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2026-02-02 04:50:13 +01:00

1293 lines
40 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef ENABLE_EOB
#include "kyra/engine/eob.h"
#include "kyra/gui/gui_eob_segacd.h"
#include "kyra/graphics/screen_eob_segacd.h"
#include "kyra/resource/resource.h"
#include "kyra/resource/resource_segacd.h"
#include "kyra/sequence/seqplayer_eob_segacd.h"
#include "kyra/sound/sound.h"
#include "kyra/text/text_eob_segacd.h"
#include "common/system.h"
namespace Kyra {
class GUI_EoB_SegaCD;
EoBEngine::EoBEngine(OSystem *system, const GameFlags &flags)
: EoBCoreEngine(system, flags) {
_numSpells = 53;
_menuChoiceInit = 4;
_turnUndeadString = 0;
_itemNamesStatic = 0;
_numItemNamesStatic = 0;
_finBonusStrings = _npcStrings[1] = _npcStrings[2] = 0;
_npcStrings[3] = _npcStrings[4] = _npcStrings[5] = _npcStrings[6] = 0;
_npcStrings[7] = _npcStrings[8] = _npcStrings[9] = _npcStrings[10] = 0;
_npcShpData = _npcSubShpIndex1 = _npcSubShpIndex2 = _npcSubShpY = 0;
_dscDoorScaleMult4 = _dscDoorScaleMult5 = _dscDoorScaleMult6 = _dscDoorY3 = 0;
_dscDoorY4 = _dscDoorY5 = _dscDoorY6 = _dscDoorY7 = _doorShapeEncodeDefs = 0;
_doorSwitchShapeEncodeDefs = _doorSwitchCoords = 0;
_doorShapesSrc = _doorSwitchShapesSrc = 0;
_dscDoorCoordsExt = 0;
_invSmallDigits = _weaponSlotShapes = 0;
_useMainMenuGUISettings = false;
_addrTbl1 = _textFieldPattern = 0;
_playFldPattern1 = _invPattern = _statsPattern = nullptr;
_playFldPattern2 = _tempPattern = nullptr;
_ttlCfg = 0;
_xdth = false;
memset(_strikeAnimShapes, 0, sizeof(_strikeAnimShapes));
_sceneShakeOffsetX = _sceneShakeOffsetY = 0;
_shakeBackBuffer1 = _shakeBackBuffer2 = 0;
_compassDirection2 = _compassAnimDest = _compassAnimPhase = _compassAnimStep = _compassAnimDelayCounter = 0;
_compassAnimSwitch = _compassAnimDone = _compassTilesRestore = false;
_redGrid = _charTilesTable = _scrYellow = 0;
_compassData = 0;
_mapStrings1 = _mapStrings2 = _mapStrings3 = 0;
_seqPlayer = 0;
_sres = 0;
_levelCurTrack = 0;
_dcrResCur = -1;
}
EoBEngine::~EoBEngine() {
for (int i = 0; i < 7; ++i) {
releaseShpArr(_strikeAnimShapes[i], 4);
}
releaseShpArr(_weaponSlotShapes, 6);
releaseShpArr(_invSmallDigits, 32);
delete[] _scrYellow;
delete[] _redGrid;
delete[] _doorShapesSrc;
delete[] _doorSwitchShapesSrc;
delete[] _itemsOverlay;
delete[] _playFldPattern2;
delete[] _tempPattern;
delete[] _shakeBackBuffer1;
delete[] _shakeBackBuffer2;
delete[] _compassData;
delete _seqPlayer;
delete _sres;
}
Common::Error EoBEngine::init() {
Common::Error err = EoBCoreEngine::init();
if (err.getCode() != Common::kNoError)
return err;
initStaticResource();
for (int i = 0; i < ARRAYSIZE(_titleConfig); ++i) {
if (_flags.platform == _titleConfig[i].platform && _flags.lang == _titleConfig[i].lang)
_ttlCfg = &_titleConfig[i];
}
if (!_ttlCfg) {
for (int i = 0; i < ARRAYSIZE(_titleConfig); ++i) {
if (_flags.platform == _titleConfig[i].platform && _titleConfig[i].lang == Common::UNK_LANG)
_ttlCfg = &_titleConfig[i];
}
}
assert(_ttlCfg);
if (_configRenderMode != Common::kRenderCGA)
_itemsOverlay = _res->fileData((_configRenderMode == Common::kRenderEGA) ? "ITEMRMP.EGA" : "ITEMRMP.VGA", 0);
_screen->modifyScreenDim(7, 0x01, 0xB3, 0x22, 0x12);
_screen->modifyScreenDim(9, 0x01, 0x7D, 0x26, 0x3F);
if (_flags.platform == Common::kPlatformPC98) {
_screen->modifyScreenDim(28, 0x0A, 0xA4, 0x15, 0x18);
_screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0x9A);
_txt->setColorMapping(-1, 12, 0);
} else if (_flags.platform == Common::kPlatformSegaCD) {
_screen->modifyScreenDim(27, 0x00, 0x02, 0x11, 0x03);
_screen->modifyScreenDim(28, 0x07, 0xA0, 0x17, 0x24);
_screen->modifyScreenDim(2, 0x12, 0x44, 0x14, 0x80);
} else {
_screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0xA0);
}
_scriptTimersCount = 1;
if (_configRenderMode == Common::kRenderEGA) {
Palette pal(16);
_screen->loadPalette(_egaDefaultPalette, pal, 16);
_screen->setScreenPalette(pal);
} else {
_screen->loadPalette("PALETTE.COL", _screen->getPalette(0));
}
if (_flags.platform == Common::kPlatformPC98) {
_vcnFilePattern = "%s.ECB";
_vmpFilePattern = "%s.EMP";
} else if (_configRenderMode == Common::kRenderEGA || _configRenderMode == Common::kRenderCGA) {
_vcnFilePattern = "%s.ECN";
_vmpFilePattern = "%s.EMP";
} else if (_flags.platform == Common::kPlatformSegaCD) {
_sres = new SegaCDResource(_res);
assert(_sres);
_seqPlayer = new SegaSequencePlayer(this, _screen, _sres);
assert(_seqPlayer);
_txt = new TextDisplayer_SegaCD(this, _screen);
assert(_txt);
_gui = new GUI_EoB_SegaCD(this);
assert(_gui);
_playFldPattern2 = new uint16[1040]();
_tempPattern = new uint16[924]();
_shakeBackBuffer1 = new uint8[120 * 6]();
_shakeBackBuffer2 = new uint8[179 * 6]();
