94 lines
2.9 KiB
C++
94 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/burger/rooms/section6/room601.h"
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#include "m4/burger/rooms/section6/section6.h"
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#include "m4/burger/vars.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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static const seriesStreamBreak SERIES1[] = {
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{ 3, "601Z001", 1, 255, -1, 0, nullptr, 0 },
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{ 58, "601Z003", 1, 255, -1, 0, nullptr, 0 },
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{ 109, "601_002", 2, 255, -1, 0, nullptr, 0 },
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{ 142, "601_003", 2, 255, -1, 0, nullptr, 0 },
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{ 154, "601_004", 2, 255, -1, 0, nullptr, 0 },
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{ 155, "601F001", 1, 255, -1, 0, nullptr, 0 },
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{ 208, "601W001", 1, 255, -1, 0, nullptr, 0 },
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{ 224, "601Z004", 1, 255, -1, 0, nullptr, 0 },
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{ 264, "601F003", 1, 255, -1, 0, nullptr, 0 },
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{ 304, "601Z005", 1, 255, -1, 0, nullptr, 0 },
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{ 432, "601W002", 1, 255, -1, 0, nullptr, 0 },
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{ 462, "601Z006", 1, 255, -1, 0, nullptr, 0 },
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{ 492, "601Z007", 1, 255, -1, 0, nullptr, 0 },
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{ 528, "601_009a", 2, 255, -1, 0, nullptr, 0 },
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{ 543, "601_009b", 2, 255, -1, 0, nullptr, 0 },
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{ 556, "601_009c", 2, 255, -1, 0, nullptr, 0 },
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{ 566, "601_005", 2, 255, -1, 0, nullptr, 0 },
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{ 580, "601_006", 2, 255, -1, 0, nullptr, 0 },
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{ 679, "601_010", 1, 255, -1, 0, nullptr, 0 },
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{ 689, "601_007", 2, 255, -1, 0, nullptr, 0 },
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{ 695, "601_011", 1, 255, -1, 0, nullptr, 0 },
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{ 706, "601_010", 2, 255, -1, 0, nullptr, 0 },
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STREAM_BREAK_END
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};
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void Room601::preload() {
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_G(player).walker_in_this_scene = false;
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}
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void Room601::init() {
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_G(flags).reset2();
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digi_preload("601_001");
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digi_play_loop("601_001", 3, 40);
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digi_preload_stream_breaks(SERIES1);
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kernel_trigger_dispatch_now(1);
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_G(kernel).suppress_fadeup = true;
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pal_fade_set_start(0);
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pal_fade_init(_G(kernel).first_fade, 255, 100, 30, -1);
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pal_cycle_init(118, 127, 6, -1, -1);
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}
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void Room601::daemon() {
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switch (_G(kernel).trigger) {
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case 1:
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series_stream_with_breaks(SERIES1, "601lab", 6, 1, 6004);
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_G(kernel).suppress_fadeup = false;
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break;
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case 6004:
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_G(game).setRoom(604);
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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}
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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