParams(kCharacterAugust)[11] = _realTime + 75; if (_realTime == -75) { softReleaseAtDoor(kCharacterAugust, 1); if (_globals[kGlobalCorpseMovedFromFloor]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0); } else if (checkLoc(kCharacterCath, kCarGreenSleeping)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10; AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0); } else { bumpCath(kCarNone, 1, 255); setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); } break; } } if (getCharacterCurrentParams(kCharacterAugust)[11] < _realTime) { getCharacterCurrentParams(kCharacterAugust)[11] = 0x7FFFFFFF; softReleaseAtDoor(kCharacterAugust, 1); if (_globals[kGlobalCorpseMovedFromFloor]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Da", 1, 0, 0); } else if (checkLoc(kCharacterCath, kCarGreenSleeping)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10; AugustCall(&LogicManager::CONS_August_DoBriefCorrOtis, "626Da", 1, 0, 0); } else { bumpCath(kCarNone, 1, 255); setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); } break; } if (getCharacterCurrentParams(kCharacterAugust)[2] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[12]) { getCharacterCurrentParams(kCharacterAugust)[12] = 1; setDoor(1, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0); } break; case 9: getCharacterCurrentParams(kCharacterAugust)[2] = 1; endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.location = 1; setDoor(1, kCharacterAugust, 0, 10, 9); if (getCharacterCurrentParams(kCharacterAugust)[2] && getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime && !getCharacterCurrentParams(kCharacterAugust)[12]) { getCharacterCurrentParams(kCharacterAugust)[12] = 1; setDoor(1, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 12; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "626Ea", 1, 0, 0); } break; case 10: setDoor(9, kCharacterCath, 0, 255, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 11; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustFindCorpse, 0, 0); break; case 11: playNIS(kEventAugustFindCorpse); if (_doneNIS[kEventDinerAugustOriginalJacket]) { endGame(3, 4, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true); } else { endGame(0, 1, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true); } break; case 12: getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 13: if (checkDoor(1) != 1) { playDialog(0, "LIB014", -1, 0); } else { playDialog(0, "LIB032", -1, 0); } playNIS(kEventAugustFindCorpse); if (_doneNIS[kEventDinerAugustOriginalJacket]) { endGame(3, 4, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true); } else if (_globals[kGlobalCorpseMovedFromFloor]) { endGame(0, 1, 55, true); } else { endGame(0, 1, _globals[kGlobalFoundCorpse] == 0 ? 56 : 50, true); } break; case 14: if (!getCharacterCurrentParams(kCharacterAugust)[2]) { if (checkDoor(1) != 1) { playDialog(0, "LIB014", -1, 0); } else { playDialog(0, "LIB032", -1, 0); } } setDoor(1, kCharacterCath, 0, 10, 9); setDoor(9, kCharacterCath, 0, 255, 255); playNIS(getCharacterCurrentParams(kCharacterAugust)[6]); _globals[kGlobalMetAugust] = 1; getCharacter(kCharacterAugust).characterPosition.location = 0; bumpCathTylerComp(); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; case 15: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 16; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128A", 0, 0, 0); break; case 16: setDoor(1, kCharacterAugust, 0, 10, 9); break; case 17: getCharacterCurrentParams(kCharacterAugust)[3] = 1; setDoor(1, kCharacterAugust, checkDoor(1), 0, 9); break; default: break; } break; default: break; } } void LogicManager::CONS_August_DoNIS1006(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoNIS1006); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 24; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoNIS1006(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventDinerAugust, 0, 0); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { if (inDiningRoom(kCharacterAlexei)) playNIS(kEventDinerAugustAlexeiBackground); else playNIS(kEventDinerAugust); _globals[kGlobalMetAugust] = 1; bumpCath(kCarRestaurant, 61, 255); getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; default: break; } } void LogicManager::CONS_August_WaitTyler(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_WaitTyler); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 25; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_WaitTyler(HAND_PARAMS) { switch (msg->action) { case 0: if (!getCharacterCurrentParams(kCharacterAugust)[0] && _globals[kGlobalFoundCorpse]) { send(kCharacterAugust, kCharacterHeadWait, 239072064, 0); getCharacterCurrentParams(kCharacterAugust)[0] = 1; } if (_gameTime > 1080000 && !getCharacterCurrentParams(kCharacterAugust)[2]) { getCharacterCurrentParams(kCharacterAugust)[2] = 1; if (!getCharacterCurrentParams(kCharacterAugust)[0]) { send(kCharacterAugust, kCharacterHeadWait, 239072064, 0); getCharacterCurrentParams(kCharacterAugust)[0] = 1; } } if (_gameTime > 1093500 && rcClear()) { getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "010J", 36, 103798704, "010K"); } break; case 1: getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacter(kCharacterAugust).inventoryItem = 0; send(kCharacterAugust, kCharacterHeadWait, 191604416, 0); if (_globals[kGlobalJacket] == 2) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoNIS1006, 0, 0, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventDinerAugustOriginalJacket, 0, 0); } break; case 12: send(kCharacterAugust, kCharacterTableD, 136455232, 0); startCycOtis(kCharacterAugust, "010B"); if (!_globals[kGlobalMetAugust]) getCharacterCurrentParams(kCharacterAugust)[1] = 128; getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[1]; break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: send(kCharacterAugust, kCharacterWaiter1, 204704037, 0); startSeqOtis(kCharacterAugust, "803DS"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 2: CONS_August_SeekTyler(0, 0, 0, 0); break; case 3: CONS_August_OrderDinner(0, 0, 0, 0); break; case 4: send(kCharacterAugust, kCharacterAlexei, 225182640, 0); playNIS(kEventDinerAugustOriginalJacket); setDoor(1, kCharacterCath, 3, 0, 0); getCharacter(kCharacterAugust).characterPosition.location = 0; send(kCharacterAugust, kCharacterTableD, 103798704, "010K"); startSeqOtis(kCharacterAugust, "010P"); bumpCath(kCarRestaurant, 65, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 5: send(kCharacterAugust, kCharacterWaiter1, 204704037, 0); startSeqOtis(kCharacterAugust, "803DS"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 6: _globals[kGlobalCharacterSearchingForCath] = kCharacterAugust; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 8200, 0, 0); break; case 7: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8; AugustCall(&LogicManager::CONS_August_KnockTyler, 0, 0, 0, 0); break; case 8: endGame(0, 0, 0, 1); break; default: break; } break; case 168046720: getCharacter(kCharacterAugust).inventoryItem = 0; break; case 168627977: getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[1]; break; default: break; } } void LogicManager::CONS_August_SeekTyler(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_SeekTyler); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 26; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_SeekTyler(HAND_PARAMS) { switch (msg->action) { case 12: if (_globals[kGlobalMetAugust] || _globals[kGlobalCharacterSearchingForCath]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); } else { _globals[kGlobalCharacterSearchingForCath] = kCharacterAugust; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 8200, 0, 0); } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_KnockTyler, _gameTime + 13500, 0, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 4: if (_globals[kGlobalCharacterSearchingForCath] == kCharacterAugust) _globals[kGlobalCharacterSearchingForCath] = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 900, 0, 0, 0); break; case 5: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 6: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 900, 0, 0, 0); break; case 7: CONS_August_GotoDinner(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_GotoDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GotoDinner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 27; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GotoDinner(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "803US", 0, 0, 0); break; case 4: startSeqOtis(kCharacterAugust, "010A"); if (inSalon(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_FinishJoinedSeqOtis, 36, 136455232, "BOGUS", 0); break; case 5: getCharacter(kCharacterAugust).characterPosition.location = 1; CONS_August_OrderDinner(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_OrderDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_OrderDinner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 28; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_OrderDinner(HAND_PARAMS) { switch (msg->action) { case 1: getCharacter(kCharacterAugust).inventoryItem = 0; getCharacterCurrentParams(kCharacterAugust)[0] = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoNIS1006, 0, 0, 0, 0); break; case 12: if (!