_compassData = new uint8[0x5000]();
_closeSpellbookAfterUse = false;
}
return Common::kNoError;
}
#define loadSpritesAndEncodeToShapes(resID, resOffset, shapeBuffer, numShapes, width, height) \
shapeBuffer = new const uint8*[numShapes](); \
in = _sres->resData(resID); \
_screen->sega_encodeShapesFromSprites(shapeBuffer, in + (resOffset), numShapes, width, height, 3); \
delete[] in
#define loadSpritesAndMergeToSingleShape(resID, resOffset, singleShape, numSprites, spriteWidth, spriteHeight) \
in = _sres->resData(resID); \
{ \
const uint8 **shapeBuffer = new const uint8*[numSprites]; \
_screen->sega_encodeShapesFromSprites(shapeBuffer, in + (resOffset), numSprites, spriteWidth, spriteHeight, 3, false); \
releaseShpArr(shapeBuffer, numSprites); \
_screen->sega_getRenderer()->render(Screen_EoB::kSegaInitShapesPage, -1, -1, -1, -1, true); \
_screen->sega_getAnimator()->clearSprites(); \
int cp = _screen->setCurPage(Screen_EoB::kSegaInitShapesPage); \
singleShape = _screen->encodeShape(0, 0, numSprites * (spriteWidth >> 3), spriteHeight); \
_screen->setCurPage(cp); \
_screen->clearPage(Screen_EoB::kSegaInitShapesPage); \
} \
delete[] in
#define loadAndConvertShapes(resID, resOffset, shapeBuffer, numShapes, width, height, size) \
shapeBuffer = new const uint8*[numShapes](); \
in = _sres->resData(resID); \
for (int ii = 0; ii < numShapes; ++ii) \
shapeBuffer[ii] = _screen->sega_convertShape(in + (resOffset) + ii * size, width, height, 3); \
delete[] in
void EoBEngine::loadItemsAndDecorationsShapes() {
if (_flags.platform != Common::kPlatformSegaCD) {
EoBCoreEngine::loadItemsAndDecorationsShapes();
if (_flags.platform == Common::kPlatformPC98) {
_blueItemIconShapes = new const uint8*[_numItemIconShapes];
_screen->loadShapeSetBitmap("DETECT", 5, 3);
for (int i = 0; i < _numItemIconShapes; i++)
_blueItemIconShapes[i] = _screen->encodeShape((i % 0x14) << 1, (i / 0x14) << 4, 2, 0x10);
}
return;
}
releaseItemsAndDecorationsShapes();
_sres->loadContainer("ITEM");
uint8 *in = 0;
loadSpritesAndEncodeToShapes(0, 0, _itemIconShapes, _numItemIconShapes, 16, 16);
loadSpritesAndEncodeToShapes(14, 0, _blueItemIconShapes, _numItemIconShapes, 16, 16);
loadSpritesAndEncodeToShapes(13, 0, _xtraItemIconShapes, 3, 16, 16);
for (int i = 0; i < 7; ++i) {
loadAndConvertShapes(15, i << 11, _strikeAnimShapes[i], 4, 32, 32, 512);
}
loadAndConvertShapes(1, 0, _smallItemShapes, _numSmallItemShapes, 32, 24, 768);
loadAndConvertShapes(2, 0, _largeItemShapes, _numLargeItemShapes, 64, 24, 1472);
loadAndConvertShapes(3, 0, _sparkShapes, 4, 16, 16, 128);
loadAndConvertShapes(11, 0, _thrownItemShapes, _numThrownItemShapes, 32, 24, 768);
int offset1 = 0, offset2 = 0;
for (int i = 0; i < 3; ++i) {
offset1 += (0x180 / (i + 1));
offset2 += (0x300 / (i + 1));
loadAndConvertShapes(1, offset1, _smallItemShapesScl[i], _numSmallItemShapes, (3 - i) << 3, 16 - ((i >> 1) << 3), 768);
loadAndConvertShapes(2, offset2, _largeItemShapesScl[i], _numLargeItemShapes, (6 - 2 * i) << 3, 16 - ((i >> 1) << 3), 1472);
loadAndConvertShapes(11, offset1, _thrownItemShapesScl[i], _numThrownItemShapes, (3 - i) << 3, 16 - ((i >> 1) << 3), 768);
}
loadSpritesAndMergeToSingleShape(5, 0, _redSplatShape, 5, 8, 24);
loadSpritesAndMergeToSingleShape(5, 2016, _swapShape, 7, 8, 8);
loadSpritesAndMergeToSingleShape(12, 0, _deadCharShape, 1, 32, 32);
loadSpritesAndEncodeToShapes(5, 480, _weaponSlotShapes, 6, 32, 16);
loadSpritesAndEncodeToShapes(6, 0, _invSmallDigits, 32, 16, 8);
_teleporterShapes = new const uint8*[6];
for (int i = 0; i < 6; ++i)
_teleporterShapes[i] = _sparkShapes[(i + 1) >> 1];
uint8 *cmdec = new uint8[47925];
uint8 *scrYellow = new uint8[4992];
in = _sres->resData(8, 0);
_screen->decodeBIN(in + 4, cmdec, READ_LE_UINT16(in + 2));
memcpy(scrYellow, &cmdec[0x87C0], 4992);
delete[] in;
delete[] cmdec;
_scrYellow = scrYellow;
int cp = _screen->setCurPage(Screen_EoB::kSegaInitShapesPage);
for (int i = 0; i < 4; ++i)
_screen->sega_getRenderer()->loadToVRAM(_redGridTile, 8, 0x52A0 + i * 8);
_screen->sega_getRenderer()->fillRectWithTiles(1, 0, 4, 4, 4, 0x6295);
_screen->sega_getRenderer()->render(Screen_EoB::kSegaInitShapesPage, 0, 4, 4, 4);
_screen->drawShape(Screen_EoB::kSegaInitShapesPage, _weaponSlotShapes[1], 0, 0, 0);
_screen->drawShape(Screen_EoB::kSegaInitShapesPage, _weaponSlotShapes[1], 0, 16, 0);
_weaponSlotGrid = _screen->encodeShape(0, 0, 4, 16);
_disabledCharGrid = _screen->encodeShape(0, 0, 4, 32);
_blackBoxSmallGrid = _screen->encodeShape(0, 0, 2, guiSettings()->charBoxCoords.facePosY_1[0] - guiSettings()->charBoxCoords.boxY[0] - 1);
_blackBoxWideGrid = _screen->encodeShape(0, 0, 4, 8);
_redGrid = _screen->encodeShape(0, 32, 4, 32);
