Initial commit
This commit is contained in:
262
engines/mm/mm1/views/spells/cast_spell.cpp
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262
engines/mm/mm1/views/spells/cast_spell.cpp
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@@ -0,0 +1,262 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/spells/cast_spell.h"
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#include "mm/mm1/game/spells_party.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Spells {
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CastSpell::CastSpell() : SpellView("CastSpell") {
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_bounds = getLineBounds(20, 24);
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}
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bool CastSpell::msgGame(const GameMessage &msg) {
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if (msg._name != "SPELL")
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return false;
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if (msg._value == 0) {
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// Ensure current character can cast spells
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if (g_globals->_currCharacter->_spellLevel != 0 &&
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g_globals->_currCharacter->_sp._current != 0) {
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addView();
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setState(SELECT_SPELL);
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}
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} else {
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// Spell bound to an item
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addView();
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setSpell(msg._value, 0, 0);
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if (!canCast()) {
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spellDone();
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} else if (hasCharTarget()) {
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setState(SELECT_CHAR);
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} else {
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setState(PRESS_ENTER);
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}
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}
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return true;
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}
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bool CastSpell::msgFocus(const FocusMessage &msg) {
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if (dynamic_cast<TextEntry *>(msg._priorView) == nullptr)
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_state = SELECT_SPELL;
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return true;
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}
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void CastSpell::setState(State state) {
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_state = state;
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MetaEngine::setKeybindingMode(
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_state == SELECT_CHAR ?
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KeybindingMode::KBMODE_PARTY_MENUS :
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KeybindingMode::KBMODE_MENUS
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);
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draw();
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}
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void CastSpell::abortFunc() {
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CastSpell *view = (CastSpell *)g_events->focusedView();
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view->close();
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}
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void CastSpell::enterSpellLevelFunc(const Common::String &text) {
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CastSpell *view = (CastSpell *)g_events->focusedView();
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view->spellLevelEntered(atoi(text.c_str()));
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}
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void CastSpell::enterSpellNumberFunc(const Common::String &text) {
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CastSpell *view = (CastSpell *)g_events->focusedView();
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view->spellNumberEntered(atoi(text.c_str()));
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}
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void CastSpell::draw() {
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clearSurface();
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if (_state == NONE)
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return;
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escToGoBack(0);
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writeString(7, 0, STRING["dialogs.character.cast_spell"]);
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if (_state >= SELECT_NUMBER) {
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writeChar(' ');
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writeNumber(_spellLevel);
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writeString(19, 1, STRING["dialogs.character.number"]);
