Initial commit
This commit is contained in:
170
engines/zvision/graphics/effects/fog.cpp
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170
engines/zvision/graphics/effects/fog.cpp
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@@ -0,0 +1,170 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
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||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#include "zvision/zvision.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/graphics/effects/fog.h"
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#include "zvision/scripting/script_manager.h"
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namespace ZVision {
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FogFx::FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::Path &clouds):
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GraphicsEffect(engine, key, region, ported) {
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_map = Map;
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_r = 0;
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_g = 0;
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_b = 0;
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_pos = 0;
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if (SearchMan.hasFile(clouds))
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_engine->getRenderManager()->readImageToSurface(clouds, _fog);
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else
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_engine->getRenderManager()->readImageToSurface("cloud.tga", _fog);
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_mp.resize(_fog.h);
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for (int16 i = 0; i < _fog.h; i++) {
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_mp[i].resize(_fog.w);
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for (int16 j = 0; j < _fog.w; j++)
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_mp[i][j] = true;
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}
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for (uint8 i = 0; i < 32; i++)
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_colorMap[i] = 0;
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}
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FogFx::~FogFx() {
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if (_map)
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delete _map;
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for (uint16 i = 0; i < _mp.size(); i++)
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_mp[i].clear();
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_mp.clear();
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}
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const Graphics::Surface *FogFx::draw(const Graphics::Surface &srcSubRect) {
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_surface.copyFrom(srcSubRect);
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EffectMap::iterator it = _map->begin();
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uint32 cnt = 0;
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for (uint16 j = 0; j < _surface.h; j++) {
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uint16 *lineBuf = (uint16 *)_surface.getBasePtr(0, j);
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for (uint16 i = 0; i < _surface.w; i++) {
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if (it->inEffect) {
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// Not 100% equivalent, but looks nice and not buggy
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uint8 sr, sg, sb;
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_engine->_resourcePixelFormat.colorToRGB(lineBuf[i], sr, sg, sb);
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uint16 fogColor = *(uint16 *)_fog.getBasePtr((i + _pos) % _fog.w, j);
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uint8 dr, dg, db;
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_engine->_resourcePixelFormat.colorToRGB(_colorMap[fogColor & 0x1F], dr, dg, db);
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uint16 fr = dr + sr;
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if (fr > 255)
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fr = 255;
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uint16 fg = dg + sg;
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if (fg > 255)
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fg = 255;
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uint16 fb = db + sb;
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if (fb > 255)
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fb = 255;
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lineBuf[i] = _engine->_resourcePixelFormat.RGBToColor(fr, fg, fb);
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}
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cnt++;
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if (cnt >= it->count) {
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it++;
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cnt = 0;
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}
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if (it == _map->end())
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break;
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}
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if (it == _map->end())
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break;
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}
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return &_surface;
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}
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void FogFx::update() {
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_pos += _engine->getScriptManager()->getStateValue(StateKey_EF9_Speed);
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_pos %= _fog.w;
