242 lines
5.5 KiB
C++
242 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 2006-2010 - Frictional Games
|
|
*
|
|
* This file is part of HPL1 Engine.
|
|
*/
|
|
|
|
#ifndef HPL_PARTICLE_EMITTER_H
|
|
#define HPL_PARTICLE_EMITTER_H
|
|
|
|
#include "common/array.h"
|
|
#include "common/list.h"
|
|
#include "hpl1/engine/graphics/GraphicsTypes.h"
|
|
#include "hpl1/engine/graphics/Material.h"
|
|
#include "hpl1/engine/math/MathTypes.h"
|
|
#include "hpl1/engine/system/SystemTypes.h"
|
|
#include "common/stablemap.h"
|
|
|
|
namespace hpl {
|
|
|
|
enum eParticleEmitterType {
|
|
eParticleEmitterType_2D,
|
|
eParticleEmitterType_3D,
|
|
eParticleEmitterType_LastEnum,
|
|
};
|
|
|
|
// NEW
|
|
|
|
enum ePENoiseType {
|
|
ePENoiseType_LowFreq,
|
|
ePENoiseType_HighFreq,
|
|
ePENoiseType_Both,
|
|
ePENoiseType_None,
|
|
ePENoiseType_LastEnum,
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
float fRelToBeamPos;
|
|
float fRelToBendPos;
|
|
int lLowFreqNoiseIdx;
|
|
int lHighFreqNoiseIdx;
|
|
ePENoiseType noiseType;
|
|
} tBeamNoisePoint;
|
|
|
|
// ---
|
|
|
|
//////////////////////////////////////////////////////
|
|
/////////////// PARTICLE /////////////////////////////
|
|
//////////////////////////////////////////////////////
|
|
|
|
class cParticle {
|
|
public:
|
|
cParticle() {}
|
|
|
|
cVector3f mvPos;
|
|
cVector3f mvLastPos;
|
|
cVector3f mvLastCollidePos;
|
|
cVector3f mvAcc;
|
|
cVector3f mvVel;
|
|
|
|
float mfSpeedMul;
|
|
float mfMaxSpeed;
|
|
|
|
cColor mStartColor;
|
|
cColor mColor;
|
|
|
|
cVector2f mvStartSize;
|
|
cVector2f mvSize;
|
|
|
|
float mfStartLife;
|
|
float mfLife;
|
|
float mfLifeSize_MiddleStart;
|
|
float mfLifeSize_MiddleEnd;
|
|
|
|
float mfLifeColor_MiddleStart;
|
|
float mfLifeColor_MiddleEnd;
|
|
|
|
int mlSubDivNum;
|
|
|
|
float mfBounceAmount;
|
|
int mlBounceCount;
|
|
|
|
cVector3f mvExtra;
|
|
|
|
// NEW
|
|
|
|
float mfSpin;
|
|
float mfSpinVel;
|
|
float mfSpinFactor;
|
|
|
|
cVector3f mvRevolutionVel;
|
|
|
|
// Beam Specific
|
|
|
|
int mlLowFreqPoints;
|
|
int mlHighFreqPoints;
|
|
Common::Array<cVector3f> mvBeamPoints;
|
|
|
|
// ---
|
|
};
|
|
|
|
typedef Common::Array<cParticle *> tParticleVec;
|
|
typedef tParticleVec::iterator tParticleVecIt;
|
|
|
|
//////////////////////////////////////////////////////
|
|
/////////////// PARTICLE SYSTEM //////////////////////
|
|
//////////////////////////////////////////////////////
|
|
|
|
class cGraphics;
|
|
class cResources;
|
|
|
|
class iParticleEmitter {
|
|
public:
|
|
iParticleEmitter(tMaterialVec *avMaterials, unsigned int alMaxParticles,
|
|
cVector3f avSize, cGraphics *apGraphics, cResources *apResources);
|
|
virtual ~iParticleEmitter();
|
|
|
|
void Update(float afTimeStep);
|
|
|
|
virtual void Render() = 0;
