Files
scummvm-cursorfix/engines/tetraedge/te/te_object.cpp
2026-02-02 04:50:13 +01:00

73 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "tetraedge/te/te_object.h"
#include "common/debug.h"
namespace Tetraedge {
TeObject::TeObject() {
}
void TeObject::deleteLater() {
pendingDeleteList()->push_back(this);
}
/*static*/
void TeObject::deleteLaterStatic(TeObject *obj) {
pendingDeleteList()->push_back(obj);
}
/*static*/
void TeObject::deleteNow() {
Common::Array<TeObject *> *pending = pendingDeleteList();
for (auto *obj : (*pending)) {
delete obj;
}
pending->clear();
}
/*static*/
Common::Array<TeObject *> *TeObject::_pendingDeleteList = nullptr;
/*static*/
Common::Array<TeObject *> *TeObject::pendingDeleteList() {
if (!_pendingDeleteList)
_pendingDeleteList = new Common::Array<TeObject *>();
return _pendingDeleteList;
}
/*static*/
void TeObject::cleanup() {
// Should be deleted already, but if not..
if (_pendingDeleteList && _pendingDeleteList->size()) {
warning("Leaking %d objects on shutdown.", _pendingDeleteList->size());
for (auto *obj : (*_pendingDeleteList)) {
debug("Leaked %p", (void *)obj);
}
}
delete _pendingDeleteList;
_pendingDeleteList = nullptr;
}
} // end namespace Tetraedge