_screen->clearPage(Screen_EoB::kSegaInitShapesPage);
_screen->setCurPage(cp);
}
#undef loadAndConvertShapes
#undef loadSpritesAndEncodeToShapes
#undef loadSpritesAndMergeToSingleShape
Common::SeekableReadStreamEndian *EoBEngine::getItemDefinitionFile(int index) {
assert(index == 0 || index == 1);
if (_flags.platform != Common::kPlatformSegaCD)
return EoBCoreEngine::getItemDefinitionFile(index);
_sres->loadContainer("ITEMDAT");
return _sres->resStreamEndian(index);
}
void EoBEngine::startupNew() {
_sound->selectAudioResourceSet(kMusicIngame);
_sound->loadSoundFile(0);
_screen->selectPC98Palette(0, _screen->getPalette(0));
if (_flags.platform == Common::kPlatformSegaCD) {
_screen->sega_selectPalette(4, 0);
_screen->sega_selectPalette(8, 2);
makeNameShapes();
_screen->sega_getRenderer()->fillRectWithTiles(0, 0, 0, 40, 28, 0x2000);
_screen->sega_getRenderer()->fillRectWithTiles(1, 0, 0, 40, 28, 0x2000);
_txt->clearDim(0);
}
_currentLevel = 1;
_currentSub = 0;
loadLevel(1, 0);
_currentBlock = 490;
_currentDirection = 0;
setHandItem(0);
EoBCoreEngine::startupNew();
}
void EoBEngine::startupLoad() {
_sound->selectAudioResourceSet(kMusicIngame);
_sound->loadSoundFile(0);
_screen->selectPC98Palette(0, _screen->getPalette(0));
if (_flags.platform != Common::kPlatformSegaCD)
return;
_screen->sega_fadeToBlack(1);
_screen->sega_selectPalette(4, 0);
_screen->sega_selectPalette(40, 2);
_screen->sega_getRenderer()->fillRectWithTiles(0, 0, 0, 40, 28, 0x2000);
_screen->sega_getRenderer()->fillRectWithTiles(1, 0, 0, 40, 28, 0x2000);
_txt->clearDim(0);
_screen->clearPage(0);
_screen->sega_drawClippedLine(20, 18, 0, 0, 160, 144, 0xEE);
_screen->sega_drawClippedLine(20, 18, 0, 1, 159, 143, 0xAA);
_screen->sega_drawClippedLine(20, 18, 1, 1, 158, 142, 0xBB);
_screen->sega_loadTextBufferToVRAM(0, 0x20, 11520);
_screen->sega_getRenderer()->fillRectWithTiles(1, 10, 4, 20, 18, 0x4001, true);
_screen->sega_fadeToNeutral(1);
}
void EoBEngine::startupReset() {
if (_flags.platform != Common::kPlatformSegaCD)
return;
_screen->sega_fadeToBlack(1);
seq_segaOpeningCredits(true);
}
void EoBEngine::drawNpcScene(int npcIndex) {
_screen->copyRegion(0, 0, 0, 0, 176, 120, 6, 0, Screen::CR_NO_P_CHECK);
switch (npcIndex) {
case 0:
encodeDrawNpcSeqShape(2, 88, 104);
break;
case 1:
if (_npcSequenceSub == -1) {
encodeDrawNpcSeqShape(0, 88, 104);
} else {
encodeDrawNpcSeqShape(0, 60, 104);
encodeDrawNpcSeqShape(5, 116, 104);
}
break;
case 2:
if (_npcSequenceSub == -1) {
encodeDrawNpcSeqShape(3, 88, 104);
} else {
encodeDrawNpcSeqShape(3, 60, 104);
encodeDrawNpcSeqShape(_npcSubShpIndex1[_npcSequenceSub], 116, 104);
encodeDrawNpcSeqShape(_npcSubShpIndex2[_npcSequenceSub], 116, _npcSubShpY[_npcSequenceSub]);
}
break;
case 3:
encodeDrawNpcSeqShape(7, 88, 104);
break;
case 4:
encodeDrawNpcSeqShape(6, 88, 104);
break;
case 5:
encodeDrawNpcSeqShape(18, 88, 88);
break;
case 6:
encodeDrawNpcSeqShape(17, 88, 104);
break;
case 7:
encodeDrawNpcSeqShape(4, 88, 104);
break;
default:
break;
}
}
void EoBEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) {
const uint8 *shpDef = &_npcShpData[npcIndex << 2];
_screen->_curPage = 2;
const uint8 *shp = _screen->encodeShape(shpDef[0], shpDef[1], shpDef[2], shpDef[3], false, _cgaMappingDefault);
_screen->_curPage = 0;
_screen->drawShape(0, shp, drawX - (shp[2] << 2), drawY - shp[1], 5);
delete[] shp;
}
#define DLG2(txt, buttonstr, repeat) ((_flags.platform == Common::kPlatformSegaCD && repeat ? runDialogue(txt, 3, 3, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2]) : runDialogue(txt, 2, -1, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1])) - 1)
#define DLG3(txt, buttonstr, repeat) ((_flags.platform == Common::kPlatformSegaCD && repeat ? runDialogue(txt, 4, 4, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2], _npcStrings[buttonstr][3]) : runDialogue(txt, 3, -1, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2])) - 1)
#define DLG2A3(cond, txt, buttonstr1, buttonstr2) ((cond) ? (DLG2(txt, buttonstr1, 0) ? 2 : 0) : DLG3(txt, buttonstr2, 0))
#define TXT(txt) _txt->printDialogueText(txt, _moreStrings[0], _flags.platform == Common::kPlatformSegaCD ? _moreStrings[1] : 0)
#define TXTNB(txt) _txt->printDialogueText(txt, _flags.platform == Common::kPlatformSegaCD ? 0 : _moreStrings[0])
#define JOIN(npc, txt_query, txt_conf, txt_deny) npcJoinDialogue(npc, txt_query, _flags.platform == Common::kPlatformSegaCD ? -1 : txt_conf, _flags.platform == Common::kPlatformSegaCD ? -1 : txt_deny)
void EoBEngine::runNpcDialogue(int npcIndex) {
int r = 0;
int a = 0;
Item itm = 0;
seq_segaSetupSequence(0);
switch (npcIndex) {
case 0:
for (r = 1; r == 1;) {
if (_flags.platform != Common::kPlatformSegaCD)
gui_drawDialogueBox();
r = DLG2A3(checkScriptFlags(0x2000), 8, 2, 1);
if (r == 1) {
TXTNB(1);
setScriptFlags(0x2000);
} else if (r == 0) {
npcJoinDialogue(6, 12, 23, 2);
setScriptFlags(0x4000);
}
}
break;
case 1:
if (!checkScriptFlags(0x10000)) {
if (checkScriptFlags(0x8000)) {
a = 13;
} else {
setScriptFlags(0x8000);
r = DLG2(3, 3, 1);
a = 4;
}
if (!r)
r = DLG2(a, 4, 1);
if (!r) {
for (a = 0; a < 6; a++)
createItemOnCurrentBlock(55);
createItemOnCurrentBlock(62);
setScriptFlags(0x10000);
TXT(6);
JOIN(7, 7, 29, 30);
} else {
TXTNB(5);
}
r = 1;
}
if (!checkScriptFlags(0x80000)) {
for (a = 0; a < 6; a++) {
if (testCharacter(a, 1) && _characters[a].portrait == -9)
break;
}
if (a != 6) {
TXT(25);
if (_flags.platform != Common::kPlatformSegaCD)
TXT(26);
setScriptFlags(0x80000);
r = 1;
}
}
if (!checkScriptFlags(0x100000)) {
if (deletePartyItems(6, -1)) {
_npcSequenceSub = 0;
if (_flags.platform != Common::kPlatformSegaCD)
drawNpcScene(npcIndex);
TXT(28);
createItemOnCurrentBlock(32);
setScriptFlags(0x100000);
r = 1;
}
}
if (!r) {
if (_flags.platform == Common::kPlatformSegaCD)
TXTNB(44);
else
_txt->printDialogueText(_npcStrings[0][0], true);
}
break;
case 2:
if (checkScriptFlags(0x10000)) {
if (checkScriptFlags(0x20000)) {
TXTNB(11);
} else {
r = DLG2A3(!countResurrectionCandidates(), 9, 5, 6);
if (r < 2) {
if (r == 0)
healParty();
else
resurrectionSelectDialogue();
setScriptFlags(0x20000);
}
}
} else {
TXTNB(24);
}
break;
case 3:
if (!DLG2(18, 7, 0)) {
setScriptFlags(0x8400000);
for (a = 0; a < 30; a++) {
if (_monsters[a].mode == 8)
_monsters[a].mode = 5;
}
} else if (deletePartyItems(49, -1)) {
TXT(20);
setScriptFlags(0x400000);
} else {
TXT(19);
}
break;
case 4:
r = DLG3(14, 8, 1);
if (r == 0)
setScriptFlags(0x200000);
else if (r == 1)
TXT(15);
setScriptFlags(0x800000);
break;
case 5:
if (!DLG2(16, 9, 1)) {
if (_flags.platform != Common::kPlatformSegaCD)
TXT(17);
for (a = 0; a < 6; a++) {
for (r = 0; r < 2; r++) {
itm = _characters[a].inventory[r];
if (itm && (_items[itm].type < 51 || _items[itm].type > 56)) {
_characters[a].inventory[r] = 0;
setItemPosition((Item *)&_levelBlockProperties[_currentBlock].drawObjects, _currentBlock, itm, _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
}
}
}
}
setScriptFlags(0x2000000);
break;
case 6:
TXT(21);
setScriptFlags(0x1000000);
break;
case 7:
r = DLG3(22, 10, 1);
if (r < 2) {
if (r == 0)
JOIN(8, 27, 44, 45);
else if (_flags.platform != Common::kPlatformSegaCD)
TXT(31);
setScriptFlags(0x4000000);
}
break;
default:
break;
}
seq_segaRestoreAfterSequence();
setLevelPalettes(_currentLevel);
if (_flags.platform == Common::kPlatformSegaCD)
snd_playLevelScore();
}
#undef JOIN
#undef TXTNB
#undef TXT
#undef DLG2
#undef DLG3
#undef DLG2A3
void EoBEngine::updateUsedCharacterHandItem(int charIndex, int slot) {
EoBItem *itm = &_items[_characters[charIndex].inventory[slot]];
if (itm->type == 48) {
int charges = itm->flags & 0x3F;
if (--charges)
--itm->flags;
else
deleteInventoryItem(charIndex, slot);
} else if (itm->type == 34 || itm->type == 35) {
deleteInventoryItem(charIndex, slot);
}
}
void EoBEngine::loadMonsterShapes(const char *filename, int monsterIndex, bool hasDecorations, int encodeTableIndex) {
if (_flags.platform != Common::kPlatformSegaCD) {
EoBCoreEngine::loadMonsterShapes(filename, monsterIndex, hasDecorations, encodeTableIndex);
return;
}
static const uint8 lvlEncodeTableIndex[] = {
0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x04, 0x05, 0x06, 0x06, 0x07, 0x06, 0x10,
0x0e, 0x0c, 0x08, 0x0f, 0x14, 0x12, 0x09, 0x0b, 0x0a, 0x13, 0x11, 0x15, 0x0d
};
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
uint8 *data = _sres->resData(monsterIndex >> 4, 0);
const uint8 *pos = data;
int size = 0;
const uint8 *enc = _staticres->loadRawData(kEoBBaseEncodeMonsterDefs00 + lvlEncodeTableIndex[(_currentLevel << 1) + (monsterIndex >> 4)], size);
size >>= 1;
assert(size <= 18);
for (int i = 0; i < size; i++) {
_monsterShapes[monsterIndex + i] = _screen->sega_convertShape(pos, enc[0], enc[1], 2);
pos += ((enc[0] * enc[1]) >> 1);
enc += 2;
}
delete[] data;
#if 0
// DEBUG: display all the just encoded monster shapes on screen
setLevelPalettes(_currentLevel);
_screen->sega_fadeToNeutral(0);
_screen->clearPage(0);
uint16 x = 0;
uint8 y = 0;
uint8 hmax = 0;
for (int i = 0; i < size; i++) {
if (x + (_monsterShapes[monsterIndex + i][2] << 3) > 320) {
y += hmax;
x = hmax = 0;
}
hmax = MAX(_monsterShapes[monsterIndex + i][1], hmax);
_screen->drawShape(0, _monsterShapes[monsterIndex + i], x, y);
_screen->updateScreen();
x += _monsterShapes[monsterIndex + i][2] << 3;
}
_screen->updateScreen();
#endif
}
void EoBEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) {
if (_levelBlockProperties[block].flags & 7)
return;