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}
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if (_state > SELECT_NUMBER) {
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writeChar(' ');
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writeNumber(_spellNumber);
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}
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switch (_state) {
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case SELECT_SPELL:
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_state = NONE;
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_textEntry.display(27, 20, 1, true, abortFunc, enterSpellLevelFunc);
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break;
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case SELECT_NUMBER:
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_state = NONE;
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_textEntry.display(27, 21, 1, true, abortFunc, enterSpellNumberFunc);
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break;
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case SELECT_CHAR:
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writeString(22, 3, Common::String::format(
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STRING["spells.cast_on_char"].c_str(),
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(int)g_globals->_party.size()
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));
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break;
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case PRESS_ENTER:
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writeString(24, 4, STRING["spells.enter_to_cast"]);
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break;
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case ENDING:
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clearSurface();
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writeString(_spellResultX, 1, _spellResult);
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delaySeconds(3);
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break;
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default:
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break;
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}
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}
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void CastSpell::spellLevelEntered(uint level) {
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// Ensure the spell level is valid
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if (level < 1 || level > 7 ||
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(!g_globals->_allSpells && level > g_globals->_currCharacter->_spellLevel)) {
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close();
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return;
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}
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_spellLevel = level;
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setState(SELECT_NUMBER);
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}
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void CastSpell::spellNumberEntered(uint num) {
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if (num < 1 || num > 8 || (_spellLevel >= 5 && num >= 6)) {
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close();
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return;
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}
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_spellNumber = num;
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setSpell(g_globals->_currCharacter, _spellLevel, num);
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if (!canCast()) {
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spellDone();
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} else {
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if (hasCharTarget())
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setState(SELECT_CHAR);
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else
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setState(PRESS_ENTER);
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draw();
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}
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}
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bool CastSpell::msgAction(const ActionMessage &msg) {
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if (msg._action == KEYBIND_ESCAPE) {
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close();
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} else if (msg._action == KEYBIND_SELECT) {
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// Time to execute the spell
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performSpell();
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} else if (_state == SELECT_CHAR &&
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msg._action >= KEYBIND_VIEW_PARTY1 &&
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msg._action <= KEYBIND_VIEW_PARTY6) {
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uint charIndex = (int)(msg._action - KEYBIND_VIEW_PARTY1);
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if (charIndex < g_globals->_party.size()) {
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Character *c = isInCombat() ? g_globals->_combatParty[charIndex] :
