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2026-02-02 04:50:13 +01:00

66 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHEWY_ROOMS_ROOM97_H
#define CHEWY_ROOMS_ROOM97_H
namespace Chewy {
namespace Rooms {
class Room97 {
private:
static int _word18DB2E;
static bool _slimeThrown;
static bool _bool18DB32;
static int _word18DB34;
static int _word18DB36;
static int _word18DB38;
static bool _bool18DB3A;
private:
static void setup_func();
static void proc2();
static void proc3();
static void proc4();
static void proc12();
static void proc13();
static void sensorAnim();
public:
static void entry();
static void xit();
static void gedAction(int index);
static int proc5();
static int proc6();
static int proc7();
static int proc8();
static int proc9();
static int proc10();
static int proc11();
static int throwSlime();
};
} // namespace Rooms
} // namespace Chewy
#endif