438 lines
12 KiB
C++
438 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "ultima/ultima8/gumps/movie_gump.h"
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#include "ultima/ultima8/gfx/avi_player.h"
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#include "ultima/ultima8/gfx/skf_player.h"
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#include "ultima/ultima8/gfx/gump_shape_archive.h"
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#include "ultima/ultima8/gfx/shape.h"
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#include "ultima/ultima8/gfx/shape_frame.h"
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#include "ultima/ultima8/gfx/palette.h"
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#include "ultima/ultima8/gfx/palette_manager.h"
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#include "ultima/ultima8/gfx/texture.h"
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#include "ultima/ultima8/gfx/fade_to_modal_process.h"
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#include "ultima/ultima8/ultima8.h"
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#include "ultima/ultima8/games/game_data.h"
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#include "ultima/ultima8/games/game.h"
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#include "ultima/ultima8/kernel/mouse.h"
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#include "ultima/ultima8/kernel/kernel.h"
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#include "ultima/ultima8/usecode/uc_machine.h"
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#include "ultima/ultima8/world/get_object.h"
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#include "ultima/ultima8/world/item.h"
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#include "ultima/ultima8/gumps/gump_notify_process.h"
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#include "ultima/ultima8/gumps/cru_status_gump.h"
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#include "ultima/ultima8/gumps/widgets/text_widget.h"
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namespace Ultima {
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namespace Ultima8 {
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// Some fourCCs used in IFF files
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static const uint32 IFF_MAGIC = MKTAG('F', 'O', 'R', 'M');
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static const uint32 IFF_LANG = MKTAG('L', 'A', 'N', 'G');
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static const uint32 IFF_LANG_FR = MKTAG('F', 'R', 'E', 'N');
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static const uint32 IFF_LANG_EN = MKTAG('E', 'N', 'G', 'L');
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static const uint32 IFF_LANG_DE = MKTAG('G', 'E', 'R', 'M');
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static Std::string _fixCrusaderMovieName(const Std::string &s) {
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/*
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HACK! The game comes with movies MVA01.AVI etc, but the usecode mentions both
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MVA01 and MVA1. We do a translation here. These are the strings we need to fix:
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008E: 0D push string "mva1"
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036D: 0D push string "mva3a"
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04E3: 0D push string "mva4"
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0656: 0D push string "mva5a"
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07BD: 0D push string "mva6"
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0944: 0D push string "mva7"
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0A68: 0D push string "mva8"
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0B52: 0D push string "mva9"
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*/
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if (s.size() == 4)
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return Std::string::format("mva0%c", s[3]);
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else if (s.equals("mva3a"))
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return "mva03a";
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else if (s.equals("mva5a"))
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return "mva05a";
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return s;
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}
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static Common::SeekableReadStream *_tryLoadCruMovieFile(const Std::string &filename, const char *extn) {
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const Std::string path = Std::string::format("flics/%s.%s", filename.c_str(), extn);
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auto *rs = new Common::File();
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if (!rs->open(path.c_str())) {
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// Try with a "0" in the name
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const Std::string adjustedfn = Std::string::format("flics/0%s.%s", filename.c_str(), extn);
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if (!rs->open(adjustedfn.c_str())) {
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delete rs;
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return nullptr;
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}
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}
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return rs;
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}
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static Common::SeekableReadStream *_tryLoadCruAVI(const Std::string &filename) {
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Common::SeekableReadStream *rs = _tryLoadCruMovieFile(filename, "avi");
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if (!rs)
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warning("movie %s not found", filename.c_str());
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return rs;
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}
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// Convenience function that tries to open both TXT (No Remorse)
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// and IFF (No Regret) subtitle formats.