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debugC(2, kDebugEffect, "Updating fog effect");
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uint8 dr = _engine->getScriptManager()->getStateValue(StateKey_EF9_R);
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uint8 dg = _engine->getScriptManager()->getStateValue(StateKey_EF9_G);
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uint8 db = _engine->getScriptManager()->getStateValue(StateKey_EF9_B);
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dr = CLIP((int)dr, 0, 31);
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dg = CLIP((int)dg, 0, 31);
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db = CLIP((int)db, 0, 31);
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if (dr != _r || dg != _g || db != _b) {
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if (_r > dr)
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_r--;
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else if (_r < dr)
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_r++;
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if (_g > dg)
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_g--;
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else if (_g < dg)
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_g++;
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if (_b > db)
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_b--;
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else if (_b < db)
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_b++;
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// Not 100% equivalent, but looks nice and not buggy
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_colorMap[31] = _engine->_resourcePixelFormat.RGBToColor(_r << 3, _g << 3, _b << 3);
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for (uint8 i = 0; i < 31; i++) {
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float perc = (float)i / 31.0;
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uint8 cr = (uint8)((float)_r * perc);
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uint8 cg = (uint8)((float)_g * perc);
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uint8 cb = (uint8)((float)_b * perc);
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_colorMap[i] = _engine->_resourcePixelFormat.RGBToColor(cr << 3, cg << 3, cb << 3);
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}
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}
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for (uint16 j = 0; j < _fog.h; j++) {
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uint16 *pix = (uint16 *)_fog.getBasePtr(0, j);
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for (uint16 i = 0; i < _fog.w; i++) {
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if (_mp[j][i]) {
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if ((pix[i] & 0x1F) == 0x1F) {
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pix[i]--;
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_mp[j][i] = false;
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} else
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pix[i]++;
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} else {
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if ((pix[i] & 0x1F) == 0) {
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pix[i]++;
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_mp[j][i] = true;
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} else
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pix[i]--;
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}
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}
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}
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}
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} // End of namespace ZVision
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52
engines/zvision/graphics/effects/fog.h
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52
engines/zvision/graphics/effects/fog.h
Normal file
@@ -0,0 +1,52 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
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||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ZVISION_FOG_H
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#define ZVISION_FOG_H
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#include "zvision/graphics/graphics_effect.h"
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namespace ZVision {
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class ZVision;
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// Used by Zork: Nemesis for the mixing chamber gas effect in the gas puzzle (location tt5e, when the blinds are down)
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class FogFx : public GraphicsEffect {
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public:
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FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::Path &clouds);
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~FogFx() override;
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const Graphics::Surface *draw(const Graphics::Surface &srcSubRect) override;
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void update() override;
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private:
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EffectMap *_map;
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Graphics::Surface _fog;
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uint8 _r, _g, _b;
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int32 _pos;
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Common::Array< Common::Array< bool > > _mp;
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uint16 _colorMap[32];
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};
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} // End of namespace ZVision
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#endif // ZVISION_FOG_H
