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2026-02-02 04:50:13 +01:00

70 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/algorithm.h"
#include "common/memstream.h"
#include "got/data/defines.h"
#include "got/vars.h"
namespace Got {
void Level::sync(Common::Serializer &s) {
for (int i = 0; i < 12; ++i)
s.syncBytes(_iconGrid[i], 20);
s.syncAsByte(_backgroundColor);
s.syncAsByte(_music);
s.syncBytes(_actorType, 16);
s.syncBytes(_actorLoc, 16);
s.syncBytes(_actorValue, 16);
s.syncBytes(_palColors, 3);
s.syncBytes(_actorInvis, 16);
s.syncBytes(_extra, 13);
s.syncBytes(_staticObject, 30);
for (int i = 0; i < 30; ++i)
s.syncAsSint16LE(_staticX[i]);
for (int i = 0; i < 30; ++i)
s.syncAsSint16LE(_staticY[i]);
s.syncBytes(_newLevel, 10);
s.syncBytes(_newLevelLocation, 10);
s.syncAsByte(_area);
s.syncBytes(_actorDir, 16);
s.syncBytes(_filler, 3);
}
void Level::load(const int level) {
Common::MemoryReadStream src(_G(sdData)[level], 512);
Common::Serializer s(&src, nullptr);
sync(s);
}
void Level::save(const int level) {
Common::MemoryWriteStream dest(_G(sdData)[level], 512);
Common::Serializer s(nullptr, &dest);
sync(s);
}
} // namespace Got