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static Common::SeekableReadStream *_tryLoadCruSubtitle(const Std::string &filename) {
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Common::SeekableReadStream *txtfile = _tryLoadCruMovieFile(filename, "txt");
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if (txtfile)
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return txtfile;
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return _tryLoadCruMovieFile(filename, "iff");
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}
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DEFINE_RUNTIME_CLASSTYPE_CODE(MovieGump)
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MovieGump::MovieGump() : ModalGump(), _player(nullptr), _subtitleWidget(0), _lastFrameNo(-1) {
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}
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MovieGump::MovieGump(int width, int height, Common::SeekableReadStream *rs,
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bool introMusicHack, bool noScale, const byte *overridePal,
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uint32 flags, int32 layer)
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: ModalGump(50, 50, width, height, 0, flags, layer), _subtitleWidget(0), _lastFrameNo(-1) {
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uint32 stream_id = rs->readUint32BE();
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rs->seek(-4, SEEK_CUR);
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if (stream_id == 0x52494646) {// 'RIFF' - crusader AVIs
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_player = new AVIPlayer(rs, width, height, overridePal, noScale);
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} else {
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_player = new SKFPlayer(rs, width, height, introMusicHack);
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}
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}
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MovieGump::~MovieGump() {
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delete _player;
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}
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void MovieGump::InitGump(Gump *newparent, bool take_focus) {
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ModalGump::InitGump(newparent, take_focus);
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_player->start();
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Mouse::get_instance()->pushMouseCursor(Mouse::MOUSE_NONE);
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CruStatusGump *statusgump = CruStatusGump::get_instance();
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if (statusgump) {
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statusgump->HideGump();
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}
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}
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void MovieGump::Close(bool no_del) {
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Mouse::get_instance()->popMouseCursor();
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CruStatusGump *statusgump = CruStatusGump::get_instance();
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if (statusgump) {
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statusgump->UnhideGump();
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}
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_player->stop();
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ModalGump::Close(no_del);
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}
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void MovieGump::run() {
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ModalGump::run();
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_player->run();
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// TODO: It would be nice to refactor this
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AVIPlayer *aviplayer = dynamic_cast<AVIPlayer *>(_player);
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if (aviplayer) {
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// The AVI player can skip frame numbers, so search back from the
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// last frame to make sure we don't miss subtitles
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const int frameno = aviplayer->getFrameNo();
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for (int f = _lastFrameNo + 1; f <= frameno; f++) {
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if (_subtitles.contains(f)) {
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TextWidget *subtitle = dynamic_cast<TextWidget *>(getGump(_subtitleWidget));
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if (subtitle)
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subtitle->Close();
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// Create a new TextWidget. No Regret uses font 3
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int subtitle_font = GAME_IS_REMORSE ? 4 : 3;
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TextWidget *widget = new TextWidget(0, 0, _subtitles[f], true, subtitle_font, 640, 10);
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widget->InitGump(this);
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widget->setRelativePosition(BOTTOM_CENTER, 0, -10);
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// Subtitles should be white.
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widget->setBlendColour(TEX32_PACK_RGBA(0xFF, 0xFF, 0xFF, 0xFF));
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_subtitleWidget = widget->getObjId();
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}
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}
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_lastFrameNo = frameno;
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}
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if (!_player->isPlaying()) {
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Close();
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}
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}
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void MovieGump::PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) {
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Gump::PaintThis(surf, lerp_factor, scaled);
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_player->paint(surf, lerp_factor);
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// If displaying subtitles, put a black box behind them. The box should be ~600px across.
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if (_subtitleWidget) {
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TextWidget *subtitle = dynamic_cast<TextWidget *>(getGump(_subtitleWidget));
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if (subtitle) {
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int32 x, y;
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subtitle->getLocation(x, y);
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Common::Rect32 textdims = subtitle->getDims();
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Common::Rect32 screendims = surf->getSurfaceDims();
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surf->fill32(TEX32_PACK_RGB(0, 0, 0),
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screendims.width() / 2 - 300 - screendims.left,
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y - 3,
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600,
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textdims.height() + 5);
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}
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}
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}
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bool MovieGump::OnKeyDown(int key, int mod) {
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switch (key) {
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case Common::KEYCODE_ESCAPE: {
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Close();
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}
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break;
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default:
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break;
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}
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return true;
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}
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void MovieGump::ClearPlayerOffset() {
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if (!_shape || !_player)
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return;
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_player->setOffset(0, 0);
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}
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/*static*/
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ProcId MovieGump::U8MovieViewer(Common::SeekableReadStream *rs, bool fade, bool introMusicHack, bool noScale) {
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ModalGump *gump;
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if (GAME_IS_U8)
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gump = new MovieGump(320, 200, rs, introMusicHack, noScale);
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else
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gump = new MovieGump(640, 480, rs, introMusicHack, noScale);
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if (fade) {
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FadeToModalProcess *p = new FadeToModalProcess(gump);
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Kernel::get_instance()->addProcess(p);
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return p->getPid();
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}
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else
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{
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gump->InitGump(nullptr);
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gump->setRelativePosition(CENTER);
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gump->CreateNotifier();
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return gump->GetNotifyProcess()->getPid();
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}
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}
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/*static*/ MovieGump *MovieGump::CruMovieViewer(const Std::string fname, int x, int y, const byte *pal, Gump *parent, uint16 frameshape) {
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Common::SeekableReadStream *rs = _tryLoadCruAVI(fname);
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if (!rs)
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return nullptr;
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MovieGump *gump = new MovieGump(x, y, rs, false, false, pal);
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gump->InitGump(parent, true);
