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scummvm-cursorfix/engines/ultima/nuvie/sound/decoder/pc_speaker_stream.h
2026-02-02 04:50:13 +01:00

187 lines
4.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_SOUND_MIXER_DECODER_PC_SPEAKER_STREAM_H
#define NUVIE_SOUND_MIXER_DECODER_PC_SPEAKER_STREAM_H
#include "ultima/shared/std/string.h"
#include "ultima/nuvie/sound/decoder/pc_speaker.h"
#include "audio/audiostream.h"
namespace Ultima {
namespace Nuvie {
class PCSpeakerStream : public Audio::RewindableAudioStream {
public:
PCSpeakerStream() {
pcspkr = new PCSpeaker(SPKR_OUTPUT_RATE);
finished = false;
}
~PCSpeakerStream() override {
delete pcspkr;
}
/** Is this a stereo stream? */
bool isStereo() const override {
return false;
}
/** Sample rate of the stream. */
int getRate() const override {
return SPKR_OUTPUT_RATE;
}
/**
* End of data reached? If this returns true, it means that at this
* time there is no data available in the stream. However there may be
* more data in the future.
* This is used by e.g. a rate converter to decide whether to keep on
* converting data or stop.
*/
bool endOfData() const override {
return finished;
}
bool rewind() override {
return false;
}
protected:
PCSpeaker *pcspkr;
bool finished;
};
class PCSpeakerFreqStream : public PCSpeakerStream {
public:
PCSpeakerFreqStream() {
}
PCSpeakerFreqStream(uint start, uint16 d);
~PCSpeakerFreqStream() override;
uint32 getLengthInMsec();
int readBuffer(sint16 *buffer, const int numSamples) override;
protected:
uint32 frequency;
uint32 duration;
uint32 total_samples_played;
};
class PCSpeakerSweepFreqStream : public PCSpeakerStream {
public:
PCSpeakerSweepFreqStream() {
}
PCSpeakerSweepFreqStream(uint start, uint end, uint16 d, uint16 s);
~PCSpeakerSweepFreqStream() override;
uint32 getLengthInMsec();
int readBuffer(sint16 *buffer, const int numSamples) override;
protected:
uint32 start_freq;
uint32 finish_freq;
uint32 cur_freq;
uint16 duration;
uint16 stepping;
uint32 freq_step;
float samples_per_step;
float sample_pos;
uint32 total_samples_played;
uint32 num_steps;
uint32 cur_step;
};
class PCSpeakerRandomStream : public PCSpeakerStream {
public:
PCSpeakerRandomStream() {
}
PCSpeakerRandomStream(uint start, uint16 d, uint16 s);
~PCSpeakerRandomStream() override;
uint32 getLengthInMsec();
uint16 getNextFreqValue();
int readBuffer(sint16 *buffer, const int numSamples) override;
protected:
uint16 base_val;
uint16 duration;
uint16 stepping;
uint32 rand_value;
uint32 sample_pos;
uint32 total_samples_played;
uint32 samples_per_step;
uint32 num_steps;
uint32 cur_step;
};
class PCSpeakerStutterStream : public PCSpeakerStream {
public:
PCSpeakerStutterStream() {
}
PCSpeakerStutterStream(sint16 a0, uint16 a2, uint16 a4, uint16 a6, uint16 a8);
~PCSpeakerStutterStream() override;
uint32 getLengthInMsec();
int readBuffer(sint16 *buffer, const int numSamples) override;
protected:
sint16 arg_0;
uint16 arg_2;
uint16 arg_4;
uint16 arg_6;
uint16 arg_8;
uint16 dx;
uint16 cx;
float delay;
float delay_remaining;
};
Audio::AudioStream *makePCSpeakerSlugDissolveSfxStream(uint rate);
Audio::AudioStream *makePCSpeakerGlassSfxStream(uint rate);
Audio::AudioStream *makePCSpeakerMagicCastingP1SfxStream(uint rate, uint8 magic_circle);
Audio::AudioStream *makePCSpeakerMagicCastingP2SfxStream(uint rate, uint8 magic_circle);
Audio::AudioStream *makePCSpeakerAvatarDeathSfxStream(uint rate);
Audio::AudioStream *makePCSpeakerKalLorSfxStream(uint rate);
Audio::AudioStream *makePCSpeakerHailStoneSfxStream(uint rate);
Audio::AudioStream *makePCSpeakerEarthQuakeSfxStream(uint rate);
} // End of namespace Nuvie
} // End of namespace Ultima
#endif