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&g_globals->_party[charIndex];
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performSpell(c);
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}
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}
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return true;
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}
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void CastSpell::timeout() {
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close();
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}
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void CastSpell::performSpell(Character *chr) {
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Character &c = *g_globals->_currCharacter;
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c._sp._current = MAX((int)c._sp._current - _requiredSp, 0);
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c._gems = MAX((int)c._gems - _requiredGems, 0);
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if (!isMagicAllowed()) {
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spellDone(STRING["spells.magic_doesnt_work"], 5);
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} else {
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// Cast the spell
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switch (Game::SpellsParty::cast(_spellIndex, chr)) {
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case Game::SR_FAILED:
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// Spell failed
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spellFailed();
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break;
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case Game::SR_SUCCESS_DONE:
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// Display spell done
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spellDone();
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break;
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default:
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// Spell done, but don't display done message
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if (isFocused())
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close();
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break;
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}
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}
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}
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void CastSpell::spellDone() {
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Common::String msg = getSpellError();
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int xp = 20 - (msg.size() / 2);
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spellDone(msg, xp);
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}
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void CastSpell::spellDone(const Common::String &msg, int xp) {
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if (isInCombat()) {
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close();
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GameMessage gameMsg("SPELL_RESULT", msg);
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gameMsg._value = xp;
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g_events->focusedView()->send(gameMsg);
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} else {
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Sound::sound(SOUND_2);
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_spellResult = msg;
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_spellResultX = xp;
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setState(ENDING);
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}
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}
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} // namespace Spells
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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92
engines/mm/mm1/views/spells/cast_spell.h
Normal file
92
engines/mm/mm1/views/spells/cast_spell.h
Normal file
@@ -0,0 +1,92 @@
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
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||||
*/
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#ifndef MM1_VIEWS_SPELLS_CAST_SPELL_H
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#define MM1_VIEWS_SPELLS_CAST_SPELL_H
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#include "mm/mm1/views/spells/spell_view.h"
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#include "mm/mm1/views/text_entry.h"
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#include "mm/mm1/game/spell_casting.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Spells {
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class CastSpell : public SpellView, public MM1::Game::SpellCasting {
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enum State {
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NONE, SELECT_SPELL, SELECT_NUMBER, SELECT_CHAR, PRESS_ENTER, ENDING
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};
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private:
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State _state = SELECT_SPELL;
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TextEntry _textEntry;
