1293 lines
40 KiB
C++
1293 lines
40 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifdef ENABLE_EOB
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#include "kyra/engine/eob.h"
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#include "kyra/gui/gui_eob_segacd.h"
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#include "kyra/graphics/screen_eob_segacd.h"
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#include "kyra/resource/resource.h"
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#include "kyra/resource/resource_segacd.h"
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#include "kyra/sequence/seqplayer_eob_segacd.h"
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#include "kyra/sound/sound.h"
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#include "kyra/text/text_eob_segacd.h"
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#include "common/system.h"
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namespace Kyra {
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class GUI_EoB_SegaCD;
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EoBEngine::EoBEngine(OSystem *system, const GameFlags &flags)
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: EoBCoreEngine(system, flags) {
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_numSpells = 53;
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_menuChoiceInit = 4;
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_turnUndeadString = 0;
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_itemNamesStatic = 0;
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_numItemNamesStatic = 0;
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_finBonusStrings = _npcStrings[1] = _npcStrings[2] = 0;
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_npcStrings[3] = _npcStrings[4] = _npcStrings[5] = _npcStrings[6] = 0;
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_npcStrings[7] = _npcStrings[8] = _npcStrings[9] = _npcStrings[10] = 0;
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_npcShpData = _npcSubShpIndex1 = _npcSubShpIndex2 = _npcSubShpY = 0;
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_dscDoorScaleMult4 = _dscDoorScaleMult5 = _dscDoorScaleMult6 = _dscDoorY3 = 0;
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_dscDoorY4 = _dscDoorY5 = _dscDoorY6 = _dscDoorY7 = _doorShapeEncodeDefs = 0;
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_doorSwitchShapeEncodeDefs = _doorSwitchCoords = 0;
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_doorShapesSrc = _doorSwitchShapesSrc = 0;
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_dscDoorCoordsExt = 0;
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_invSmallDigits = _weaponSlotShapes = 0;
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_useMainMenuGUISettings = false;
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_addrTbl1 = _textFieldPattern = 0;
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_playFldPattern1 = _invPattern = _statsPattern = nullptr;
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_playFldPattern2 = _tempPattern = nullptr;
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_ttlCfg = 0;
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_xdth = false;
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memset(_strikeAnimShapes, 0, sizeof(_strikeAnimShapes));
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_sceneShakeOffsetX = _sceneShakeOffsetY = 0;
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_shakeBackBuffer1 = _shakeBackBuffer2 = 0;
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_compassDirection2 = _compassAnimDest = _compassAnimPhase = _compassAnimStep = _compassAnimDelayCounter = 0;
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_compassAnimSwitch = _compassAnimDone = _compassTilesRestore = false;
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_redGrid = _charTilesTable = _scrYellow = 0;
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_compassData = 0;
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_mapStrings1 = _mapStrings2 = _mapStrings3 = 0;
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_seqPlayer = 0;
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_sres = 0;
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_levelCurTrack = 0;
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_dcrResCur = -1;
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}
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EoBEngine::~EoBEngine() {
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for (int i = 0; i < 7; ++i) {
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releaseShpArr(_strikeAnimShapes[i], 4);
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}
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releaseShpArr(_weaponSlotShapes, 6);
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releaseShpArr(_invSmallDigits, 32);
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delete[] _scrYellow;
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delete[] _redGrid;
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delete[] _doorShapesSrc;
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delete[] _doorSwitchShapesSrc;
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delete[] _itemsOverlay;
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delete[] _playFldPattern2;
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delete[] _tempPattern;
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delete[] _shakeBackBuffer1;
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delete[] _shakeBackBuffer2;
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delete[] _compassData;
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delete _seqPlayer;
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delete _sres;
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}
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Common::Error EoBEngine::init() {
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Common::Error err = EoBCoreEngine::init();
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if (err.getCode() != Common::kNoError)
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return err;
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initStaticResource();
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for (int i = 0; i < ARRAYSIZE(_titleConfig); ++i) {
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if (_flags.platform == _titleConfig[i].platform && _flags.lang == _titleConfig[i].lang)
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_ttlCfg = &_titleConfig[i];
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}
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if (!_ttlCfg) {
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for (int i = 0; i < ARRAYSIZE(_titleConfig); ++i) {
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if (_flags.platform == _titleConfig[i].platform && _titleConfig[i].lang == Common::UNK_LANG)
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_ttlCfg = &_titleConfig[i];
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}
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}
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assert(_ttlCfg);
