411 lines
11 KiB
C++
411 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "access/access.h"
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#include "access/debugger.h"
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#include "access/amazon/amazon_game.h"
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namespace Access {
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static int strToInt(const char *s) {
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if (!*s)
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// No string at all
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return 0;
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else if (toupper(s[strlen(s) - 1]) != 'H')
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// Standard decimal string
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return atoi(s);
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// Hexadecimal string
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uint tmp = 0;
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int read = sscanf(s, "%xh", &tmp);
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if (read < 1)
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error("strToInt failed on string \"%s\"", s);
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return (int)tmp;
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}
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Debugger *Debugger::init(AccessEngine *vm) {
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switch (vm->getGameID()) {
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case kGameAmazon:
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return new Amazon::AmazonDebugger(vm);
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default:
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return new Debugger(vm);
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}
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}
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void Debugger::postEnter() {
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if (!_playMovieFile.empty()) {
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_vm->playMovie(_playMovieFile, Common::Point(0, 0));
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_playMovieFile.clear();
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}
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GUI::Debugger::postEnter();
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}
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/*------------------------------------------------------------------------*/
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Debugger::Debugger(AccessEngine *vm) : GUI::Debugger(), _vm(vm) {
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registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
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registerCmd("scene", WRAP_METHOD(Debugger, Cmd_LoadScene));
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registerCmd("cheat", WRAP_METHOD(Debugger, Cmd_Cheat));
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registerCmd("playmovie", WRAP_METHOD(Debugger, Cmd_PlayMovie));
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registerCmd("dumpscript", WRAP_METHOD(Debugger, Cmd_DumpScript));
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registerCmd("timers", WRAP_METHOD(Debugger, Cmd_Timers));
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registerCmd("flag", WRAP_METHOD(Debugger, Cmd_Flag));
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registerCmd("travel", WRAP_METHOD(Debugger, Cmd_Travel));
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registerCmd("ask", WRAP_METHOD(Debugger, Cmd_Ask));
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registerCmd("inventory", WRAP_METHOD(Debugger, Cmd_Inventory));
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registerCmd("everything", WRAP_METHOD(Debugger, Cmd_Everything));
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}
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Debugger::~Debugger() {
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}
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bool Debugger::Cmd_LoadScene(int argc, const char **argv) {
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switch (argc) {
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case 1:
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debugPrintf("Current scene is: %d\n\n", _vm->_player->_roomNumber);
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for (uint i = 0; i < _vm->_res->ROOMTBL.size(); i++)
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if (!_vm->_res->ROOMTBL[i]._desc.empty())
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debugPrintf("%d - %s\n", i, _vm->_res->ROOMTBL[i]._desc.c_str());
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return true;
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case 2: {
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int newRoom = strToInt(argv[1]);
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if (newRoom < 0 || newRoom >= (int)_vm->_res->ROOMTBL.size()) {
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debugPrintf("Invalid Room Number\n");
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return true;
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}
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if (_vm->_res->ROOMTBL[newRoom]._desc.empty()) {
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debugPrintf("Unused Room Number\n");
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return true;
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}
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_vm->_player->_roomNumber = newRoom;
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_vm->_room->_function = FN_CLEAR1;
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_vm->freeChar();
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_vm->_converseMode = 0;
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_vm->_scripts->_endFlag = true;
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_vm->_scripts->_returnCode = 0;
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return false;
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}
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default:
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debugPrintf("Current scene is: %d\n", _vm->_player->_roomNumber);
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debugPrintf("Usage: %s <scene number>\n", argv[0]);
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return true;
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}
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}
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bool Debugger::Cmd_Cheat(int argc, const char **argv) {
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if (argc != 1) {
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debugPrintf("Usage: %s\n", argv[0]);
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debugPrintf("Switches on/off the cheat mode. Cheat mode:\n");
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debugPrintf(" - [Amazon] Skips guard on boat\n");
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debugPrintf(" - [MM] Allows travel to \"can't get there from here\" locations\n");
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return true;
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}
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_vm->_cheatFl = !_vm->_cheatFl;
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debugPrintf("Cheat is now %s\n", _vm->_cheatFl ? "ON" : "OFF");
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return true;
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}
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bool Debugger::Cmd_PlayMovie(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Format: playmovie <movie-file>\n");
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return true;
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}
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// play gets postponed until debugger is closed
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Common::String filename = argv[1];
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_playMovieFile = filename;
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return cmdExit(0, nullptr);
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}