_globals[kGlobalMetAugust] && _globals[kGlobalJacket] == 2) getCharacterCurrentParams(kCharacterAugust)[0] = 128; startCycOtis(kCharacterAugust, "010B"); send(kCharacterAugust, kCharacterWaiter1, 304061224, 0); getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0]; break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { send(kCharacterAugust, kCharacterWaiter1, 203859488, 0); getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0]; startCycOtis(kCharacterAugust, "010B"); } else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) { send(kCharacterAugust, kCharacterWaiter1, 136702400, 0); startCycOtis(kCharacterAugust, "010B"); CONS_August_EatingDinner(0, 0, 0, 0); } break; case 168046720: getCharacter(kCharacterAugust).inventoryItem = 0; break; case 168627977: getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0]; break; case 170016384: getCharacter(kCharacterAugust).inventoryItem = 0; startCycOtis(kCharacterWaiter1, "BLANK"); startCycOtis(kCharacterAugust, "010G"); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1053", 0, 0, 0); break; case 268773672: getCharacter(kCharacterAugust).inventoryItem = 0; startCycOtis(kCharacterAugust, "010D"); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1052", 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_EatingDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_EatingDinner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 29; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_EatingDinner(HAND_PARAMS) { switch (msg->action) { case 0: if (_globals[kGlobalAnnaIsEating] && !getCharacterCurrentParams(kCharacterAugust)[1] && getCharacterCurrentParams(kCharacterAugust)[2] != 0x7FFFFFFF && _gameTime) { if (_gameTime <= 1134000) { if (!inDiningRoom(kCharacterCath) || dialogRunning("MRB1076") || dialogRunning("MRB1078") || dialogRunning("MRB1078A") || !getCharacterCurrentParams(kCharacterAugust)[2]) { getCharacterCurrentParams(kCharacterAugust)[2] = _gameTime + 225; if (_gameTime == -225) { getCharacter(kCharacterAugust).inventoryItem = 0; _globals[kGlobalAnnaIsEating] = 0; CONS_August_GreetAnna(0, 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterAugust)[2] >= _gameTime) break; } getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF; getCharacter(kCharacterAugust).inventoryItem = 0; _globals[kGlobalAnnaIsEating] = 0; CONS_August_GreetAnna(0, 0, 0, 0); } break; case 1: getCharacter(kCharacterAugust).inventoryItem = 0; getCharacterCurrentParams(kCharacterAugust)[0] = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoNIS1006, 0, 0, 0, 0); break; case 12: if (!_globals[kGlobalMetAugust] && _globals[kGlobalJacket] == 2) getCharacterCurrentParams(kCharacterAugust)[0] = 128; getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0]; startCycOtis(kCharacterAugust, "010H"); break; case 168046720: getCharacter(kCharacterAugust).inventoryItem = 0; break; case 168627977: getCharacter(kCharacterAugust).inventoryItem = getCharacterCurrentParams(kCharacterAugust)[0]; break; case 189426612: getCharacterCurrentParams(kCharacterAugust)[1] = 1; break; case 235257824: getCharacterCurrentParams(kCharacterAugust)[1] = 0; break; default: break; } } void LogicManager::CONS_August_GreetAnna(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GreetAnna); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 30; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GreetAnna(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[2] || (getCharacterCurrentParams(kCharacterAugust)[2] = _realTime + 75, _realTime != -75)) { if (getCharacterCurrentParams(kCharacterAugust)[2] >= _realTime) break; getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF; } getCharacter(kCharacterAugust).inventoryItem = 0x80; break; case 1: getCharacterCurrentParams(kCharacterAugust)[0] = 1; getCharacter(kCharacterAugust).inventoryItem = 0; bumpCath(kCarRestaurant, 62, 255); blockView(kCharacterAugust, kCarRestaurant, 61); blockView(kCharacterAugust, kCarRestaurant, 64); break; case 2: if (getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacter(kCharacterAugust).inventoryItem = 0; releaseView(kCharacterAugust, kCarRestaurant, 61); releaseView(kCharacterAugust, kCarRestaurant, 64); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustPresentAnna, 0, 0); } else if (getCharacterCurrentParams(kCharacterAugust)[1]) { getCharacterCurrentParams(kCharacterAugust)[1] = 0; if (_globals[kGlobalMetAugust]) getCharacter(kCharacterAugust).inventoryItem = 0; playDialog(kCharacterAugust, "AUG1003A", -1, 0); } else { getCharacter(kCharacterAugust).inventoryItem = 0; send(kCharacterAugust, kCharacterAnna, 201437056, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "010P", 0, 0, 0); } break; case 12: send(kCharacterAugust, kCharacterMonsieur, 135854206, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWait, 450, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 2: send(kCharacterAugust, kCharacterAnna, 259136835, 0); getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "010N", 36, 103798704, "010K"); break; case 3: send(kCharacterAugust, kCharacterWaiter1, 292758554, 0); send(kCharacterAugust, kCharacterAnna, 122358304, 0); startCycOtis(kCharacterAugust, "001K"); playDialog(kCharacterAugust, "AUG1003", -1, 0); if (inDiningRoom(kCharacterCath)) _globals[kGlobalOverheardAugustInterruptingAnnaAtDinner] = 1; getCharacterCurrentParams(kCharacterAugust)[1] = 1; break; case 4: if (_globals[kGlobalMetAugust]) { playNIS(kEventAugustPresentAnna); send(kCharacterAugust, kCharacterAnna, 201437056, 0); startSeqOtis(kCharacterAugust, "803GS"); bumpCath(kCarRestaurant, 55, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; } else { playNIS(kEventAugustPresentAnnaFirstIntroduction); send(kCharacterAugust, kCharacterAnna, 201437056, 0); startSeqOtis(kCharacterAugust, "010P"); bumpCath(kCarRestaurant, 65, 255); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; } AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 5: case 7: case 9: send(kCharacterAugust, kCharacterMonsieur, 134466544, 0); CONS_August_ReturnFromDinner(0, 0, 0, 0); break; case 6: startSeqOtis(kCharacterAugust, "803DS"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 8: startSeqOtis(kCharacterAugust, "803DS"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_ReturnFromDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ReturnFromDinner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 31; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_ReturnFromDinner(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_CompLogic, 1161000, 0, 0, 0); break; case 3: case 4: if (_globals[kGlobalCharacterSearchingForCath] == kCharacterPolice) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 900, 0, 0, 0); } else { CONS_August_GoSalon(0, 0, 0, 0); } break; default: break; } break; default: break; } } void LogicManager::CONS_August_GoSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoSalon); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 32; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GoSalon(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[5] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 1179000) { getCharacterCurrentParams(kCharacterAugust)[5] = 0x7FFFFFFF; send(kCharacterAugust, kCharacterAnna, 123712592, 0); } else { bool skip = false; // Horrible way to unroll a goto... if (!inSalon(kCharacterAnna) || inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAugust)[5]) { getCharacterCurrentParams(kCharacterAugust)[5] = _gameTime; if (!