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106
engines/zvision/graphics/effects/light.cpp
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106
engines/zvision/graphics/effects/light.cpp
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@@ -0,0 +1,106 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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*/
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#include "common/scummsys.h"
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#include "zvision/zvision.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/graphics/effects/light.h"
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namespace ZVision {
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LightFx::LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD, int8 maxD):
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GraphicsEffect(engine, key, region, ported) {
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_map = Map;
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_delta = delta;
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_up = true;
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_pos = 0;
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_minD = minD;
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if (_minD < -delta)
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_minD = -delta;
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_maxD = maxD;
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if (_maxD > delta)
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_maxD = delta;
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}
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LightFx::~LightFx() {
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if (_map)
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delete _map;
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}
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const Graphics::Surface *LightFx::draw(const Graphics::Surface &srcSubRect) {
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_surface.copyFrom(srcSubRect);
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EffectMap::iterator it = _map->begin();
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uint32 cnt = 0;
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uint32 dcolor = 0;
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if (_pos < 0) {
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uint8 cc = ((-_pos) & 0x1F) << 3;
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dcolor = _engine->_resourcePixelFormat.RGBToColor(cc, cc, cc);
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} else {
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uint8 cc = (_pos & 0x1F) << 3;
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dcolor = _engine->_resourcePixelFormat.RGBToColor(cc, cc, cc);
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}
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for (uint16 j = 0; j < _surface.h; j++) {
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uint16 *lineBuf = (uint16 *)_surface.getBasePtr(0, j);
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for (uint16 i = 0; i < _surface.w; i++) {
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if (it->inEffect) {
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if (_pos < 0) {
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lineBuf[i] -= dcolor;
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} else {
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lineBuf[i] += dcolor;
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}
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}
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cnt++;
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if (cnt >= it->count) {
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it++;
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cnt = 0;
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}
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if (it == _map->end())
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break;
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}
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if (it == _map->end())
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break;
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}
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return &_surface;
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}
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void LightFx::update() {
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if (_up)
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_pos++;
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else
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_pos--;
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if (_pos <= _minD) {
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_up = !_up;
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_pos = _minD;
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} else if (_pos >= _maxD) {
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_up = !_up;
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_pos = _maxD;
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}
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}
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} // End of namespace ZVision
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52
engines/zvision/graphics/effects/light.h
Normal file
52
engines/zvision/graphics/effects/light.h
Normal file
@@ -0,0 +1,52 @@
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
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||||
#ifndef LIGHTFX_H_INCLUDED
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#define LIGHTFX_H_INCLUDED
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#include "zvision/graphics/graphics_effect.h"
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namespace ZVision {
|
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class ZVision;
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||||
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class LightFx : public GraphicsEffect {
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public:
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LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD = -127, int8 maxD = 127);
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~LightFx() override;
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|
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const Graphics::Surface *draw(const Graphics::Surface &srcSubRect) override;
|
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void update() override;
|
||||
|
||||
private:
|
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EffectMap *_map;
|
||||
int32 _delta;
|
||||
bool _up;
|
||||
int32 _pos;
|
||||
|
||||
int8 _minD;
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int8 _maxD;
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};
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} // End of namespace ZVision
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||||
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#endif // LIGHTFX_H_INCLUDED
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142
engines/zvision/graphics/effects/wave.cpp
Normal file
142
engines/zvision/graphics/effects/wave.cpp
Normal file
@@ -0,0 +1,142 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "zvision/zvision.h"
|
||||
#include "zvision/graphics/render_manager.h"
|
||||
#include "zvision/graphics/effects/wave.h"
|
||||
|
||||
namespace ZVision {
|
||||
|
||||
WaveFx::WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd):
|
||||
GraphicsEffect(engine, key, region, ported) {
|
||||
|
||||
_frame = 0;
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||||
_frameCount = frames;
|
||||
|
||||
_ampls.resize(_frameCount);
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||||
_halfWidth = _region.width() / 2;
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||||
_halfHeight = _region.height() / 2;
|
||||
|
||||
int32 frmsize = _halfWidth * _halfHeight;
|
||||
|
||||
float phase = 0;
|
||||
|
||||
int16 quarterWidth = _halfWidth / 2;
|
||||
int16 quarterHeight = _halfHeight / 2;
|
||||
|
||||
for (int16 i = 0; i < _frameCount; i++) {
|
||||
_ampls[i].resize(frmsize);
|
||||
|
||||
for (int16 y = 0; y < _halfHeight; y++)
|
||||
for (int16 x = 0; x < _halfWidth; x++) {
|
||||
int16 dx = (x - quarterWidth);
|
||||
int16 dy = (y - quarterHeight);
|
||||
|
||||
_ampls[i][x + y * _halfWidth] = (int8)(ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase));
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||||
}
|
||||
phase += spd;
|
||||
}
|
||||
}
|
||||
|
||||
WaveFx::~WaveFx() {
|
||||
for (uint16 i = 0; i < _ampls.size(); i++)
|
||||
_ampls[i].clear();
|
||||
_ampls.clear();
|
||||
}
|
||||
|
||||
const Graphics::Surface *WaveFx::draw(const Graphics::Surface &srcSubRect) {
|
||||
for (int16 y = 0; y < _halfHeight; y++) {
|
||||
uint16 *abc = (uint16 *)_surface.getBasePtr(0, y);
|
||||
uint16 *abc2 = (uint16 *)_surface.getBasePtr(0, _halfHeight + y);
|
||||
uint16 *abc3 = (uint16 *)_surface.getBasePtr(_halfWidth, y);
|
||||
uint16 *abc4 = (uint16 *)_surface.getBasePtr(_halfWidth, _halfHeight + y);
|
||||
|
||||
for (int16 x = 0; x < _halfWidth; x++) {
|
||||
int8 amnt = _ampls[_frame][x + _halfWidth * y];
|
||||
|
||||
int16 nX = x + amnt;
|
||||
int16 nY = y + amnt;
|
||||
|
||||
if (nX < 0)
|
||||
nX = 0;
|
||||
if (nX >= _region.width())
|
||||
nX = _region.width() - 1;
|
||||
if (nY < 0)
|
||||
nY = 0;
|
||||
if (nY >= _region.height())
|
||||
nY = _region.height() - 1;
|
||||
*abc = *(const uint16 *)srcSubRect.getBasePtr(nX, nY);
|
||||
|
||||
nX = x + amnt + _halfWidth;
|
||||
nY = y + amnt;
|
||||
|
||||
if (nX < 0)
|
||||
nX = 0;
|
||||
if (nX >= _region.width())
|
||||
nX = _region.width() - 1;
|
||||
if (nY < 0)
|
||||
nY = 0;
|
||||
if (nY >= _region.height())
|
||||
nY = _region.height() - 1;
|
||||
*abc3 = *(const uint16 *)srcSubRect.getBasePtr(nX, nY);
|
||||
|
||||
nX = x + amnt;
|
||||
nY = y + amnt + _halfHeight;
|
||||
|
||||
if (nX < 0)
|
||||
nX = 0;
|
||||
if (nX >= _region.width())
|
||||
nX = _region.width() - 1;
|
||||
if (nY < 0)
|
||||
nY = 0;
|
||||
if (nY >= _region.height())
|
||||
nY = _region.height() - 1;
|
||||
*abc2 = *(const uint16 *)srcSubRect.getBasePtr(nX, nY);
|
||||
|
||||
nX = x + amnt + _halfWidth;
|
||||
nY = y + amnt + _halfHeight;
|
||||
|
||||
if (nX < 0)
|
||||
nX = 0;
|
||||
if (nX >= _region.width())
|
||||
nX = _region.width() - 1;
|
||||
if (nY < 0)
|
||||
nY = 0;
|
||||
if (nY >= _region.height())
|
||||
nY = _region.height() - 1;
|
||||
*abc4 = *(const uint16 *)srcSubRect.getBasePtr(nX, nY);
|
||||
|
||||
abc++;
|
||||
abc2++;
|
||||
abc3++;
|
||||
abc4++;
|
||||
}
|
||||
}
|
||||
|
||||
return &_surface;
|
||||
}
|
||||
|
||||
void WaveFx::update() {
|
||||
_frame = (_frame + 1) % _frameCount;
|
||||
}
|
||||
|
||||
} // End of namespace ZVision
|
||||
50
engines/zvision/graphics/effects/wave.h
Normal file
50
engines/zvision/graphics/effects/wave.h
Normal file
@@ -0,0 +1,50 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef WAVEFX_H_INCLUDED
|
||||
#define WAVEFX_H_INCLUDED
|
||||
|
||||
#include "common/array.h"
|
||||
#include "zvision/graphics/graphics_effect.h"
|
||||
|
||||
namespace ZVision {
|
||||
|
||||
class ZVision;
|
||||
|
||||
class WaveFx : public GraphicsEffect {
|
||||
public:
|
||||
|
||||
WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd);
|
||||
~WaveFx() override;
|
||||
|
||||
const Graphics::Surface *draw(const Graphics::Surface &srcSubRect) override;
|
||||
|
||||
void update() override;
|
||||
|
||||
private:
|
||||
int16 _frame;
|
||||
int16 _frameCount;
|
||||
int16 _halfWidth, _halfHeight;
|
||||
Common::Array< Common::Array< int8 > > _ampls;
|
||||
};
|
||||
} // End of namespace ZVision
|
||||
|
||||
#endif // WAVEFX_H_INCLUDED
|
||||
Reference in New Issue
Block a user