/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_SOUND_MIXER_DECODER_PC_SPEAKER_STREAM_H #define NUVIE_SOUND_MIXER_DECODER_PC_SPEAKER_STREAM_H #include "ultima/shared/std/string.h" #include "ultima/nuvie/sound/decoder/pc_speaker.h" #include "audio/audiostream.h" namespace Ultima { namespace Nuvie { class PCSpeakerStream : public Audio::RewindableAudioStream { public: PCSpeakerStream() { pcspkr = new PCSpeaker(SPKR_OUTPUT_RATE); finished = false; } ~PCSpeakerStream() override { delete pcspkr; } /** Is this a stereo stream? */ bool isStereo() const override { return false; } /** Sample rate of the stream. */ int getRate() const override { return SPKR_OUTPUT_RATE; } /** * End of data reached? If this returns true, it means that at this * time there is no data available in the stream. However there may be * more data in the future. * This is used by e.g. a rate converter to decide whether to keep on * converting data or stop. */ bool endOfData() const override { return finished; } bool rewind() override { return false; } protected: PCSpeaker *pcspkr; bool finished; }; class PCSpeakerFreqStream : public PCSpeakerStream { public: PCSpeakerFreqStream() { } PCSpeakerFreqStream(uint start, uint16 d); ~PCSpeakerFreqStream() override; uint32 getLengthInMsec(); int readBuffer(sint16 *buffer, const int numSamples) override; protected: uint32 frequency; uint32 duration; uint32 total_samples_played; }; class PCSpeakerSweepFreqStream : public PCSpeakerStream { public: PCSpeakerSweepFreqStream() { } PCSpeakerSweepFreqStream(uint start, uint end, uint16 d, uint16 s); ~PCSpeakerSweepFreqStream() override; uint32 getLengthInMsec(); int readBuffer(sint16 *buffer, const int numSamples) override; protected: uint32 start_freq; uint32 finish_freq; uint32 cur_freq; uint16 duration; uint16 stepping; uint32 freq_step; float samples_per_step; float sample_pos; uint32 total_samples_played; uint32 num_steps; uint32 cur_step; }; class PCSpeakerRandomStream : public PCSpeakerStream { public: PCSpeakerRandomStream() { } PCSpeakerRandomStream(uint start, uint16 d, uint16 s); ~PCSpeakerRandomStream() override; uint32 getLengthInMsec(); uint16 getNextFreqValue(); int readBuffer(sint16 *buffer, const int numSamples) override; protected: uint16 base_val; uint16 duration; uint16 stepping; uint32 rand_value; uint32 sample_pos; uint32 total_samples_played; uint32 samples_per_step; uint32 num_steps; uint32 cur_step; }; class PCSpeakerStutterStream : public PCSpeakerStream { public: PCSpeakerStutterStream() { } PCSpeakerStutterStream(sint16 a0, uint16 a2, uint16 a4, uint16 a6, uint16 a8); ~PCSpeakerStutterStream() override; uint32 getLengthInMsec(); int readBuffer(sint16 *buffer, const int numSamples) override; protected: sint16 arg_0; uint16 arg_2; uint16 arg_4; uint16 arg_6; uint16 arg_8; uint16 dx; uint16 cx; float delay; float delay_remaining; }; Audio::AudioStream *makePCSpeakerSlugDissolveSfxStream(uint rate); Audio::AudioStream *makePCSpeakerGlassSfxStream(uint rate); Audio::AudioStream *makePCSpeakerMagicCastingP1SfxStream(uint rate, uint8 magic_circle); Audio::AudioStream *makePCSpeakerMagicCastingP2SfxStream(uint rate, uint8 magic_circle); Audio::AudioStream *makePCSpeakerAvatarDeathSfxStream(uint rate); Audio::AudioStream *makePCSpeakerKalLorSfxStream(uint rate); Audio::AudioStream *makePCSpeakerHailStoneSfxStream(uint rate); Audio::AudioStream *makePCSpeakerEarthQuakeSfxStream(uint rate); } // End of namespace Nuvie } // End of namespace Ultima #endif