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if (_configRenderMode != Common::kRenderCGA)
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_itemsOverlay = _res->fileData((_configRenderMode == Common::kRenderEGA) ? "ITEMRMP.EGA" : "ITEMRMP.VGA", 0);
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_screen->modifyScreenDim(7, 0x01, 0xB3, 0x22, 0x12);
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_screen->modifyScreenDim(9, 0x01, 0x7D, 0x26, 0x3F);
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if (_flags.platform == Common::kPlatformPC98) {
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_screen->modifyScreenDim(28, 0x0A, 0xA4, 0x15, 0x18);
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_screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0x9A);
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_txt->setColorMapping(-1, 12, 0);
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} else if (_flags.platform == Common::kPlatformSegaCD) {
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_screen->modifyScreenDim(27, 0x00, 0x02, 0x11, 0x03);
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_screen->modifyScreenDim(28, 0x07, 0xA0, 0x17, 0x24);
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_screen->modifyScreenDim(2, 0x12, 0x44, 0x14, 0x80);
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} else {
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_screen->modifyScreenDim(12, 0x01, 0x04, 0x14, 0xA0);
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}
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_scriptTimersCount = 1;
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if (_configRenderMode == Common::kRenderEGA) {
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Palette pal(16);
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_screen->loadPalette(_egaDefaultPalette, pal, 16);
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_screen->setScreenPalette(pal);
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} else {
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_screen->loadPalette("PALETTE.COL", _screen->getPalette(0));
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}
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if (_flags.platform == Common::kPlatformPC98) {
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_vcnFilePattern = "%s.ECB";
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_vmpFilePattern = "%s.EMP";
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} else if (_configRenderMode == Common::kRenderEGA || _configRenderMode == Common::kRenderCGA) {
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_vcnFilePattern = "%s.ECN";
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_vmpFilePattern = "%s.EMP";
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} else if (_flags.platform == Common::kPlatformSegaCD) {
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_sres = new SegaCDResource(_res);
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assert(_sres);
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_seqPlayer = new SegaSequencePlayer(this, _screen, _sres);
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assert(_seqPlayer);
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_txt = new TextDisplayer_SegaCD(this, _screen);
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assert(_txt);
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_gui = new GUI_EoB_SegaCD(this);
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assert(_gui);
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_playFldPattern2 = new uint16[1040]();
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_tempPattern = new uint16[924]();
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_shakeBackBuffer1 = new uint8[120 * 6]();
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_shakeBackBuffer2 = new uint8[179 * 6]();
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_compassData = new uint8[0x5000]();
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_closeSpellbookAfterUse = false;
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}
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return Common::kNoError;
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}
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#define loadSpritesAndEncodeToShapes(resID, resOffset, shapeBuffer, numShapes, width, height) \
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shapeBuffer = new const uint8*[numShapes](); \
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in = _sres->resData(resID); \
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_screen->sega_encodeShapesFromSprites(shapeBuffer, in + (resOffset), numShapes, width, height, 3); \
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delete[] in
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#define loadSpritesAndMergeToSingleShape(resID, resOffset, singleShape, numSprites, spriteWidth, spriteHeight) \
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in = _sres->resData(resID); \
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{ \
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const uint8 **shapeBuffer = new const uint8*[numSprites]; \
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_screen->sega_encodeShapesFromSprites(shapeBuffer, in + (resOffset), numSprites, spriteWidth, spriteHeight, 3, false); \
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releaseShpArr(shapeBuffer, numSprites); \
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_screen->sega_getRenderer()->render(Screen_EoB::kSegaInitShapesPage, -1, -1, -1, -1, true); \
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_screen->sega_getAnimator()->clearSprites(); \
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int cp = _screen->setCurPage(Screen_EoB::kSegaInitShapesPage); \
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singleShape = _screen->encodeShape(0, 0, numSprites * (spriteWidth >> 3), spriteHeight); \
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_screen->setCurPage(cp); \
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_screen->clearPage(Screen_EoB::kSegaInitShapesPage); \
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} \
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delete[] in
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#define loadAndConvertShapes(resID, resOffset, shapeBuffer, numShapes, width, height, size) \
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shapeBuffer = new const uint8*[numShapes](); \
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in = _sres->resData(resID); \
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for (int ii = 0; ii < numShapes; ++ii) \
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shapeBuffer[ii] = _screen->sega_convertShape(in + (resOffset) + ii * size, width, height, 3); \
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delete[] in
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void EoBEngine::loadItemsAndDecorationsShapes() {
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if (_flags.platform != Common::kPlatformSegaCD) {
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EoBCoreEngine::loadItemsAndDecorationsShapes();
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if (_flags.platform == Common::kPlatformPC98) {
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_blueItemIconShapes = new const uint8*[_numItemIconShapes];
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_screen->loadShapeSetBitmap("DETECT", 5, 3);
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for (int i = 0; i < _numItemIconShapes; i++)
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_blueItemIconShapes[i] = _screen->encodeShape((i % 0x14) << 1, (i / 0x14) << 4, 2, 0x10);
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}
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return;
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}
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releaseItemsAndDecorationsShapes();
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_sres->loadContainer("ITEM");
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uint8 *in = 0;
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loadSpritesAndEncodeToShapes(0, 0, _itemIconShapes, _numItemIconShapes, 16, 16);
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loadSpritesAndEncodeToShapes(14, 0, _blueItemIconShapes, _numItemIconShapes, 16, 16);
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loadSpritesAndEncodeToShapes(13, 0, _xtraItemIconShapes, 3, 16, 16);
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for (int i = 0; i < 7; ++i) {
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loadAndConvertShapes(15, i << 11, _strikeAnimShapes[i], 4, 32, 32, 512);
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}
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loadAndConvertShapes(1, 0, _smallItemShapes, _numSmallItemShapes, 32, 24, 768);
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loadAndConvertShapes(2, 0, _largeItemShapes, _numLargeItemShapes, 64, 24, 1472);
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loadAndConvertShapes(3, 0, _sparkShapes, 4, 16, 16, 128);
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loadAndConvertShapes(11, 0, _thrownItemShapes, _numThrownItemShapes, 32, 24, 768);
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int offset1 = 0, offset2 = 0;
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for (int i = 0; i < 3; ++i) {
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offset1 += (0x180 / (i + 1));
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offset2 += (0x300 / (i + 1));
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loadAndConvertShapes(1, offset1, _smallItemShapesScl[i], _numSmallItemShapes, (3 - i) << 3, 16 - ((i >> 1) << 3), 768);
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loadAndConvertShapes(2, offset2, _largeItemShapesScl[i], _numLargeItemShapes, (6 - 2 * i) << 3, 16 - ((i >> 1) << 3), 1472);
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loadAndConvertShapes(11, offset1, _thrownItemShapesScl[i], _numThrownItemShapes, (3 - i) << 3, 16 - ((i >> 1) << 3), 768);
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}
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loadSpritesAndMergeToSingleShape(5, 0, _redSplatShape, 5, 8, 24);
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loadSpritesAndMergeToSingleShape(5, 2016, _swapShape, 7, 8, 8);
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loadSpritesAndMergeToSingleShape(12, 0, _deadCharShape, 1, 32, 32);
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loadSpritesAndEncodeToShapes(5, 480, _weaponSlotShapes, 6, 32, 16);
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loadSpritesAndEncodeToShapes(6, 0, _invSmallDigits, 32, 16, 8);
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_teleporterShapes = new const uint8*[6];
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for (int i = 0; i < 6; ++i)
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_teleporterShapes[i] = _sparkShapes[(i + 1) >> 1];
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uint8 *cmdec = new uint8[47925];
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uint8 *scrYellow = new uint8[4992];
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in = _sres->resData(8, 0);
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_screen->decodeBIN(in + 4, cmdec, READ_LE_UINT16(in + 2));
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memcpy(scrYellow, &cmdec[0x87C0], 4992);
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delete[] in;
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delete[] cmdec;
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_scrYellow = scrYellow;
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int cp = _screen->setCurPage(Screen_EoB::kSegaInitShapesPage);
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for (int i = 0; i < 4; ++i)
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_screen->sega_getRenderer()->loadToVRAM(_redGridTile, 8, 0x52A0 + i * 8);
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_screen->sega_getRenderer()->fillRectWithTiles(1, 0, 4, 4, 4, 0x6295);
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_screen->sega_getRenderer()->render(Screen_EoB::kSegaInitShapesPage, 0, 4, 4, 4);
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_screen->drawShape(Screen_EoB::kSegaInitShapesPage, _weaponSlotShapes[1], 0, 0, 0);
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_screen->drawShape(Screen_EoB::kSegaInitShapesPage, _weaponSlotShapes[1], 0, 16, 0);
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_weaponSlotGrid = _screen->encodeShape(0, 0, 4, 16);
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_disabledCharGrid = _screen->encodeShape(0, 0, 4, 32);
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_blackBoxSmallGrid = _screen->encodeShape(0, 0, 2, guiSettings()->charBoxCoords.facePosY_1[0] - guiSettings()->charBoxCoords.boxY[0] - 1);
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_blackBoxWideGrid = _screen->encodeShape(0, 0, 4, 8);
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_redGrid = _screen->encodeShape(0, 32, 4, 32);
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_screen->clearPage(Screen_EoB::kSegaInitShapesPage);
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_screen->setCurPage(cp);
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}
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#undef loadAndConvertShapes
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#undef loadSpritesAndEncodeToShapes
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#undef loadSpritesAndMergeToSingleShape
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Common::SeekableReadStreamEndian *EoBEngine::getItemDefinitionFile(int index) {
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assert(index == 0 || index == 1);
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if (_flags.platform != Common::kPlatformSegaCD)
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return EoBCoreEngine::getItemDefinitionFile(index);
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_sres->loadContainer("ITEMDAT");
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return _sres->resStreamEndian(index);
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}
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void EoBEngine::startupNew() {