|
|
|
|
virtual eParticleEmitterType GetType() = 0;
|
|
|
|
tString GetEntityType() { return "ParticleEmitter"; }
|
|
|
|
virtual bool IsDead() { return mlNumOfParticles == 0 && mbDying; }
|
|
virtual void Kill() { mbDying = true; }
|
|
|
|
void KillInstantly();
|
|
|
|
virtual bool IsDying() { return mbDying; }
|
|
|
|
void SetDataName(const tString &asName) { msDataName = asName; }
|
|
void SetDataSize(const cVector3f &avSize) { mvDataSize = avSize; }
|
|
|
|
int GetParticleNum() { return mlNumOfParticles; }
|
|
|
|
protected:
|
|
cGraphics *mpGraphics;
|
|
cResources *mpResources;
|
|
|
|
tString msDataName;
|
|
cVector3f mvDataSize;
|
|
|
|
tParticleVec mvParticles;
|
|
unsigned int mlNumOfParticles;
|
|
unsigned int mlMaxParticles;
|
|
|
|
cMatrixf m_mtxTemp;
|
|
|
|
tMaterialVec *mvMaterials;
|
|
|
|
// Vars for easier updating.
|
|
float mfTime;
|
|
bool mbDying;
|
|
float mfFrame;
|
|
|
|
bool mbUpdateGfx;
|
|
bool mbUpdateBV;
|
|
|
|
virtual void UpdateMotion(float afTimeStep) = 0;
|
|
|
|
virtual void SetParticleDefaults(cParticle *apParticle) = 0;
|
|
|
|
/**
|
|
* Swaps the position with index and the last particle and lowers the number of particles.
|
|
* \param alIndex
|
|
*/
|
|
void SwapRemove(unsigned int alIndex);
|
|
cParticle *CreateParticle();
|
|
};
|
|
|
|
typedef Common::List<iParticleEmitter *> tParticleEmitterList;
|
|
typedef tParticleEmitterList::iterator tParticleEmitterListIt;
|
|
|
|
//////////////////////////////////////////////////////
|
|
/////////////// PARTICLE DATA ///////////////////////
|
|
//////////////////////////////////////////////////////
|
|
|
|
class cResources;
|
|
|
|
class iParticleEmitterData {
|
|
friend class cParticleSystemData3D;
|
|
|
|
public:
|
|
/**
|
|
* This inits the data needed for the particles system type
|
|
* \param &asName name of the type
|
|
* \param apResources
|
|
* \param apGraphics
|
|
*/
|
|
iParticleEmitterData(const tString &asName, cResources *apResources, cGraphics *apGraphics);
|
|
virtual ~iParticleEmitterData();
|
|
|
|
void AddMaterial(iMaterial *apMaterial);
|
|
|
|
const tString &GetName() { return msName; }
|
|
|
|
virtual iParticleEmitter *Create(tString asName, cVector3f avSize) = 0;
|
|
|
|
float GetWarmUpTime() const { return mfWarmUpTime; }
|
|
float GetWarmUpStepsPerSec() const { return mfWarmUpStepsPerSec; }
|
|
|
|
protected:
|
|
cResources *mpResources;
|
|
cGraphics *mpGraphics;
|
|
|
|
tString msName;
|
|
tMaterialVec mvMaterials;
|
|
|
|
float mfWarmUpTime;
|
|
float mfWarmUpStepsPerSec;
|
|
};
|
|
|
|
typedef Common::StableMap<tString, iParticleEmitterData *> tParticleEmitterDataMap;
|
|
typedef tParticleEmitterDataMap::iterator tParticleEmitterDataMapIt;
|
|
|
|
} // namespace hpl
|
|
|
|
#endif // HPL_PARTICLE_EMITTER_H
|