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2026-02-02 04:50:13 +01:00

79 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ALG_VIDEO_H
#define ALG_VIDEO_H
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "common/file.h"
namespace Alg {
class AlgVideoDecoder {
public:
AlgVideoDecoder();
~AlgVideoDecoder();
void getNextFrame();
void loadVideoFromStream(uint32 offset);
void skipNumberOfFrames(uint32 num);
void setInputFile(Common::File *input) { _input = input; }
bool isFinished() const { return _bytesLeft == 0; }
Graphics::Surface *getVideoFrame() const { return _frame; }
void setPalette(uint8 *palette) { _palette = palette; }
bool isPaletteDirty() const { return _paletteDirty; }
void pauseAudio(bool pause) const { g_system->getMixer()->pauseHandle(_audioHandle, pause); }
uint16 getWidth() const { return _width; }
uint16 getHeight() const { return _height; }
uint32 getCurrentFrame() const { return _currentFrame; }
private:
Common::File *_input;
Graphics::Surface *_frame;
Audio::PacketizedAudioStream *_audioStream;
Audio::SoundHandle _audioHandle;
uint8 *_palette;
bool _paletteDirty;
bool _gotVideoFrame;
uint32 _currentFrame;
uint32 _size;
uint32 _bytesLeft;
uint16 _currentChunk;
uint16 _numChunks = 0;
uint16 _frameRate = 0;
uint16 _videoMode = 0;
uint16 _width = 0;
uint16 _height = 0;
uint16 _audioType = 0;
void readNextChunk();
void decodeIntraFrame(uint32 size, uint8 hh, uint8 hv);
void decodeInterFrame(uint32 size, uint8 hh, uint8 hv);
void updatePalette(uint32 size, bool partial);
void readAudioData(uint32 size, uint16 rate);
};
} // End of namespace Alg
#endif