_gameTime) { skip = true; send(kCharacterAugust, kCharacterAnna, 123712592, 0); } } if (!skip && getCharacterCurrentParams(kCharacterAugust)[5] < _gameTime) { getCharacterCurrentParams(kCharacterAugust)[5] = 0x7FFFFFFF; send(kCharacterAugust, kCharacterAnna, 123712592, 0); } } } if (getCharacterCurrentParams(kCharacterAugust)[0] && rcClear()) { if (!getCharacterCurrentParams(kCharacterAugust)[3]) { getCharacterCurrentParams(kCharacterAugust)[3] = _gameTime + 1800; getCharacterCurrentParams(kCharacterAugust)[4] = _gameTime + 9000; } if (getCharacterCurrentParams(kCharacterAugust)[6] != 0x7FFFFFFF && getCharacterCurrentParams(kCharacterAugust)[3] < _gameTime) { if (getCharacterCurrentParams(kCharacterAugust)[4] < _gameTime) { getCharacterCurrentParams(kCharacterAugust)[6] = 0x7FFFFFFF; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D", 5, 0x38, 0); break; } if (inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAugust)[6]) { getCharacterCurrentParams(kCharacterAugust)[6] = _gameTime; if (!_gameTime) { getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D", 5, 0x38, 0); break; } } if (getCharacterCurrentParams(kCharacterAugust)[6] < _gameTime) { getCharacterCurrentParams(kCharacterAugust)[6] = 0x7FFFFFFF; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D", 5, 0x38, 0); break; } } } if (getCharacterCurrentParams(kCharacterAugust)[2]) { if (getCharacterCurrentParams(kCharacterAugust)[7] || (getCharacterCurrentParams(kCharacterAugust)[7] = _realTime + 90, _realTime != -90)) { if (getCharacterCurrentParams(kCharacterAugust)[7] >= _realTime) break; getCharacterCurrentParams(kCharacterAugust)[7] = 0x7FFFFFFF; } bumpCath(kCarRestaurant, 55, 255); } else { getCharacterCurrentParams(kCharacterAugust)[7] = 0; } break; case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); break; case 17: if (getCharacterCurrentParams(kCharacterAugust)[1]) { if (checkCathDir(kCarRestaurant, 57)) { bumpCath(kCarRestaurant, 50, 255); getCharacterCurrentParams(kCharacterAugust)[2] = 1; } else if (!checkCathDir(kCarRestaurant, 50)) { getCharacterCurrentParams(kCharacterAugust)[2] = 0; } } else { getCharacterCurrentParams(kCharacterAugust)[2] = (checkCathDir(kCarRestaurant, 56) && getCharacterCurrentParams(kCharacterAugust)[0]) ? 1 : 0; } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "105A", 5, 57, 0); break; case 4: getCharacter(kCharacterAugust).characterPosition.location = 1; startCycOtis(kCharacterAugust, "105B"); getCharacterCurrentParams(kCharacterAugust)[1] = 1; break; case 5: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 6: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 7: CONS_August_BackFromSalon(0, 0, 0, 0); break; default: break; } break; case 122358304: getCharacterCurrentParams(kCharacterAugust)[1] = 0; startCycOtis(kCharacterAugust, "BLANK"); break; case 159332865: startCycOtis(kCharacterAugust, "106E"); getCharacterCurrentParams(kCharacterAugust)[0] = 1; break; default: break; } } void LogicManager::CONS_August_BackFromSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_BackFromSalon); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 33; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_BackFromSalon(HAND_PARAMS) { switch (msg->action) { case 12: if (_globals[kGlobalMetAugust]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 9000, 0, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_CompLogic, 1404000, 0, 0, 0); } break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] <= 2) CONS_August_Asleep(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_August_Asleep(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Asleep); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 34; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Asleep(HAND_PARAMS) { switch (msg->action) { case 0: if (!whoRunningDialog(kCharacterAugust) && _globals[kGlobalPhaseOfTheNight] != 4) { playDialog(kCharacterAugust, "AUG1057", -1, 0); } break; case 12: setDoor(3, kCharacterCath, 1, 10, 9); getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterAugust).characterPosition.position = 6470; getCharacter(kCharacterAugust).characterPosition.location = 1; endGraphics(kCharacterAugust); break; default: break; } } void LogicManager::CONS_August_StartPart2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart2); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 35; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_StartPart2(HAND_PARAMS) { switch (msg->action) { case 0: CONS_August_AtBreakfast(0, 0, 0, 0); break; case 12: endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.position = 3970; getCharacter(kCharacterAugust).characterPosition.location = 1; getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant; getCharacter(kCharacterAugust).clothes = 1; getCharacter(kCharacterAugust).inventoryItem = 0; setDoor(3, kCharacterCath, 1, 10, 9); setDoor(11, kCharacterCath, 0, 255, 255); break; default: break; } } void LogicManager::CONS_August_AtBreakfast(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_AtBreakfast); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 36; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_AtBreakfast(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1755000 && !getCharacterCurrentParams(kCharacterAugust)[1]) { getCharacterCurrentParams(kCharacterAugust)[1] = 1; send(kCharacterAugust, kCharacterWaiter1, 252568704, 0); } if (_gameTime > 1773000 && getCharacterCurrentParams(kCharacterAugust)[0] && rcClear()) { getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).inventoryItem = 0; blockView(kCharacterAugust, kCarRestaurant, 62); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "016C", 33, 103798704, "016D"); } break; case 1: getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustGoodMorning, 0, 0); break; case 12: if (!_doneNIS[kEventAugustGoodMorning]) getCharacter(kCharacterAugust).inventoryItem = 0x80; send(kCharacterAugust, kCharacterTableA, 136455232, 0); startCycOtis(kCharacterAugust, "016B"); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: playNIS(kEventAugustGoodMorning); bumpCath(kCarRestaurant, 61, 255); break; case 2: releaseView(kCharacterAugust, kCarRestaurant, 62); startSeqOtis(kCharacterAugust, "803ES"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 3: send(kCharacterAugust, kCharacterWaiter1, 286534136, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 4: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_EnterComp, 1, 0, 0, 0); break; case 5: CONS_August_OpenComp(0, 0, 0, 0); break; case 6: if (!