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if (frameshape) {
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GumpShapeArchive *gumpshapes = GameData::get_instance()->getGumps();
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if (!gumpshapes) {
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warning("failed to add movie frame: no gump shape archive");
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} else {
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gump->SetShape(gumpshapes->getShape(frameshape), 0);
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gump->UpdateDimsFromShape();
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gump->ClearPlayerOffset();
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}
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}
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gump->setRelativePosition(CENTER);
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gump->loadSubtitles(_tryLoadCruSubtitle(fname));
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return gump;
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}
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void MovieGump::loadSubtitles(Common::SeekableReadStream *rs) {
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if (!rs)
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return;
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const uint32 id = rs->readUint32BE();
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rs->seek(0);
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if (id == IFF_MAGIC) {
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loadIFFSubs(rs);
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} else {
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loadTXTSubs(rs);
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}
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}
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void MovieGump::loadTXTSubs(Common::SeekableReadStream *rs) {
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int frameno = 0;
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while (!rs->eos()) {
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Common::String line = rs->readLine();
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if (line.hasPrefix("@frame ")) {
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if (frameno > 0) {
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// two @frame directives in a row means that the last
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// subtitle should be turned *off* at the first frame
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_subtitles[frameno] = "";
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}
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frameno = atoi(line.c_str() + 7);
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} else if (frameno >= 0) {
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_subtitles[frameno] = line;
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frameno = -1;
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}
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}
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}
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void MovieGump::loadIFFSubs(Common::SeekableReadStream *rs) {
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uint32 magic = rs->readUint32BE();
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if (magic != IFF_MAGIC) {
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warning("Error loading IFF file, invalid magic.");
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return;
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}
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rs->skip(2);
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uint16 totalsize = rs->readUint16BE();
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if (totalsize != rs->size() - rs->pos()) {
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warning("Error loading IFF file: size invalid.");
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return;
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}
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uint32 lang_magic = rs->readUint32BE();
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if (lang_magic != IFF_LANG) {
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warning("Error loading IFF file: invalid magic.");
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return;
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}
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const Common::Language lang = Ultima8Engine::get_instance()->getLanguage();
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while (rs->pos() < rs->size()) {
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uint32 lang_code = rs->readUint32BE();
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uint32 lang_len = rs->readUint32BE();
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uint32 lang_end = rs->pos() + lang_len;
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if ((lang == Common::FR_FRA && lang_code == IFF_LANG_FR)
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|| (lang == Common::DE_DEU && lang_code == IFF_LANG_DE)
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|| (lang == Common::EN_ANY && lang_code == IFF_LANG_EN)) {
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while (rs->pos() < lang_end) {
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// Take care of the mix of LE and BE.
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uint16 frameoff = rs->readUint16LE();
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rs->skip(1); // what's this?
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uint32 slen = rs->readUint16BE();
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const Common::String line = rs->readString('\0', slen);
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_subtitles[frameoff] = line;
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}
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} else {
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rs->skip(lang_len);
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}
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}
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}
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bool MovieGump::loadData(Common::ReadStream *rs) {
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return false;
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}
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void MovieGump::saveData(Common::WriteStream *ws) {
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}
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uint32 MovieGump::I_playMovieOverlay(const uint8 *args,
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unsigned int /*argsize*/) {
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ARG_ITEM_FROM_PTR(item);
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ARG_STRING(name);
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ARG_UINT16(x);
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ARG_UINT16(y);
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PaletteManager *palman = PaletteManager::get_instance();
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if (item && palman) {
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if (name.hasPrefix("mva")) {
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name = _fixCrusaderMovieName(name);
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}
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const Palette *pal = palman->getPalette(PaletteManager::Pal_Game);
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assert(pal);
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CruMovieViewer(name, x, y, pal->data(), nullptr, 52);
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}
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return 0;
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}
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uint32 MovieGump::I_playMovieCutscene(const uint8 *args, unsigned int /*argsize*/) {
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ARG_ITEM_FROM_PTR(item);
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ARG_STRING(name);
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ARG_UINT16(x);
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ARG_UINT16(y);
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if (item) {
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CruMovieViewer(name, x * 3, y * 3, nullptr, nullptr, 0);
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}
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return 0;
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}
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uint32 MovieGump::I_playMovieCutsceneAlt(const uint8 *args, unsigned int /*argsize*/) {
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ARG_ITEM_FROM_PTR(item); // TODO: Unused? Center on this first?
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ARG_STRING(name);
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ARG_UINT16(x);
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ARG_UINT16(y);
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if (!x)
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x = 640;
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else
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x *= 3;
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if (!y)
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y = 480;
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else
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y *= 3;
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warning("MovieGump::I_playMovieCutsceneAlt: TODO: This intrinsic should pause and fade the background to grey (%s, %d)",
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name.c_str(), item ? item->getObjId() : 0);
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CruMovieViewer(name, x, y, nullptr, nullptr, 0);
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return 0;
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}
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uint32 MovieGump::I_playMovieCutsceneRegret(const uint8 *args, unsigned int /*argsize*/) {
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ARG_STRING(name);
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ARG_UINT8(fade);
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warning("MovieGump::I_playMovieCutsceneRegret: TODO: use fade argument %d", fade);
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CruMovieViewer(name, 640, 480, nullptr, nullptr, 0);
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return 0;
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}
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} // End of namespace Ultima8
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} // End of namespace Ultima
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