60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_VIEWS_SUN_MOON_STRIP_WIDGET_H
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#define NUVIE_VIEWS_SUN_MOON_STRIP_WIDGET_H
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#include "ultima/nuvie/gui/widgets/gui_widget.h"
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#include "ultima/nuvie/core/tile_manager.h"
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namespace Ultima {
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namespace Nuvie {
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class Player;
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class SunMoonStripWidget : public GUI_Widget {
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protected:
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TileManager *tile_manager;
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Player *player;
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public:
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SunMoonStripWidget(Player *p, TileManager *tm);
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~SunMoonStripWidget() override;
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void init(sint16 x, sint16 y);
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void Display(bool full_redraw) override;
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protected:
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virtual void display_sun_moon(const Tile *tile, uint8 pos);
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void display_sun(uint8 hour, uint8 minute, bool eclipse);
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void display_moons(uint8 day, uint8 hour, uint8 minute = 0);
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private:
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void display_surface_strip();
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void display_dungeon_strip();
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};
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} // End of namespace Nuvie
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} // End of namespace Ultima
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#endif
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