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static void abortFunc();
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static void enterSpellLevelFunc(const Common::String &text);
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static void enterSpellNumberFunc(const Common::String &text);
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int _spellLevel = -1;
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int _spellNumber = -1;
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Common::String _spellResult;
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int _spellResultX = -1;
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private:
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/**
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* Set the current state
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*/
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void setState(State state);
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/**
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* Spell level number entered
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*/
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void spellLevelEntered(uint level);
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/**
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* Spell number entered
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*/
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void spellNumberEntered(uint num);
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/**
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* Cast the spell
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*/
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void performSpell(Character *chr = nullptr);
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/**
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* Spell done or failed
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*/
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void spellDone();
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void spellDone(const Common::String &msg, int xp);
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public:
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CastSpell();
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virtual ~CastSpell() {
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}
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bool msgGame(const GameMessage &msg) override;
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bool msgFocus(const FocusMessage &msg) override;
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void draw() override;
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bool msgAction(const ActionMessage &msg) override;
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void timeout() override;
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};
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||||
|
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} // namespace Spells
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} // namespace Views
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||||
} // namespace MM1
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||||
} // namespace MM
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#endif
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||||
69
engines/mm/mm1/views/spells/detect_magic.cpp
Normal file
69
engines/mm/mm1/views/spells/detect_magic.cpp
Normal file
@@ -0,0 +1,69 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/detect_magic.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
DetectMagic::DetectMagic() : SpellView("DetectMagic") {
|
||||
_bounds = getLineBounds(20, 24);
|
||||
}
|
||||
|
||||
void DetectMagic::draw() {
|
||||
clearSurface();
|
||||
escToGoBack(0);
|
||||
|
||||
writeString(0, 0, STRING["dialogs.spells.detect_charges"]);
|
||||
_textPos.x = 20;
|
||||
_textPos.y = 0;
|
||||
|
||||
getMagicStrings();
|
||||
Inventory &inv = g_globals->_currCharacter->_backpack;
|
||||
for (uint i = 0; i < inv.size(); ++i) {
|
||||
writeChar('A' + i);
|
||||
writeChar(')');
|
||||
writeString(_strings[i]);
|
||||
|
||||
// Move to write position for next item (if any)
|
||||
if (_textPos.x < 30) {
|
||||
_textPos.x = 30;
|
||||
} else {
|
||||
_textPos.x = 20;
|
||||
_textPos.y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool DetectMagic::msgAction(const ActionMessage &msg) {
|
||||
if (msg._action == KEYBIND_SELECT || msg._action == KEYBIND_ESCAPE)
|
||||
close();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
61
engines/mm/mm1/views/spells/detect_magic.h
Normal file
61
engines/mm/mm1/views/spells/detect_magic.h
Normal file
@@ -0,0 +1,61 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_DETECT_MAGIC_H
|
||||
#define MM1_VIEWS_SPELLS_DETECT_MAGIC_H
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
#include "mm/mm1/game/detect_magic.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class DetectMagic : public SpellView, public MM1::Game::DetectMagic {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
DetectMagic();
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
virtual ~DetectMagic() {}
|
||||
|
||||
/**
|
||||
* Draw the view contents
|
||||
*/
|
||||
void draw() override;
|
||||
|
||||
/**
|
||||
* Action handler
|
||||
*/
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
70
engines/mm/mm1/views/spells/duplication.cpp
