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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_ZHMENUFONT_H
#define DARKSEED_ZHMENUFONT_H
#include "common/array.h"
#include "graphics/font.h"
#include "graphics/surface.h"
namespace Darkseed {
struct ZhLargeFontGlyph {
uint16 charIdx;
uint8 pixels[72]; // 24x24 pixels @ 1bpp
};
enum class ZhLargeFontType {
InGame,
Titles
};
class ZhMenuFont : public Graphics::Font {
private:
ZhLargeFontType _type = ZhLargeFontType::InGame;
Common::Array<ZhLargeFontGlyph> _glyphs;
public:
ZhMenuFont(const Common::Path &filename, ZhLargeFontType type);
int getFontHeight() const override;
int getMaxCharWidth() const override;
int getCharWidth(uint32 chr) const override;
void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
private:
void load(const Common::Path &filename);
const ZhLargeFontGlyph *getGlyph(uint32 chr) const;
void drawBiosFontGlyph(uint8 chr, int x, int y, uint8 color) const;
void drawGlyph(const ZhLargeFontGlyph *glyph, int x, int y, uint8 color) const;
};
} // namespace Darkseed
#endif // DARKSEED_ZHMENUFONT_H