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_sound->selectAudioResourceSet(kMusicIngame);
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_sound->loadSoundFile(0);
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_screen->selectPC98Palette(0, _screen->getPalette(0));
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if (_flags.platform == Common::kPlatformSegaCD) {
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_screen->sega_selectPalette(4, 0);
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_screen->sega_selectPalette(8, 2);
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makeNameShapes();
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_screen->sega_getRenderer()->fillRectWithTiles(0, 0, 0, 40, 28, 0x2000);
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_screen->sega_getRenderer()->fillRectWithTiles(1, 0, 0, 40, 28, 0x2000);
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_txt->clearDim(0);
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}
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_currentLevel = 1;
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_currentSub = 0;
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loadLevel(1, 0);
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_currentBlock = 490;
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_currentDirection = 0;
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setHandItem(0);
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EoBCoreEngine::startupNew();
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}
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void EoBEngine::startupLoad() {
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_sound->selectAudioResourceSet(kMusicIngame);
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_sound->loadSoundFile(0);
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_screen->selectPC98Palette(0, _screen->getPalette(0));
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if (_flags.platform != Common::kPlatformSegaCD)
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return;
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_screen->sega_fadeToBlack(1);
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_screen->sega_selectPalette(4, 0);
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_screen->sega_selectPalette(40, 2);
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_screen->sega_getRenderer()->fillRectWithTiles(0, 0, 0, 40, 28, 0x2000);
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_screen->sega_getRenderer()->fillRectWithTiles(1, 0, 0, 40, 28, 0x2000);
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_txt->clearDim(0);
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_screen->clearPage(0);
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_screen->sega_drawClippedLine(20, 18, 0, 0, 160, 144, 0xEE);
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_screen->sega_drawClippedLine(20, 18, 0, 1, 159, 143, 0xAA);
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_screen->sega_drawClippedLine(20, 18, 1, 1, 158, 142, 0xBB);
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_screen->sega_loadTextBufferToVRAM(0, 0x20, 11520);
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_screen->sega_getRenderer()->fillRectWithTiles(1, 10, 4, 20, 18, 0x4001, true);
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_screen->sega_fadeToNeutral(1);
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}
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void EoBEngine::startupReset() {
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if (_flags.platform != Common::kPlatformSegaCD)
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return;
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_screen->sega_fadeToBlack(1);
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seq_segaOpeningCredits(true);
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}
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void EoBEngine::drawNpcScene(int npcIndex) {
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_screen->copyRegion(0, 0, 0, 0, 176, 120, 6, 0, Screen::CR_NO_P_CHECK);
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switch (npcIndex) {
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case 0:
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encodeDrawNpcSeqShape(2, 88, 104);
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break;
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case 1:
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if (_npcSequenceSub == -1) {
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encodeDrawNpcSeqShape(0, 88, 104);
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} else {
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encodeDrawNpcSeqShape(0, 60, 104);
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encodeDrawNpcSeqShape(5, 116, 104);
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}
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break;
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case 2:
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if (_npcSequenceSub == -1) {
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encodeDrawNpcSeqShape(3, 88, 104);
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} else {
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encodeDrawNpcSeqShape(3, 60, 104);
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encodeDrawNpcSeqShape(_npcSubShpIndex1[_npcSequenceSub], 116, 104);
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encodeDrawNpcSeqShape(_npcSubShpIndex2[_npcSequenceSub], 116, _npcSubShpY[_npcSequenceSub]);
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}
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break;
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case 3:
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encodeDrawNpcSeqShape(7, 88, 104);
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break;
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case 4:
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encodeDrawNpcSeqShape(6, 88, 104);
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break;
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case 5:
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encodeDrawNpcSeqShape(18, 88, 88);
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break;
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case 6:
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encodeDrawNpcSeqShape(17, 88, 104);
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break;
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case 7:
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encodeDrawNpcSeqShape(4, 88, 104);
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break;
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default:
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break;
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}
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}
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void EoBEngine::encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY) {
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const uint8 *shpDef = &_npcShpData[npcIndex << 2];
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_screen->_curPage = 2;
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const uint8 *shp = _screen->encodeShape(shpDef[0], shpDef[1], shpDef[2], shpDef[3], false, _cgaMappingDefault);
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_screen->_curPage = 0;
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_screen->drawShape(0, shp, drawX - (shp[2] << 2), drawY - shp[1], 5);
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delete[] shp;
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}
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#define DLG2(txt, buttonstr, repeat) ((_flags.platform == Common::kPlatformSegaCD && repeat ? runDialogue(txt, 3, 3, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2]) : runDialogue(txt, 2, -1, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1])) - 1)
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#define DLG3(txt, buttonstr, repeat) ((_flags.platform == Common::kPlatformSegaCD && repeat ? runDialogue(txt, 4, 4, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2], _npcStrings[buttonstr][3]) : runDialogue(txt, 3, -1, _npcStrings[buttonstr][0], _npcStrings[buttonstr][1], _npcStrings[buttonstr][2])) - 1)
|
|
#define DLG2A3(cond, txt, buttonstr1, buttonstr2) ((cond) ? (DLG2(txt, buttonstr1, 0) ? 2 : 0) : DLG3(txt, buttonstr2, 0))
|
|
#define TXT(txt) _txt->printDialogueText(txt, _moreStrings[0], _flags.platform == Common::kPlatformSegaCD ? _moreStrings[1] : 0)
|
|
#define TXTNB(txt) _txt->printDialogueText(txt, _flags.platform == Common::kPlatformSegaCD ? 0 : _moreStrings[0])
|
|
#define JOIN(npc, txt_query, txt_conf, txt_deny) npcJoinDialogue(npc, txt_query, _flags.platform == Common::kPlatformSegaCD ? -1 : txt_conf, _flags.platform == Common::kPlatformSegaCD ? -1 : txt_deny)
|
|
|
|
void EoBEngine::runNpcDialogue(int npcIndex) {
|
|
int r = 0;
|
|
int a = 0;
|
|
Item itm = 0;
|
|
seq_segaSetupSequence(0);
|
|
|
|
switch (npcIndex) {
|
|
case 0:
|
|
for (r = 1; r == 1;) {
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
gui_drawDialogueBox();
|
|
r = DLG2A3(checkScriptFlags(0x2000), 8, 2, 1);
|
|
if (r == 1) {
|
|
TXTNB(1);
|
|
setScriptFlags(0x2000);
|
|
} else if (r == 0) {
|
|
npcJoinDialogue(6, 12, 23, 2);
|
|
setScriptFlags(0x4000);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
if (!checkScriptFlags(0x10000)) {
|
|
if (checkScriptFlags(0x8000)) {
|
|
a = 13;
|
|
} else {
|
|
setScriptFlags(0x8000);
|
|
r = DLG2(3, 3, 1);
|
|
a = 4;
|
|
}
|
|
if (!r)
|
|
r = DLG2(a, 4, 1);
|
|
|
|
if (!r) {
|
|
for (a = 0; a < 6; a++)
|
|
createItemOnCurrentBlock(55);
|
|
createItemOnCurrentBlock(62);
|
|
setScriptFlags(0x10000);
|
|
TXT(6);
|
|
JOIN(7, 7, 29, 30);
|
|
} else {
|
|
TXTNB(5);
|
|
}
|
|
r = 1;
|
|
}
|
|
|
|
if (!checkScriptFlags(0x80000)) {
|
|
for (a = 0; a < 6; a++) {
|
|
if (testCharacter(a, 1) && _characters[a].portrait == -9)
|
|
break;
|
|
}
|
|
if (a != 6) {
|
|
TXT(25);
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
TXT(26);
|
|
setScriptFlags(0x80000);
|
|
r = 1;
|
|
}
|
|
}
|
|
|
|
if (!checkScriptFlags(0x100000)) {
|
|
if (deletePartyItems(6, -1)) {
|
|
_npcSequenceSub = 0;
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
drawNpcScene(npcIndex);
|
|
TXT(28);
|
|
createItemOnCurrentBlock(32);
|
|
setScriptFlags(0x100000);
|
|
r = 1;
|
|
}
|
|
}
|
|
|
|
if (!r) {
|
|
if (_flags.platform == Common::kPlatformSegaCD)
|
|
TXTNB(44);
|
|
else
|
|
_txt->printDialogueText(_npcStrings[0][0], true);
|
|
}
|
|
|
|
break;
|
|
|
|
case 2:
|
|
if (checkScriptFlags(0x10000)) {
|
|
if (checkScriptFlags(0x20000)) {
|
|
TXTNB(11);
|
|
} else {
|
|
r = DLG2A3(!countResurrectionCandidates(), 9, 5, 6);
|
|
if (r < 2) {
|
|
if (r == 0)
|
|
healParty();
|
|
else
|
|
resurrectionSelectDialogue();
|
|
setScriptFlags(0x20000);
|
|
}
|
|
}
|
|
} else {
|
|
TXTNB(24);
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
if (!DLG2(18, 7, 0)) {
|
|
setScriptFlags(0x8400000);
|
|
for (a = 0; a < 30; a++) {
|
|
if (_monsters[a].mode == 8)
|
|
_monsters[a].mode = 5;
|
|
}
|
|
} else if (deletePartyItems(49, -1)) {
|
|
TXT(20);
|
|
setScriptFlags(0x400000);
|
|
} else {
|
|
TXT(19);
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
r = DLG3(14, 8, 1);
|
|
if (r == 0)
|
|
setScriptFlags(0x200000);
|
|
else if (r == 1)
|
|
TXT(15);
|
|
setScriptFlags(0x800000);
|
|
break;
|
|
|
|
case 5:
|
|
if (!DLG2(16, 9, 1)) {
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
TXT(17);
|
|
for (a = 0; a < 6; a++) {
|
|
for (r = 0; r < 2; r++) {
|
|
itm = _characters[a].inventory[r];
|
|
if (itm && (_items[itm].type < 51 || _items[itm].type > 56)) {
|
|
_characters[a].inventory[r] = 0;
|
|
setItemPosition((Item *)&_levelBlockProperties[_currentBlock].drawObjects, _currentBlock, itm, _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
setScriptFlags(0x2000000);
|
|
break;
|
|
|
|
case 6:
|
|
TXT(21);
|
|
setScriptFlags(0x1000000);
|
|
break;
|
|
|
|
case 7:
|
|
r = DLG3(22, 10, 1);
|
|
if (r < 2) {
|
|
if (r == 0)
|
|
JOIN(8, 27, 44, 45);
|
|
else if (_flags.platform != Common::kPlatformSegaCD)
|
|
TXT(31);
|
|
setScriptFlags(0x4000000);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
seq_segaRestoreAfterSequence();
|
|
setLevelPalettes(_currentLevel);
|
|
if (_flags.platform == Common::kPlatformSegaCD)
|
|
snd_playLevelScore();
|
|
}
|
|
|
|
#undef JOIN
|
|
#undef TXTNB
|
|
#undef TXT
|
|
#undef DLG2
|
|
#undef DLG3
|
|
#undef DLG2A3
|
|
|
|
void EoBEngine::updateUsedCharacterHandItem(int charIndex, int slot) {
|
|
EoBItem *itm = &_items[_characters[charIndex].inventory[slot]];
|
|
if (itm->type == 48) {
|
|
int charges = itm->flags & 0x3F;
|
|
if (--charges)
|
|
--itm->flags;
|
|
else
|
|
deleteInventoryItem(charIndex, slot);
|
|
} else if (itm->type == 34 || itm->type == 35) {
|
|
deleteInventoryItem(charIndex, slot);
|
|
}
|
|
}
|
|
|
|
void EoBEngine::loadMonsterShapes(const char *filename, int monsterIndex, bool hasDecorations, int encodeTableIndex) {
|
|
if (_flags.platform != Common::kPlatformSegaCD) {
|
|
EoBCoreEngine::loadMonsterShapes(filename, monsterIndex, hasDecorations, encodeTableIndex);
|
|
return;
|
|
}
|
|
|
|
static const uint8 lvlEncodeTableIndex[] = {
|
|
0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x04, 0x05, 0x06, 0x06, 0x07, 0x06, 0x10,
|
|
0x0e, 0x0c, 0x08, 0x0f, 0x14, 0x12, 0x09, 0x0b, 0x0a, 0x13, 0x11, 0x15, 0x0d
|
|
};
|
|
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
|
|
uint8 *data = _sres->resData(monsterIndex >> 4, 0);
|
|
const uint8 *pos = data;
|
|
|
|
int size = 0;
|
|
const uint8 *enc = _staticres->loadRawData(kEoBBaseEncodeMonsterDefs00 + lvlEncodeTableIndex[(_currentLevel << 1) + (monsterIndex >> 4)], size);
|
|
size >>= 1;
|
|
assert(size <= 18);
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
_monsterShapes[monsterIndex + i] = _screen->sega_convertShape(pos, enc[0], enc[1], 2);
|
|
pos += ((enc[0] * enc[1]) >> 1);
|
|
enc += 2;
|
|
}
|
|
|
|
delete[] data;
|
|
|
|
#if 0
|
|
// DEBUG: display all the just encoded monster shapes on screen
|
|
setLevelPalettes(_currentLevel);
|
|
_screen->sega_fadeToNeutral(0);
|
|
_screen->clearPage(0);
|
|
uint16 x = 0;
|
|
uint8 y = 0;
|
|
uint8 hmax = 0;
|
|
for (int i = 0; i < size; i++) {
|
|
if (x + (_monsterShapes[monsterIndex + i][2] << 3) > 320) {
|
|
y += hmax;
|
|
x = hmax = 0;
|
|
}
|
|
hmax = MAX(_monsterShapes[monsterIndex + i][1], hmax);
|
|
_screen->drawShape(0, _monsterShapes[monsterIndex + i], x, y);
|
|
_screen->updateScreen();
|
|
x += _monsterShapes[monsterIndex + i][2] << 3;
|
|
}
|
|
_screen->updateScreen();
|
|
#endif
|
|
}
|
|
|
|
void EoBEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) {
|
|
if (_levelBlockProperties[block].flags & 7)
|
|
return;
|
|
|
|
for (int i = 0; i < 30; i++) {
|
|
if (_monsters[i].hitPointsCur <= 0) {
|
|
initMonster(i, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EoBEngine::killMonsterExtra(EoBMonsterInPlay *m) {
|
|
if (m->type == 21) {
|
|
_playFinale = true;
|
|
_runFlag = false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void EoBEngine::updateScriptTimersExtra() {
|
|
int cnt = 0;
|
|
for (int i = 1; i < 30; i++) {
|
|
if (_monsters[i].hitPointsCur <= 0)
|
|
cnt++;
|
|
}
|
|
|
|
if (!cnt) {
|
|
for (int i = 1; i < 30; i++) {
|
|
if (getBlockDistance(_monsters[i].block, _currentBlock) > 3) {
|
|
killMonster(&_monsters[i], true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void EoBEngine::readLevelFileData(int level) {
|
|
if (_flags.platform != Common::kPlatformSegaCD) {
|
|
EoBCoreEngine::readLevelFileData(level);
|
|
return;
|
|
}
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", level)));
|
|
Common::SeekableReadStream *s = _sres->resStream(7);
|
|
_screen->loadFileDataToPage(s, 5, 15000);
|
|
delete s;
|
|
}
|
|
|
|
void EoBEngine::loadVcnData(const char *file, const uint8 *cgaMapping) {
|
|
if (file)
|
|
_lastBlockDataFile = file;
|
|
delete[] _vcnBlocks;
|
|
|
|
Common::Path fn(Common::String::format(_vcnFilePattern.c_str(), _lastBlockDataFile.c_str()));
|
|
if (_flags.platform == Common::kPlatformAmiga) {
|
|
Common::SeekableReadStream *in = _res->createReadStream(fn);
|
|
uint32 vcnSize = in->readUint16LE() * (_vcnSrcBitsPerPixel << 3);
|
|
_vcnBlocks = new uint8[vcnSize];
|
|
_screen->getPalette(1).loadAmigaPalette(*in, 1, 5);
|
|
in->seek(22, SEEK_CUR);
|
|
in->read(_vcnBlocks, vcnSize);
|
|
delete in;
|
|
} else if (_flags.platform == Common::kPlatformPC98) {
|
|
_vcnBlocks = _res->fileData(fn, 0);
|
|
} else if (_flags.platform == Common::kPlatformSegaCD) {
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
|
|
_vcnBlocks = _sres->resData(5, 0);
|
|
} else {
|
|
EoBCoreEngine::loadVcnData(file, cgaMapping);
|
|
}
|
|
}
|
|
|
|
Common::SeekableReadStreamEndian *EoBEngine::getVmpData(const char *file) {
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
return EoBCoreEngine::getVmpData(file);
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
|
|
return _sres->resStreamEndian(3);
|
|
}
|
|
|
|
const uint8 *EoBEngine::getBlockFileData(int level) {
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
return EoBCoreEngine::getBlockFileData(level);
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", level)));
|
|
Common::SeekableReadStream *s = _sres->resStream(6);
|
|
_screen->loadFileDataToPage(s, 15, s->size());
|
|
delete s;
|
|
_dcrResCur = -1;
|
|
return _screen->getCPagePtr(15);
|
|
}
|
|
|
|
Common::SeekableReadStreamEndian *EoBEngine::getDecDefinitions(const char *decFile) {
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
return EoBCoreEngine::getDecDefinitions(decFile);
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
|
|
return _sres->resStreamEndian(4);
|
|
}
|
|
|
|
void EoBEngine::loadDecShapesToPage3(const char *shpFile) {
|
|
if (_flags.platform != Common::kPlatformSegaCD) {
|
|
EoBCoreEngine::loadDecShapesToPage3(shpFile);
|
|
return;
|
|
}
|
|
if (_dcrResCur != _currentLevel) {
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
|
|
Common::SeekableReadStream *s = _sres->resStream(2);
|
|
_screen->loadFileDataToPage(s, 3, s->size());
|
|
_dcrShpDataPos = _screen->getCPagePtr(3);
|
|
_dcrResCur = _currentLevel;
|
|
delete s;
|
|
}
|
|
}
|
|
|
|
void EoBEngine::loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2) {
|
|
static const uint8 lvlIndex[13] = { 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x04 };
|
|
const int doorType[2] = { doorType1, doorType2 };
|
|
const int shapeId[2] = { shapeId1, shapeId2 };
|
|
|
|
if (_flags.platform == Common::kPlatformSegaCD) {
|
|
_sres->loadContainer(Common::Path(Common::String::format("L%d", _currentLevel)));
|
|
Common::SeekableReadStreamEndian *in = _sres->resStreamEndian(8);
|
|
_screen->loadFileDataToPage(in, 2, in->size());
|
|
delete in;
|
|
} else {
|
|
_screen->loadShapeSetBitmap("DOOR", 5, 3);
|
|
_screen->_curPage = 2;
|
|
}
|
|
|
|
for (int a = 0; a < 2; ++a) {
|
|
if (doorType[a] == 0xFF)
|
|
continue;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
if (_flags.platform == Common::kPlatformSegaCD) {
|
|
int offs = lvlIndex[_currentLevel] * 6 + shapeId[a] + i;
|
|
const uint8 *enc = &_doorShapeEncodeDefs[offs << 2];
|
|
_doorShapes[shapeId[a] + i] = _screen->sega_convertShape(_doorShapesSrc[offs], enc[0] << 3, enc[1] << 3, 0, enc[2] - enc[3]);
|
|
offs = lvlIndex[_currentLevel] * 3 + i;
|
|
enc = &_doorSwitchShapeEncodeDefs[offs << 2];
|
|
_doorSwitches[shapeId[a] + i].shp = _screen->sega_convertShape(_doorSwitchShapesSrc[offs], enc[0] << 3, enc[1] << 3, 0, enc[2] - enc[3]);
|
|
} else {
|
|
const uint8 *enc = &_doorShapeEncodeDefs[(doorType[a] * 3 + i) << 2];
|
|
_doorShapes[shapeId[a] + i] = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, _cgaLevelMappingIndex ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
|
|
enc = &_doorSwitchShapeEncodeDefs[(doorType[a] * 3 + i) << 2];
|
|
_doorSwitches[shapeId[a] + i].shp = _screen->encodeShape(enc[0], enc[1], enc[2], enc[3], false, _cgaLevelMappingIndex ? _cgaMappingLevel[_cgaLevelMappingIndex[_currentLevel - 1]] : 0);
|
|
}
|
|
_doorSwitches[shapeId[a] + i].x = _doorSwitchCoords[doorType[a] * 6 + i * 2];
|
|
_doorSwitches[shapeId[a] + i].y = _doorSwitchCoords[doorType[a] * 6 + i * 2 + 1];
|
|
}
|
|
}
|
|
_screen->_curPage = 0;
|
|
}
|
|
|
|
void EoBEngine::drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2) {
|
|
int shapeIndex = type + 2 - mDim;
|
|
uint8 *shp = _doorShapes[shapeIndex];
|
|
if (!shp)
|
|
return;
|
|
|
|
int d1 = 0;
|
|
int d2 = 0;
|
|
int v = 0;
|
|
const ScreenDim *td = _screen->getScreenDim(5);
|
|
|
|
switch (_currentLevel) {
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
y = _dscDoorY7[mDim] - shp[3];
|
|
d1 = _dscDoorCoordsExt[index << 1] >> 3;
|
|
d2 = _dscDoorCoordsExt[(index << 1) + 1] >> 3;
|
|
if (_shpDmX1 > d1)
|
|
d1 = _shpDmX1;
|
|
if (_shpDmX2 < d2)
|
|
d2 = _shpDmX2;
|
|
_screen->modifyScreenDim(5, d1, td->sy, d2 - d1, td->h);
|
|
v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim] : _dscDoorScaleMult4[mDim]) * -1;
|
|
v -= (shp[2] << 3);
|
|
drawBlockObject(0, 2, shp, x + v, y, 5);
|
|
v += (shp[2] << 3);
|
|
drawBlockObject(1, 2, shp, x - v, y, 5);
|
|
if (_wllShapeMap[wall] == -1)
|
|
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w - v, _doorSwitches[shapeIndex].y, 5);
|
|
break;
|
|
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
y = _dscDoorY3[mDim] - _doorShapes[shapeIndex + 3][3];
|
|
d1 = x - (_doorShapes[shapeIndex + 3][2] << 2);
|
|
x -= (shp[2] << 2);
|
|
drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], d1, y, 5);
|
|
setDoorShapeDim(index, y1, y2, 5);
|
|