Normal file
70
engines/mm/mm1/views/spells/duplication.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/duplication.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
#include "mm/mm1/mm1.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
Duplication::Duplication() : SpellView("Duplication") {
|
||||
_bounds = getLineBounds(20, 24);
|
||||
}
|
||||
|
||||
void Duplication::draw() {
|
||||
clearSurface();
|
||||
escToGoBack(0);
|
||||
|
||||
writeString(10, 0, STRING["dialogs.character.which"]);
|
||||
}
|
||||
|
||||
bool Duplication::msgKeypress(const KeypressMessage &msg) {
|
||||
Inventory &inv = g_globals->_currCharacter->_backpack;
|
||||
|
||||
if (msg.keycode >= Common::KEYCODE_a &&
|
||||
msg.keycode < (Common::KEYCODE_a + (int)inv.size())) {
|
||||
int itemIndex = msg.keycode - Common::KEYCODE_a;
|
||||
|
||||
if (duplicate(*g_globals->_currCharacter, inv, itemIndex))
|
||||
spellDone();
|
||||
else
|
||||
spellFailed();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Duplication::msgAction(const ActionMessage &msg) {
|
||||
if (msg._action == KEYBIND_ESCAPE) {
|
||||
spellFailed();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
72
engines/mm/mm1/views/spells/duplication.h
Normal file
72
engines/mm/mm1/views/spells/duplication.h
Normal file
@@ -0,0 +1,72 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_DUPLICATION_H
|
||||
#define MM1_VIEWS_SPELLS_DUPLICATION_H
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
#include "mm/mm1/game/duplication.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class Duplication : public SpellView, public MM1::Game::Duplication {
|
||||
private:
|
||||
enum Mode { SELECT_ITEM, CAST };
|
||||
//Mode _mode = SELECT_ITEM;
|
||||
//char _direction = '\0';
|
||||
//int _squares = 0;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
Duplication();
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
virtual ~Duplication() {}
|
||||
|
||||
/**
|
||||
* Draw the view contents
|
||||
*/
|
||||
void draw() override;
|
||||
|
||||
/**
|
||||
* Keypress handler
|
||||
*/
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
|
||||
/**
|
||||
* Action handler
|
||||
*/
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
97
engines/mm/mm1/views/spells/fly.cpp
Normal file
97
engines/mm/mm1/views/spells/fly.cpp
Normal file
@@ -0,0 +1,97 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/fly.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
Fly::Fly() : SpellView("Fly") {
|
||||
_bounds = getLineBounds(21, 24);
|
||||
}
|
||||
|
||||
bool Fly::msgFocus(const FocusMessage &msg) {
|
||||
SpellView::msgFocus(msg);
|
||||
|
||||
_mode = SELECT_X;
|
||||
_xIndex = _yIndex = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Fly::draw() {
|
||||
clearSurface();
|
||||
escToGoBack(0);
|
||||
|
||||
writeString(9, 0, STRING["dialogs.spells.fly_to_x"]);
|
||||
writeChar((_mode == SELECT_X) ? '_' : 'A' + _xIndex);
|
||||
|
||||
if (_mode == SELECT_Y || _mode == CAST) {
|
||||
writeString(16, 1, STRING["dialogs.spells.fly_to_y"]);
|
||||
writeChar((_mode == SELECT_Y) ? '_' : '1' + _yIndex);
|
||||
}
|
||||
|
||||
if (_mode == CAST) {
|
||||
writeString(24, 3, STRING["spells.enter_to_cast"]);
|
||||
}
|
||||
}
|
||||
|
||||
bool Fly::msgKeypress(const KeypressMessage &msg) {
|
||||
if (_mode == SELECT_X && msg.keycode >= Common::KEYCODE_a
|
||||
&& msg.keycode <= Common::KEYCODE_d) {
|
||||
// X map selected
|
||||
_mode = SELECT_Y;
|
||||
_xIndex = msg.keycode - Common::KEYCODE_a;
|
||||
redraw();
|
||||
|
||||
} else if (_mode == SELECT_Y && msg.keycode >= Common::KEYCODE_1
|
||||
&& msg.keycode <= Common::KEYCODE_4) {
|
||||
// Y map selected
|
||||
_mode = CAST;
|
||||
_yIndex = msg.keycode - Common::KEYCODE_1;
|
||||
redraw();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Fly::msgAction(const ActionMessage &msg) {
|
||||
if (msg._action == KEYBIND_ESCAPE) {
|
||||
close();
|
||||
fly(-1);
|
||||
return true;
|
||||
|
||||
} else if (_mode == CAST && msg._action == KEYBIND_SELECT) {
|
||||
// Spell was cast
|
||||
close();
|
||||
int mapIndex = _yIndex * 5 + _xIndex;
|
||||
fly(mapIndex);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
76
engines/mm/mm1/views/spells/fly.h
Normal file
76
engines/mm/mm1/views/spells/fly.h
Normal file
@@ -0,0 +1,76 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_FLY_H
|
||||
#define MM1_VIEWS_SPELLS_FLY_H
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
#include "mm/mm1/game/fly.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class Fly : public SpellView, public MM1::Game::Fly {
|
||||
private:
|
||||
enum Mode { SELECT_X, SELECT_Y, CAST };
|
||||
Mode _mode = SELECT_X;
|
||||
int _xIndex = 0, _yIndex = 0;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
Fly();
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
virtual ~Fly() {}
|
||||
|
||||
/**
|
||||
* Show the view
|
||||
*/
|
||||
bool msgFocus(const FocusMessage &) override;
|
||||
|
||||
/**
|
||||
* Draw the view contents
|
||||
*/
|
||||
void draw() override;
|
||||
|
||||
/**
|
||||
* Keypress handler
|
||||
*/
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
|
||||
/**
|
||||
* Action handler
|
||||
*/
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
108
engines/mm/mm1/views/spells/location.cpp
Normal file
108
engines/mm/mm1/views/spells/location.cpp
Normal file
@@ -0,0 +1,108 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/location.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