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bool Debugger::Cmd_DumpScript(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Usage: %s <path>\n", argv[0]);
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debugPrintf("Dumps the currently loaded script data to the given path\n");
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return true;
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}
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Common::SeekableReadStream *data = _vm->_scripts->_data;
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if (!data) {
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debugPrintf("No script loaded\n");
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return true;
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}
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const Common::Path outpath = Common::Path(argv[1]);
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Common::DumpFile dumpFile;
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dumpFile.open(outpath);
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if (!dumpFile.isOpen()) {
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debugPrintf("Couldn't open %s\n", argv[1]);
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return true;
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}
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int64 oldpos = data->pos();
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data->seek(0);
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dumpFile.writeStream(data);
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dumpFile.close();
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data->seek(oldpos);
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return true;
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}
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bool Debugger::Cmd_Flag(int argc, const char **argv) {
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if (argc != 2 && argc != 3) {
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debugPrintf("Usage: %s <flag number> [<flag value>]\n", argv[0]);
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debugPrintf("Prints or sets the value of the given flag\n");
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return true;
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}
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if (argc == 2) {
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int flagNum = strToInt(argv[1]);
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if (flagNum < 0 || flagNum >= 256) {
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debugPrintf("Invalid flag number\n");
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return true;
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}
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debugPrintf("Flag %d: %d\n", flagNum, _vm->_flags[flagNum]);
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return true;
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}
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int num = strToInt(argv[1]);
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if (num < 0 || num >= ARRAYSIZE(_vm->_flags)) {
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debugPrintf("Invalid flag number\n");
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return true;
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}
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int val = strToInt(argv[2]);
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if (val < 0 || val >= 256) {
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debugPrintf("Invalid flag val, must be byte\n");
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return true;
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}
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_vm->_flags[num] = val;
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debugPrintf("Flag %d set to %d\n", num, val);
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return true;
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}
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bool Debugger::Cmd_Timers(int argc, const char **argv) {
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if (argc != 1) {
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debugPrintf("Usage: %s\n", argv[0]);
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debugPrintf("Prints the current timers\n");
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return true;
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}
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debugPrintf("Timers:\n");
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for (uint i = 0; i < _vm->_timers.size(); ++i) {
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const TimerEntry te = _vm->_timers[i];
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debugPrintf("%d: init: %d timer: %d flag: %d\n", i, te._initTm, te._timer, te._flag);
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}
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return true;
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}
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bool Debugger::Cmd_Travel(int argc, const char **argv) {
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if (argc != 1 && argc != 3) {
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debugPrintf("Usage: %s [<travel number> <travel value>]\n", argv[0]);
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debugPrintf("Dump the travel table, or set a travel table entry to the given value\n");
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return true;
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}
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if (argc == 1) {
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debugPrintf("Travel table:\n");
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for (int i = 0; i < ARRAYSIZE(_vm->_travel); ++i) {
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if (!Martian::TRAVDATA[i])
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break;
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debugPrintf("%2d: %d (%s)\n", i, _vm->_travel[i], Martian::TRAVDATA[i]);
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}
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return true;
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}
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int num = strToInt(argv[1]);
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if (num < 0 || num >= ARRAYSIZE(_vm->_travel)) {
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debugPrintf("Invalid travel number\n");
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return true;
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}
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int val = strToInt(argv[2]);
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if (val < 0 || val >= 256) {
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debugPrintf("Invalid travel val, must be byte\n");
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return true;
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}
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_vm->_flags[num] = val;
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debugPrintf("Travel %d set to %d\n", num, val);
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return true;
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}
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bool Debugger::Cmd_Ask(int argc, const char **argv) {
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if (argc != 1 && argc != 3) {
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debugPrintf("Usage: %s [<ask number> <ask value>]\n", argv[0]);
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debugPrintf("Dump the ask table, or set an ask table entry to the given value\n");
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return true;
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}
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if (argc == 1) {
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debugPrintf("Ask table:\n");
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for (int i = 0; i < ARRAYSIZE(_vm->_ask); ++i) {
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if (!Martian::ASK_TBL[i])
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break;
