108 lines
4.1 KiB
C++
108 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This file is based on WME Lite.
|
|
* http://dead-code.org/redir.php?target=wmelite
|
|
* Copyright (c) 2011 Jan Nedoma
|
|
*/
|
|
|
|
#ifndef WINTERMUTE_BASE_SURFACESDL_H
|
|
#define WINTERMUTE_BASE_SURFACESDL_H
|
|
|
|
#include "graphics/surface.h"
|
|
#include "graphics/transform_struct.h" // for Graphics::AlphaType
|
|
|
|
#include "engines/wintermute/base/gfx/base_surface.h"
|
|
|
|
#include "common/list.h"
|
|
|
|
namespace Wintermute {
|
|
class BaseImage;
|
|
class BaseSurfaceOSystem : public BaseSurface {
|
|
public:
|
|
BaseSurfaceOSystem(BaseGame *inGame);
|
|
~BaseSurfaceOSystem() override;
|
|
|
|
bool create(const char *filename, bool texture2D, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false) override;
|
|
bool create(int width, int height) override;
|
|
|
|
bool setAlphaImage(const char *filename) override;
|
|
|
|
bool invalidate() override;
|
|
|
|
bool isTransparentAtLite(int x, int y) const override;
|
|
bool startPixelOp() override;
|
|
bool endPixelOp() override;
|
|
|
|
bool displayTransRotate(int x, int y, float rotate, int32 hotspotX, int32 hotspotY, Common::Rect32 rect, float zoomX, float zoomY, uint32 alpha = Graphics::kDefaultRgbaMod, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
|
|
bool displayTransZoom(int x, int y, Common::Rect32 rect, float zoomX, float zoomY, uint32 alpha = Graphics::kDefaultRgbaMod, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
|
|
bool displayTrans(int x, int y, Common::Rect32 rect, uint32 alpha = Graphics::kDefaultRgbaMod, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) override;
|
|
bool display(int x, int y, Common::Rect32 rect, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override;
|
|
bool displayTiled(int x, int y, Common::Rect32 rect, int numTimesX, int numTimesY) override;
|
|
bool putSurface(const Graphics::Surface &surface, bool hasAlpha = false) override;
|
|
int getWidth() override {
|
|
return _width;
|
|
}
|
|
int getHeight() override {
|
|
return _height;
|
|
}
|
|
bool putPixel(int x, int y, byte r, byte g, byte b, byte a) override {
|
|
if (!_pixelOpReady) {
|
|
return STATUS_FAILED;
|
|
}
|
|
if (_surface) {
|
|
_surface->setPixel(x, y, _surface->format.ARGBToColor(a, r, g, b));
|
|
_surfaceModified = true;
|
|
return STATUS_OK;
|
|
}
|
|
return STATUS_FAILED;
|
|
}
|
|
bool getPixel(int x, int y, byte *r, byte *g, byte *b, byte *a) const override {
|
|
if (!_pixelOpReady) {
|
|
return STATUS_FAILED;
|
|
}
|
|
if (_surface) {
|
|
_surface->format.colorToARGB(_surface->getPixel(x, y), *a, *r, *g, *b);
|
|
return STATUS_OK;
|
|
}
|
|
return STATUS_FAILED;
|
|
}
|
|
|
|
Graphics::AlphaType getAlphaType() const { return _alphaType; }
|
|
private:
|
|
Graphics::Surface *_surface;
|
|
bool loadImage();
|
|
bool drawSprite(int x, int y, Common::Rect32 *rect, Common::Rect32 *newRect, Graphics::TransformStruct transformStruct);
|
|
void writeAlpha(Graphics::Surface *surface, const Graphics::Surface *mask);
|
|
|
|
bool _pixelOpReady;
|
|
bool _surfaceModified;
|
|
float _rotation;
|
|
Graphics::AlphaType _alphaType;
|
|
Graphics::Surface *_alphaMask;
|
|
Graphics::AlphaType _alphaMaskType;
|
|
};
|
|
|
|
} // End of namespace Wintermute
|
|
|
|
#endif
|