Files
scummvm-cursorfix/engines/lastexpress/debug.h
2026-02-02 04:50:13 +01:00

67 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LASTEXPRESS_DEBUG_H
#define LASTEXPRESS_DEBUG_H
#include "gui/debugger.h"
namespace LastExpress {
#ifdef USE_IMGUI
void onImGuiInit();
void onImGuiRender();
void onImGuiCleanup();
#endif
enum {
kLastExpressDebugGraphics = 1,
kLastExpressDebugResource,
kLastExpressDebugCursor,
kLastExpressDebugSound,
kLastExpressDebugSubtitle,
kLastExpressDebugSavegame,
kLastExpressDebugLogic,
kLastExpressDebugScenes,
kLastExpressDebugUnknown,
};
enum LastExpressDebugChannels {
kDebugConsole = 0
};
class LastExpressEngine;
class Debugger : public GUI::Debugger {
public:
Debugger(LastExpressEngine *engine);
~Debugger() override;
private:
LastExpressEngine *_engine;
bool cmdHelp(int argc, const char **argv);
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_DEBUG_H