y = _dscDoorY3[mDim] - ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim] : _dscDoorScaleMult2[mDim]);
|
|
drawBlockObject(0, 2, shp, x, y, 5);
|
|
if (_wllShapeMap[wall] == -1)
|
|
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
|
|
break;
|
|
|
|
case 10:
|
|
case 11:
|
|
v = ((wall < 30) ? (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult5[mDim] : _dscDoorScaleMult6[mDim]) * -1;
|
|
x -= (shp[2] << 2);
|
|
y = _dscDoorY4[mDim] + v;
|
|
drawBlockObject(0, 2, shp, x, y + v, 5);
|
|
v = (v >> 3) + (v >> 2);
|
|
y = _dscDoorY5[mDim];
|
|
drawBlockObject(0, 2, _doorShapes[shapeIndex + 3], x, y - v, 5);
|
|
if (_wllShapeMap[wall] == -1)
|
|
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
|
|
break;
|
|
|
|
default:
|
|
y = (_currentLevel == 12 ? _dscDoorY6[mDim] : _dscDoorY1[mDim]) - shp[3];
|
|
x -= (shp[2] << 2);
|
|
y -= (wall >= 30 ? _dscDoorScaleMult2[mDim] : (wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]);
|
|
drawBlockObject(0, 2, shp, x, y, 5);
|
|
|
|
if (_wllShapeMap[wall] == -1)
|
|
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void EoBEngine::setLevelPalettes(int level) {
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
return;
|
|
|
|
static const uint8 palette0[13] = { 0x04, 0x10, 0x11, 0x12, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31 };
|
|
static const uint8 palette2[13] = { 0x08, 0x08, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d };
|
|
|
|
_screen->sega_selectPalette(palette0[level], 0);
|
|
_screen->sega_selectPalette(palette2[level], 2);
|
|
}
|
|
|
|
void EoBEngine::playStrikeAnimation(uint8 pos, Item itm) {
|
|
static const uint8 aX[5] = { 28, 116, 28, 116, 72 };
|
|
static const uint8 aY[5] = { 60, 60, 40, 40, 50 };
|
|
static const uint8 aTypes[5][5] = {
|
|
{ 1, 3, 27, 48, 255 },
|
|
{ 2, 24, 26, 54, 77 },
|
|
{ 4, 6, 86, 255, 255 },
|
|
{ 5, 73, 90, 255, 255 },
|
|
{ 6, 35, 81, 255, 255 }
|
|
};
|
|
|
|
if (!_strikeAnimShapes[0])
|
|
return;
|
|
|
|
int aType = -1;
|
|
for (int i = 0; i < 5 && aType == -1; ++i) {
|
|
const uint8 *p = aTypes[i];
|
|
uint8 t = *p++;
|
|
for (int ii = 1; ii < 5 && aType == -1; ++ii) {
|
|
if (_items[itm].nameUnid == *p++)
|
|
aType = t;
|
|
}
|
|
}
|
|
|
|
if (aType < 0)
|
|
return;
|
|
|
|
int16 x = aX[pos];
|
|
int16 y = aY[pos];
|
|
for (int i = 0; i < 5; ++i) {
|
|
uint32 del = _system->getMillis() + _tickLength;
|
|
_screen->copyRegionToBuffer(0, x, y, 32, 32, _spellAnimBuffer);
|
|
_screen->drawShape(0, _strikeAnimShapes[aType][MIN(i, 3)], x, y);
|
|
_screen->updateScreen();
|
|
_screen->copyBlockToPage(0, x, y, 32, 32, _spellAnimBuffer);
|
|
delayUntil(del);
|
|
}
|
|
}
|
|
|
|
void EoBEngine::turnUndeadAuto() {
|
|
if (_currentLevel != 2 && _currentLevel != 7)
|
|
return;
|
|
|
|
int oc = _openBookChar;
|
|
|
|
for (int i = 0; i < 6; i++) {
|
|
if (!testCharacter(i, 0x0D))
|
|
continue;
|
|
|
|
EoBCharacter *c = &_characters[i];
|
|
|
|
if (_itemTypes[_items[c->inventory[0]].type].extraProperties != 6 && _itemTypes[_items[c->inventory[1]].type].extraProperties != 6)
|
|
continue;
|
|
|
|
int l = getCharacterLevelIndex(2, c->cClass);
|
|
if (l > -1) {
|
|
if (c->level[l] > _openBookCasterLevel) {
|
|
_openBookCasterLevel = c->level[l];
|
|
_openBookChar = i;
|
|
}
|
|
} else {
|
|
l = getCharacterLevelIndex(4, c->cClass);
|
|
if (l > -1) {
|
|
if ((c->level[l] - 2) > _openBookCasterLevel) {
|
|
_openBookCasterLevel = (c->level[l] - 2);
|
|
_openBookChar = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_openBookCasterLevel)
|
|
spellCallback_start_turnUndead();
|
|
|
|
_openBookChar = oc;
|
|
_openBookCasterLevel = 0;
|
|
}
|
|
|
|
void EoBEngine::turnUndeadAutoHit() {
|
|
_txt->printMessage(_turnUndeadString[0], -1, _characters[_openBookChar].name);
|
|
snd_playSoundEffect(_flags.platform == Common::kPlatformAmiga ? 16 : 95);
|
|
sparkEffectOffensive();
|
|
}
|
|
|
|
void EoBEngine::snd_loadAmigaSounds(int level, int) {
|
|
if (_flags.platform != Common::kPlatformAmiga || level == _amigaCurSoundFile)
|
|
return;
|
|
|
|
if (_amigaCurSoundFile != -1) {
|
|
_sound->unloadSoundFile(Common::String::format("L%dM1A1", _amigaCurSoundFile));
|
|
_sound->unloadSoundFile(Common::String::format("L%dM2A1", _amigaCurSoundFile));
|
|
|
|
for (int i = 1; i < 5; ++i) {
|
|
_sound->unloadSoundFile(Common::String::format("L%dM1M%d", _amigaCurSoundFile, i));
|
|
_sound->unloadSoundFile(Common::String::format("L%dM2M%d", _amigaCurSoundFile, i));
|
|
}
|
|
|
|
for (int i = 0; i < 2; ++i) {
|
|
if (_amigaLevelSoundList1[_amigaCurSoundFile * 2 + i][0])
|
|
_sound->unloadSoundFile(_amigaLevelSoundList1[_amigaCurSoundFile * 2 + i]);
|
|
if (_amigaLevelSoundList2[_amigaCurSoundFile * 2 + i][0])
|
|
_sound->unloadSoundFile(_amigaLevelSoundList2[_amigaCurSoundFile * 2 + i]);
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < 2; ++i) {
|
|
if (_amigaLevelSoundList1[level * 2 + i][0])
|
|
_sound->loadSoundFile(Common::Path(Common::String::format("%s.CPS", _amigaLevelSoundList1[level * 2 + i])));
|
|
if (_amigaLevelSoundList2[level * 2 + i][0])
|
|
_sound->loadSoundFile(Common::Path(Common::String::format("%s.CPS", _amigaLevelSoundList2[level * 2 + i])));
|
|
}
|
|
|
|
_sound->loadSoundFile(Common::Path(Common::String::format("LEVELSAM%d.CPS", level)));
|
|
|
|
_amigaCurSoundFile = level;
|
|
}
|
|
|
|
void EoBEngine::snd_playLevelScore() {
|
|
if (_flags.platform == Common::kPlatformPC98) {
|
|
snd_playSong(_currentLevel + 1);
|
|
} else if (_flags.platform == Common::kPlatformSegaCD) {
|
|
static const uint8 levelTracksSegaCD[13] = { 7, 7, 7, 7, 6, 6, 6, 4, 4, 4, 5, 5, 10 };
|
|
_levelCurTrack = levelTracksSegaCD[_currentLevel];
|
|
snd_playSong(_levelCurTrack);
|
|
}
|
|
}
|
|
|
|
void EoBEngine::snd_updateLevelScore() {
|
|
if (_flags.platform != Common::kPlatformSegaCD || _currentLevel != 5)
|
|
return;
|
|
|
|
int x = _currentBlock & 0x1F;
|
|
int y = (_currentBlock >> 5) & 0x1F;
|
|
|
|
int track = (x >= 14 && x < 20 && y >= 7 && y < 15) ? (x == 14 && y == 14 ? 6 : 12) : (x == 17 && y == 6 ? 12 : 6);
|
|
if (track == _levelCurTrack)
|
|
return;
|
|
|
|
_levelCurTrack = track;
|
|
snd_playSong(track);
|
|
}
|
|
|
|
void EoBEngine::displayParchment(int id) {
|
|
if (_flags.platform != Common::kPlatformSegaCD) {
|
|
EoBCoreEngine::displayParchment(id);
|
|
return;
|
|
}
|
|
|
|
if (id < 46 || id > 50)
|
|
return;
|
|
|
|
disableSysTimer(2);
|
|
|
|
_screen->sega_fadeToBlack(2);
|
|
|
|
Button b;
|
|
clickedSpellbookAbort(&b);
|
|
|
|
int temp = 0;
|
|
const char *const *strings = _staticres->loadStrings(kEoB1ParchmentStrings, temp);
|
|
|
|
gui_resetAnimations();
|
|
for (int i = 0; i < 6; i++) {
|
|
if (!testCharacter(i, 1))
|
|
continue;
|
|
_characters[i].damageTaken = 0;
|
|
_characters[i].slotStatus[0] = _characters[i].slotStatus[1] = 0;
|
|
gui_drawCharPortraitWithStats(i);
|
|
}
|
|
|
|
SegaRenderer *r = _screen->sega_getRenderer();
|
|
r->fillRectWithTiles(0, 0, 0, 40, 28, 0);
|
|
r->fillRectWithTiles(1, 0, 0, 40, 28, 0);
|
|
_screen->sega_getAnimator()->clearSprites();
|
|
_screen->sega_getAnimator()->update();
|
|
_screen->sega_selectPalette(54, 2);
|
|
int cs = _screen->setFontStyles(_screen->_currentFont, (_flags.lang == Common::JA_JPN ? Font::kStyleNone : Font::kStyleFullWidth) | Font::kStyleNarrow2);
|
|
|
|
snd_stopSound();
|
|
uint8 *data = _res->fileData("LT", 0);