Location::Location() : SpellView("Location") {
|
||||
_bounds = getLineBounds(20, 24);
|
||||
}
|
||||
|
||||
void Location::draw() {
|
||||
Maps::Maps &maps = *g_maps;
|
||||
Maps::Map &map = *maps._currentMap;
|
||||
byte v;
|
||||
|
||||
clearSurface();
|
||||
escToGoBack(0);
|
||||
|
||||
writeString(0, 0, STRING["dialogs.spells.location_loc"]);
|
||||
|
||||
v = map[Maps::MAP_TYPE];
|
||||
if (v == 0xff) {
|
||||
writeString(STRING["dialogs.spells.location_unknown"]);
|
||||
} else {
|
||||
if (v == 0) {
|
||||
writeString(STRING["dialogs.spells.location_outdoors"]);
|
||||
} else if (!(v & 0x80)) {
|
||||
writeChar('0' + map[37]);
|
||||
writeString(STRING["dialogs.spells.location_under"]);
|
||||
} else if (v == 0xfe) {
|
||||
writeString(STRING["dialogs.spells.location_town"]);
|
||||
} else {
|
||||
writeString(STRING["dialogs.spells.location_castle"]);
|
||||
}
|
||||
|
||||
writeString(21, 0, STRING["dialogs.spells.location_sector"]);
|
||||
writeChar(map[Maps::MAP_SECTOR1] & 0x7f);
|
||||
writeChar('-');
|
||||
writeChar(map[Maps::MAP_SECTOR2] & 0x7f);
|
||||
|
||||
writeString(21, 1, STRING["dialogs.spells.location_surface_x"]);
|
||||
writeString("X=");
|
||||
|
||||
if (map[Maps::MAP_TYPE]) {
|
||||
writeNumber(map[Maps::MAP_SURFACE_X]);
|
||||
writeString(35, 1, "Y=");
|
||||
writeNumber(map[Maps::MAP_SURFACE_Y]);
|
||||
|
||||
writeString(22, 2, STRING["dialogs.spells.location_inside_x"]);
|
||||
writeString("X=");
|
||||
}
|
||||
|
||||
writeNumber(maps._mapPos.x);
|
||||
writeString(35, 2, "Y=");
|
||||
writeNumber(maps._mapPos.y);
|
||||
|
||||
writeString(22, 3, STRING["dialogs.spells.location_facing"]);
|
||||
switch (maps._forwardMask) {
|
||||
case Maps::DIRMASK_N:
|
||||
writeChar('N');
|
||||
break;
|
||||
case Maps::DIRMASK_S:
|
||||
writeChar('S');
|
||||
break;
|
||||
case Maps::DIRMASK_E:
|
||||
writeChar('E');
|
||||
break;
|
||||
default:
|
||||
writeChar('W');
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Location::msgAction(const ActionMessage &msg) {
|
||||
if (msg._action == KEYBIND_SELECT || msg._action == KEYBIND_ESCAPE)
|
||||
close();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
60
engines/mm/mm1/views/spells/location.h
Normal file
60
engines/mm/mm1/views/spells/location.h
Normal file
@@ -0,0 +1,60 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_LOCATION_H
|
||||
#define MM1_VIEWS_SPELLS_LOCATION_H
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class Location : public SpellView {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
Location();
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
virtual ~Location() {}
|
||||
|
||||
/**
|
||||
* Draw the view contents
|
||||
*/
|
||||
void draw() override;
|
||||
|
||||
/**
|
||||
* Action handler
|
||||
*/
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
71
engines/mm/mm1/views/spells/recharge_item.cpp
Normal file
71
engines/mm/mm1/views/spells/recharge_item.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/recharge_item.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
#include "mm/mm1/mm1.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
RechargeItem::RechargeItem() : SpellView("RechargeItem") {
|
||||
_bounds = getLineBounds(20, 24);
|
||||
}
|
||||
|
||||
void RechargeItem::draw() {
|
||||
clearSurface();
|
||||
escToGoBack(0);
|
||||
|
||||
writeString(10, 0, STRING["dialogs.character.which"]);
|
||||
}
|
||||
|
||||
bool RechargeItem::msgKeypress(const KeypressMessage &msg) {
|
||||
Inventory &inv = g_globals->_currCharacter->_backpack;
|
||||
|
||||
if (msg.keycode >= Common::KEYCODE_a &&
|
||||
msg.keycode < (Common::KEYCODE_a + (int)inv.size())) {
|
||||
int itemIndex = msg.keycode - Common::KEYCODE_a;
|
||||
|
||||
if (charge(inv, itemIndex)) {
|
||||
spellDone();
|
||||
} else {
|
||||
spellFailed();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RechargeItem::msgAction(const ActionMessage &msg) {
|
||||
if (msg._action == KEYBIND_ESCAPE) {
|
||||
close();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
66
engines/mm/mm1/views/spells/recharge_item.h
Normal file
66
engines/mm/mm1/views/spells/recharge_item.h
Normal file
@@ -0,0 +1,66 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_RECHARGE_ITEM_H
|
||||
#define MM1_VIEWS_SPELLS_RECHARGE_ITEM_H
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
#include "mm/mm1/game/recharge_item.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class RechargeItem : public SpellView, public MM1::Game::RechargeItem {
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
RechargeItem();
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
virtual ~RechargeItem() {}
|
||||
|
||||
/**
|
||||
* Draw the view contents
|
||||
*/
|
||||
void draw() override;
|
||||
|
||||
/**
|
||||
* Keypress handler
|
||||
*/
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
|
||||
/**
|
||||
* Action handler
|
||||
*/
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
61
engines/mm/mm1/views/spells/spell_view.cpp
Normal file
61
engines/mm/mm1/views/spells/spell_view.cpp
Normal file
@@ -0,0 +1,61 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
#include "mm/mm1/sound.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
void SpellView::spellFailed() {
|
||||
// Spell failed
|
||||
clearSurface();
|
||||
writeString(10, 2, STRING["spells.failed"]);
|
||||
|
||||
Sound::sound(SOUND_2);
|
||||
delaySeconds(3);
|
||||
}
|
||||
|
||||
void SpellView::spellDone() {
|
||||
clearSurface();
|
||||
writeString(14, 2, STRING["spells.done"]);
|
||||
g_globals->_party.updateAC();
|
||||
|
||||
Sound::sound(SOUND_2);
|
||||
delaySeconds(3);
|
||||
}
|
||||
|
||||
void SpellView::timeout() {
|
||||
close();
|
||||
}
|
||||
|
||||
bool SpellView::msgFocus(const FocusMessage &msg) {
|
||||
MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
66
engines/mm/mm1/views/spells/spell_view.h
Normal file
66
engines/mm/mm1/views/spells/spell_view.h
Normal file
@@ -0,0 +1,66 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_SPELL_VIEW_H
|
||||
#define MM1_VIEWS_SPELLS_SPELL_VIEW_H
|
||||
|
||||
#include "common/str.h"
|
||||
#include "mm/mm1/views/text_view.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class SpellView : public TextView {
|
||||
public:
|
||||
SpellView(const Common::String &name) : TextView(name) {}
|
||||
SpellView(const Common::String &name, UIElement *owner) :
|
||||
TextView(name, owner) {}
|
||||
virtual ~SpellView() {}
|
||||
|
||||
/**
|
||||
* Spell failed display
|
||||
*/
|
||||
void spellFailed();
|
||||
|
||||
/**
|
||||
* Spell done display
|
||||
*/
|
||||
void spellDone();
|
||||
|
||||
/**
|
||||
* Timeout for the failed/done display
|
||||
*/
|
||||
void timeout() override;
|
||||
|
||||
/**
|
||||
* Called when the view is focused
|
||||
*/
|
||||
bool msgFocus(const FocusMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
129
engines/mm/mm1/views/spells/teleport.cpp
Normal file
129
engines/mm/mm1/views/spells/teleport.cpp
Normal file
@@ -0,0 +1,129 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views/spells/teleport.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
Teleport::Teleport() : SpellView("Teleport") {
|
||||
_bounds = getLineBounds(20, 24);
|
||||
}
|
||||
|
||||
bool Teleport::msgFocus(const FocusMessage &msg) {
|
||||
SpellView::msgFocus(msg);
|
||||
|
||||
_mode = SELECT_DIRECTION;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Teleport::draw() {
|
||||
clearSurface();
|
||||
escToGoBack(0);
|
||||
|
||||
writeString(10, 1, STRING["dialogs.spells.teleport_dir"]);
|
||||
writeChar((_mode == SELECT_DIRECTION) ? '_' : _direction);
|
||||
|
||||
if (_mode != SELECT_DIRECTION) {
|
||||
writeString(11, 2, STRING["dialogs.spells.teleport_squares"]);
|
||||
writeChar((_mode == SELECT_SQUARES) ? '_' : '0' + _squares);
|
||||
}
|
||||
|
||||
if (_mode == CAST)
|
||||
writeString(23, 4, STRING["spells.enter_to_cast"]);
|
||||
}
|
||||
|
||||
bool Teleport::msgKeypress(const KeypressMessage &msg) {
|
||||
if (_mode == SELECT_DIRECTION && (
|
||||
msg.keycode == Common::KEYCODE_n ||
|
||||
msg.keycode == Common::KEYCODE_s ||
|
||||
msg.keycode == Common::KEYCODE_e ||
|
||||
msg.keycode == Common::KEYCODE_w)) {
|
||||
_direction = toupper(msg.ascii);
|
||||
_mode = SELECT_SQUARES;
|
||||
redraw();
|
||||
|
||||
} else if (_mode == SELECT_SQUARES && (
|
||||
msg.keycode >= Common::KEYCODE_0 &&
|
||||
msg.keycode <= Common::KEYCODE_9)) {
|
||||
_squares = msg.keycode - Common::KEYCODE_0;
|
||||
_mode = CAST;
|
||||
redraw();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Teleport::msgAction(const ActionMessage &msg) {
|
||||
switch (msg._action) {
|
||||
case KEYBIND_ESCAPE:
|
||||
close();
|
||||
return true;
|
||||
|
||||
case KEYBIND_SELECT:
|
||||
if (_mode == CAST)
|
||||
teleport();
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Teleport::teleport() {
|
||||
Maps::Maps &maps = *g_maps;
|
||||
Maps::Map &map = *maps._currentMap;
|
||||
|
||||
if (map[Maps::MAP_FLAGS] & 2) {
|
||||
spellFailed();
|
||||
|
||||
} else {
|
||||
switch (_direction) {
|
||||
case 'N':
|
||||
maps.step(Common::Point(0, _squares));
|
||||
break;
|
||||
case 'S':
|
||||
maps.step(Common::Point(0, -_squares));
|
||||
break;
|
||||
case 'E':
|
||||
maps.step(Common::Point(_squares, 0));
|
||||
break;
|
||||
case 'W':
|
||||
maps.step(Common::Point(-_squares, 0));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
close();
|
||||
send("Game", GameMessage("UPDATE"));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
83
engines/mm/mm1/views/spells/teleport.h
Normal file
83
engines/mm/mm1/views/spells/teleport.h
Normal file
@@ -0,0 +1,83 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_SPELLS_TELEPORT_H
|
||||
#define MM1_VIEWS_SPELLS_TELEPORT_H
|
||||
|
||||
#include "mm/mm1/views/spells/spell_view.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace Views {
|
||||
namespace Spells {
|
||||
|
||||
class Teleport : public SpellView {
|
||||
private:
|
||||
enum Mode {
|
||||
SELECT_DIRECTION, SELECT_SQUARES, CAST
|
||||
};
|
||||
Mode _mode = SELECT_DIRECTION;
|
||||
char _direction = '\0';
|
||||
int _squares = 0;
|
||||
|
||||
/**
|
||||
* Handle the teleporting
|
||||
*/
|
||||
void teleport();
|
||||
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
Teleport();
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
virtual ~Teleport() {}
|
||||
|
||||
/**
|
||||
* Show the view
|
||||
*/
|
||||
bool msgFocus(const FocusMessage &) override;
|
||||
|
||||
/**
|
||||
* Draw the view contents
|
||||
*/
|
||||
void draw() override;
|
||||
|
||||
/**
|
||||
* Keypress handler
|
||||
*/
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
|
||||
/**
|
||||
* Action handler
|
||||
*/
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Spells
|
||||
} // namespace Views
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user