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scummvm-cursorfix/engines/ultima/nuvie/sound/sfx.h
2026-02-02 04:50:13 +01:00

81 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_SOUND_SFX_H
#define NUVIE_SOUND_SFX_H
namespace Ultima {
namespace Nuvie {
typedef uint16 SfxIdType;
#define NUVIE_SFX_NONE 65535
#define NUVIE_SFX_BLOCKED 0
#define NUVIE_SFX_HIT 1
#define NUVIE_SFX_FOUNTAIN 2
#define NUVIE_SFX_DEATH 3
#define NUVIE_SFX_RUBBER_DUCK 4
#define NUVIE_SFX_BROKEN_GLASS 5
#define NUVIE_SFX_BELL 6
#define NUVIE_SFX_FIRE 7
#define NUVIE_SFX_CLOCK 8
#define NUVIE_SFX_PROTECTION_FIELD 9
#define NUVIE_SFX_WATER_WHEEL 10
#define NUVIE_SFX_MISSLE 11
#define NUVIE_SFX_EXPLOSION 12
#define NUVIE_SFX_ATTACK_SWING 13
#define NUVIE_SFX_SUCCESS 14
#define NUVIE_SFX_FAILURE 15
#define NUVIE_SFX_CORPSER_DRAGGED_UNDER 16
#define NUVIE_SFX_CORPSER_REGURGITATE 17
#define NUVIE_SFX_CASTING_MAGIC_P1 18
#define NUVIE_SFX_CASTING_MAGIC_P1_2 19
#define NUVIE_SFX_CASTING_MAGIC_P1_3 20
#define NUVIE_SFX_CASTING_MAGIC_P1_4 21
#define NUVIE_SFX_CASTING_MAGIC_P1_5 22
#define NUVIE_SFX_CASTING_MAGIC_P1_6 23
#define NUVIE_SFX_CASTING_MAGIC_P1_7 24
#define NUVIE_SFX_CASTING_MAGIC_P1_8 25
#define NUVIE_SFX_CASTING_MAGIC_P2 26
#define NUVIE_SFX_CASTING_MAGIC_P2_2 27
#define NUVIE_SFX_CASTING_MAGIC_P2_3 28
#define NUVIE_SFX_CASTING_MAGIC_P2_4 29
#define NUVIE_SFX_CASTING_MAGIC_P2_5 30
#define NUVIE_SFX_CASTING_MAGIC_P2_6 31
#define NUVIE_SFX_CASTING_MAGIC_P2_7 32
#define NUVIE_SFX_CASTING_MAGIC_P2_8 33
#define NUVIE_SFX_AVATAR_DEATH 34
#define NUVIE_SFX_KAL_LOR 35
#define NUVIE_SFX_SLUG_DISSOLVE 36
#define NUVIE_SFX_HAIL_STONE 37
#define NUVIE_SFX_SE_TICK 38
#define NUVIE_SFX_EARTH_QUAKE 39
} // End of namespace Nuvie
} // End of namespace Ultima
#endif