|
|
|
|
int numPages = (id == 46) ? 3 : 1;
|
|
int curPage = (id == 46) ? 4 : id - 47;
|
|
for (int i = 0; i < numPages && !shouldQuit(); ++i) {
|
|
_screen->sega_loadTextBackground(data, 22464);
|
|
_txt->printShadedText(strings[curPage++], 16, 16, 0x22, 0, 208, 216, 16, false);
|
|
_screen->sega_loadTextBufferToVRAM(0, 0x20, 22464);
|
|
r->fillRectWithTiles(0, 7, 0, 26, 27, 0x4001, true);
|
|
r->render(0);
|
|
|
|
_screen->sega_fadeToNeutral(1);
|
|
|
|
resetSkipFlag();
|
|
while (!(shouldQuit() || skipFlag()))
|
|
delay(20);
|
|
resetSkipFlag();
|
|
|
|
_screen->sega_fadeToBlack(1);
|
|
}
|
|
|
|
delete[] data;
|
|
_screen->setFontStyles(_screen->_currentFont, cs);
|
|
setLevelPalettes(_currentLevel);
|
|
gui_drawPlayField(true);
|
|
gui_drawAllCharPortraitsWithStats();
|
|
snd_playLevelScore();
|
|
|
|
enableSysTimer(2);
|
|
}
|
|
|
|
const uint8 **EoBEngine::makePortalShapes() {
|
|
if (_flags.platform != Common::kPlatformSegaCD) {
|
|
return EoBCoreEngine::makePortalShapes();
|
|
}
|
|
|
|
gui_resetAnimations();
|
|
gui_updateAnimations();
|
|
|
|
snd_stopSound();
|
|
uint8 *data = _res->fileData("PORT", 0);
|
|
const uint8 *in = data;
|
|
const uint8 **shapes = new const uint8*[16];
|
|
|
|
for (int i = 0; i < 10; ++i) {
|
|
shapes[1 + i] = _screen->sega_convertShape(in, 24, 80, 2);
|
|
in += 960;
|
|
}
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
shapes[11 + i] = _screen->sega_convertShape(in, 120, 24, 2);
|
|
in += 1440;
|
|
}
|
|
|
|
shapes[0] = _screen->sega_convertShape(in, 64, 80, 2);
|
|
in += 2560;
|
|
|
|
_screen->clearPage(2);
|
|
for (int i = 0; i < 10; ++i) {
|
|
uint8 *shp = _screen->sega_convertShape(in, 64, 80, 2);
|
|
_screen->drawShape(2, shp, (i % 5) << 6, (i / 5) * 77, 0);
|
|
in += 2560;
|
|
}
|
|
|
|
delete[] data;
|
|
return shapes;
|
|
}
|
|
|
|
bool EoBEngine::checkPartyStatusExtra() {
|
|
_screen->copyPage(0, Screen_EoB::kDefeatMsgBackupPage);
|
|
int cd = _screen->curDimIndex();
|
|
|
|
if (_flags.platform == Common::kPlatformSegaCD) {
|
|
_screen->sega_fadeToBlack(4);
|
|
|
|
gui_resetAnimations();
|
|
gui_updateAnimations();
|
|
snd_stopSound();
|
|
|
|
Common::SeekableReadStreamEndian *in = _res->createEndianAwareReadStream("GO");
|
|
SegaRenderer *r = _screen->sega_getRenderer();
|
|
r->loadStreamToVRAM(in, 0x20);
|
|
delete in;
|
|
|
|
_screen->hideMouse();
|
|
_screen->sega_selectPalette(51, 0);
|
|
_screen->sega_selectPalette(52, 1);
|
|
_screen->sega_selectPalette(53, 2);
|
|
_screen->sega_selectPalette(7, 3);
|
|
r->fillRectWithTiles(0, 0, 0, 40, 28, 0);
|
|
r->fillRectWithTiles(1, 0, 0, 40, 28, 0);
|
|
r->fillRectWithTiles(0, 0, 3, 32, 16, 1, true);
|
|
r->fillRectWithTiles(0, 32, 3, 8, 16, 0x201, true);
|
|
r->fillRectWithTiles(1, 0, 3, 32, 16, 0x2281, true);
|
|
r->fillRectWithTiles(1, 32, 3, 8, 16, 0x2481, true);
|
|
|
|
int cs = _screen->setFontStyles(_screen->_currentFont, _flags.lang == Common::JA_JPN ? Font::kStyleNone : Font::kStyleFullWidth);
|
|
_screen->sega_clearTextBuffer(0);
|
|
_txt->printShadedText(_menuStringsDefeat[0], 12, 0, 0xff, 0xcc, 304, 48, 0, false);
|
|
_txt->printShadedText(_menuStringsDefeat[1], 20, 16, 0xff, 0xcc, 304, 48, 0, false);
|
|
_txt->printShadedText(_menuStringsDefeat[2], 20, 32, 0xff, 0xcc, 304, 48, 0, false);
|
|
_screen->setFontStyles(_screen->_currentFont, cs);
|
|
_screen->sega_loadTextBufferToVRAM(0, 0xA3A0, 7296);
|
|
r->fillRectWithTiles(0, 1, 20, 38, 6, 0x651D, true);
|
|
r->render(0);
|
|
|
|
snd_playSoundEffect(0x5086);
|
|
|
|
_screen->sega_paletteOps(0, 0, 5);
|
|
_screen->sega_paletteOps(1, 0, 5);
|
|
uint32 del = _system->getMillis() + 1333;
|
|
for (uint32 cur = _system->getMillis(); cur < del; cur = _system->getMillis()) {
|
|
_screen->sega_updatePaletteFaders(0);
|
|
_screen->sega_updatePaletteFaders(1);
|
|
delay(MIN<uint32>(8, del - cur));
|
|
}
|
|
_screen->sega_paletteOps(3, 0, 6);
|
|
del = _system->getMillis() + 1600;
|
|
for (uint32 cur = _system->getMillis(); cur < del; cur = _system->getMillis()) {
|
|
_screen->sega_updatePaletteFaders(3);
|
|
delay(MIN<uint32>(8, del - cur));
|
|
}
|
|
|
|
for (int i = 0; i < 7; ++i)
|
|
_screen->sega_getAnimator()->initSprite(i, 104 + (i << 4), 80, 0x4501 + (i << 2), 5);
|
|
_screen->sega_getAnimator()->update();
|
|
r->render(0);
|
|
|
|
_screen->sega_paletteOps(2, 0, 5);
|
|
|
|
resetSkipFlag();
|
|
_allowSkip = true;
|
|
while (!(shouldQuit() || skipFlag())) {
|
|
_screen->sega_updatePaletteFaders(2);
|
|
delay(8);
|
|
}
|
|
_allowSkip = false;
|
|
resetSkipFlag();
|
|
|
|
_screen->sega_fadeToBlack(4);
|
|
_screen->sega_getAnimator()->clearSprites();
|
|
_screen->sega_getAnimator()->update();
|
|
|
|
snd_playSoundEffect(0x5087);
|
|
_screen->showMouse();
|
|
|
|
} else {
|
|
gui_drawBox(0, 121, 320, 80, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
|
|
_txt->setupField(9, false);
|
|
_txt->printMessage(_menuStringsDefeat[0]);
|
|
while (!shouldQuit()) {
|
|
removeInputTop();
|
|
if (checkInput(0, false, 0) & 0xFF)
|
|
break;
|
|
}
|
|
_screen->copyPage(Screen_EoB::kDefeatMsgBackupPage, 0);
|
|
}
|
|
|
|
_eventList.clear();
|
|
_screen->setScreenDim(cd);
|
|
_txt->removePageBreakFlag();
|
|
|
|
return true;
|
|
}
|
|
|
|
int EoBEngine::resurrectionSelectDialogue() {
|
|
gui_drawDialogueBox();
|
|
_txt->printDialogueText(_npcStrings[0][1]);
|
|
|
|
if (_flags.platform == Common::kPlatformSegaCD) {
|
|
resetSkipFlag();
|
|
_allowSkip = true;
|
|
while (!(shouldQuit() || skipFlag()))
|
|
delay(20);
|
|
_allowSkip = false;
|
|
resetSkipFlag();
|
|
|
|
_rrNames[_rrCount] = _abortStrings[0];
|
|
_rrId[_rrCount++] = 99;
|
|
}
|
|
|
|
int r = _rrId[runDialogue(-1, 9, -1, _rrNames[0], _rrNames[1], _rrNames[2], _rrNames[3], _rrNames[4], _rrNames[5], _rrNames[6], _rrNames[7], _rrNames[8]) - 1];
|
|
|
|
if (r == 99)
|
|
return 0;
|
|
|
|
if (r < 0) {
|
|
r = -r;
|
|
deletePartyItems(33, r);
|
|
_npcSequenceSub = r - 1;
|
|
if (_flags.platform != Common::kPlatformSegaCD)
|
|
drawNpcScene(2);
|
|
npcJoinDialogue(_npcSequenceSub, 32 + (_npcSequenceSub << 1), -1, 33 + (_npcSequenceSub << 1));
|
|
} else {
|
|
_characters[r].hitPointsCur = _characters[r].hitPointsMax;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void EoBEngine::healParty() {
|
|
int cnt = rollDice(1, 3, 2);
|
|
for (int i = 0; i < 6 && cnt; i++) {
|
|
if (testCharacter(i, 3))
|
|
continue;
|
|
|
|
_characters[i].flags &= ~4;
|
|
neutralizePoison(i);
|
|
|
|
if (_characters[i].hitPointsCur >= _characters[i].hitPointsMax)
|
|
continue;
|
|
|
|
cnt--;
|
|
_characters[i].hitPointsCur += rollDice(1, 8, 9);
|
|
if (_characters[i].hitPointsCur > _characters[i].hitPointsMax)
|
|
_characters[i].hitPointsCur = _characters[i].hitPointsMax;
|
|
}
|
|
}
|
|
|
|
const KyraRpgGUISettings *EoBEngine::guiSettings() const {
|
|
if (_flags.platform == Common::kPlatformAmiga)
|
|
return _useMainMenuGUISettings ? &_guiSettingsAmigaMainMenu : &_guiSettingsAmiga;
|
|
else if (_configRenderMode == Common::kRenderCGA || _configRenderMode == Common::kRenderEGA)
|
|
return &_guiSettingsEGA;
|
|
else if (_flags.platform == Common::kPlatformPC98)
|
|
return &_guiSettingsPC98;
|
|
else if (_flags.platform == Common::kPlatformSegaCD)
|
|
return &_guiSettingsSegaCD;
|
|
else
|
|
return &_guiSettingsVGA;
|
|
}
|
|
|
|
} // End of namespace Kyra
|
|
|
|
#endif // ENABLE_EOB
|