/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ALG_VIDEO_H #define ALG_VIDEO_H #include "audio/audiostream.h" #include "audio/mixer.h" #include "common/file.h" namespace Alg { class AlgVideoDecoder { public: AlgVideoDecoder(); ~AlgVideoDecoder(); void getNextFrame(); void loadVideoFromStream(uint32 offset); void skipNumberOfFrames(uint32 num); void setInputFile(Common::File *input) { _input = input; } bool isFinished() const { return _bytesLeft == 0; } Graphics::Surface *getVideoFrame() const { return _frame; } void setPalette(uint8 *palette) { _palette = palette; } bool isPaletteDirty() const { return _paletteDirty; } void pauseAudio(bool pause) const { g_system->getMixer()->pauseHandle(_audioHandle, pause); } uint16 getWidth() const { return _width; } uint16 getHeight() const { return _height; } uint32 getCurrentFrame() const { return _currentFrame; } private: Common::File *_input; Graphics::Surface *_frame; Audio::PacketizedAudioStream *_audioStream; Audio::SoundHandle _audioHandle; uint8 *_palette; bool _paletteDirty; bool _gotVideoFrame; uint32 _currentFrame; uint32 _size; uint32 _bytesLeft; uint16 _currentChunk; uint16 _numChunks = 0; uint16 _frameRate = 0; uint16 _videoMode = 0; uint16 _width = 0; uint16 _height = 0; uint16 _audioType = 0; void readNextChunk(); void decodeIntraFrame(uint32 size, uint8 hh, uint8 hv); void decodeInterFrame(uint32 size, uint8 hh, uint8 hv); void updatePalette(uint32 size, bool partial); void readAudioData(uint32 size, uint16 rate); }; } // End of namespace Alg #endif