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scummvm-cursorfix/engines/ultima/nuvie/views/sun_moon_strip_widget.h
2026-02-02 04:50:13 +01:00

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1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_VIEWS_SUN_MOON_STRIP_WIDGET_H
#define NUVIE_VIEWS_SUN_MOON_STRIP_WIDGET_H
#include "ultima/nuvie/gui/widgets/gui_widget.h"
#include "ultima/nuvie/core/tile_manager.h"
namespace Ultima {
namespace Nuvie {
class Player;
class SunMoonStripWidget : public GUI_Widget {
protected:
TileManager *tile_manager;
Player *player;
public:
SunMoonStripWidget(Player *p, TileManager *tm);
~SunMoonStripWidget() override;
void init(sint16 x, sint16 y);
void Display(bool full_redraw) override;
protected:
virtual void display_sun_moon(const Tile *tile, uint8 pos);
void display_sun(uint8 hour, uint8 minute, bool eclipse);
void display_moons(uint8 day, uint8 hour, uint8 minute = 0);
private:
void display_surface_strip();
void display_dungeon_strip();
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif