Files
scummvm-cursorfix/engines/sherlock/tattoo/widget_password.cpp
2026-02-02 04:50:13 +01:00

221 lines
7.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "sherlock/tattoo/widget_password.h"
#include "sherlock/tattoo/tattoo.h"
#include "sherlock/tattoo/tattoo_fixed_text.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
#include "backends/keymapper/keymapper.h"
namespace Sherlock {
namespace Tattoo {
WidgetPassword::WidgetPassword(SherlockEngine *vm) : WidgetBase(vm) {
_blinkFlag = false;
_blinkCounter = 0;
_index = 0;
_cursorColor = 192;
_insert = true;
}
void WidgetPassword::show() {
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
ImageFile &images = *ui._interfaceImages;
// Set the up window to be centered on the screen
_bounds = Common::Rect(_surface.widestChar() * 20 + 6, (_surface.fontHeight() + 7) * 2 + 3);
_bounds.moveTo(SHERLOCK_SCREEN_WIDTH / 2 - _bounds.width() / 2, SHERLOCK_SCREEN_HEIGHT / 2 - _bounds.height() / 2);
// Create the surface
_surface.create(_bounds.width(), _bounds.height());
_surface.clear(TRANSPARENCY);
makeInfoArea();
// Draw the header area
_surface.writeString(FIXED(EnterPassword), Common::Point((_bounds.width() - _surface.stringWidth(FIXED(EnterPassword))) / 2, 5), INFO_TOP);
_surface.hLine(3, _surface.fontHeight() + 7, _bounds.width() - 4, INFO_TOP);
_surface.hLine(3, _surface.fontHeight() + 8, _bounds.width() - 4, INFO_MIDDLE);
_surface.hLine(3, _surface.fontHeight() + 9, _bounds.width() - 4, INFO_BOTTOM);
_surface.SHtransBlitFrom(images[4], Common::Point(0, _surface.fontHeight() + 7 - 1));
_surface.SHtransBlitFrom(images[5], Common::Point(_bounds.width() - images[5]._width, _surface.fontHeight() + 7 - 1));
// Set the password entry data
_cursorPos = Common::Point(_surface.widestChar(), _surface.fontHeight() + 12);
_password = "";
_index = 0;
_cursorColor = 192;
_insert = true;
// Show the dialog
ui._menuMode = PASSWORD_MODE;
summonWindow();
Common::Keymapper *keymapper = g_system->getEventManager()->getKeymapper();
keymapper->getKeymap("tattoo")->setEnabled(false);
keymapper->getKeymap("tattoo-password")->setEnabled(true);
}
void WidgetPassword::handleEvents() {
Events &events = *_vm->_events;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
Common::Point mousePos = events.mousePos();
const Common::KeyCode &keycode = ui._keyState.keycode;
Common::CustomEventType action = ui._action;
char currentChar = (_index == (int)_password.size()) ? ' ' : _password[_index];
int width = _surface.charWidth(currentChar);
if (!keycode && !action) {
// Nothing entered, so keep blinking the cursor
if (--_blinkCounter < 0) {
_blinkCounter = 3;
_blinkFlag = !_blinkFlag;
byte color, textColor;
if (_blinkFlag) {
textColor = 236;
color = _cursorColor;
} else {
textColor = COMMAND_HIGHLIGHTED;
color = TRANSPARENCY;
}
// Draw the cursor and the character it's over
_surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), color);
if (currentChar != ' ')
_surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, textColor);
}
} else if (keycode == Common::KEYCODE_BACKSPACE && _index) {
_cursorPos.x -= _surface.charWidth(_password[_index - 1]);
if (_insert)
_password.deleteChar(_index - 1);
else
_password.setChar(' ', _index - 1);
// Redraw the text
--_index;
_surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
_surface.fontHeight() - 1), TRANSPARENCY);
_surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED);
} else if ((action == kActionTattooPasswordLeft && _index > 0)
|| (action == kActionTattooPasswordRight && _index < (int)_password.size() && _cursorPos.x < (_bounds.width() - _surface.widestChar() - 3))
|| (action == kActionTattooPasswordStart && _index > 0)
|| (action == kActionTattooPasswordEnd)) {
// Restore character the cursor was previously over
_surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), TRANSPARENCY);
if (currentChar != ' ')
_surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, COMMAND_HIGHLIGHTED);
switch (action) {
case kActionTattooPasswordLeft:
_cursorPos.x -= _surface.charWidth(_password[_index - 1]);
--_index;
break;
case kActionTattooPasswordRight:
_cursorPos.x += _surface.charWidth(_password[_index]);
++_index;
break;
case kActionTattooPasswordStart:
_cursorPos.x = _surface.widestChar();
_index = 0;
break;
case kActionTattooPasswordEnd:
_cursorPos.x = _surface.stringWidth(_password) + _surface.widestChar();
_index = _password.size();
while (_index > 0 && _password[_index - 1] == ' ') {
_cursorPos.x -= _surface.charWidth(_password[_index - 1]);
--_index;
}
break;
default:
break;
}
} else if (action == kActionTattooPasswordToggleInsertMode) {
_insert = !_insert;
_cursorColor = _insert ? 192 : 200;
} else if (keycode == Common::KEYCODE_DELETE) {
if (_index < (int)_password.size())
_password.deleteChar(_index);
// Redraw the text
_surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
_surface.fontHeight() - 1), TRANSPARENCY);
_surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED);
} else if (keycode == Common::KEYCODE_RETURN || keycode == Common::KEYCODE_ESCAPE) {
close();
return;
} else if ((ui._keyState.ascii >= ' ') && (ui._keyState.ascii <= 'z')) {
if (_cursorPos.x + _surface.charWidth(ui._keyState.ascii) < _bounds.width() - _surface.widestChar() - 3) {
if (_insert)
_password.insertChar(ui._keyState.ascii, _index);
else
_password.setChar(ui._keyState.ascii, _index);
// Redraw the text
_surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
_surface.fontHeight() - 1), TRANSPARENCY);
_surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED);
_cursorPos.x += _surface.charWidth(ui._keyState.ascii);
++_index;
}
}
// Also handle clicking outside the window to abort
if (events._firstPress && !_bounds.contains(mousePos))
_outsideMenu = true;
if ((events._released || events._rightReleased) && _outsideMenu && !_bounds.contains(mousePos)) {
close();
}
}
void WidgetPassword::close() {
Talk &talk = *_vm->_talk;
Common::Keymapper *keymapper = g_system->getEventManager()->getKeymapper();
keymapper->getKeymap("tattoo-password")->setEnabled(false);
keymapper->getKeymap("tattoo")->setEnabled(true);
banishWindow();
if (talk._talkToAbort)
return;
// See if they entered the correct password
Common::String correct1 = FIXED(CorrectPassword);
Common::String correct2 = Common::String::format("%s?", FIXED(CorrectPassword));
Common::String correct3 = Common::String::format("%s ?", FIXED(CorrectPassword));
if (!_password.compareToIgnoreCase(correct1) || !_password.compareToIgnoreCase(correct2)
|| !_password.compareToIgnoreCase(correct3))
// They got it correct
_vm->setFlags(149);
talk.talkTo("LASC52P");
}
} // End of namespace Tattoo
} // End of namespace Sherlock