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debugPrintf("%2d: %d (%s)\n", i, _vm->_ask[i], Martian::ASK_TBL[i]);
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}
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return true;
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}
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int num = strToInt(argv[1]);
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if (num < 0 || num >= ARRAYSIZE(_vm->_ask)) {
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debugPrintf("Invalid ask number\n");
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return true;
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}
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int val = strToInt(argv[2]);
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if (val < 0 || val >= 256) {
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debugPrintf("Invalid ask val, must be byte\n");
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return true;
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}
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_vm->_flags[num] = val;
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debugPrintf("Ask %d set to %d\n", num, val);
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return true;
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}
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bool Debugger::Cmd_Inventory(int argc, const char **argv) {
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if (argc != 1 && argc != 3) {
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debugPrintf("Usage: %s [<inv number> <state value>]\n", argv[0]);
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debugPrintf("Dump the list of inventory items and their state, or set the state of an item\n");
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return true;
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}
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static const char* STATE_NAMES[] = {
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"0 - Not Found",
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"1 - In Inv ",
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"2 - Used ",
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};
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if (argc == 1) {
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debugPrintf("Inventory items:\n");
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for (int i = 0; i < (int)_vm->_inventory->_inv.size(); ++i) {
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const InventoryEntry &entry = _vm->_inventory->_inv[i];
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debugPrintf("%2d: %s %s\n", i, STATE_NAMES[entry._value], entry._name.c_str());
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}
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return true;
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}
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int num = strToInt(argv[1]);
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if (num < 0 || num >= (int)_vm->_inventory->_inv.size()) {
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debugPrintf("Invalid inv number\n");
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return true;
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}
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int val = strToInt(argv[2]);
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if (val < 0 || val > 2) {
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debugPrintf("Invalid inv state val, must be 0/1/2\n");
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return true;
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}
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_vm->_inventory->_inv[num]._value = val;
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debugPrintf("Set item %d to %d\n", num, val);
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return true;
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}
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bool Debugger::Cmd_Everything(int argc, const char **argv) {
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if (argc != 2 || strcmp(argv[1], "please") != 0) {
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debugPrintf("Usage: %s please\n", argv[0]);
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debugPrintf("Gives you all items, travel locations, and ask subjects.\n");
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debugPrintf("Cannot be undone and may break your game, so you have to confirm with 'please'.\n");
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return true;
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}
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for (uint i = 0; i < _vm->_res->INVENTORY.size(); ++i)
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_vm->_inventory->_inv[i]._value = ITEM_IN_INVENTORY;
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for (uint i = 0; i < ARRAYSIZE(_vm->_travel); ++i)
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_vm->_travel[i] = 1;
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//
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// Turn off known-broken/cut locations that exist in the travel table
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// but you can't go there or going there directly will cause a crash.
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//
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const int INVALID_TRAVEL_LOCATIONS[] = {
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10, // RESTAURANT
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12, // LOVE SCENE
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};
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for (uint i = 0; i < ARRAYSIZE(INVALID_TRAVEL_LOCATIONS); ++i)
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_vm->_travel[INVALID_TRAVEL_LOCATIONS[i]] = 0;
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for (uint i = 0; i < ARRAYSIZE(_vm->_ask); ++i)
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_vm->_ask[i] = 1;
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debugPrintf("You now have everything, can go anywhere, and can ask anything.\n");
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return true;
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}
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/*------------------------------------------------------------------------*/
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namespace Amazon {
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AmazonDebugger::AmazonDebugger(AccessEngine *vm) : Debugger(vm) {
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registerCmd("chapter", WRAP_METHOD(AmazonDebugger, Cmd_StartChapter));
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}
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bool AmazonDebugger::Cmd_StartChapter(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Usage: %s <chapter number>\n", argv[0]);
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return true;
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}
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// Build up a simple one line script to start the given chapter
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byte *chapterScript = (byte *)malloc(5);
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if (!chapterScript)
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error("malloc failed");
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chapterScript[0] = SCRIPT_START_BYTE;
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chapterScript[1] = ROOM_SCRIPT % 256;
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chapterScript[2] = ROOM_SCRIPT / 256;
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chapterScript[3] = 0x80 + 75; // cmdChapter
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chapterScript[4] = strToInt(argv[1]); // chapter number
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_vm->_scripts->setScript(new Resource(chapterScript, 5), true);
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return false;
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}
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} // End of namespace Amazon
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} // End of namespace Access
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