for (int i = 0; i < 30; i++) {
if (_monsters[i].hitPointsCur <= 0) {
initMonster(i, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem);
break;
}
}
}
bool EoBEngine::killMonsterExtra(EoBMonsterInPlay *m) {
if (m->type == 21) {
_playFinale = true;
_runFlag = false;
}
return true;
}
void EoBEngine::updateScriptTimersExtra() {
int cnt = 0;
for (int i = 1; i < 30; i++) {
if (_monsters[i].hitPointsCur <= 0)
cnt++;
}
if (!cnt) {
for (int i = 1; i < 30; i++) {
if (getBlockDistance(_monsters[i].block, _currentBlock) > 3) {
killMonster(&_monsters[i], true);
break;
}
}
}
}
void EoBEngine::readLevelFileData(int level) {
if (_flags.platform != Common::kPlatformSegaCD) {
EoBCoreEngine::readLevelFileData(level);
return;
}
_sres->loadContainer(Common::Path(Common::String::format("L%d", level)));
Common::SeekableReadStream *s = _sres->resStream(7);
_screen->loadFileDataToPage(s, 5, 15000);
delete s;
}
void EoBEngine::loadVcnData(const char *file, const uint8 *cgaMapping) {
if (file)
_lastBlockDataFile = file;
delete[] _vcnBlocks;
Common::Path fn(Common::String::format(_vcnFilePattern.c_str(), _lastBlockDataFile.c_str()));
if (_flags.platform == Common::kPlatformAmiga) {
Common::SeekableReadStream *in = _res->createReadStream(fn);
uint32 vcnSize = in->readUint16LE() * (_vcnSrcBitsPerPixel << 3);
_vcnBlocks = new uint8[vcnSize];
_screen->getPalette(1).loadAmigaPalette(*in, 1, 5);
in->seek(22, SEEK_CUR);
in->read(_vcnBlocks, vcnSize);
delete in;
} else if (_flags.platform == Common::kPlatformPC98) {
_vcnBlocks = _res->fileData(fn, 0);
} else if (_flags.platform == Common::kPlatformSegaCD) {
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
_vcnBlocks = _sres->resData(5, 0);
} else {
EoBCoreEngine::loadVcnData(file, cgaMapping);
}
}
Common::SeekableReadStreamEndian *EoBEngine::getVmpData(const char *file) {
if (_flags.platform != Common::kPlatformSegaCD)
return EoBCoreEngine::getVmpData(file);
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
return _sres->resStreamEndian(3);
}
const uint8 *EoBEngine::getBlockFileData(int level) {
if (_flags.platform != Common::kPlatformSegaCD)
return EoBCoreEngine::getBlockFileData(level);
_sres->loadContainer(Common::Path(Common::String::format("L%d", level)));
Common::SeekableReadStream *s = _sres->resStream(6);
_screen->loadFileDataToPage(s, 15, s->size());
delete s;
_dcrResCur = -1;
return _screen->getCPagePtr(15);
}
Common::SeekableReadStreamEndian *EoBEngine::getDecDefinitions(const char *decFile) {
if (_flags.platform != Common::kPlatformSegaCD)
return EoBCoreEngine::getDecDefinitions(decFile);
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
return _sres->resStreamEndian(4);
}
void EoBEngine::loadDecShapesToPage3(const char *shpFile) {
if (_flags.platform != Common::kPlatformSegaCD) {
EoBCoreEngine::loadDecShapesToPage3(shpFile);
return;
}
if (_dcrResCur != _currentLevel) {
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
Common::SeekableReadStream *s = _sres->resStream(2);
_screen->loadFileDataToPage(s, 3, s->size());
_dcrShpDataPos = _screen->getCPagePtr(3);
_dcrResCur = _currentLevel;
delete s;
}
}
void EoBEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) {
static const uint8 lvlIndex[13] = { 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x04 };
const int doorType[2] = { doorType1, doorType2 };
const int shapeId[2] = { shapeId1, shapeId2 };
if (_flags.platform == Common::kPlatformSegaCD) {
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
Common::SeekableReadStreamEndian *in = _sres->resStreamEndian(8);
_screen->loadFileDataToPage(in, 2, in->size());
delete in;
} else {
_screen->loadShapeSetBitmap("DOOR", 5, 3);
_screen->_curPage = 2;
}
for (int a = 0; a < 2; ++a) {
if (doorType[a] == 0xFF)
continue;
for (int i = 0; i < 3; i++) {
if (_flags.platform == Common::kPlatformSegaCD) {
int offs = lvlIndex[_currentLevel] * 6 + shapeId[a] + i;
const uint8 *enc = &_doorShapeEncodeDefs[offs << 2];
_doorShapes[shapeId[a] + i] = _screen->sega_convertShape(_doorShapesSrc[offs], enc[0] << 3, enc[1] << 3, 0, enc[2] - enc[3]);
offs = lvlIndex[_currentLevel] * 3 + i;
enc = &_doorSwitchShapeEncodeDefs[offs << 2];
_doorSwitches[shapeId[a] + i].shp = _screen->sega_convertShape(_doorSwitchShapesSrc[offs], enc[0] << 3, enc[1] << 3, 0, enc[2] - enc[3]);
} else {
const uint8 *enc = &_doorShapeEncodeDefs[(doorType[a] * 3 + i) << 2];
_doorShapes[shapeId[a] + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, _cgaLevelMappingIndex ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
enc = &_doorSwitchShapeEncodeDefs[(doorType[a] * 3 + i) << 2];
_doorSwitches[shapeId[a] + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, _cgaLevelMappingIndex ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