_doneNIS[kEventAugustGoodMorning]) getCharacter(kCharacterAugust).inventoryItem = 0x80; send(kCharacterAugust, kCharacterWaiter1, 219522616, 0); startCycOtis(kCharacterAugust, "016B"); getCharacterCurrentParams(kCharacterAugust)[0] = 1; break; default: break; } break; case 123712592: startCycOtis(kCharacterAugust, "016A"); getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2113", 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_OpenComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_OpenComp); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 37; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_OpenComp(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1791000 && !getCharacterCurrentParams(kCharacterAugust)[1]) { getCharacterCurrentParams(kCharacterAugust)[1] = 1; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0); } break; case 12: setDoor(3, kCharacterCath, 2, 0, 0); startCycOtis(kCharacterAugust, "506A2"); break; case 17: if (_gameTime > 1786500 && checkCathDir(kCarGreenSleeping, 43)) { if (getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "506C2", 0, 0, 0); } else { getCharacterCurrentParams(kCharacterAugust)[0] = 1; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "506B2", 0, 0, 0); } } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: bumpCath(kCarGreenSleeping, 16, 255); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; case 4: case 6: CONS_August_InSalon(0, 0, 0, 0); break; case 5: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_InSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_InSalon); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 38; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_InSalon(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1801800 && !getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacterCurrentParams(kCharacterAugust)[0] = 1; send(kCharacterAugust, kCharacterRebecca, 155980128, 0); } if (_gameTime > 1820700 && !getCharacterCurrentParams(kCharacterAugust)[1]) { getCharacterCurrentParams(kCharacterAugust)[1] = 1; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); } break; case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109A", 5, 56, 0); break; case 2: takeItem(kItem3); getCharacter(kCharacterAugust).characterPosition.location = 1; startCycOtis(kCharacterAugust, "109B"); break; case 3: getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "109D2", 5, 56, 0); break; case 4: dropItem(kItem3, 1); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_LookingForCath, 1849500, 0, 0, 0); break; case 5: CONS_August_EndPart2(0, 0, 0, 0); break; case 6: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2114", 0, 0, 0); break; case 7: startCycOtis(kCharacterAugust, "108C"); blockView(kCharacterAugust, kCarRestaurant, 56); blockView(kCharacterAugust, kCarRestaurant, 57); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2114A", 0, 0, 0); break; case 8: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 9; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG2115", 0, 0, 0); break; case 9: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 10; AugustCall(&LogicManager::CONS_August_DoComplexSeqOtis, "108D1", "108D2", 23, 0); break; case 10: startCycOtis(kCharacterAugust, "109B"); releaseView(kCharacterAugust, kCarRestaurant, 56); releaseView(kCharacterAugust, kCarRestaurant, 57); send(kCharacterAugust, kCharacterRebecca, 125496184, 0); break; default: break; } break; case 169358379: send(kCharacterAugust, kCharacterRebecca, 155465152, 0); startCycOtis(kCharacterAugust, "108A"); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoWait, 900, 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_EndPart2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_EndPart2); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 39; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_EndPart2(HAND_PARAMS) { switch (msg->action) { case 12: if (!getCharacterParams(kCharacterAugust, 8)[0]) playDialog(0, "BUMP", -1, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustArrivalInMunich, 0, 0); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { playNIS(kEventAugustArrivalInMunich); send(kCharacterAugust, kCharacterMaster, 139122728, 0); endGraphics(kCharacterAugust); } break; default: break; } } void LogicManager::CONS_August_StartPart3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart3); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 40; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_StartPart3(HAND_PARAMS) { switch (msg->action) { case 0: CONS_August_GoLunch(0, 0, 0, 0); break; case 12: endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.position = 6470; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).clothes = 1; break; default: break; } } void LogicManager::CONS_August_DoWalkP3A(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalkP3A); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 41; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoWalkP3A(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[2] && nearChar(kCharacterAugust, kCharacterCath, 2000)) { getCharacter(kCharacterAugust).inventoryItem = 0x80; } else { getCharacter(kCharacterAugust).inventoryItem = 0; } if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } else if (!_doneNIS[kEventAugustMerchandise] && nearChar(kCharacterAugust, kCharacterCath, 1000) && !inComp(kCharacterCath) && !whoOutside(kCharacterCath)) { if (getCharacter(kCharacterAugust).characterPosition.car == kCarGreenSleeping || getCharacter(kCharacterAugust).characterPosition.car == kCarRedSleeping) { playNIS(kEventAugustMerchandise); if (getCharacter(kCharacterAugust).direction == 1) bumpCathFx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position - 750); else bumpCathRx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position + 750); break; } } break; case 1: getCharacterCurrentParams(kCharacterAugust)[2] = 0; getCharacter(kCharacterAugust).inventoryItem = 0; playNIS(((getCharacter(kCharacterAugust).characterPosition.position < getCharacter(kCharacterCath).characterPosition.position) + 22)); if (getCharacter(kCharacterAugust).direction == 1) bumpCathFx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position - 750); else bumpCathRx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position + 750); break; case 5: if (_globals[kGlobalMetAugust]) { if (rnd(2) == 0) { playDialog(kCharacterCath, "CAT1002A", -1, 0); } else { playDialog(kCharacterCath, "CAT1002", -1, 0); } } else { playCathExcuseMe(); } break; case 6: playChrExcuseMe(kCharacterAugust, kCharacterCath, 0); break; case 12: if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } else if (_doneNIS[kEventAugustMerchandise] && !_doneNIS[kEventAugustTalkGold] && !_doneNIS[kEventAugustTalkGoldDay]) { getCharacterCurrentParams(kCharacterAugust)[2] = 128; } break; default: break; } } void LogicManager::CONS_August_DoWalkP3B(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_DoWalkP3B); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 42; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; params->parameters[2] = param3.intParam; fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_DoWalkP3B(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[3] && nearChar(kCharacterAugust, kCharacterCath, 2000)) { getCharacter(kCharacterAugust).inventoryItem = 0x80; } else { getCharacter(kCharacterAugust).inventoryItem = 0; } if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } break; case 1: getCharacterCurrentParams(kCharacterAugust)[3] = 0; getCharacter(kCharacterAugust).inventoryItem = 0; playDialog(0, "CAT1002", -1, 0); if (_doneNIS[kEventAugustBringBriefcase]) { playDialog(kCharacterAugust, "AUG3103", -1, 15); } else { playDialog(kCharacterAugust, "AUG3100", -1, 15); } break; case 6: if (!whoRunningDialog(kCharacterAugust)) playChrExcuseMe(kCharacterAugust, kCharacterCath, 0); break; case 12: if (walk(kCharacterAugust, getCharacterCurrentParams(kCharacterAugust)[0], getCharacterCurrentParams(kCharacterAugust)[1])) { getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); } else if (getCharacterCurrentParams(kCharacterAugust)[2]) { getCharacterCurrentParams(kCharacterAugust)[3] = 128; if (!_doneNIS[kEventAugustBringBriefcase]) getCharacterCurrentParams(kCharacterAugust)[3] = 147; } break; default: break; } } void LogicManager::CONS_August_GoLunch(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoLunch); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 43; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GoLunch(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1953000 && !getCharacterCurrentParams(kCharacterAugust)[1]) { getCharacterCurrentParams(kCharacterAugust)[1] = 1; send(kCharacterAugust, kCharacterAnna, 291662081, 0); } if (getCharacterCurrentParams(kCharacterAugust)[0]) getCharacter(kCharacterAugust).characterPosition = getCharacter(kCharacterAnna).characterPosition; if (_gameTime > 2016000 && !getCharacterCurrentParams(kCharacterAugust)[0] && rcClear()) { getCharacter(kCharacterAugust).inventoryItem = 0; CONS_August_ReturnLunch(0, 0, 0, 0); } break; case 1: getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustLunch, 0, 0); break; case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalkP3A, 5, 850, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "803VS", 0, 0, 0); break; case 4: startSeqOtis(kCharacterAugust, "010A2"); if (inSalon(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_FinishJoinedSeqOtis, 36, 136455232, "BOGUS", 0); break; case 5: getCharacter(kCharacterAugust).characterPosition.location = 1; startCycOtis(kCharacterAugust, "010B2"); if (!_doneNIS[kEventAugustLunch]) getCharacter(kCharacterAugust).inventoryItem = 0x80; break; case 6: playNIS(kEventAugustLunch); cleanNIS(); break; default: break; } break; case 122288808: getCharacterCurrentParams(kCharacterAugust)[0] = 0; getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).characterPosition.location = 1; startCycOtis(kCharacterAugust, "112G"); break; case 122358304: getCharacterCurrentParams(kCharacterAugust)[0] = 1; getCharacter(kCharacterAugust).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_August_ReturnLunch(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ReturnLunch); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 44; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_ReturnLunch(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "112H", 5, 57, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: if (_doneNIS[kEventAugustMerchandise]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_LookingForCath, 2043000, 0, 0, 0); } break; case 2: if (!getCharacterParams(kCharacterAugust, 8)[0]) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustMerchandise, 0, 0); } break; case 3: playNIS(kEventAugustMerchandise); if (getCharacter(kCharacterAugust).characterPosition.car == kCarGreenSleeping && nearX(kCharacterAugust, 6470, 500)) getCharacter(kCharacterAugust).characterPosition.position = 5970; walk(kCharacterAugust, kCarGreenSleeping, 6470); if (getCharacter(kCharacterAugust).direction == 1) bumpCathFx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position - 750); else bumpCathRx(getCharacter(kCharacterAugust).characterPosition.car, getCharacter(kCharacterAugust).characterPosition.position + 750); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0); break; case 4: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_EnterComp, 1, 0, 0, 0); break; case 5: CONS_August_AfterLunch(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_AfterLunch(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_AfterLunch); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 45; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_AfterLunch(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 2061000 && !getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacterCurrentParams(kCharacterAugust)[0] = 1; getCharacter(kCharacterAugust).inventoryItem = 0; CONS_August_Reading(0, 0, 0, 0); } break; case 1: getCharacter(kCharacterAugust).inventoryItem = 0; playDialog(kCharacterCath, "CAT1002", -1, 0); playDialog(kCharacterAugust, "AUG3102", -1, 15); break; case 12: setDoor(3, kCharacterCath, 2, 0, 0); startCycOtis(kCharacterAugust, "506A2"); getCharacter(kCharacterAugust).inventoryItem = 0x92; break; default: break; } } void LogicManager::CONS_August_Reading(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Reading); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 46; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Reading(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 2088000 && !getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacterCurrentParams(kCharacterAugust)[0] = 1; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_BathroomTrip, 0, 0, 0, 0); } break; case 17: if (checkCathDir(kCarGreenSleeping, 43)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "507B2", 0, 0, 0); } break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { CONS_August_Dressing(0, 0, 0, 0); } else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) { if (checkCathDir(kCarGreenSleeping, 43)) bumpCath(kCarGreenSleeping, 34, 255); endGraphics(kCharacterAugust); } break; default: break; } } void LogicManager::CONS_August_BathroomTrip(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_BathroomTrip); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 47; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_BathroomTrip(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 9460, 0, 0); break; case 2: endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoWait, 2700, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoWalkP3A, 3, 6470, 0, 0); break; case 4: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 5: getCharacter(kCharacterAugust).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]); fedEx(kCharacterAugust, kCharacterAugust, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_Dressing(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Dressing); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 48; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Dressing(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 2101500 && !getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacterCurrentParams(kCharacterAugust)[0] = 1; CONS_August_GoConcert(0, 0, 0, 0); } break; case 8: case 9: if (!_doneNIS[kEventAugustTalkCompartmentDoorBlueRedingote] && !_doneNIS[kEventAugustTalkCompartmentDoor] && !_doneNIS[kEventAugustBringEgg] && !_doneNIS[kEventAugustBringBriefcase]) { if (msg->action == 8) playDialog(0, "LIB012", -1, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustTalkCompartmentDoor, 0, 0); } break; case 12: setDoor(3, kCharacterAugust, 1, 10, 9); getCharacter(kCharacterAugust).clothes = 2; break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { playNIS(kEventAugustTalkCompartmentDoor); cleanNIS(); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_CompLogic, 2101500, 0, 0, 0); } else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) { CONS_August_GoConcert(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_August_GoConcert(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoConcert); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 49; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GoConcert(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 2, 9270, 0, 0); } else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) { CONS_August_Concert(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_August_Concert(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Concert); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 50; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Concert(HAND_PARAMS) { switch (msg->action) { case 12: setDoor(3, kCharacterCath, 1, 10, 9); endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.car = kCarKronos; getCharacter(kCharacterAugust).characterPosition.position = 6000; getCharacter(kCharacterAugust).characterPosition.location = 1; break; case 191668032: CONS_August_StalkAnna(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_StalkAnna(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StalkAnna); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 51; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_StalkAnna(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterAugust).characterPosition.position = 850; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWalkP3B, 3, 5790, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: send(kCharacterAugust, kCharacterTatiana, 191668032, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalkP3B, 4, 540, 1, 0); break; case 2: endGraphics(kCharacterAugust); break; case 3: startCycOtis(kCharacterAugust, "BLANK"); send(kCharacterAugust, kCharacterAnna, 123712592, 0); break; default: break; } break; case 122288808: CONS_August_AfterConcert(0, 0, 0, 0); break; case 122358304: startCycOtis(kCharacterAugust, "BLANK"); break; case 169032608: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoWalkP3B, 4, 3820, 1, 0); break; default: break; } } void LogicManager::CONS_August_AfterConcert(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_AfterConcert); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 52; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_AfterConcert(HAND_PARAMS) { switch (msg->action) { case 8: case 9: if (cathHasItem(kItemBriefcase)) { getCharacter(kCharacterCath).characterPosition.location = 1; if (msg->action == 8) playDialog(0, "LIB012", -1, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustBringBriefcase, 0, 0); } else if (!cathHasItem(kItemFirebird) || _doneNIS[kEventAugustBringEgg]) { if (_doneNIS[kEventAugustTalkCompartmentDoorBlueRedingote] || _doneNIS[kEventAugustBringEgg] || _doneNIS[kEventAugustBringBriefcase]) { setDoor(3, kCharacterAugust, 1, 0, 0); if (msg->action == 8) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 7; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0); } } else { if (msg->action == 8) playDialog(0, "LIB012", -1, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustBringEgg, 0, 0); } } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustBringEgg, 0, 0); } break; case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWalkP3B, 3, 6470, 1, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 1, 0, 0); break; case 2: setDoor(3, kCharacterAugust, 0, 10, 9); send(kCharacterAugust, kCharacterKahina, 134611040, 0); break; case 3: playNIS(kEventAugustBringBriefcase); playDialog(0, "LIB015", -1, 0); forceJump(kCharacterSalko, &LogicManager::CONS_Salko_TellMilos); bumpCath(kCarGreenSleeping, 13, 255); CONS_August_Satisfied(0, 0, 0, 0); break; case 4: playNIS(kEventAugustBringEgg); cleanNIS(); break; case 5: playNIS(kEventAugustTalkCompartmentDoorBlueRedingote); cleanNIS(); break; case 6: case 7: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 8; AugustCall(&LogicManager::CONS_August_DoDialog, "AUG1128F", 0, 0, 0); break; case 8: setDoor(3, kCharacterAugust, 1, 10, 9); break; default: break; } break; default: break; } } void LogicManager::CONS_August_Satisfied(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Satisfied); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 53; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Satisfied(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoWait, 2700, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_ExitComp, 0, 0, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; case 3: CONS_August_InSalon3(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_InSalon3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_InSalon3); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 54; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_InSalon3(HAND_PARAMS) { switch (msg->action) { case 0: if (!getCharacterCurrentParams(kCharacterAugust)[3] || getCharacterCurrentParams(kCharacterAugust)[1] || _globals[kGlobalKahinaKillTimeoutActive]) { getCharacter(kCharacterAugust).inventoryItem = 0; } else { getCharacter(kCharacterAugust).inventoryItem = 0x80; } if (!getCharacterCurrentParams(kCharacterAugust)[1]) { if (getCharacterCurrentParams(kCharacterAugust)[0]) { if (getCharacterCurrentParams(kCharacterAugust)[4] || (getCharacterCurrentParams(kCharacterAugust)[4] = _gameTime + getCharacterCurrentParams(kCharacterAugust)[0], _gameTime + getCharacterCurrentParams(kCharacterAugust)[0] != 0)) { if (getCharacterCurrentParams(kCharacterAugust)[4] >= _gameTime) break; getCharacterCurrentParams(kCharacterAugust)[4] = 0x7FFFFFFF; } getCharacter(kCharacterAugust).inventoryItem = 0; CONS_August_LeaveSalon(0, 0, 0, 0); } } break; case 1: getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustTalkCigar, 0, 0); break; case 3: releaseView(kCharacterAugust, kCarRestaurant, 57); startCycOtis(kCharacterAugust, "105B3"); break; case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 17: if (!checkCathDir(kCarRestaurant, 60) || getCharacterCurrentParams(kCharacterAugust)[2]) { if (!getCharacterCurrentParams(kCharacterAugust)[1] && checkCathDir(kCarRestaurant, 57)) bumpCath(kCarRestaurant, 50, 255); } else if (!getCharacterCurrentParams(kCharacterAugust)[1]) { blockView(kCharacterAugust, kCarRestaurant, 57); startSeqOtis(kCharacterAugust, "105C3"); } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "105A3", 5, 57, 0); break; case 2: getCharacter(kCharacterAugust).characterPosition.location = 1; send(kCharacterAugust, kCharacterAbbot, 123712592, 0); startCycOtis(kCharacterAugust, "105B3"); getCharacterCurrentParams(kCharacterAugust)[3] = 1; break; case 3: playNIS(kEventAugustTalkCigar); if (getCharacterCurrentParams(kCharacterAugust)[2]) startCycOtis(kCharacterAugust, "122B"); else startCycOtis(kCharacterAugust, "105B3"); cleanNIS(); getCharacterCurrentParams(kCharacterAugust)[0] = 9000; getCharacterCurrentParams(kCharacterAugust)[3] = 0; break; default: break; } break; case 122288808: startCycOtis(kCharacterAugust, "122B"); getCharacterCurrentParams(kCharacterAugust)[1] = 0; if (_doneNIS[kEventAugustTalkCigar]) getCharacterCurrentParams(kCharacterAugust)[0] = 9000; break; case 122358304: startCycOtis(kCharacterAugust, "BLANK"); getCharacterCurrentParams(kCharacterAugust)[1] = 1; getCharacterCurrentParams(kCharacterAugust)[2] = 1; break; case 136196244: getCharacterCurrentParams(kCharacterAugust)[1] = 1; getCharacter(kCharacterAugust).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_August_LeaveSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_LeaveSalon); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 55; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_LeaveSalon(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "105D3", 5, 57, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_EnterComp, 1, 0, 0, 0); break; case 4: CONS_August_BeforeVienna(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_BeforeVienna(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_BeforeVienna); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 56; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_BeforeVienna(HAND_PARAMS) { switch (msg->action) { case 12: setDoor(3, kCharacterCath, 2, 0, 0); startCycOtis(kCharacterAugust, "507A3"); break; case 17: if (!getCharacterCurrentParams(kCharacterAugust)[0] && checkCathDir(kCarGreenSleeping, 43)) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "507B3", 0, 0, 0); } break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { getCharacterCurrentParams(kCharacterAugust)[0] = 1; startCycOtis(kCharacterAugust, "507A3"); } break; default: break; } } void LogicManager::CONS_August_StartPart4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart4); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 57; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_StartPart4(HAND_PARAMS) { switch (msg->action) { case 0: CONS_August_GoDinner(0, 0, 0, 0); break; case 12: endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterAugust).characterPosition.position = 6470; getCharacter(kCharacterAugust).characterPosition.location = 1; getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).clothes = 2; setDoor(3, kCharacterCath, 2, 0, 0); break; default: break; } } void LogicManager::CONS_August_GoDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoDinner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 58; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GoDinner(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_ExitComp, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoSeqOtis, "803WS", 0, 0, 0); break; case 4: startSeqOtis(kCharacterAugust, "010A3"); if (inSalon(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_FinishJoinedSeqOtis, 36, 136455232, "Bogus", 0); break; case 5: getCharacter(kCharacterAugust).characterPosition.location = 1; CONS_August_WaitingAnna(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_WaitingAnna(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_WaitingAnna); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 59; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_WaitingAnna(HAND_PARAMS) { switch (msg->action) { case 12: startCycOtis(kCharacterAugust, "010B3"); send(kCharacterAugust, kCharacterHeadWait, 190605184, 0); break; case 122358304: startCycOtis(kCharacterAugust, "BLANK"); break; case 123793792: CONS_August_Dinner(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_Dinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Dinner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 60; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Dinner(HAND_PARAMS) { switch (msg->action) { case 0: { bool skip = false; // Horrible way to unroll a goto... if (!getCharacterCurrentParams(kCharacterAugust)[1]) { getCharacterCurrentParams(kCharacterAugust)[1] = _gameTime + 450; if (_gameTime == -450) { skip = true; send(kCharacterAugust, kCharacterWaiter1, 207330561, 0); } } if (!skip && getCharacterCurrentParams(kCharacterAugust)[1] < _gameTime) { getCharacterCurrentParams(kCharacterAugust)[1] = 0x7FFFFFFF; send(kCharacterAugust, kCharacterWaiter1, 207330561, 0); } if (getCharacterCurrentParams(kCharacterAugust)[0] != 0) { if (getCharacterCurrentParams(kCharacterAugust)[2] || (getCharacterCurrentParams(kCharacterAugust)[2] = _gameTime + 9000, _gameTime != -9000)) { if (getCharacterCurrentParams(kCharacterAugust)[2] >= _gameTime) break; getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF; } getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); } break; } case 12: case 122288808: startCycOtis(kCharacterAugust, "010B3"); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoJoinedSeqOtis, "010J3", 36, 103798704, "010M"); } else if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 2) { send(kCharacterAugust, kCharacterWaiter1, 286403504, 0); CONS_August_ReturnComp4(0, 0, 0, 0); } break; case 122358304: startCycOtis(kCharacterAugust, "BLANK"); break; case 201964801: startCycOtis(kCharacterAugust, "010H3"); getCharacterCurrentParams(kCharacterAugust)[0] = 1; break; default: break; } } void LogicManager::CONS_August_ReturnComp4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_ReturnComp4); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 61; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_ReturnComp4(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterAugust).characterPosition.location = 0; startSeqOtis(kCharacterAugust, "803FS"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterAugust); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_FinishSeqOtis, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_EnterComp, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_CompLogic, _gameTime + 4500, 0, 0, 0); break; case 4: CONS_August_GoSalon4(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_GoSalon4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_GoSalon4); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 62; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_GoSalon4(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[0] || (getCharacterCurrentParams(kCharacterAugust)[0] = _gameTime + 900, _gameTime != -900)) { if (getCharacterCurrentParams(kCharacterAugust)[0] >= _gameTime) break; getCharacterCurrentParams(kCharacterAugust)[0] = 0x7FFFFFFF; } playDialog(kCharacterAugust, "Aug4003A", -1, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "122C", 5, 57, 0); break; case 12: getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoCorrOtis, "696Ec", 3, 0, 0); break; case 17: if (checkCathDir(kCarRestaurant, 57)) bumpCath(kCarRestaurant, 50, 255); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: setDoor(3, kCharacterCath, 0, 10, 9); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 5, 850, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_WaitRCClear, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterAugust).characterPosition.position = 1540; getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "122A", 5, 57, 0); break; case 4: getCharacter(kCharacterAugust).characterPosition.location = 1; startCycOtis(kCharacterAugust, "122B"); break; case 5: startCycOtis(kCharacterAugust, "122B"); send(kCharacterAugust, kCharacterWaiter2, 291721418, 0); break; default: break; } break; case 122358304: startCycOtis(kCharacterAugust, "BLANK"); break; case 125826561: CONS_August_Drinking(0, 0, 0, 0); break; case 134486752: startCycOtis(kCharacterAugust, "122B"); break; default: break; } } void LogicManager::CONS_August_Drinking(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Drinking); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 63; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Drinking(HAND_PARAMS) { switch (msg->action) { case 0: { bool skip = false; // Horrible way to unroll a goto... if (!getCharacterCurrentParams(kCharacterAugust)[2]) { getCharacterCurrentParams(kCharacterAugust)[2] = _gameTime + 1800; if (_gameTime == -1800) { skip = true; getCharacter(kCharacterAugust).inventoryItem = 0x80; } } if (!skip && getCharacterCurrentParams(kCharacterAugust)[2] < _gameTime) { getCharacterCurrentParams(kCharacterAugust)[2] = 0x7FFFFFFF; getCharacter(kCharacterAugust).inventoryItem = 0x80; } if (_gameTime > 2488500 && !getCharacterCurrentParams(kCharacterAugust)[3]) { getCharacterCurrentParams(kCharacterAugust)[3] = 1; getCharacter(kCharacterAugust).inventoryItem = 0; CONS_August_Drunk(0, 0, 0, 0); break; } if (getCharacterCurrentParams(kCharacterAugust)[4] || (getCharacterCurrentParams(kCharacterAugust)[4] = _realTime + getCharacterCurrentParams(kCharacterAugust)[0], _realTime + getCharacterCurrentParams(kCharacterAugust)[0] != 0)) { if (getCharacterCurrentParams(kCharacterAugust)[4] >= _realTime) break; getCharacterCurrentParams(kCharacterAugust)[4] = 0x7FFFFFFF; } bool tmp = getCharacterCurrentParams(kCharacterAugust)[1] == 0; getCharacterCurrentParams(kCharacterAugust)[1] = tmp; if (tmp) { startCycOtis(kCharacterAugust, "122H"); } else { startCycOtis(kCharacterAugust, "122F"); } getCharacterCurrentParams(kCharacterAugust)[0] = 5 * (3 * rnd(20) + 15); getCharacterCurrentParams(kCharacterAugust)[4] = 0; break; } case 1: if (inSalon(kCharacterAlexei)) forceJump(kCharacterAlexei, &LogicManager::CONS_Alexei_GoToPlatform); getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustDrink, 0, 0); break; case 12: getCharacterCurrentParams(kCharacterAugust)[0] = 5 * (3 * rnd(20) + 15); startCycOtis(kCharacterAugust, "122F"); break; case 17: if (checkCathDir(kCarRestaurant, 57)) bumpCath(kCarRestaurant, 50, 255); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { playNIS(kEventAugustDrink); bumpCath(kCarRestaurant, 55, 255); CONS_August_Drunk(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_August_Drunk(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Drunk); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 64; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Drunk(HAND_PARAMS) { switch (msg->action) { case 0: if ((!getCharacterCurrentParams(kCharacterAugust)[0] && (getCharacterCurrentParams(kCharacterAugust)[0] = _gameTime + 1800, _gameTime == -1800)) || getCharacterCurrentParams(kCharacterAugust)[0] < _gameTime) { if (_gameTime > 2430000) { if (rcClear()) { getCharacter(kCharacterAugust).characterPosition.location = 0; getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoBlockSeqOtis, "122J", 5, 57, 0); } } } break; case 12: startCycOtis(kCharacterAugust, "122H"); break; case 17: if (checkCathDir(kCarRestaurant, 57)) bumpCath(kCarRestaurant, 50, 255); break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoWalk, 3, 6470, 0, 0); break; case 2: getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoEnterCorrOtis, "696Dc", 3, 0, 0); break; case 3: endGraphics(kCharacterAugust); CONS_August_Asleep4(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_August_Asleep4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Asleep4); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 65; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Asleep4(HAND_PARAMS) { switch (msg->action) { case 2: case 12: if (getCharacter(kCharacterAugust).characterPosition.car = kCarGreenSleeping, getCharacter(kCharacterAugust).characterPosition.position = 6470, getCharacter(kCharacterAugust).characterPosition.location = 1, endGraphics(kCharacterAugust), setDoor(3, kCharacterCath, 1, 10, 9), !whoRunningDialog(kCharacterAugust)) { playDialog(kCharacterAugust, "AUG1057", -1, 0); } break; default: break; } } void LogicManager::CONS_August_StartPart5(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_StartPart5); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 66; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_StartPart5(HAND_PARAMS) { switch (msg->action) { case 0: CONS_August_Prisoner(0, 0, 0, 0); break; case 12: endGraphics(kCharacterAugust); getCharacter(kCharacterAugust).characterPosition.position = 3969; getCharacter(kCharacterAugust).characterPosition.location = 1; getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant; getCharacter(kCharacterAugust).inventoryItem = 0; getCharacter(kCharacterAugust).clothes = 2; break; default: break; } } void LogicManager::CONS_August_Prisoner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Prisoner); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 67; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Prisoner(HAND_PARAMS) { switch (msg->action) { case 70549068: CONS_August_Hiding(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_Hiding(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Hiding); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 68; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Hiding(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAugust)[0]) { if (getCharacterCurrentParams(kCharacterAugust)[3] || (getCharacterCurrentParams(kCharacterAugust)[3] = _realTime + 75, _realTime != -75)) { if (getCharacterCurrentParams(kCharacterAugust)[3] >= _realTime) break; getCharacterCurrentParams(kCharacterAugust)[3] = 0x7FFFFFFF; } getCharacterCurrentParams(kCharacterAugust)[0] = 0; getCharacterCurrentParams(kCharacterAugust)[1] = 1; setDoor(3, kCharacterAugust, 1, 0, 0); getCharacterCurrentParams(kCharacterAugust)[3] = 0; } else { getCharacterCurrentParams(kCharacterAugust)[3] = 0; } break; case 8: case 9: if (getCharacterCurrentParams(kCharacterAugust)[0]) { setDoor(3, kCharacterAugust, 1, 0, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_DoDialog, getCathJustChecking(), 0, 0, 0); } else if (msg->action == 8) { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 2; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB012", 0, 0, 0); } else { getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 3; AugustCall(&LogicManager::CONS_August_DoDialog, "LIB013", 0, 0, 0); } break; case 12: getCharacter(kCharacterAugust).characterPosition.position = 6470; getCharacter(kCharacterAugust).characterPosition.location = 1; getCharacter(kCharacterAugust).characterPosition.car = 3; setDoor(3, 2, 1, 10, 9); break; case 17: if (getCharacterCurrentParams(kCharacterAugust)[1] || getCharacterCurrentParams(kCharacterAugust)[0]) { getCharacterCurrentParams(kCharacterAugust)[1] = 0; getCharacterCurrentParams(kCharacterAugust)[0] = 0; setDoor(3, kCharacterAugust, 1, 10, 9); getCharacterCurrentParams(kCharacterAugust)[2] = 0; } break; case 18: switch (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8]) { case 1: getCharacterCurrentParams(kCharacterAugust)[0] = 0; setDoor(3, kCharacterAugust, 1, 10, 9); break; case 2: case 3: getCharacterCurrentParams(kCharacterAugust)[2]++; switch (getCharacterCurrentParams(kCharacterAugust)[2]) { case 1: setDoor(3, kCharacterAugust, 1, 0, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 4; AugustCall(&LogicManager::CONS_August_DoDialog, "Aug5002", 0, 0, 0); break; case 2: setDoor(3, kCharacterAugust, 1, 0, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 5; AugustCall(&LogicManager::CONS_August_DoDialog, "Aug5002A", 0, 0, 0); break; case 3: setDoor(3, kCharacterAugust, 1, 0, 0); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 6; AugustCall(&LogicManager::CONS_August_DoDialog, "Aug5002B", 0, 0, 0); break; default: break; } break; case 4: getCharacterCurrentParams(kCharacterAugust)[0] = 1; setDoor(3, kCharacterAugust, 1, 14, 0); break; case 5: setDoor(3, kCharacterAugust, 1, 10, 9); break; case 6: getCharacterCurrentParams(kCharacterAugust)[1] = 1; break; default: break; } break; case 203078272: send(kCharacterAugust, kCharacterTatiana, 203078272, 0); CONS_August_CutLoose(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_August_CutLoose(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_CutLoose); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 69; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_CutLoose(HAND_PARAMS) { switch (msg->action) { case 0: sendAll(kCharacterAugust, 135800432, 0); CONS_August_Disappear(0, 0, 0, 0); break; case 12: _engine->getSoundManager()->endAmbient(); if (dialogRunning("ARRIVE")) endDialog("ARRIVE"); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1; AugustCall(&LogicManager::CONS_August_SaveGame, 2, kEventAugustUnhookCarsBetrayal, 0, 0); break; case 18: if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) { if (_globals[kGlobalReadLetterInAugustSuitcase]) playNIS(kEventAugustUnhookCarsBetrayal); else playNIS(kEventAugustUnhookCars); endGraphics(kCharacterAugust); _engine->getSoundManager()->startAmbient(); playDialog(0, "MUS050", -1, 0); bumpCath(kCarRestaurant, 85, 1); sendAll(kCharacterAugust, 70549068, 0); forceJump(kCharacterTrainM, &LogicManager::CONS_TrainM_Disappear); } break; default: break; } } void LogicManager::CONS_August_Disappear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_August_Disappear); getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 70; params->clear(); fedEx(kCharacterAugust, kCharacterAugust, 12, 0); } void LogicManager::HAND_August_Disappear(HAND_PARAMS) { // No-op } void (LogicManager::*LogicManager::_functionsAugust[])(HAND_PARAMS) = { nullptr, &LogicManager::HAND_August_DebugWalks, &LogicManager::HAND_August_DoWait, &LogicManager::HAND_August_DoSeqOtis, &LogicManager::HAND_August_DoBlockSeqOtis, &LogicManager::HAND_August_DoCorrOtis, &LogicManager::HAND_August_DoEnterCorrOtis, &LogicManager::HAND_August_DoBriefCorrOtis, &LogicManager::HAND_August_FinishSeqOtis, &LogicManager::HAND_August_DoJoinedSeqOtis, &LogicManager::HAND_August_FinishJoinedSeqOtis, &LogicManager::HAND_August_DoComplexSeqOtis, &LogicManager::HAND_August_DoDialog, &LogicManager::HAND_August_DoDialogFullVol, &LogicManager::HAND_August_WaitRCClear, &LogicManager::HAND_August_SaveGame, &LogicManager::HAND_August_DoWalk, &LogicManager::HAND_August_LookingForCath, &LogicManager::HAND_August_DoWalkSearchingForCath, &LogicManager::HAND_August_EnterComp, &LogicManager::HAND_August_ExitComp, &LogicManager::HAND_August_CompLogic, &LogicManager::HAND_August_Birth, &LogicManager::HAND_August_KnockTyler, &LogicManager::HAND_August_DoNIS1006, &LogicManager::HAND_August_WaitTyler, &LogicManager::HAND_August_SeekTyler, &LogicManager::HAND_August_GotoDinner, &LogicManager::HAND_August_OrderDinner, &LogicManager::HAND_August_EatingDinner, &LogicManager::HAND_August_GreetAnna, &LogicManager::HAND_August_ReturnFromDinner, &LogicManager::HAND_August_GoSalon, &LogicManager::HAND_August_BackFromSalon, &LogicManager::HAND_August_Asleep, &LogicManager::HAND_August_StartPart2, &LogicManager::HAND_August_AtBreakfast, &LogicManager::HAND_August_OpenComp, &LogicManager::HAND_August_InSalon, &LogicManager::HAND_August_EndPart2, &LogicManager::HAND_August_StartPart3, &LogicManager::HAND_August_DoWalkP3A, &LogicManager::HAND_August_DoWalkP3B, &LogicManager::HAND_August_GoLunch, &LogicManager::HAND_August_ReturnLunch, &LogicManager::HAND_August_AfterLunch, &LogicManager::HAND_August_Reading, &LogicManager::HAND_August_BathroomTrip, &LogicManager::HAND_August_Dressing, &LogicManager::HAND_August_GoConcert, &LogicManager::HAND_August_Concert, &LogicManager::HAND_August_StalkAnna, &LogicManager::HAND_August_AfterConcert, &LogicManager::HAND_August_Satisfied, &LogicManager::HAND_August_InSalon3, &LogicManager::HAND_August_LeaveSalon, &LogicManager::HAND_August_BeforeVienna, &LogicManager::HAND_August_StartPart4, &LogicManager::HAND_August_GoDinner, &LogicManager::HAND_August_WaitingAnna, &LogicManager::HAND_August_Dinner, &LogicManager::HAND_August_ReturnComp4, &LogicManager::HAND_August_GoSalon4, &LogicManager::HAND_August_Drinking, &LogicManager::HAND_August_Drunk, &LogicManager::HAND_August_Asleep4, &LogicManager::HAND_August_StartPart5, &LogicManager::HAND_August_Prisoner, &LogicManager::HAND_August_Hiding, &LogicManager::HAND_August_CutLoose, &LogicManager::HAND_August_Disappear }; } // End of namespace LastExpress