Files
scummvm-cursorfix/engines/pink/objects/actions/action_hide.cpp
2026-02-02 04:50:13 +01:00

43 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "pink/archive.h"
#include "pink/pink.h"
#include "pink/objects/actions/action_hide.h"
#include "pink/objects/actors/actor.h"
namespace Pink {
void ActionHide::toConsole() const {
debugC(6, kPinkDebugLoadingObjects, "\tActionHide: _name = %s", _name.c_str());
}
void ActionHide::start() {
debugC(6, kPinkDebugActions, "Actor %s has now ActionHide %s", _actor->getName().c_str(), _name.c_str());
_actor->endAction();
}
void ActionHide::end() {
debugC(6, kPinkDebugActions, "ActionHide %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
}
} //End of namespace Pink