}
_doorSwitches[shapeId[a] + i].x = _doorSwitchCoords[doorType[a] * 6 + i * 2];
_doorSwitches[shapeId[a] + i].y = _doorSwitchCoords[doorType[a] * 6 + i * 2 + 1];
}
}
_screen->_curPage = 0;
}
void EoBEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) {
int shapeIndex = type + 2 - mDim;
uint8 *shp = _doorShapes[shapeIndex];
if (!shp)
return;
int d1 = 0;
int d2 = 0;
int v = 0;
const ScreenDim *td = _screen->getScreenDim(5);
switch (_currentLevel) {
case 4:
case 5:
case 6:
y = _dscDoorY7[mDim] - shp[3];
d1 = _dscDoorCoordsExt[index << 1] >> 3;
d2 = _dscDoorCoordsExt[(index << 1) + 1] >> 3;
if (_shpDmX1 > d1)
d1 = _shpDmX1;
if (_shpDmX2 < d2)
d2 = _shpDmX2;
_screen->modifyScreenDim(5, d1, td->sy, d2 - d1, td->h);
v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim] : _dscDoorScaleMult4[mDim]) * -1;
v -= (shp[2] << 3);
drawBlockObject(0, 2, shp, x + v, y, 5);
v += (shp[2] << 3);
drawBlockObject(1, 2, shp, x - v, y, 5);
if (_wllShapeMap[wall] == -1)
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w - v, _doorSwitches[shapeIndex].y, 5);
break;
case 7:
case 8:
case 9:
y = _dscDoorY3[mDim] - _doorShapes[shapeIndex + 3][3];
d1 = x - (_doorShapes[shapeIndex + 3][2] << 2);
x -= (shp[2] << 2);
drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], d1, y, 5);
setDoorShapeDim(index, y1, y2, 5);
y = _dscDoorY3[mDim] - ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim] : _dscDoorScaleMult2[mDim]);
drawBlockObject(0, 2, shp, x, y, 5);
if (_wllShapeMap[wall] == -1)
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
break;
case 10:
case 11:
v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult5[mDim] : _dscDoorScaleMult6[mDim]) * -1;
x -= (shp[2] << 2);
y = _dscDoorY4[mDim] + v;
drawBlockObject(0, 2, shp, x, y + v, 5);
v = (v >> 3) + (v >> 2);
y = _dscDoorY5[mDim];
drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], x, y - v, 5);
if (_wllShapeMap[wall] == -1)
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
break;
default:
y = (_currentLevel == 12 ? _dscDoorY6[mDim] : _dscDoorY1[mDim]) - shp[3];
x -= (shp[2] << 2);
y -= (wall >= 30 ? _dscDoorScaleMult2[mDim] : (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]);
drawBlockObject(0, 2, shp, x, y, 5);
if (_wllShapeMap[wall] == -1)
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
break;
}
}
void EoBEngine::setLevelPalettes(int level) {
if (_flags.platform != Common::kPlatformSegaCD)
return;
static const uint8 palette0[13] = { 0x04, 0x10, 0x11, 0x12, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31 };
static const uint8 palette2[13] = { 0x08, 0x08, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d };
_screen->sega_selectPalette(palette0[level], 0);
_screen->sega_selectPalette(palette2[level], 2);
}
void EoBEngine::playStrikeAnimation(uint8 pos, Item itm) {
static const uint8 aX[5] = { 28, 116, 28, 116, 72 };
static const uint8 aY[5] = { 60, 60, 40, 40, 50 };
static const uint8 aTypes[5][5] = {
{ 1, 3, 27, 48, 255 },
{ 2, 24, 26, 54, 77 },
{ 4, 6, 86, 255, 255 },
{ 5, 73, 90, 255, 255 },
{ 6, 35, 81, 255, 255 }
};
if (!_strikeAnimShapes[0])
return;
int aType = -1;
for (int i = 0; i < 5 && aType == -1; ++i) {
const uint8 *p = aTypes[i];
uint8 t = *p++;
for (int ii = 1; ii < 5 && aType == -1; ++ii) {
if (_items[itm].nameUnid == *p++)
aType = t;
}
}
if (aType < 0)
return;
int16 x = aX[pos];
int16 y = aY[pos];
for (int i = 0; i < 5; ++i) {
uint32 del = _system->getMillis() + _tickLength;
_screen->copyRegionToBuffer(0, x, y, 32, 32, _spellAnimBuffer);
_screen->drawShape(0, _strikeAnimShapes[aType][MIN(i, 3)], x, y);
_screen->updateScreen();
_screen->copyBlockToPage(0, x, y, 32, 32, _spellAnimBuffer);
delayUntil(del);
}
}
void EoBEngine::turnUndeadAuto() {
if (_currentLevel != 2 && _currentLevel != 7)
return;
int oc = _openBookChar;
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 0x0D))
continue;
EoBCharacter *c = &_characters[i];
if (_itemTypes[_items[c->inventory[0]].type].extraProperties != 6 && _itemTypes[_items[c->inventory[1]].type].extraProperties != 6)
continue;
int l = getCharacterLevelIndex(2, c->cClass);
if (l > -1) {
if (c->level[l] > _openBookCasterLevel) {
_openBookCasterLevel = c->level[l];
_openBookChar = i;
}
} else {
l = getCharacterLevelIndex(4, c->cClass);
if (l > -1) {
if ((c->level[l] - 2) > _openBookCasterLevel) {
_openBookCasterLevel = (c->level[l] - 2);
_openBookChar = i;
}
}
}
}
if (_openBookCasterLevel)
spellCallback_start_turnUndead();
_openBookChar = oc;
_openBookCasterLevel = 0;
}
void EoBEngine::turnUndeadAutoHit() {
_txt->printMessage(_turnUndeadString[0], -1, _characters[_openBookChar].name);
snd_playSoundEffect(_flags.platform == Common::kPlatformAmiga ? 16 : 95);
sparkEffectOffensive();
}
void EoBEngine::snd_loadAmigaSounds(int level, int) {
if (_flags.platform != Common::kPlatformAmiga || level == _amigaCurSoundFile)
return;
if (_amigaCurSoundFile != -1) {
_sound->unloadSoundFile(Common::String::format("L%dM1A1", _amigaCurSoundFile));
_sound->unloadSoundFile(Common::String::format("L%dM2A1", _amigaCurSoundFile));
for (int i = 1; i < 5; ++i) {
_sound->unloadSoundFile(Common::String::format("L%dM1M%d", _amigaCurSoundFile, i));
_sound->unloadSoundFile(Common::String::format("L%dM2M%d", _amigaCurSoundFile, i));
}
for (int i = 0; i < 2; ++i) {
if (_amigaLevelSoundList1[_amigaCurSoundFile * 2 + i][0])
_sound->unloadSoundFile(_amigaLevelSoundList1[_amigaCurSoundFile * 2 + i]);
if (_amigaLevelSoundList2[_amigaCurSoundFile * 2 + i][0])
_sound->unloadSoundFile(_amigaLevelSoundList2[_amigaCurSoundFile * 2 + i]);
}
}
for (int i = 0; i < 2; ++i) {
if (_amigaLevelSoundList1[level * 2 + i][0])
_sound->loadSoundFile(Common::Path(Common::String::format("%s.CPS", _amigaLevelSoundList1[level * 2 + i])));
if (_amigaLevelSoundList2[level * 2 + i][0])
_sound->loadSoundFile(Common::Path(Common::String::format("%s.CPS", _amigaLevelSoundList2[level * 2 + i])));
}
_sound->loadSoundFile(Common::Path(Common::String::format("LEVELSAM%d.CPS", level)));
_amigaCurSoundFile = level;
}
void EoBEngine::snd_playLevelScore() {
if (_flags.platform == Common::kPlatformPC98) {
snd_playSong(_currentLevel + 1);
} else if (_flags.platform == Common::kPlatformSegaCD) {
static const uint8 levelTracksSegaCD[13] = { 7, 7, 7, 7, 6, 6, 6, 4, 4, 4, 5, 5, 10 };
_levelCurTrack = levelTracksSegaCD[_currentLevel];
snd_playSong(_levelCurTrack);
}
}
void EoBEngine::snd_updateLevelScore() {
if (_flags.platform != Common::kPlatformSegaCD || _currentLevel != 5)
return;
int x = _currentBlock & 0x1F;
int y = (_currentBlock >> 5) & 0x1F;
int track = (x >= 14 && x < 20 && y >= 7 && y < 15) ? (x == 14 && y == 14 ? 6 : 12) : (x == 17 && y == 6 ? 12 : 6);
if (track == _levelCurTrack)
return;
_levelCurTrack = track;
snd_playSong(track);
}
void EoBEngine::displayParchment(int id) {
if (_flags.platform != Common::kPlatformSegaCD) {
EoBCoreEngine::displayParchment(id);
return;
}
if (id < 46 || id > 50)
return;
disableSysTimer(2);
_screen->sega_fadeToBlack(2);
Button b;
clickedSpellbookAbort(&b);
int temp = 0;
const char *const *strings = _staticres->loadStrings(kEoB1ParchmentStrings, temp);
gui_resetAnimations();
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
_characters[i].damageTaken = 0;
_characters[i].slotStatus[0] = _characters[i].slotStatus[1] = 0;
gui_drawCharPortraitWithStats(i);
}
SegaRenderer *r = _screen->sega_getRenderer();
r->fillRectWithTiles(0, 0, 0, 40, 28, 0);
r->fillRectWithTiles(1, 0, 0, 40, 28, 0);
_screen->sega_getAnimator()->clearSprites();
_screen->sega_getAnimator()->update();
_screen->sega_selectPalette(54, 2);
int cs = _screen->setFontStyles(_screen->_currentFont, (_flags.lang == Common::JA_JPN ? Font::kStyleNone : Font::kStyleFullWidth) | Font::kStyleNarrow2);
snd_stopSound();
uint8 *data = _res->fileData("LT", 0);
int numPages = (id == 46) ? 3 : 1;
int curPage = (id == 46) ? 4 : id - 47;
for (int i = 0; i < numPages && !shouldQuit(); ++i) {
_screen->sega_loadTextBackground(data, 22464);
_txt->printShadedText(strings[curPage++], 16, 16, 0x22, 0, 208, 216, 16, false);
_screen->sega_loadTextBufferToVRAM(0, 0x20, 22464);
r->fillRectWithTiles(0, 7, 0, 26, 27, 0x4001, true);
r->render(0);
_screen->sega_fadeToNeutral(1);
resetSkipFlag();
while (!(shouldQuit() || skipFlag()))
delay(20);
resetSkipFlag();
_screen->sega_fadeToBlack(1);
}
delete[] data;
_screen->setFontStyles(_screen->_currentFont, cs);
setLevelPalettes(_currentLevel);
gui_drawPlayField(true);
gui_drawAllCharPortraitsWithStats();
snd_playLevelScore();
enableSysTimer(2);
}
const uint8 **EoBEngine::makePortalShapes() {
if (_flags.platform != Common::kPlatformSegaCD) {
return EoBCoreEngine::makePortalShapes();
}
gui_resetAnimations();
gui_updateAnimations();
snd_stopSound();
uint8 *data = _res->fileData("PORT", 0);
const uint8 *in = data;
const uint8 **shapes = new const uint8*[16];
for (int i = 0; i < 10; ++i) {
shapes[1 + i] = _screen->sega_convertShape(in, 24, 80, 2);
in += 960;
}
for (int i = 0; i < 5; ++i) {
shapes[11 + i] = _screen->sega_convertShape(in, 120, 24, 2);
in += 1440;
}
shapes[0] = _screen->sega_convertShape(in, 64, 80, 2);
in += 2560;
_screen->clearPage(2);
for (int i = 0; i < 10; ++i) {
uint8 *shp = _screen->sega_convertShape(in, 64, 80, 2);
_screen->drawShape(2, shp, (i % 5) << 6, (i / 5) * 77, 0);
in += 2560;
}
delete[] data;
return shapes;
}
bool EoBEngine::checkPartyStatusExtra() {
_screen->copyPage(0, Screen_EoB::kDefeatMsgBackupPage);
int cd = _screen->curDimIndex();
if (_flags.platform == Common::kPlatformSegaCD) {
_screen->sega_fadeToBlack(4);
gui_resetAnimations();
gui_updateAnimations();
snd_stopSound();
Common::SeekableReadStreamEndian *in = _res->createEndianAwareReadStream("GO");
SegaRenderer *r = _screen->sega_getRenderer();
r->loadStreamToVRAM(in, 0x20);
delete in;
_screen->hideMouse();
_screen->sega_selectPalette(51, 0);
_screen->sega_selectPalette(52, 1);
_screen->sega_selectPalette(53, 2);
_screen->sega_selectPalette(7, 3);
r->fillRectWithTiles(0, 0, 0, 40, 28, 0);
r->fillRectWithTiles(1, 0, 0, 40, 28, 0);
r->fillRectWithTiles(0, 0, 3, 32, 16, 1, true);
r->fillRectWithTiles(0, 32, 3, 8, 16, 0x201, true);
r->fillRectWithTiles(1, 0, 3, 32, 16, 0x2281, true);
r->fillRectWithTiles(1, 32, 3, 8, 16, 0x2481, true);
int cs = _screen->setFontStyles(_screen->_currentFont, _flags.lang == Common::JA_JPN ? Font::kStyleNone : Font::kStyleFullWidth);
_screen->sega_clearTextBuffer(0);
_txt->printShadedText(_menuStringsDefeat[0], 12, 0, 0xff, 0xcc, 304, 48, 0, false);
_txt->printShadedText(_menuStringsDefeat[1], 20, 16, 0xff, 0xcc, 304, 48, 0, false);
_txt->printShadedText(_menuStringsDefeat[2], 20, 32, 0xff, 0xcc, 304, 48, 0, false);
_screen->setFontStyles(_screen->_currentFont, cs);
_screen->sega_loadTextBufferToVRAM(0, 0xA3A0, 7296);
r->fillRectWithTiles(0, 1, 20, 38, 6, 0x651D, true);
r->render(0);
snd_playSoundEffect(0x5086);
_screen->sega_paletteOps(0, 0, 5);
_screen->sega_paletteOps(1, 0, 5);
uint32 del = _system->getMillis() + 1333;
for (uint32 cur = _system->getMillis(); cur < del; cur = _system->getMillis()) {
_screen->sega_updatePaletteFaders(0);
_screen->sega_updatePaletteFaders(1);
delay(MIN<uint32>(8, del - cur));
}
_screen->sega_paletteOps(3, 0, 6);
del = _system->getMillis() + 1600;
for (uint32 cur = _system->getMillis(); cur < del; cur = _system->getMillis()) {
_screen->sega_updatePaletteFaders(3);
delay(MIN<uint32>(8, del - cur));
}
for (int i = 0; i < 7; ++i)
_screen->sega_getAnimator()->initSprite(i, 104 + (i << 4), 80, 0x4501 + (i << 2), 5);
_screen->sega_getAnimator()->update();
r->render(0);
_screen->sega_paletteOps(2, 0, 5);
resetSkipFlag();
_allowSkip = true;
while (!(shouldQuit() || skipFlag())) {
_screen->sega_updatePaletteFaders(2);
delay(8);
}
_allowSkip = false;
resetSkipFlag();
_screen->sega_fadeToBlack(4);
_screen->sega_getAnimator()->clearSprites();
_screen->sega_getAnimator()->update();
snd_playSoundEffect(0x5087);
_screen->showMouse();
} else {
gui_drawBox(0, 121, 320, 80, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
_txt->setupField(9, false);
_txt->printMessage(_menuStringsDefeat[0]);
while (!shouldQuit()) {
removeInputTop();
if (checkInput(0, false, 0) & 0xFF)
break;
}
_screen->copyPage(Screen_EoB::kDefeatMsgBackupPage, 0);
}
_eventList.clear();
_screen->setScreenDim(cd);
_txt->removePageBreakFlag();
return true;
}
int EoBEngine::resurrectionSelectDialogue() {
gui_drawDialogueBox();
_txt->printDialogueText(_npcStrings[0][1]);
if (_flags.platform == Common::kPlatformSegaCD) {
resetSkipFlag();
_allowSkip = true;
while (!(shouldQuit() || skipFlag()))
delay(20);
_allowSkip = false;
resetSkipFlag();
_rrNames[_rrCount] = _abortStrings[0];
_rrId[_rrCount++] = 99;
}
int r = _rrId[runDialogue(-1, 9, -1, _rrNames[0], _rrNames[1], _rrNames[2], _rrNames[3], _rrNames[4], _rrNames[5], _rrNames[6], _rrNames[7], _rrNames[8]) - 1];
if (r == 99)
return 0;
if (r < 0) {
r = -r;
deletePartyItems(33, r);
_npcSequenceSub = r - 1;
if (_flags.platform != Common::kPlatformSegaCD)
drawNpcScene(2);
npcJoinDialogue(_npcSequenceSub, 32 + (_npcSequenceSub << 1), -1, 33 + (_npcSequenceSub << 1));
} else {
_characters[r].hitPointsCur = _characters[r].hitPointsMax;
}
return 1;
}
void EoBEngine::healParty() {
int cnt = rollDice(1, 3, 2);
for (int i = 0; i < 6 && cnt; i++) {
if (testCharacter(i, 3))
continue;
_characters[i].flags &= ~4;
neutralizePoison(i);
if (_characters[i].hitPointsCur >= _characters[i].hitPointsMax)
continue;
cnt--;
_characters[i].hitPointsCur += rollDice(1, 8, 9);
if (_characters[i].hitPointsCur > _characters[i].hitPointsMax)
_characters[i].hitPointsCur = _characters[i].hitPointsMax;
}
}
const KyraRpgGUISettings *EoBEngine::guiSettings() const {
if (_flags.platform == Common::kPlatformAmiga)
return _useMainMenuGUISettings ? &_guiSettingsAmigaMainMenu : &_guiSettingsAmiga;
else if (_configRenderMode == Common::kRenderCGA || _configRenderMode == Common::kRenderEGA)
return &_guiSettingsEGA;
else if (_flags.platform == Common::kPlatformPC98)
return &_guiSettingsPC98;
else if (_flags.platform == Common::kPlatformSegaCD)
return &_guiSettingsSegaCD;
else
return &_guiSettingsVGA;
}
} // End of namespace Kyra
#endif // ENABLE_EOB